Changed: #1150 some layout stuff - widgets should behave better now
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22d6499610
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5 changed files with 23 additions and 45 deletions
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@ -7,5 +7,3 @@ BackgroundColor = {
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173, 205, 234
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173, 205, 234
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};
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};
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LeveldesignPath = "D:/Dev/Ryzom/code/ryzom/common/data_leveldesign/leveldesign";
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LeveldesignPath = "D:/Dev/Ryzom/code/ryzom/common/data_leveldesign/leveldesign";
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QtWindowState = "%00%00%00%FF%00%00%00%00%FD%00%00%00%03%00%00%00%00%00%00%02%A6%00%00%00%E9%FC%02%00%00%00%01%FB%00%00%00%2A%00C%00G%00e%00o%00r%00g%00e%00s%00D%00i%00r%00T%00r%00e%00e%00D%00i%00a%00l%00o%00g%01%00%00%00%3B%00%00%00%E9%00%00%00t%00%FF%FF%FF%00%00%00%02%00%00%00%00%00%00%00%00%FC%01%00%00%00%01%FB%00%00%00%26%00C%00O%00b%00j%00e%00c%00t%00V%00i%00e%00w%00e%00r%00D%00i%00a%00l%00o%00g%00%00%00%00%00%FF%FF%FF%FF%00%00%00N%00%FF%FF%FF%00%00%00%03%00%00%02%A6%00%00%01c%FC%01%00%00%00%01%FB%00%00%00%22%00C%00G%00e%00o%00r%00g%00e%00s%00L%00o%00g%00D%00i%00a%00l%00o%00g%01%00%00%00%00%00%00%02%A6%00%00%00%5D%00%FF%FF%FF%00%00%00%00%00%00%00%E9%00%00%00%04%00%00%00%04%00%00%00%08%00%00%00%08%FC%00%00%00%01%00%00%00%02%00%00%00%01%FF%FF%FF%FF%01%00%00%00%00%FF%FF%FF%FF%00%00%00%00%00%00%00%00";
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QtWindowGeometry = "%01%D9%D0%CB%00%01%00%00%00%00%00%D6%00%00%00%C0%00%00%03%83%00%00%03%82%00%00%00%DA%00%00%00%DE%00%00%03%7F%00%00%03~%00%00%00%00%00%00";
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@ -26,16 +26,6 @@ LanguageCode = "en";
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// If changes to the config should be saved on exit
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// If changes to the config should be saved on exit
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SaveConfig = 1;
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SaveConfig = 1;
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//////////////////////////////////////////////////////////////////////////////
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// Qt ////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////////
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QtStyle = "Cleanlooks";
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QtPalette = 0;
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QtWindowState = "";
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QtWindowGeometry = "";
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//////////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////////
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// Graphics //////////////////////////////////////////////////////////////////
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// Graphics //////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////////
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@ -79,8 +79,6 @@ namespace NLQT
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// create NeL viewport dock widget
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// create NeL viewport dock widget
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_ObjectViewerDialog = new CObjectViewerDialog(this);
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_ObjectViewerDialog = new CObjectViewerDialog(this);
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//_ObjectViewerDialog->setAllowedAreas(Qt::LeftDockWidgetArea );
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//_ObjectViewerDialog->hide();
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addDockWidget(Qt::LeftDockWidgetArea, _ObjectViewerDialog);
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addDockWidget(Qt::LeftDockWidgetArea, _ObjectViewerDialog);
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createActions();
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createActions();
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@ -95,11 +93,6 @@ namespace NLQT
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restoreGeometry(settings.value("QtWindowGeometry").toByteArray());
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restoreGeometry(settings.value("QtWindowGeometry").toByteArray());
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settings.endGroup();
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settings.endGroup();
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// setup Qt style and palette from config file
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//_originalPalette = QApplication::palette();
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//Modules::config().setAndCallback("QtStyle", CConfigCallback(this, &CMainWindow::cfcbQtStyle));
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//Modules::config().setAndCallback("QtPalette", CConfigCallback(this, &CMainWindow::cfcbQtPalette));
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setWindowIcon(QIcon(":/images/khead.png"));
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setWindowIcon(QIcon(":/images/khead.png"));
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_statusBarTimer = new QTimer(this);
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_statusBarTimer = new QTimer(this);
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@ -119,9 +112,6 @@ namespace NLQT
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settings.setValue("QtWindowGeometry", saveGeometry());
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settings.setValue("QtWindowGeometry", saveGeometry());
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settings.endGroup();
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settings.endGroup();
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//Modules::config().dropCallback("QtPalette");
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//Modules::config().dropCallback("QtStyle");
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_statusBarTimer->stop();
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_statusBarTimer->stop();
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delete _ObjectViewerDialog;
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delete _ObjectViewerDialog;
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@ -151,11 +141,11 @@ namespace NLQT
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if (_treeViewList.isEmpty())
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if (_treeViewList.isEmpty())
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{
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{
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_emptyView->deleteLater();
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_emptyView->deleteLater();
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addDockWidget(Qt::TopDockWidgetArea, newView);
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tabifyDockWidget(_emptyView, newView);
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}
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}
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else
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else
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{
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{
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tabifyDockWidget(_treeViewList.first(),newView);
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tabifyDockWidget(_currentView,newView);
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QTabBar* tb = Modules::mainWin().getTabBar();
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QTabBar* tb = Modules::mainWin().getTabBar();
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if (tb)
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if (tb)
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{
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{
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@ -175,6 +165,7 @@ namespace NLQT
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connect(newView, SIGNAL(modified(bool)),
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connect(newView, SIGNAL(modified(bool)),
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_saveAction, SLOT(setEnabled(bool)));
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_saveAction, SLOT(setEnabled(bool)));
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}
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}
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QApplication::processEvents();
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newView->raise();
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newView->raise();
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}
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}
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@ -251,12 +242,18 @@ namespace NLQT
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{
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{
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}
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}
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void CMainWindow::createEmptyView()
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void CMainWindow::createEmptyView(QDockWidget* w)
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{
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{
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_emptyView = new CGeorgesTreeViewDialog(this, true);
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_emptyView = new CGeorgesTreeViewDialog(this, true);
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//_emptyView->setAllowedAreas(Qt::TopDockWidgetArea);
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if(w)
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{
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tabifyDockWidget(w, _emptyView);
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}
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else
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{
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addDockWidget(Qt::TopDockWidgetArea, _emptyView);
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addDockWidget(Qt::TopDockWidgetArea, _emptyView);
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}
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}
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}
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void CMainWindow::createActions()
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void CMainWindow::createActions()
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{
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{
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@ -57,7 +57,7 @@ namespace NLQT
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CGeorgesTreeViewDialog* getEmptyView() { return _emptyView;}
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CGeorgesTreeViewDialog* getEmptyView() { return _emptyView;}
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QList<CGeorgesTreeViewDialog*>& getTreeViewList() { return _treeViewList; }
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QList<CGeorgesTreeViewDialog*>& getTreeViewList() { return _treeViewList; }
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QTabBar* getTabBar();
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QTabBar* getTabBar();
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void createEmptyView();
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void createEmptyView(QDockWidget* w = 0);
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private Q_SLOTS:
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private Q_SLOTS:
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void open();
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void open();
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@ -47,10 +47,6 @@ namespace NLQT
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{
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{
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_ui.setupUi(this);
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_ui.setupUi(this);
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//widget = new QWidget(dockWidgetContents);
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//widget->setObjectName(QString::fromUtf8("widget"));
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_nlw = new QNLWidget(_ui.dockWidgetContents);
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_nlw = new QNLWidget(_ui.dockWidgetContents);
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_nlw->setObjectName(QString::fromUtf8("nlwidget"));
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_nlw->setObjectName(QString::fromUtf8("nlwidget"));
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_ui.gridLayout->addWidget(_nlw, 0, 0, 1, 1);
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_ui.gridLayout->addWidget(_nlw, 0, 0, 1, 1);
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@ -93,8 +89,6 @@ namespace NLQT
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{
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{
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// called by show()
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// called by show()
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// code assuming visible window needed to init the 3d driver
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// code assuming visible window needed to init the 3d driver
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if (visible != isVisible())
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{
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if (visible)
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if (visible)
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{
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{
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QDockWidget::setVisible(true);
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QDockWidget::setVisible(true);
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@ -106,7 +100,6 @@ namespace NLQT
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QDockWidget::setVisible(false);
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QDockWidget::setVisible(false);
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}
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}
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}
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}
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}
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void CObjectViewerDialog::updateInitialization(bool visible)
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void CObjectViewerDialog::updateInitialization(bool visible)
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{
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{
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