Merge with develop
This commit is contained in:
parent
2aaa4df784
commit
fd70ff06fa
38 changed files with 148 additions and 62 deletions
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@ -37,7 +37,7 @@ MACRO(DETECT_WINSDK_VERSION _VERSION)
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ENDIF(NOT WINSDK${_VERSION}_FOUND)
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ENDMACRO(DETECT_WINSDK_VERSION)
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SET(WINSDK_VERSIONS "8.0" "8.0A" "7.1" "7.1A" "7.0" "7.0A" "6.1" "6.0" "6.0A")
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SET(WINSDK_VERSIONS "8.1" "8.0" "7.1" "7.1A" "7.0" "7.0A" "6.1" "6.0" "6.0A")
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SET(WINSDK_DETECTED_VERSIONS)
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# Search all supported Windows SDKs
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@ -82,12 +82,23 @@ MACRO(FIND_WINSDK_VERSION_HEADERS)
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)
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IF(_MSI_FILE)
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# Look for Windows SDK 8.0
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FILE(STRINGS ${_MSI_FILE} _CONTENT REGEX "^#ifndef NTDDI_WIN8")
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IF(NOT WINSDK_VERSION)
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# Look for Windows SDK 8.1
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FILE(STRINGS ${_MSI_FILE} _CONTENT REGEX "^#ifndef NTDDI_WINBLUE")
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IF(_CONTENT)
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SET(WINSDK_VERSION "8.0")
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ENDIF(_CONTENT)
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IF(_CONTENT)
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SET(WINSDK_VERSION "8.1")
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ENDIF(_CONTENT)
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ENDIF(NOT WINSDK_VERSION)
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IF(NOT WINSDK_VERSION)
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# Look for Windows SDK 8.0
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FILE(STRINGS ${_MSI_FILE} _CONTENT REGEX "^#ifndef NTDDI_WIN8")
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IF(_CONTENT)
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SET(WINSDK_VERSION "8.0")
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ENDIF(_CONTENT)
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ENDIF(NOT WINSDK_VERSION)
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IF(NOT WINSDK_VERSION)
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# Look for Windows SDK 7.0
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@ -206,9 +217,9 @@ MACRO(USE_CURRENT_WINSDK)
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IF(NOT WINSDK_DIR)
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# Use Windows SDK versions installed with VC++ when possible
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IF(MSVC12)
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SET(WINSDK_VERSION "8.1A")
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SET(WINSDK_VERSION "8.1")
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ELSEIF(MSVC11)
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SET(WINSDK_VERSION "8.0A")
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SET(WINSDK_VERSION "8.0")
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ELSEIF(MSVC10)
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IF(NOT TARGET_X64 OR NOT MSVC_EXPRESS)
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SET(WINSDK_VERSION "7.0A")
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@ -228,7 +239,11 @@ MACRO(USE_CURRENT_WINSDK)
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# Use installed Windows SDK
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IF(NOT WINSDK_VERSION)
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IF(WINSDK7.1_FOUND)
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IF(WINSDK8.1_FOUND)
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SET(WINSDK_VERSION "8.1")
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ELSEIF(WINSDK8.0_FOUND)
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SET(WINSDK_VERSION "8.0")
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ELSEIF(WINSDK7.1_FOUND)
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SET(WINSDK_VERSION "7.1")
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ELSEIF(WINSDK7.0_FOUND)
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SET(WINSDK_VERSION "7.0")
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@ -286,6 +301,7 @@ FIND_PATH(WINSDK_SHARED_INCLUDE_DIR d3d9.h
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# directory where OpenGL headers are found
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FIND_PATH(WINSDK_OPENGL_INCLUDE_DIR GL.h
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HINTS
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${WINSDK_DIR}/Include/um/gl
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${WINSDK_DIR}/Include/gl
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${WINSDK_DIR}/Include
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)
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@ -293,6 +309,7 @@ FIND_PATH(WINSDK_OPENGL_INCLUDE_DIR GL.h
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# directory where all libraries are found
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FIND_PATH(WINSDK_LIBRARY_DIR ComCtl32.lib
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HINTS
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${WINSDK_DIR}/Lib/winv6.3/um/${WINSDK8_SUFFIX}
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${WINSDK_DIR}/Lib/win8/um/${WINSDK8_SUFFIX}
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${WINSDK_DIR}/Lib/${WINSDK_SUFFIX}
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)
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@ -300,6 +317,7 @@ FIND_PATH(WINSDK_LIBRARY_DIR ComCtl32.lib
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# signtool is used to sign executables
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FIND_PROGRAM(WINSDK_SIGNTOOL signtool
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HINTS
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${WINSDK_DIR}/Bin/${WINSDK8_SUFFIX}
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${WINSDK_DIR}/Bin/x86
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${WINSDK_DIR}/Bin
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)
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@ -307,6 +325,7 @@ FIND_PROGRAM(WINSDK_SIGNTOOL signtool
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# midl is used to generate IDL interfaces
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FIND_PROGRAM(WINSDK_MIDL midl
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HINTS
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${WINSDK_DIR}/Bin/${WINSDK8_SUFFIX}
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${WINSDK_DIR}/Bin/x86
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${WINSDK_DIR}/Bin
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)
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@ -315,7 +334,7 @@ IF(WINSDK_INCLUDE_DIR)
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SET(WINSDK_FOUND ON)
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SET(WINSDK_INCLUDE_DIRS ${WINSDK_INCLUDE_DIR} ${WINSDK_SHARED_INCLUDE_DIR} ${WINSDK_OPENGL_INCLUDE_DIR})
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SET(CMAKE_LIBRARY_PATH ${WINSDK_LIBRARY_DIR} ${CMAKE_LIBRARY_PATH})
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INCLUDE_DIRECTORIES(${WINSDK_INCLUDE_DIRS})
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INCLUDE_DIRECTORIES(${WINSDK_INCLUDE_DIRS}) # TODO: Move this after all other includes somehow...
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# Fix for using Windows SDK 7.1 with Visual C++ 2012
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IF(WINSDK_VERSION STREQUAL "7.1" AND MSVC11)
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@ -1147,6 +1147,14 @@ MACRO(SETUP_EXTERNAL)
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INCLUDE_DIRECTORIES(${STLPORT_INCLUDE_DIR})
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ENDIF(WITH_STLPORT)
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IF(WIN32)
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# Must include DXSDK before WINSDK
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FIND_PACKAGE(DirectXSDK REQUIRED)
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# IF(DXSDK_INCLUDE_DIR)
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# INCLUDE_DIRECTORIES(${DXSDK_INCLUDE_DIR})
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# ENDIF()
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ENDIF(WIN32)
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IF(MSVC)
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FIND_PACKAGE(MSVC REQUIRED)
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FIND_PACKAGE(WindowsSDK REQUIRED)
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@ -4,11 +4,7 @@ IF(WITH_STATIC_DRIVERS)
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ADD_DEFINITIONS(-DNL_STATIC)
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ENDIF(WITH_STATIC_DRIVERS)
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# On Windows we need to find DirectInput for NLMISC.
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# This is how we get events.
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IF(WIN32)
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FIND_PACKAGE(DirectXSDK REQUIRED)
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# On Win32 we can also build the MAX plugins.
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IF(WITH_NEL_MAXPLUGIN)
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FIND_PACKAGE(3dsMaxSDK)
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@ -715,7 +715,8 @@ SOURCE_GROUP(Stereo FILES
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NL_TARGET_LIB(nel3d ${HEADERS} ${SRC})
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INCLUDE_DIRECTORIES(${LIBXML2_INCLUDE_DIR} ${FREETYPE_INCLUDE_DIRS} ${LIBOVR_INCLUDE_DIR} ${LIBVR_INCLUDE_DIR})
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INCLUDE_DIRECTORIES(BEFORE ${FREETYPE_INCLUDE_DIRS})
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INCLUDE_DIRECTORIES(${LIBXML2_INCLUDE_DIR} ${LIBOVR_INCLUDE_DIR} ${LIBVR_INCLUDE_DIR})
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TARGET_LINK_LIBRARIES(nel3d nelmisc ${FREETYPE_LIBRARIES} ${LIBOVR_LIBRARIES} ${LIBVR_LIBRARY})
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SET_TARGET_PROPERTIES(nel3d PROPERTIES LINK_INTERFACE_LIBRARIES "")
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@ -2,7 +2,7 @@ FILE(GLOB SRC *.cpp *.h *.def)
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NL_TARGET_DRIVER(nel_drv_direct3d_win ${SRC})
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INCLUDE_DIRECTORIES(${DXSDK_INCLUDE_DIR})
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INCLUDE_DIRECTORIES(BEFORE ${DXSDK_INCLUDE_DIR})
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TARGET_LINK_LIBRARIES(nel_drv_direct3d_win nel3d nelmisc ${DXSDK_D3DX9_LIBRARY} ${DXSDK_D3D9_LIBRARY} ${DXSDK_DINPUT_LIBRARY} ${DXSDK_GUID_LIBRARY})
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@ -35,7 +35,7 @@ NL_ADD_LIB_SUFFIX(${NLDRV_OGL_LIB})
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NL_ADD_RUNTIME_FLAGS(${NLDRV_OGL_LIB})
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IF(WIN32)
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INCLUDE_DIRECTORIES(${DXSDK_INCLUDE_DIR})
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INCLUDE_DIRECTORIES(BEFORE ${DXSDK_INCLUDE_DIR})
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TARGET_LINK_LIBRARIES(${NLDRV_OGL_LIB} ${DXSDK_DINPUT_LIBRARY} ${DXSDK_GUID_LIBRARY})
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ADD_DEFINITIONS(-DDRIVER_OPENGL_EXPORTS)
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ENDIF(WIN32)
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@ -38,7 +38,7 @@ NL_ADD_LIB_SUFFIX(${NLDRV_OGLES_LIB})
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NL_ADD_RUNTIME_FLAGS(${NLDRV_OGLES_LIB})
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IF(WIN32)
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INCLUDE_DIRECTORIES(${DXSDK_INCLUDE_DIR})
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INCLUDE_DIRECTORIES(BEFORE ${DXSDK_INCLUDE_DIR})
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TARGET_LINK_LIBRARIES(${NLDRV_OGLES_LIB} ${DXSDK_DINPUT_LIBRARY} ${DXSDK_GUID_LIBRARY})
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ADD_DEFINITIONS(/DDRIVER_OPENGLES_EXPORTS)
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ENDIF(WIN32)
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@ -76,7 +76,10 @@ const char *CFontGenerator::getFT2Error(FT_Error fte)
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return ukn;
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}
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CFontGenerator *newCFontGenerator(const std::string &fontFileName)
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{
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return new CFontGenerator(fontFileName);
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}
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/*
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* Constructor
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@ -3,7 +3,8 @@ FILE(GLOB HEADERS ../../include/nel/cegui/*.h)
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ADD_LIBRARY(nelceguirenderer SHARED ${HEADERS} ${SRC} nelceguirenderer.def)
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INCLUDE_DIRECTORIES(${LIBXML2_INCLUDE_DIR} ${FREETYPE_INC} ${CEGUI_INCLUDE_DIRS})
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INCLUDE_DIRECTORIES(BEFORE ${FREETYPE_INCLUDE_DIRS})
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INCLUDE_DIRECTORIES(${LIBXML2_INCLUDE_DIR} ${CEGUI_INCLUDE_DIRS})
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TARGET_LINK_LIBRARIES(nelceguirenderer nelmisc nel3d ${CEGUI_LIBRARY})
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NL_DEFAULT_PROPS(nelceguirenderer "NeL, Library: CEGUI Renderer")
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NL_ADD_RUNTIME_FLAGS(nelceguirenderer)
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@ -709,10 +709,12 @@ namespace NLGUI
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if (present[MY_HTML_A_HREF] && value[MY_HTML_A_HREF])
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{
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string suri = value[MY_HTML_A_HREF];
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if(_TrustedDomain && suri.find("ah:") == 0)
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if(suri.find("ah:") == 0)
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{
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// in ah: command we don't respect the uri standard so the HTAnchor_address doesn't work correctly
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_Link.push_back (suri);
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if (_TrustedDomain)
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_Link.push_back (suri);
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else
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_Link.push_back ("");
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}
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else if (_TrustedDomain && suri[0] == '#')
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{
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@ -196,7 +196,7 @@ ENDIF(WITH_STATIC OR WIN32)
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# For DirectInput (di_event_emitter)
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IF(WIN32)
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INCLUDE_DIRECTORIES(${DXSDK_INCLUDE_DIR})
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INCLUDE_DIRECTORIES(BEFORE ${DXSDK_INCLUDE_DIR})
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TARGET_LINK_LIBRARIES(nelmisc ${DXSDK_DINPUT_LIBRARY} ${DXSDK_GUID_LIBRARY} winmm dbghelp)
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ENDIF(WIN32)
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@ -185,11 +185,12 @@ string CSystemInfo::getOS()
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typedef void (WINAPI *PGNSI)(LPSYSTEM_INFO);
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typedef BOOL (WINAPI *PGPI)(DWORD, DWORD, DWORD, DWORD, PDWORD);
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typedef LONG (WINAPI* pRtlGetVersion)(OSVERSIONINFOEXA*);
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SYSTEM_INFO si;
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PGNSI pGNSI;
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PGPI pGPI;
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OSVERSIONINFOEX osvi;
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OSVERSIONINFOEXA osvi;
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BOOL bOsVersionInfoEx;
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const int BUFSIZE = 80;
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@ -197,15 +198,26 @@ string CSystemInfo::getOS()
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// If that fails, try using the OSVERSIONINFO structure.
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ZeroMemory(&si, sizeof(SYSTEM_INFO));
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ZeroMemory(&osvi, sizeof(OSVERSIONINFOEX));
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osvi.dwOSVersionInfoSize = sizeof(OSVERSIONINFOEX);
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ZeroMemory(&osvi, sizeof(osvi));
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osvi.dwOSVersionInfoSize = sizeof(osvi);
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bOsVersionInfoEx = GetVersionExA ((OSVERSIONINFO *) &osvi);
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HMODULE hNtDll = GetModuleHandleA("ntdll.dll");
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pRtlGetVersion RtlGetVersion = (pRtlGetVersion)GetProcAddress(hNtDll, "RtlGetVersion");
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if (RtlGetVersion)
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{
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bOsVersionInfoEx = RtlGetVersion(&osvi) == 0;
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}
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if(!bOsVersionInfoEx)
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{
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osvi.dwOSVersionInfoSize = sizeof (OSVERSIONINFO);
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if (! GetVersionExA ( (OSVERSIONINFO *) &osvi) )
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bOsVersionInfoEx = GetVersionExA ((OSVERSIONINFOA *) &osvi);
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}
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if(!bOsVersionInfoEx)
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{
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osvi.dwOSVersionInfoSize = sizeof (OSVERSIONINFOA);
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if (! GetVersionExA ( (OSVERSIONINFOA *) &osvi) )
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return OSString+" Can't GetVersionEx()";
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}
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@ -223,13 +235,24 @@ string CSystemInfo::getOS()
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{
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OSString = "Microsoft";
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if ( osvi.dwMajorVersion > 6 )
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if ( osvi.dwMajorVersion > 10 )
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{
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OSString += " Windows (not released)";
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}
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else if ( osvi.dwMajorVersion == 10 )
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{
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OSString += " Windows 10";
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}
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else if ( osvi.dwMajorVersion == 6 )
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{
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if ( osvi.dwMinorVersion == 2 )
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if ( osvi.dwMinorVersion == 3 )
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{
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if( osvi.wProductType == VER_NT_WORKSTATION )
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OSString += " Windows 8.1";
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else
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OSString += " Windows Server 2012 R2";
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}
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else if ( osvi.dwMinorVersion == 2 )
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{
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if( osvi.wProductType == VER_NT_WORKSTATION )
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OSString += " Windows 8";
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@ -2,7 +2,7 @@ FILE(GLOB SRC *.cpp *.h *.def)
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NL_TARGET_DRIVER(nel_drv_dsound_win ${SRC})
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INCLUDE_DIRECTORIES(${DXSDK_INCLUDE_DIR})
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INCLUDE_DIRECTORIES(BEFORE ${DXSDK_INCLUDE_DIR})
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TARGET_LINK_LIBRARIES(nel_drv_dsound_win nelmisc nelsnd_lowlevel ${DXSDK_DSOUND_LIBRARY} ${DXSDK_GUID_LIBRARY})
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NL_DEFAULT_PROPS(nel_drv_dsound_win "NeL, Driver, Sound: DirectSound")
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@ -28,7 +28,7 @@ SOURCE_GROUP(efx FILES
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NL_TARGET_DRIVER(nel_drv_xaudio2_win ${SRC})
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INCLUDE_DIRECTORIES(${DXSDK_INCLUDE_DIR})
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INCLUDE_DIRECTORIES(BEFORE ${DXSDK_INCLUDE_DIR})
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TARGET_LINK_LIBRARIES(nel_drv_xaudio2_win nelmisc nelsnd_lowlevel ${DXSDK_XAUDIO_LIBRARY} ${DXSDK_GUID_LIBRARY})
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@ -36,7 +36,6 @@
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#include "nel/3d/scene_group.h"
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#include "nel/3d/animation_playlist.h"
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#include "nel/3d/track_keyframer.h"
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#include "nel/3d/font_generator.h"
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#include "nel/3d/register_3d.h"
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#include "nel/3d/seg_remanence.h"
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@ -592,6 +591,12 @@ void CObjectViewer::initCamera ()
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// ***************************************************************************
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namespace NL3D {
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CFontGenerator *newCFontGenerator(const std::string &fontFileName);
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}
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// ***************************************************************************
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bool CObjectViewer::initUI (HWND parent)
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{
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AFX_MANAGE_STATE(AfxGetStaticModuleState());
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@ -616,7 +621,7 @@ bool CObjectViewer::initUI (HWND parent)
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_FontPath+="\\fonts\\arial.ttf";
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// The font generator
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_FontGenerator = new NL3D::CFontGenerator ( _FontPath );
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_FontGenerator = NL3D::newCFontGenerator ( _FontPath );
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delete[] wd;
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// The viewport
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@ -44,7 +44,6 @@
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#include "nel/3d/texture_grouped.h"
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#include "nel/3d/nelu.h"
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#include "nel/3d/font_manager.h"
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#include "nel/3d/font_generator.h"
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//
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#include "nel/misc/file.h"
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#include "start_stop_particle_system.h"
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@ -23,8 +23,8 @@
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#endif // _MSC_VER > 1000
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#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
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#define NOMINMAX
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#define _WIN32_WINNT 0x0501
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#include <afxwin.h> // MFC core and standard components
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#include <afxext.h> // MFC extensions
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@ -23,8 +23,9 @@
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#endif // _MSC_VER > 1000
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#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
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#define NOMINMAX
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#define _WIN32_WINNT 0x0501
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#include <windows.h>
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#endif
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@ -11,8 +11,8 @@
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|||
#endif // _MSC_VER > 1000
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||||
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||||
#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
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||||
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#define NOMINMAX
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#define _WIN32_WINNT 0x0501
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#include <afxwin.h> // MFC core and standard components
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#include <afxext.h> // MFC extensions
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@ -22,6 +22,8 @@
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|||
#endif // _MSC_VER > 1000
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||||
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||||
#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
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#define NOMINMAX
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#define _WIN32_WINNT 0x0501
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||||
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#include <afxwin.h> // MFC core and standard components
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#include <afxext.h> // MFC extensions
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|
|
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@ -11,6 +11,8 @@
|
|||
#endif // _MSC_VER > 1000
|
||||
|
||||
#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
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||||
#define NOMINMAX
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||||
#define _WIN32_WINNT 0x0501
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||||
|
||||
#include <afxwin.h> // MFC core and standard components
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#include <afxext.h> // MFC extensions
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|
|
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@ -27,6 +27,8 @@
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|||
#endif // _MSC_VER > 1000
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||||
|
||||
#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
|
||||
#define NOMINMAX
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||||
#define _WIN32_WINNT 0x0501
|
||||
|
||||
#include <afxwin.h> // MFC core and standard components
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||||
#include <afxext.h> // MFC extensions
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||||
|
|
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@ -22,6 +22,8 @@
|
|||
#endif // _MSC_VER > 1000
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||||
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||||
#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
|
||||
#define NOMINMAX
|
||||
#define _WIN32_WINNT 0x0501
|
||||
|
||||
#include <afxwin.h> // MFC core and standard components
|
||||
#include <afxext.h> // MFC extensions
|
||||
|
|
|
@ -295,8 +295,8 @@ CClientConfig::CClientConfig()
|
|||
SelectedSlot = 0; // Default is slot 0
|
||||
|
||||
Windowed = false; // Default is windowed mode.
|
||||
Width = 800; // Default Width for the window.
|
||||
Height = 600; // Default Height for the window.
|
||||
Width = 0; // Default Width for the window (0 = current screen resolution).
|
||||
Height = 0; // Default Height for the window (0 = current screen resolution).
|
||||
Depth = 32; // Default Bit per Pixel.
|
||||
Driver3D = DrvAuto; // Select best driver depending on hardware.
|
||||
Contrast = 0.f; // Default Monitor Contrast.
|
||||
|
@ -1732,7 +1732,7 @@ void CClientConfig::setValues()
|
|||
// Allow warning display only first time.
|
||||
DisplayCFGWarning= false;
|
||||
|
||||
// If it is the load time, bkup the ClientCfg into LastClientCfg
|
||||
// If it is the load time, backup the ClientCfg into LastClientCfg
|
||||
if(firstTimeSetValues)
|
||||
LastClientCfg = ClientCfg;
|
||||
|
||||
|
|
|
@ -953,6 +953,22 @@ void prelogInit()
|
|||
return;
|
||||
}
|
||||
|
||||
if (ClientCfg.Width <= 0 || ClientCfg.Height <= 0)
|
||||
{
|
||||
UDriver::CMode mode;
|
||||
|
||||
if (!ClientCfg.Windowed && Driver->getCurrentScreenMode(mode))
|
||||
{
|
||||
ClientCfg.Width = mode.Width;
|
||||
ClientCfg.Height = mode.Height;
|
||||
}
|
||||
else
|
||||
{
|
||||
ClientCfg.Width = 1024;
|
||||
ClientCfg.Height = 768;
|
||||
}
|
||||
}
|
||||
|
||||
CLoginProgressPostThread::getInstance().step(CLoginStep(LoginStep_VideoModeSetup, "login_step_video_mode_setup"));
|
||||
|
||||
FPU_CHECKER_ONCE
|
||||
|
|
|
@ -111,6 +111,10 @@ NL_ADD_RUNTIME_FLAGS(ryzom_entities_game_service)
|
|||
|
||||
ADD_DEFINITIONS(${LIBXML2_DEFINITIONS})
|
||||
|
||||
IF(MSVC)
|
||||
SET_TARGET_PROPERTIES(ryzom_entities_game_service PROPERTIES COMPILE_FLAGS "/bigobj")
|
||||
ENDIF(MSVC)
|
||||
|
||||
IF(WITH_PCH AND NOT MINGW) # FIXME: PCH too large (> 130MB), crashes cc1plus under MinGW
|
||||
ADD_NATIVE_PRECOMPILED_HEADER(ryzom_entities_game_service ${CMAKE_CURRENT_SOURCE_DIR}/stdpch.h ${CMAKE_CURRENT_SOURCE_DIR}/stdpch.cpp)
|
||||
ENDIF(WITH_PCH AND NOT MINGW)
|
||||
|
|
|
@ -20,6 +20,10 @@ NL_ADD_RUNTIME_FLAGS(ryzom_shard_unifier_service)
|
|||
|
||||
ADD_DEFINITIONS(${LIBXML2_DEFINITIONS})
|
||||
|
||||
IF(MSVC)
|
||||
SET_TARGET_PROPERTIES(ryzom_shard_unifier_service PROPERTIES COMPILE_FLAGS "/bigobj")
|
||||
ENDIF(MSVC)
|
||||
|
||||
IF(WITH_PCH)
|
||||
ADD_NATIVE_PRECOMPILED_HEADER(ryzom_shard_unifier_service ${CMAKE_CURRENT_SOURCE_DIR}/stdpch.h ${CMAKE_CURRENT_SOURCE_DIR}/stdpch.cpp)
|
||||
ENDIF(WITH_PCH)
|
||||
|
|
|
@ -27,7 +27,7 @@
|
|||
|
||||
#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
|
||||
#define NOMINMAX
|
||||
#define _WIN32_WINNT 0x0500
|
||||
#define _WIN32_WINNT 0x0501
|
||||
|
||||
#include <afxwin.h> // MFC core and standard components
|
||||
#include <afxext.h> // MFC extensions
|
||||
|
|
|
@ -1,17 +1,6 @@
|
|||
|
||||
FILE(GLOB SRC *.cpp *.h)
|
||||
|
||||
# Bugfix...
|
||||
IF (NOT DXSDK_INCLUDE_DIR)
|
||||
IF (DXSDK_DIR)
|
||||
SET(DXSDK_INCLUDE_DIR "${DXSDK_DIR}/Include")
|
||||
ENDIF (DXSDK_DIR)
|
||||
ENDIF (NOT DXSDK_INCLUDE_DIR)
|
||||
|
||||
IF (NOT DXSDK_INCLUDE_DIR)
|
||||
message(FATAL_ERROR "Configuration bad, cannot find DirectX include.")
|
||||
ENDIF (NOT DXSDK_INCLUDE_DIR)
|
||||
|
||||
ADD_LIBRARY(georges_plugin_sound SHARED ${SRC})
|
||||
|
||||
INCLUDE_DIRECTORIES(georges_plugin_sound ${NEL_INCLUDE_DIR} ${DXSDK_INCLUDE_DIR})
|
||||
|
|
|
@ -19,7 +19,7 @@
|
|||
|
||||
#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
|
||||
#define NOMINMAX
|
||||
#define _WIN32_WINNT 0x0500
|
||||
#define _WIN32_WINNT 0x0501
|
||||
|
||||
#include <afxwin.h> // MFC core and standard components
|
||||
#include <afxext.h> // MFC extensions
|
||||
|
|
|
@ -28,7 +28,7 @@
|
|||
|
||||
#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
|
||||
#define NOMINMAX
|
||||
#define _WIN32_WINNT 0x0500
|
||||
#define _WIN32_WINNT 0x0501
|
||||
|
||||
#include <afxwin.h> // MFC core and standard components
|
||||
#include <afxext.h> // MFC extensions
|
||||
|
|
|
@ -26,7 +26,7 @@
|
|||
|
||||
#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
|
||||
#define NOMINMAX
|
||||
#define _WIN32_WINNT 0x0500
|
||||
#define _WIN32_WINNT 0x0501
|
||||
|
||||
#include <afxwin.h> // MFC core and standard components
|
||||
#include <afxext.h> // MFC extensions
|
||||
|
|
|
@ -28,7 +28,7 @@
|
|||
|
||||
#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
|
||||
#define NOMINMAX
|
||||
#define _WIN32_WINNT 0x0500
|
||||
#define _WIN32_WINNT 0x0501
|
||||
|
||||
#include <cerrno>
|
||||
|
||||
|
|
|
@ -28,7 +28,7 @@
|
|||
|
||||
#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
|
||||
#define NOMINMAX
|
||||
#define _WIN32_WINNT 0x0500
|
||||
#define _WIN32_WINNT 0x0501
|
||||
|
||||
#include <cerrno>
|
||||
|
||||
|
|
|
@ -18,6 +18,8 @@
|
|||
#define PRIMITIVE_PLUGIN_H
|
||||
|
||||
#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
|
||||
#define NOMINMAX
|
||||
#define _WIN32_WINNT 0x0501
|
||||
|
||||
#include <afxwin.h> // MFC core and standard components
|
||||
#include <afxext.h> // MFC extensions
|
||||
|
|
|
@ -30,7 +30,7 @@
|
|||
|
||||
#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
|
||||
#define NOMINMAX
|
||||
#define _WIN32_WINNT 0x0500
|
||||
#define _WIN32_WINNT 0x0501
|
||||
|
||||
#include <afxwin.h> // MFC core and standard components
|
||||
#include <afxext.h> // MFC extensions
|
||||
|
|
|
@ -30,7 +30,7 @@
|
|||
|
||||
#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
|
||||
#define NOMINMAX
|
||||
#define _WIN32_WINNT 0x0500
|
||||
#define _WIN32_WINNT 0x0501
|
||||
|
||||
#include <afxwin.h> // MFC core and standard components
|
||||
#include <afxext.h> // MFC extensions
|
||||
|
|
|
@ -12,6 +12,7 @@ ADD_EXECUTABLE(sheets_packer_shard ${SRC} ${EGSSHEETS}
|
|||
${CMAKE_SOURCE_DIR}/ryzom/server/src/ai_service/sheets.h
|
||||
${CMAKE_SOURCE_DIR}/ryzom/server/src/ai_service/commands_mlf.cpp)
|
||||
|
||||
|
||||
INCLUDE_DIRECTORIES(${LIBXML2_INCLUDE_DIR} ${CMAKE_SOURCE_DIR}/ryzom/common/src ${CMAKE_SOURCE_DIR}/ryzom/server/src ${CMAKE_SOURCE_DIR}/ryzom/tools/sheets_packer_shard ${CMAKE_SOURCE_DIR}/ryzom/server/src/entities_game_service)
|
||||
TARGET_LINK_LIBRARIES(sheets_packer_shard
|
||||
ryzom_gameshare
|
||||
|
@ -31,4 +32,8 @@ NL_ADD_RUNTIME_FLAGS(sheets_packer_shard)
|
|||
ADD_DEFINITIONS(-DNO_EGS_VARS)
|
||||
ADD_DEFINITIONS(-DNO_AI_COMP)
|
||||
|
||||
IF(MSVC)
|
||||
SET_TARGET_PROPERTIES(sheets_packer_shard PROPERTIES COMPILE_FLAGS "/bigobj")
|
||||
ENDIF(MSVC)
|
||||
|
||||
INSTALL(TARGETS sheets_packer_shard RUNTIME DESTINATION ${RYZOM_BIN_PREFIX} COMPONENT tools)
|
||||
|
|
Loading…
Reference in a new issue