Commit graph

13 commits

Author SHA1 Message Date
kaetemi
e822c2be0d Fix an error in 3ds Max with the material script 2013-07-18 18:15:53 +02:00
kervala
98606fb5b5 Changed: Typo fixes (thanks to Vagrant!) 2013-02-08 13:17:44 +01:00
kaetemi
d5bf6ddb9f Changed: #964 Properly update nel material texture changes in viewport/render, handle more cases for max file path conversion, added conversion log, allow use of a timestamp tag file to facilitate resuming the conversion process. 2010-09-26 17:12:45 +02:00
kaetemi
835b2cab59 Changed: #964 Max asset batch converter now also shows maps in older max versions. 2010-09-03 12:33:08 +02:00
kaetemi
e33ebf8ec7 Changed: #964 Some more rules for batched max convert paths. 2010-09-01 15:15:55 +02:00
kaetemi
0eb1d6ab74 Added: #929 Some more path fixing rules for max batch asset convert. 2010-08-31 00:23:26 +02:00
kaetemi
0c6799898c Added: #929 Added the objects build project and updated the max file batch convert script. 2010-08-30 23:24:13 +02:00
kaetemi
e35371acd1 Changed: #929 Some reliability fixes for the max export plugin. 2010-08-25 23:36:29 +02:00
kaetemi
78da605bac Added: Maxscript for automatically fixing paths and png extensions of all max files in the asset database. 2010-06-05 08:49:01 +02:00
kaetemi
79129ae3b3 Fixed: #933 Correctly update 3ds Max NeL Material parameters from v11 to latest version. 2010-05-25 00:27:59 +02:00
acemtp
7d2f2ff7b1 Fixed: #841 set the good agpl header 2010-05-07 11:06:20 +02:00
kaetemi
7a6498c279 Added: Scripts for cleaning up asset paths in .max files, and for fixing texture filenames to .png extension. 2010-05-07 08:45:41 +02:00
acemtp
1792297c93 initial version 2010-05-06 02:08:41 +02:00