Changed: Include PCH

This commit is contained in:
kervala 2014-03-26 13:14:14 +01:00
parent b3cef75c76
commit fadb352152

View file

@ -14,7 +14,7 @@
// You should have received a copy of the GNU Affero General Public License // You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "nel/misc/types_nl.h" #include "stdpch.h"
#include "send_chat.h" #include "send_chat.h"
/** /**
@ -81,7 +81,6 @@ void npcChatToChannel(const TDataSetRow &senderId, CChatGroup::TGroupType groupT
sendMessageViaMirror("IOS", msgout); sendMessageViaMirror("IOS", msgout);
} }
/** /**
* Send a chat line from a bot (mainly NPC) in a chat channel (know as chat group). * Send a chat line from a bot (mainly NPC) in a chat channel (know as chat group).
* Chat group can be constructed from CChatGroup class. * Chat group can be constructed from CChatGroup class.
@ -169,7 +168,6 @@ void npcTellToPlayer(const TDataSetRow &senderId, const TDataSetRow &receiverId,
sendMessageViaMirror("IOS", msgout); sendMessageViaMirror("IOS", msgout);
} }
/** /**
* Send a tell line from a bot (mainly NPC) to a player. Accept parametered strings * Send a tell line from a bot (mainly NPC) to a player. Accept parametered strings
* phraseId is a phrase id obtained through the string manager * phraseId is a phrase id obtained through the string manager