Fixed: Compilation
--HG-- branch : develop
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@ -524,7 +524,7 @@ void CEntityManager::reinit()
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CShapeInstanceReference CEntityManager::createInstance(const string& shape, const CVector &pos, const string& text, const string& url, bool bbox_active)
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{
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CShapeInstanceReference nullinstref(UInstance(), string(), string());
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CShapeInstanceReference nullinstref(UInstance(), string(""), string(""));
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if (!Scene) return nullinstref;
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UInstance instance = Scene->createInstance(shape);
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