Changed: Minor changes
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3a61ee6137
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f61e7c10ac
2 changed files with 10 additions and 11 deletions
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@ -65,7 +65,7 @@ public:
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{
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*this=other;
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}
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CAIEventType(const char *typeName)
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{
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// copy text from input string to _val variable
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@ -75,7 +75,7 @@ public:
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// if type name is longer than 8 characters it won't fit in an int64!
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nlassert(typeName[i]==0);
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// pad out _val variable with 0s
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while(i<8)
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((char *)&_val)[i++]=0;
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@ -134,7 +134,7 @@ private:
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// base class IAIEvent
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//-----------------------------------------------------------------------------------
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// This is the base class for classes of event sent from the game dev services to
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// the AI. Note that the serial has a special syntax to allow for skipping of
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// the AI. Note that the serial has a special syntax to allow for skipping of
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// unrecognised events.
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class IAIEvent
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@ -174,7 +174,7 @@ public:
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// note serial should serialise: <Type> <uint16 sizeof(EventClass)> <event_parameters>
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// the 'read' version of the serial should test the <sizeof> to ensure version robustness
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virtual void serial(NLMISC::IStream &f) throw(NLMISC::EStream);
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public:
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/// the stunned creature id
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NLMISC::CEntityId CreatureId;
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@ -200,7 +200,7 @@ public:
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// note serial should serialise: <Type> <uint16 sizeof(EventClass)> <event_parameters>
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// the 'read' version of the serial should test the <sizeof> to ensure version robustness
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virtual void serial(NLMISC::IStream &f) throw(NLMISC::EStream);
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public:
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/// the waked creature id
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NLMISC::CEntityId CreatureId;
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@ -228,7 +228,7 @@ public:
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// note serial should serialise: <Type> <uint16 sizeof(EventClass)> <event_parameters>
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// the 'read' version of the serial should test the <sizeof> to ensure version robustness
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virtual void serial(NLMISC::IStream &f) throw(NLMISC::EStream);
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public:
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/// the creature Id
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NLMISC::CEntityId CreatureId;
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@ -260,7 +260,7 @@ public:
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// note serial should serialise: <Type> <uint16 sizeof(EventClass)> <event_parameters>
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// the 'read' version of the serial should test the <sizeof> to ensure version robustness
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virtual void serial(NLMISC::IStream &f) throw(NLMISC::EStream);
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public:
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/// the affected creature id
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NLMISC::CEntityId CreatureId;
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@ -292,7 +292,7 @@ public:
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// note serial should serialise: <Type> <uint16 sizeof(EventClass)> <event_parameters>
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// the 'read' version of the serial should test the <sizeof> to ensure version robustness
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virtual void serial(NLMISC::IStream &f) throw(NLMISC::EStream);
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public:
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/// the creature id
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NLMISC::CEntityId CreatureId;
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@ -318,7 +318,7 @@ public:
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// note serial should serialise: <Type> <uint16 sizeof(EventClass)> <event_parameters>
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// the 'read' version of the serial should test the <sizeof> to ensure version robustness
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virtual void serial(NLMISC::IStream &f) throw(NLMISC::EStream);
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public:
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/// the creature id
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NLMISC::CEntityId CreatureId;
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@ -343,7 +343,7 @@ public:
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// note serial should serialise: <Type> <uint16 sizeof(EventClass)> <event_parameters>
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// the 'read' version of the serial should test the <sizeof> to ensure version robustness
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virtual void serial(NLMISC::IStream &f) throw(NLMISC::EStream);
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public:
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/// the affected creature id
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NLMISC::CEntityId CreatureId;
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@ -1773,7 +1773,6 @@ void CScreenshotIslands::buildBackTextureHLS(const std::string & islandName, con
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}
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}
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// HLS order
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list< CRGBA > sortedHLS;
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list< CRGBA >::iterator itCol, itHLS;
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