Merged ryzom/ryzomcore into default
This commit is contained in:
commit
f84aab54c0
3 changed files with 44 additions and 18 deletions
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@ -3,13 +3,22 @@ ADD_SUBDIRECTORY(make_alias_file)
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ADD_SUBDIRECTORY(make_anim_by_race)
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ADD_SUBDIRECTORY(make_anim_melee_impact)
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ADD_SUBDIRECTORY(pd_parser)
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ADD_SUBDIRECTORY(translation_tools)
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ADD_SUBDIRECTORY(assoc_mem)
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ADD_SUBDIRECTORY(leveldesign)
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ADD_SUBDIRECTORY(patch_gen)
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ADD_SUBDIRECTORY(pdr_util)
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ADD_SUBDIRECTORY(stats_scan)
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ADD_SUBDIRECTORY(sheets_packer)
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IF(WITH_LIGO)
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ADD_SUBDIRECTORY(translation_tools)
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ENDIF(WITH_LIGO)
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IF(WITH_NET)
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ADD_SUBDIRECTORY(stats_scan)
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ADD_SUBDIRECTORY(pdr_util)
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ADD_SUBDIRECTORY(patch_gen)
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ENDIF(WITH_NET)
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IF(WITH_LIGO AND WITH_NET)
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ADD_SUBDIRECTORY(sheets_packer)
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ENDIF(WITH_LIGO AND WITH_NET)
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IF(WITH_RYZOM_CLIENT)
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ADD_SUBDIRECTORY(client)
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@ -1,26 +1,39 @@
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ADD_SUBDIRECTORY(alias_synchronizer)
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ADD_SUBDIRECTORY(prim_export)
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ADD_SUBDIRECTORY(uni_conv)
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ADD_SUBDIRECTORY(csv_transform)
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ADD_SUBDIRECTORY(icon_search)
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ADD_SUBDIRECTORY(mission_compiler_lib)
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IF(WITH_LIGO)
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ADD_SUBDIRECTORY(alias_synchronizer)
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ADD_SUBDIRECTORY(prim_export)
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ADD_SUBDIRECTORY(mission_compiler_lib)
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ENDIF(WITH_LIGO)
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ADD_SUBDIRECTORY(mp_generator)
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ADD_SUBDIRECTORY(named_items_2_csv)
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IF(WIN32)
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ADD_SUBDIRECTORY(export)
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ADD_SUBDIRECTORY(world_editor)
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IF(WITH_LIGO)
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ADD_SUBDIRECTORY(export)
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ADD_SUBDIRECTORY(world_editor)
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ENDIF(WITH_LIGO)
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IF(WITH_MFC)
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ADD_SUBDIRECTORY(mission_compiler_fe)
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ADD_SUBDIRECTORY(georges_dll)
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ADD_SUBDIRECTORY(georges_exe)
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ADD_SUBDIRECTORY(georges_plugin_sound)
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IF(WITH_LIGO)
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ADD_SUBDIRECTORY(mission_compiler_fe)
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ENDIF(WITH_LIGO)
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IF(WITH_GEORGES)
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ADD_SUBDIRECTORY(georges_dll)
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ADD_SUBDIRECTORY(georges_exe)
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IF(WITH_SOUND)
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ADD_SUBDIRECTORY(georges_plugin_sound)
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ENDIF(WITH_SOUND)
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ENDIF(WITH_GEORGES)
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ENDIF(WITH_MFC)
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ENDIF(WIN32)
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IF(WITH_QT)
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ADD_SUBDIRECTORY(georges_editor_qt)
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IF(WITH_GEORGES)
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ADD_SUBDIRECTORY(georges_editor_qt)
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ENDIF(WITH_GEORGES)
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ENDIF(WITH_QT)
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# folders not handled yet.
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@ -1,6 +1,10 @@
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# Deprecated, no longer used
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ADD_SUBDIRECTORY(ai_build_wmap)
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ADD_SUBDIRECTORY(build_world_packed_col)
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IF(WITH_LIGO)
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ADD_SUBDIRECTORY(ai_build_wmap)
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ENDIF(WITH_LIGO)
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IF(WITH_3D)
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ADD_SUBDIRECTORY(build_world_packed_col)
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ENDIF(WITH_3D)
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# Not done yet.
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#admin
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