Merge with develop

--HG--
branch : sha512-auth
This commit is contained in:
kaetemi 2014-10-07 01:15:35 +02:00
commit f900f80b36
5 changed files with 18 additions and 16 deletions

View file

@ -160,6 +160,7 @@ namespace NLGUI
sint32 TxId_BR_HighLight; sint32 TxId_BR_HighLight;
sint32 HeaderH; sint32 HeaderH;
sint32 InsetT; // Offset height of top texture
}; };
// *************************************************************************** // ***************************************************************************

View file

@ -148,7 +148,7 @@ CFXAA::CFXAA(NL3D::UDriver *driver) : m_Driver(driver), m_PP(NULL), m_VP(NULL),
m_QuadUV.V2 = CVector(1.f, 1.f, 0.5f); m_QuadUV.V2 = CVector(1.f, 1.f, 0.5f);
m_QuadUV.V3 = CVector(0.f, 1.f, 0.5f); m_QuadUV.V3 = CVector(0.f, 1.f, 0.5f);
if (drv->textureCoordinateAlternativeMode()) /*if (drv->textureCoordinateAlternativeMode())
{ {
m_QuadUV.Uv0 = CUV(0.f, 1.f); m_QuadUV.Uv0 = CUV(0.f, 1.f);
m_QuadUV.Uv1 = CUV(1.f, 1.f); m_QuadUV.Uv1 = CUV(1.f, 1.f);
@ -156,12 +156,12 @@ CFXAA::CFXAA(NL3D::UDriver *driver) : m_Driver(driver), m_PP(NULL), m_VP(NULL),
m_QuadUV.Uv3 = CUV(0.f, 0.f); m_QuadUV.Uv3 = CUV(0.f, 0.f);
} }
else else
{ {*/
m_QuadUV.Uv0 = CUV(0.f, 0.f); m_QuadUV.Uv0 = CUV(0.f, 0.f);
m_QuadUV.Uv1 = CUV(1.f, 0.f); m_QuadUV.Uv1 = CUV(1.f, 0.f);
m_QuadUV.Uv2 = CUV(1.f, 1.f); m_QuadUV.Uv2 = CUV(1.f, 1.f);
m_QuadUV.Uv3 = CUV(0.f, 1.f); m_QuadUV.Uv3 = CUV(0.f, 1.f);
} /*}*/
/*CVertexBuffer &vb = m_VB; /*CVertexBuffer &vb = m_VB;
vb.clearValueEx(); vb.clearValueEx();

View file

@ -2373,7 +2373,7 @@ namespace NLGUI
{ {
setMaxH(_PopupMaxH); setMaxH(_PopupMaxH);
// _W is given by scripter-man // _W is given by scripter-man
newH = pLayer->H_T; newH = (pLayer->H_T - pLayer->InsetT);
} }
else else
{ {
@ -2382,7 +2382,7 @@ namespace NLGUI
_W = _Parent->getW(); _W = _Parent->getW();
} }
setMaxH (16384); // No scrollbar for container of layer > 0 setMaxH (16384); // No scrollbar for container of layer > 0
newH = pLayer->H_T; newH = (pLayer->H_T - pLayer->InsetT);
} }
if (_Opened) if (_Opened)
@ -2396,11 +2396,11 @@ namespace NLGUI
_HeaderOpened->setY (- newH); _HeaderOpened->setY (- newH);
_HeaderOpened->setW (_W-(pLayer->W_L+pLayer->W_R)); _HeaderOpened->setW (_W-(pLayer->W_L+pLayer->W_R));
_HeaderOpened->updateCoords(); _HeaderOpened->updateCoords();
newH += max (_HeaderOpened->getHReal(), pLayer->getValSInt32 ("header_h")); newH += max (_HeaderOpened->getHReal(), pLayer->HeaderH);
} }
else else
{ {
newH += pLayer->getValSInt32 ("header_h"); newH += pLayer->HeaderH;
} }
newH -= (sint32) _ContentYOffset; newH -= (sint32) _ContentYOffset;
@ -2448,12 +2448,12 @@ namespace NLGUI
if (_LayerSetup == 0) if (_LayerSetup == 0)
{ {
// zeH is the height to substract to total height of the container to obtain height of the list // zeH is the height to substract to total height of the container to obtain height of the list
sint32 zeH = pLayer->H_T + pLayer->H_B_Open + pLayer->H_EM_Open; sint32 zeH = (pLayer->H_T - pLayer->InsetT) + pLayer->H_B_Open + pLayer->H_EM_Open;
if (_HeaderOpened != NULL) if (_HeaderOpened != NULL)
zeH += max (_HeaderOpened->getHReal(), pLayer->getValSInt32 ("header_h")); zeH += max (_HeaderOpened->getHReal(), pLayer->HeaderH);
else else
zeH += pLayer->getValSInt32 ("header_h"); zeH += pLayer->HeaderH;
if (_Content != NULL) if (_Content != NULL)
zeH += _Content->getHReal(); zeH += _Content->getHReal();
@ -2513,11 +2513,11 @@ namespace NLGUI
_HeaderClosed->setY (-newH); _HeaderClosed->setY (-newH);
_HeaderClosed->setW (_W-(pLayer->W_L+pLayer->W_R)); _HeaderClosed->setW (_W-(pLayer->W_L+pLayer->W_R));
_HeaderClosed->updateCoords(); _HeaderClosed->updateCoords();
newH += max (_HeaderClosed->getHReal(), pLayer->getValSInt32 ("header_h")); newH += max (_HeaderClosed->getHReal(), pLayer->HeaderH);
} }
else else
{ {
newH += pLayer->getValSInt32 ("header_h"); newH += pLayer->HeaderH;
} }
newH += pLayer->H_B; newH += pLayer->H_B;
@ -2731,7 +2731,7 @@ namespace NLGUI
// h is the size of what is on top of the child list // h is the size of what is on top of the child list
sint32 x, y, w, h; sint32 x, y, w, h;
h = pLayer->H_T + pLayer->H_B_Open; h = (pLayer->H_T - pLayer->InsetT) + pLayer->H_B_Open;
if (_Opened) if (_Opened)
{ {
@ -2856,7 +2856,7 @@ namespace NLGUI
else else
rVR.drawRotFlipBitmapTiled (rl, x, y+pLayer->H_BL, pLayer->W_L, h-(pLayer->H_BL+pLayer->H_TL), 0, false, pLayer->TxId_L, pLayer->Tile_L-1, col); rVR.drawRotFlipBitmapTiled (rl, x, y+pLayer->H_BL, pLayer->W_L, h-(pLayer->H_BL+pLayer->H_TL), 0, false, pLayer->TxId_L, pLayer->Tile_L-1, col);
// Right // Right
if (pLayer->Tile_T == 0) // Tiling ? if (pLayer->Tile_R == 0) // Tiling ?
rVR.drawRotFlipBitmap (rl, x+w-pLayer->W_R, y+pLayer->H_BR, pLayer->W_R, h-(pLayer->H_BL+pLayer->H_TL), 0, false, pLayer->TxId_R, col); rVR.drawRotFlipBitmap (rl, x+w-pLayer->W_R, y+pLayer->H_BR, pLayer->W_R, h-(pLayer->H_BL+pLayer->H_TL), 0, false, pLayer->TxId_R, col);
else else
rVR.drawRotFlipBitmapTiled (rl, x+w-pLayer->W_R, y+pLayer->H_BR, pLayer->W_R, h-(pLayer->H_BL+pLayer->H_TL), 0, false, pLayer->TxId_R, pLayer->Tile_R-1, col); rVR.drawRotFlipBitmapTiled (rl, x+w-pLayer->W_R, y+pLayer->H_BR, pLayer->W_R, h-(pLayer->H_BL+pLayer->H_TL), 0, false, pLayer->TxId_R, pLayer->Tile_R-1, col);

View file

@ -281,6 +281,7 @@ namespace NLGUI
// //
HeaderH = getValSInt32("header_h"); HeaderH = getValSInt32("header_h");
InsetT = getValSInt32("inset_t");
return true; return true;
} }

View file

@ -17,7 +17,7 @@
#ifndef RYZOM_VERSION_H #ifndef RYZOM_VERSION_H
#define RYZOM_VERSION_H #define RYZOM_VERSION_H
#define RYZOM_VERSION "RYZOM CORE" #define RYZOM_VERSION "ryzomcore/v0.10.0-dev"
#endif // RYZOM_VERSION_H #endif // RYZOM_VERSION_H