Add X mode setting when fullscreen
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212febb048
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1 changed files with 46 additions and 17 deletions
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@ -1096,22 +1096,7 @@ bool CDriverGL::setDisplay(void *wnd, const GfxMode &mode, bool show, bool resiz
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XSetWindowAttributes attr;
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attr.colormap = cmap;
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attr.background_pixel = BlackPixel(dpy, DefaultScreen(dpy));
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#ifdef XF86VIDMODE
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// If we're going to attempt fullscreen, we need to set redirect to True,
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// This basically places the window with no borders in the top left
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// corner of the screen.
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if (mode.Windowed)
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{
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attr.override_redirect = False;
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}
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else
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{
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attr.override_redirect = True;
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}
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#else
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attr.override_redirect = False;
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#endif
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int attr_flags = CWOverrideRedirect | CWColormap | CWBackPixel;
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@ -1615,6 +1600,52 @@ bool CDriverGL::setMode(const GfxMode& mode)
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#elif defined(NL_OS_UNIX) // NL_OS_WINDOWS
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#ifdef XF86VIDMODE
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if (!mode.Windowed)
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{
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if (mode.Windowed == _FullScreen)
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{
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memset(&_OldScreenMode, 0, sizeof(_OldScreenMode));
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XF86VidModeGetModeLine(dpy, DefaultScreen(dpy), &_OldDotClock, &_OldScreenMode);
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XF86VidModeGetViewPort(dpy, DefaultScreen(dpy), &_OldX, &_OldY);
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}
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XF86VidModeModeInfo **modes;
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int nmodes;
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if (XF86VidModeGetAllModeLines(dpy, DefaultScreen(dpy), &nmodes, &modes))
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{
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for (int i = 0; i < nmodes; i++)
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{
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nldebug("3D: Available mode - %dx%d", modes[i]->hdisplay, modes[i]->vdisplay);
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if(modes[i]->hdisplay == mode.Width && modes[i]->vdisplay == mode.Height)
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{
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if(XF86VidModeSwitchToMode(dpy, DefaultScreen(dpy), modes[i]))
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{
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nlinfo("3D: Switching to mode %dx%d", modes[i]->hdisplay, modes[i]->vdisplay);
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XF86VidModeSetViewPort(dpy, DefaultScreen(dpy), 0, 0);
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}
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break;
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}
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}
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}
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}
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else if (mode.Windowed == _FullScreen)
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{
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XF86VidModeModeInfo info;
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nlinfo("3D: Switching back to original mode");
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// This is a bit ugly - a quick hack to copy the ModeLine structure
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// into the modeInfo structure.
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memcpy((XF86VidModeModeLine *)((char *)&info + sizeof(info.dotclock)),&_OldScreenMode, sizeof(XF86VidModeModeLine));
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info.dotclock = _OldDotClock;
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nlinfo("3D: Switching back mode to %dx%d", info.hdisplay, info.vdisplay);
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XF86VidModeSwitchToMode(dpy, DefaultScreen(dpy), &info);
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nlinfo("3D: Switching back viewport to %d,%d",_OldX, _OldY);
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XF86VidModeSetViewPort(dpy, DefaultScreen(dpy), _OldX, _OldY);
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}
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#endif // XF86VIDMODE
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// Update WM hints (update size and disallow resizing)
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XSizeHints size_hints;
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size_hints.x = 0;
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@ -1642,8 +1673,6 @@ bool CDriverGL::setMode(const GfxMode& mode)
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xev.xclient.data.l[1] = XInternAtom(dpy, "_NET_WM_STATE_FULLSCREEN", false);
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xev.xclient.data.l[2] = 0;
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XSendEvent(dpy, DefaultRootWindow(dpy), false, SubstructureNotifyMask, &xev);
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//TODO: Change X display mode
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}
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_FullScreen = !mode.Windowed;
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