Be helpful
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@ -118,6 +118,11 @@ void assimpBuildBaseMesh(CMeshBase::CMeshBaseBuild &buildBaseMesh, CMeshUtilsCon
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buildBaseMesh.DefaultRotEuler = CVector(0, 0, 0);
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buildBaseMesh.DefaultPivot = CVector(0, 0, 0);
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buildBaseMesh.DefaultPos = convVector(position);
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if (buildBaseMesh.DefaultScale.x != 1.0f || buildBaseMesh.DefaultScale.y != 1.0f || buildBaseMesh.DefaultScale.z != 1.0f)
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{
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tlmessage(context.ToolLogger, context.Settings.SourceFilePath.c_str(),
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"Node '%s' has a scaled transformation. This may be a mistake", node->mName.C_Str());
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}
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// Meta
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// dst.CollisionMeshGeneration = src.CollisionMeshGeneration;
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