Changed: Use nlwarning instead of nlerror
--HG-- branch : develop
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1 changed files with 3 additions and 3 deletions
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@ -1272,13 +1272,13 @@ sint CDriverGL::getTotalVideoMemory() const
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}
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else
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{
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nlerror("3D: Unable to get video memory (%s)", CGLErrorString(error));
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nlwarning("3D: Unable to get video memory (%s)", CGLErrorString(error));
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}
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}
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}
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else
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{
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nlerror("3D: Unable to get renderer ID (%s)", CGLErrorString(error));
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nlwarning("3D: Unable to get renderer ID (%s)", CGLErrorString(error));
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}
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}
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@ -1286,7 +1286,7 @@ sint CDriverGL::getTotalVideoMemory() const
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}
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else
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{
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nlerror("3D: Unable to get renderers info (%s)", CGLErrorString(error));
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nlwarning("3D: Unable to get renderers info (%s)", CGLErrorString(error));
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}
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}
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else
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