FIXED: #1471 LinkList should update the edited item's display when the editor is finished.
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63c6788273
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4 changed files with 30 additions and 1 deletions
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@ -76,6 +76,8 @@ namespace GUIEditor
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data.cond = condEdit->text().toStdString();
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parser->updateLinkData( data.id, data );
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Q_EMIT okClicked();
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hide();
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}
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}
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@ -32,6 +32,9 @@ namespace GUIEditor
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void setup();
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void setLinkId( uint32 linkId );
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Q_SIGNALS:
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void okClicked();
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private Q_SLOTS:
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void onOKButtonClicked();
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@ -41,6 +41,8 @@ namespace GUIEditor
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connect( linkTree, SIGNAL( itemDoubleClicked( QTreeWidgetItem*, int ) ),
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this, SLOT( onItemDblClicked( QTreeWidgetItem* ) ) );
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connect( linkEditor, SIGNAL( okClicked() ), this, SLOT( onEditorFinished() ) );
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}
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LinkList::~LinkList()
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@ -50,6 +52,8 @@ namespace GUIEditor
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void LinkList::onGUILoaded()
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{
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linkTree->clear();
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const std::map< uint32, SLinkData > &linkMap =
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CWidgetManager::getInstance()->getParser()->getLinkMap();
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@ -125,7 +129,6 @@ namespace GUIEditor
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void LinkList::onEditButtonClicked()
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{
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QTreeWidgetItem *item =
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linkTree->currentItem();
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if( item == NULL )
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@ -150,5 +153,25 @@ namespace GUIEditor
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linkEditor->setLinkId( id );
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linkEditor->show();
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}
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void LinkList::onEditorFinished()
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{
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QTreeWidgetItem *item =
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linkTree->currentItem();
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if( item == NULL )
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return;
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bool ok;
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uint32 id = item->data( 3, Qt::UserRole ).toUInt( &ok );
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if( !ok )
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return;
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SLinkData data;
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if( !CWidgetManager::getInstance()->getParser()->getLinkData( id, data ) )
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return;
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item->setText( 1, data.target.c_str() );
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item->setText( 2, data.action.c_str() );
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}
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}
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@ -39,6 +39,7 @@ namespace GUIEditor
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void onRemoveButtonClicked();
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void onEditButtonClicked();
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void onItemDblClicked( QTreeWidgetItem *item );
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void onEditorFinished();
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private:
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LinkEditor *linkEditor;
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