Fixed: #912 Arrays not initialized and other minor bugs
This commit is contained in:
parent
28e20b2718
commit
eda4939a41
12 changed files with 26 additions and 20 deletions
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@ -289,11 +289,11 @@ bool CLuaIHM::getUCStringOnStack(CLuaState &ls, sint index, ucstring &dest)
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void CLuaIHM::push(CLuaState &ls, const ucstring &value)
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void CLuaIHM::push(CLuaState &ls, const ucstring &value)
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{
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{
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//H_AUTO(Lua_CLuaIHM_push)
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//H_AUTO(Lua_CLuaIHM_push)
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#if LUABIND_VERSION == 600
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#if LUABIND_VERSION > 600
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luabind::detail::push(ls.getStatePointer(), value);
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#else
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luabind::object obj(ls.getStatePointer(), value);
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luabind::object obj(ls.getStatePointer(), value);
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obj.pushvalue();
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obj.pushvalue();
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#else
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luabind::detail::push(ls.getStatePointer(), value);
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#endif
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#endif
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}
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}
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@ -649,16 +649,20 @@ void CLuaIHM::luaValueFromReflectedProperty(CLuaState &ls, CReflectable &reflect
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break;
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break;
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case CReflectedProperty::UCString:
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case CReflectedProperty::UCString:
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{
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{
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#if LUABIND_VERSION > 600
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luabind::detail::push(ls.getStatePointer(), (reflectedObject.*(property.GetMethod.GetUCString))() );
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#else
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luabind::object obj(ls.getStatePointer(), (reflectedObject.*(property.GetMethod.GetUCString))() );
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luabind::object obj(ls.getStatePointer(), (reflectedObject.*(property.GetMethod.GetUCString))() );
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#if LUABIND_VERSION == 600
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obj.pushvalue();
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obj.pushvalue();
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#endif
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#endif
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}
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}
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break;
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break;
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case CReflectedProperty::RGBA:
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case CReflectedProperty::RGBA:
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{
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{
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#if LUABIND_VERSION > 600
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luabind::detail::push(ls.getStatePointer(), (reflectedObject.*(property.GetMethod.GetRGBA))() );
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#else
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luabind::object obj(ls.getStatePointer(), (reflectedObject.*(property.GetMethod.GetRGBA))());
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luabind::object obj(ls.getStatePointer(), (reflectedObject.*(property.GetMethod.GetRGBA))());
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#if LUABIND_VERSION == 600
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obj.pushvalue();
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obj.pushvalue();
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#endif
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#endif
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}
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}
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@ -2670,8 +2674,10 @@ int CLuaIHM::runExprAndPushResult(CLuaState &ls, const std::string &expr)
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// push a ucstring?
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// push a ucstring?
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if(mustUseUCString)
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if(mustUseUCString)
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{
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{
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luabind::object obj(ls.getStatePointer(), ucstr );
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#if LUABIND_VERSION > 600
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#if LUABIND_VERSION == 600
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luabind::detail::push(ls.getStatePointer(), ucstr);
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#else
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luabind::object obj(ls.getStatePointer(), ucstr);
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obj.pushvalue();
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obj.pushvalue();
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#endif
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#endif
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}
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}
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@ -2683,10 +2689,10 @@ int CLuaIHM::runExprAndPushResult(CLuaState &ls, const std::string &expr)
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}
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}
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case CInterfaceExprValue::RGBA:
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case CInterfaceExprValue::RGBA:
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{
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{
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luabind::object obj(ls.getStatePointer(), value.getRGBA());
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#if LUABIND_VERSION > 600
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#if LUABIND_VERSION > 600
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obj.push(ls.getStatePointer());
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luabind::detail::push(ls.getStatePointer(), value.getRGBA());
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#else
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#else
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luabind::object obj(ls.getStatePointer(), value.getRGBA());
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obj.pushvalue();
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obj.pushvalue();
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#endif
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#endif
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break;
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break;
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@ -1078,7 +1078,7 @@ function r2.activities:initActivityMenu()
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activityMenu:addSubMenu(activitiesNb)
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activityMenu:addSubMenu(activitiesNb)
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local zonesMenu = activityMenu:getSubMenu(activitiesNb)
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local zonesMenu = activityMenu:getSubMenu(activitiesNb)
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local zonesTable = r2.Scenario:getAllInstancesByType(zone)
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local zonesTable = r2.Scenario:getAllInstancesByType(zone)
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for key, z in zonesTable do
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for key, z in pairs(zonesTable) do
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uc_activity:fromUtf8(z.Name)
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uc_activity:fromUtf8(z.Name)
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zonesMenu:addLine(uc_activity, "lua", "r2.activities:setActivityType('"..actType.."', '".. z.InstanceId .."')", z.InstanceId)
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zonesMenu:addLine(uc_activity, "lua", "r2.activities:setActivityType('"..actType.."', '".. z.InstanceId .."')", z.InstanceId)
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end
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end
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@ -502,7 +502,7 @@ end
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-- default is to look recursively in the 'son select bar container'
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-- default is to look recursively in the 'son select bar container'
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function baseClass.getFirstSelectBarSon(this)
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function baseClass.getFirstSelectBarSon(this)
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local sons = this:getSelectBarSons()
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local sons = this:getSelectBarSons()
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if not sons then return nil end
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if not sons then return nil end
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for k, v in specPairs(sons) do
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for k, v in specPairs(sons) do
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if v:displayInSelectBar() then
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if v:displayInSelectBar() then
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return v
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return v
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@ -380,7 +380,7 @@ function r2.events:filterEvents(logicEntityId)
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end
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end
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table.insert(allLogicEntities, r2.Scenario)
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table.insert(allLogicEntities, r2.Scenario)
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for k0, entity in allLogicEntities do
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for k0, entity in pairs(allLogicEntities) do
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local behavior = self:getBehavior(entity)
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local behavior = self:getBehavior(entity)
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if not self.memberManagement then -- TEMP
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if not self.memberManagement then -- TEMP
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@ -248,7 +248,7 @@ end
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function component.initLogicEntitiesInstancesMenu(this, subMenu, calledFunction)
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function component.initLogicEntitiesInstancesMenu(this, subMenu, calledFunction)
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local entitiesTable = r2.Scenario:getAllInstancesByType(this.Name)
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local entitiesTable = r2.Scenario:getAllInstancesByType(this.Name)
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for key, entity in entitiesTable do
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for key, entity in pairs(entitiesTable) do
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local uc_name = ucstring()
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local uc_name = ucstring()
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uc_name:fromUtf8(entity.Name)
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uc_name:fromUtf8(entity.Name)
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subMenu:addLine(uc_name, "lua", calledFunction.."('".. entity.InstanceId .."')", entity.InstanceId)
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subMenu:addLine(uc_name, "lua", calledFunction.."('".. entity.InstanceId .."')", entity.InstanceId)
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@ -786,7 +786,7 @@ Logic.Components.ChatSequence = {
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initLogicEntitiesInstancesMenu = function(this, subMenu, calledFunction)
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initLogicEntitiesInstancesMenu = function(this, subMenu, calledFunction)
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local entitiesTable = r2.Scenario:getAllInstancesByType(this.Name)
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local entitiesTable = r2.Scenario:getAllInstancesByType(this.Name)
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for key, entity in entitiesTable do
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for key, entity in pairs(entitiesTable) do
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local uc_name = ucstring()
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local uc_name = ucstring()
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uc_name:fromUtf8(entity.Name)
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uc_name:fromUtf8(entity.Name)
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subMenu:addLine(uc_name, "lua", calledFunction.."('".. entity.InstanceId .."')", entity.InstanceId)
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subMenu:addLine(uc_name, "lua", calledFunction.."('".. entity.InstanceId .."')", entity.InstanceId)
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@ -298,7 +298,7 @@ end
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--function logicEntity.initLogicEntitiesInstancesMenu(this, subMenu, calledFunction)
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--function logicEntity.initLogicEntitiesInstancesMenu(this, subMenu, calledFunction)
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--
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--
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-- local entitiesTable = r2.Scenario:getAllInstancesByType(this.Name)
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-- local entitiesTable = r2.Scenario:getAllInstancesByType(this.Name)
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-- for key, entity in entitiesTable do
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-- for key, entity in pairs(entitiesTable) do
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-- local uc_name = ucstring()
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-- local uc_name = ucstring()
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-- uc_name:fromUtf8(entity.Name)
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-- uc_name:fromUtf8(entity.Name)
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-- subMenu:addLine(uc_name, "lua", calledFunction.."('".. entity.InstanceId .."')", entity.InstanceId)
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-- subMenu:addLine(uc_name, "lua", calledFunction.."('".. entity.InstanceId .."')", entity.InstanceId)
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@ -83,7 +83,7 @@ function r2.ContextualCommands:update()
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end
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end
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-- if one of the command is highlighted, let it highlighted after the toolbar has been rebuilt
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-- if one of the command is highlighted, let it highlighted after the toolbar has been rebuilt
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--local highlightedCommand
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--local highlightedCommand
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--for index, button in self.IndexToButton do
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--for index, button in pairs(self.IndexToButton) do
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-- if button == r2.ToolUI:getActiveToolUI() then
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-- if button == r2.ToolUI:getActiveToolUI() then
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-- debugInfo("highlighted command found")
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-- debugInfo("highlighted command found")
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-- highlightedCommand = self.CurrentCommands[index]
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-- highlightedCommand = self.CurrentCommands[index]
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@ -2193,7 +2193,7 @@ function r2:updateEquipment(instance, init)
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comboBox:resetTexts()
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comboBox:resetTexts()
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for k1, v1 in v do
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for k1, v1 in pairs(v) do
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comboBox:addText(ucstring(v1.trad))
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comboBox:addText(ucstring(v1.trad))
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end
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end
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end
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end
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@ -722,7 +722,7 @@ r2.ActUIDisplayer.LastSelfCreatedActInstanceId = nil -- id of the last act creat
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for i = 0, r2:getMaxNumberOfAdditionnalActs() - 1 do
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for i = 0, r2:getMaxNumberOfAdditionnalActs() - 1 do
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local tree = self:getContainer():find(treeName .. tostring(i))
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local tree = self:getContainer():find(treeName .. tostring(i))
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local used = false
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local used = false
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for index, entry in self:getActTable() do
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for index, entry in pairs(self:getActTable()) do
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local entryTree = entry.Tree
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local entryTree = entry.Tree
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if macroTree==true then entryTree = entry.MacroTree end
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if macroTree==true then entryTree = entry.MacroTree end
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if entryTree == tree then
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if entryTree == tree then
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@ -1889,7 +1889,7 @@ function r2:buildAllPropertySheetsAndForms()
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--debugInfo('building forms')
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--debugInfo('building forms')
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if r2.Forms ~= nil then
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if r2.Forms ~= nil then
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for formName, form in r2.Forms do
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for formName, form in pairs(r2.Forms) do
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local mustRebuild = true
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local mustRebuild = true
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if r2FormsCache[formName] ~= nil then
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if r2FormsCache[formName] ~= nil then
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if isEqualIgnoreFunctions(r2FormsCache[formName], form.Prop) then
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if isEqualIgnoreFunctions(r2FormsCache[formName], form.Prop) then
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@ -903,7 +903,7 @@ function r2:openActivityMenu()
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-- activityMenu:addSubMenu(6)
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-- activityMenu:addSubMenu(6)
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-- local regionsMenu = activityMenu:getSubMenu(6)
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-- local regionsMenu = activityMenu:getSubMenu(6)
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-- local regionsTable = r2.Scenario:getAllInstancesByType("Region")
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-- local regionsTable = r2.Scenario:getAllInstancesByType("Region")
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-- for key, region in regionsTable do
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-- for key, region in pairs(regionsTable) do
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-- regionsMenu:addLine(ucstring(region.Name), "lua", "r2:setActivity('Deploy', '".. region.InstanceId .."')", region.InstanceId)
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-- regionsMenu:addLine(ucstring(region.Name), "lua", "r2:setActivity('Deploy', '".. region.InstanceId .."')", region.InstanceId)
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-- end
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-- end
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-- if table.getn(regionsTable) == 0 then
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-- if table.getn(regionsTable) == 0 then
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