Commit graph

361 commits

Author SHA1 Message Date
Gary Preston
20bc437d54 libxml include/lib related build errors for studio. 2016-02-17 14:52:01 +00:00
kervala
ba3b4a977b Changed: Removed libxml2 dependencies from other targets 2016-01-27 12:56:16 +01:00
kervala
bf73907da1 Fixed: Homogenize CFile::moveFile with other methods (use std::string instead of const char*) 2015-12-13 13:03:16 +01:00
kaetemi
d75b7f3491 Merge with dfighter-tools 2015-02-22 10:45:48 +01:00
dfighter1985
f76650bb21 Add the data directory to the search path. 2015-02-11 20:42:31 +01:00
dfighter1985
a6ebf62e40 Added ryzom.ttf, it will be installed to the data directory. 2015-02-11 19:55:16 +01:00
dfighter1985
0f8c8f6655 Change the cursor to a wait cursor when applying settings in the settings dialog. 2015-02-09 19:55:27 +01:00
dfighter1985
70a83dbc45 We can now set whether to use OpenGL in WE in the WE settings page. For whatever reason VMware despises the OpenGL viewport so it's a good idea to turn it off inside VMware. 2015-02-09 19:49:16 +01:00
dfighter1985
05c3405e1b Renamed the studio startup settings dialog to avoid name conflict with the core plugin's settings dialog. 2015-02-09 17:54:27 +01:00
dfighter1985
4ea7c2025d Read the GUI Editor widget and expression definition XML files from the right directory. 2015-02-09 01:48:39 +01:00
dfighter1985
1c31ac6f05 Install the GUI Editor widget and expression definition files to the data dir. 2015-02-08 23:46:33 +01:00
dfighter1985
eaf5d26bae Handle relative paths when loading .worldedit files in World Editor. 2015-02-08 00:24:29 +01:00
dfighter1985
c4fa07e1a9 Install tile editor's plugin spec to the right directory. 2015-02-02 22:41:29 +01:00
dfighter1985
44760221f2 Initialize Nel3D in the Object Viewer plugin too. 2015-02-01 20:29:26 +01:00
dfighter1985
173bf9e773 Default text for DBViewNumber. 2014-10-20 22:27:33 +02:00
dfighter1985
50486109df Don't add non-selectable widgets to the hierarchy tree. 2014-10-17 21:23:00 +02:00
dfighter1985
715fdd1ddf Implemented CGroupEditBoxDecor a decorated CGroupEditBox. 2014-10-16 20:25:19 +02:00
dfighter1985
42a0a7d443 Render every 25ms instead of 200ms 2014-10-15 23:30:36 +02:00
dfighter1985
f7d0f496c4 A Kami will be the default texture for Bitmaps. 2014-10-15 20:20:44 +02:00
dfighter1985
ab3a68a647 CtrlButton textures should be selectable in the texture chooser! 2014-10-15 20:07:13 +02:00
dfighter1985
090502f105 Default texture for CtrlButton. 2014-10-15 20:03:46 +02:00
dfighter1985
7d831ac5aa TEMPORARILY add the login texture map to new project by default. 2014-10-15 19:54:35 +02:00
dfighter1985
c91be5a563 Don't drop the texture property just because there's no texture assigned... 2014-10-15 12:09:57 +02:00
dfighter1985
6ecd9bc5ae Don't disable the active group before serializing. 2014-10-13 20:15:41 +02:00
dfighter1985
898f399730 It's not a bad idea to actually retrieve the version if we load it... 2014-10-13 19:15:59 +02:00
dfighter1985
7af967cc7b Don't reject an action property just because it's empty... 2014-10-13 18:55:17 +02:00
dfighter1985
3511589f2f Map files can now be specified when creating a new GUI project. 2014-10-13 18:53:26 +02:00
dfighter1985
f27f391724 Some refactoring regarding saving. 2014-10-12 21:15:13 +02:00
dfighter1985
bc3a6b83e5 When creating a new project, save it right away. 2014-10-12 20:09:42 +02:00
dfighter1985
479625968d Implemented new action. 2014-10-11 21:43:28 +02:00
dfighter1985
983c9febc9 Added dialog for the new GUI action. 2014-10-11 18:56:24 +02:00
dfighter1985
174655dad9 Some defaults. 2014-10-11 16:47:39 +02:00
dfighter1985
559b4b4a6f Another classname. 2014-10-11 16:40:41 +02:00
dfighter1985
c47188179a CInterfaceParser in editor mode should look for files in the working directory first. 2014-10-11 16:26:38 +02:00
dfighter1985
9a5d082583 Restored lost class names 2014-10-11 14:44:16 +02:00
dfighter1985
6c05ced558 Added support for grouping widgets. 2014-10-11 00:42:43 +02:00
dfighter1985
0aead6db70 Allow multiselection. 2014-10-10 20:25:25 +02:00
dfighter1985
003ddd6881 Added support for ungrouping. 2014-10-08 20:36:16 +02:00
dfighter1985
e9f5fef158 Make group selection optional. 2014-10-08 18:45:17 +02:00
dfighter1985
d06ed834b6 Reparent items in widget hierarchy instead of deleting and creating a new item... 2014-10-08 17:42:18 +02:00
dfighter1985
59011fe726 When moving a widget, save the reference to the hierarchy lookup map... 2014-09-27 20:54:44 +02:00
dfighter1985
6e162e7edb A little bit of refactoring. 2014-09-27 01:04:49 +02:00
dfighter1985
1f4553f39c Update coords when changing something. 2014-09-27 01:00:52 +02:00
dfighter1985
6eb4cf9c3f Collapse the tree, and only expand the items that are needed to get to the selected items. 2014-09-25 00:37:25 +02:00
dfighter1985
b46483a2a6 When repareting a widget, remove the old item from the hierarchy and add a new one at the right place. 2014-09-24 23:56:11 +02:00
dfighter1985
e6f4801129 Refactored IWidgetAdditionWatcher, now it's called IWidgetWatcher and it also reports widget moves. 2014-09-24 23:32:24 +02:00
dfighter1985
17dcb2acf9 Instantiate the Wold Editor window after the LIGO setup. 2014-09-23 00:16:57 +02:00
dfighter1985
23d28dff8d Call the onActivate method of the current context after all plugins are initialized. 2014-09-22 23:41:55 +02:00
dfighter1985
d19e4ecaab Studio should no longer crash when multiple plugins that use LIGO are loaded. LIGO classes are now guarded against multiple registrations. If it's tried log messages are generated. Mission Compiler and World Editor will now apply their own LIGO configs when the user switches to their tab. 2014-09-22 23:24:48 +02:00
dfighter1985
8a1821aba4 oups 2014-09-20 20:55:30 +02:00