Fixed: Sound CSheetId implementation
--HG-- branch : sound_dev
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f79f3fca48
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5 changed files with 29 additions and 22 deletions
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@ -54,7 +54,7 @@ class CSound
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friend class CAudioMixerUser;
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public:
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/// Factory for specialized sound.
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static CSound *createSound(const NLMISC::CSheetId &sheetId, NLGEORGES::UFormElm& formRoot);
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static CSound *createSound(const std::string &name, NLGEORGES::UFormElm& formRoot);
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enum TSOUND_TYPE
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{
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@ -86,8 +86,7 @@ void CBackgroundSoundManager::addSound(const std::string &soundName, uint layerI
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CAudioMixerUser *mixer = CAudioMixerUser::instance();
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TSoundData sd;
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nlassert(soundName.find(".sound") != std::string::npos);
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sd.SoundName = NLMISC::CSheetId(soundName);
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sd.SoundName = NLMISC::CSheetId(soundName, "sound"); // note: loaded from .primitive
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sd.Sound = mixer->getSoundId(sd.SoundName);
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sd.Source = 0;
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@ -37,9 +37,8 @@ using namespace NLMISC;
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namespace NLSOUND {
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CSound *CSound::createSound(const NLMISC::CSheetId &sheetId, NLGEORGES::UFormElm& formRoot)
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CSound *CSound::createSound(const std::string &filename, NLGEORGES::UFormElm& formRoot)
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{
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std::string filename = sheetId.toString();
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CSound *ret = NULL;
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string soundType;
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@ -134,8 +133,9 @@ void CSound::serial(NLMISC::IStream &s)
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s.serial(_Direction);
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s.serial(_Looping);
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s.serial(_MaxDist);
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_Name.serialString(s, "sound");
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nlassert(CGroupControllerRoot::getInstance()); // not sure
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#if NLSOUND_SHEET_VERSION_BUILT < 2
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if (s.isReading()) _GroupController = static_cast<CGroupController *>(CAudioMixerUser::instance()->getGroupController(NLSOUND_SHEET_V1_DEFAULT_SOUND_GROUP_CONTROLLER));
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@ -153,7 +153,7 @@ public:
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{}
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// load the values using the george sheet (called by GEORGE::loadForm)
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void readGeorges (const NLMISC::CSmartPtr<NLGEORGES::UForm> &form, const NLMISC::CSheetId &name)
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void readGeorges (const NLMISC::CSmartPtr<NLGEORGES::UForm> &form, const std::string &name)
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{
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// just call the sound creation method with the xml form.
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Sound = CSound::createSound(name, form->getRootNode());
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@ -259,8 +259,7 @@ public:
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void CSoundBank::load(const std::string &packedSheetDir, bool packedSheetUpdate)
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{
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// this structure is fill by the loadForm() function and will contain all you need
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//std::map<std::string, CSoundSerializer> Container;
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std::map<NLMISC::CSheetId, CSoundSerializer> container;
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std::map<std::string, CSoundSerializer> container; // load the old way for compatibility
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nlassert(!_Loaded);
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// Just call the GEORGE::loadFrom method to read all available sounds
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::loadForm("sound", packedSheetDir + "sounds.packed_sheets", container, packedSheetUpdate, false);
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@ -269,11 +268,12 @@ void CSoundBank::load(const std::string &packedSheetDir, bool packedSheetUpdate)
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// get the largest sheet id needed and init the sound bank
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uint32 maxShortId = 0;
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{
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std::map<NLMISC::CSheetId, CSoundSerializer>::iterator first(container.begin()), last(container.end());
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std::map<std::string, CSoundSerializer>::iterator first(container.begin()), last(container.end());
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for (; first != last; ++first)
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{
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if (first->first.getShortId() > maxShortId)
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maxShortId = first->first.getShortId();
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if (first->second.Sound != 0)
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if (first->second.Sound->getName().getShortId() > maxShortId)
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maxShortId = first->second.Sound->getName().getShortId();
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}
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++maxShortId; // inc for size = last idx + 1
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if (container.size() == 0)
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@ -290,7 +290,7 @@ void CSoundBank::load(const std::string &packedSheetDir, bool packedSheetUpdate)
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// add all the loaded sound in the sound banks
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{
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std::map<NLMISC::CSheetId, CSoundSerializer>::iterator first(container.begin()), last(container.end());
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std::map<std::string, CSoundSerializer>::iterator first(container.begin()), last(container.end());
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for (; first != last; ++first)
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{
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if (first->second.Sound != 0)
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@ -1265,6 +1265,19 @@ void postlogInit()
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// set the primitive context
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CPrimitiveContext::instance().CurrentLigoConfig = &LigoConfig;
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{
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H_AUTO(InitRZShIdI)
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nmsg = "Initializing sheets...";
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ProgressBar.newMessage ( ClientCfg.buildLoadingString(nmsg) );
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// Initialize Sheet IDs.
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CSheetId::init (ClientCfg.UpdatePackedSheet);
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initLast = initCurrent;
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initCurrent = ryzomGetLocalTime();
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}
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{
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H_AUTO(InitRZSound)
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@ -1275,12 +1288,13 @@ void postlogInit()
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{
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// tmp fix : it seems that, at this point, if the bg downloader window has focus and
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// not the Ryzom one, then sound init fails
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#ifdef NL_OS_WINDOWS
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/*#ifdef NL_OS_WINDOWS
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HWND hWnd = Driver->getDisplay ();
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nlassert (hWnd);
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ShowWindow(hWnd, SW_RESTORE);
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SetForegroundWindow(hWnd);
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#endif
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#endif*/
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// bg downloader not used anymore anyways
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SoundMngr = new CSoundManager(&ProgressBar);
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try
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{
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@ -1323,13 +1337,7 @@ void postlogInit()
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}
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{
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H_AUTO(InitRZShIdI)
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nmsg = "Initializing sheets...";
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ProgressBar.newMessage ( ClientCfg.buildLoadingString(nmsg) );
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// Initialize Sheet IDs.
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CSheetId::init (ClientCfg.UpdatePackedSheet);
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H_AUTO(InitRZSheetL)
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// load packed sheets
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nmsg = "Loading sheets...";
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