Changed: Minor changes
--HG-- branch : develop
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7b2b0c9310
commit
e2dda1585d
7 changed files with 36 additions and 20 deletions
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@ -53,7 +53,7 @@ public:
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uint getNumAllocatedBlocks() const { return _NumAlloc; }
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private:
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class CChunk;
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class NL_ALIGN(NL_DEFAULT_MEMORY_ALIGNMENT) CNode
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{
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public:
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@ -46,7 +46,7 @@ public:
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double getSamplingPeriod() const { return _SamplingPeriod; }
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// Reset smoother. The next returned position will be the exact position of mouse (no smoothing with previous position is done)
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void reset();
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// \return trueif no sampling has occurred since last resetor construction
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// \return true if no sampling has occurred since last resetor construction
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bool isReseted() const { return !_Init; }
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// Sample pos, and return smoothed position
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CVector2f samplePos(const CVector2f &wantedPos, double date);
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@ -1802,7 +1802,7 @@ namespace NLGUI
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return 0;
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}
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// ------------------------------------------------------------------------------------------------
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// ------------------------------------------------------------------------------------------------
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int CGroupSubMenu::luaAddIconLine(CLuaState &ls)
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{
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const char *funcName = "addIconLine";
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@ -633,7 +633,7 @@ void toLower(char *str)
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}
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}
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std::string toUpper(const std::string &str)
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std::string toUpper(const std::string &str)
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{
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string res;
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res.reserve(str.size());
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@ -647,7 +647,7 @@ std::string toUpper(const std::string &str)
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return res;
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}
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void toUpper(char *str)
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void toUpper(char *str)
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{
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if (str == 0)
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return;
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@ -1356,7 +1356,7 @@ std::string escapeArgument(const std::string &arg)
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// we can't escape %VARIABLE% on command-line under Windows
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return arg;
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#else
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// characters to escapce, only " and $ (to prevent a $something replaced by an environment variable)
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// characters to escape, only " and $ (to prevent a $something replaced by an environment variable)
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static const char s_charsToEscape[] = "\"$";
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std::string res;
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@ -828,7 +828,6 @@ void CUnifiedNetwork::addService(const string &name, const vector<CInetAddress>
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for (uint i = 0; i < addr.size(); i++)
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{
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// first we have to look if we have a network that can established the connection
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uint j = 0;
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// it's loopback ip address, it's ok
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@ -800,7 +800,8 @@ bool CEntityManager::setupInstance(uint32 idx, const vector<string> &keys, const
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if (param == "transparency")
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{
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uint t;
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if( fromString( values[i], t ) ) {
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if (fromString(values[i], t))
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{
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t = max(0, min((int)t, 255));
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makeInstanceTransparent(instance, t, t == 255);
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}
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@ -864,9 +865,12 @@ bool CEntityManager::setupInstance(uint32 idx, const vector<string> &keys, const
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float v;
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CVector pos = getInstancePos(idx);
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if( getRelativeFloatFromString( values[i], v ) ) {
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if (getRelativeFloatFromString(values[i], v))
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{
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updateVector(param, pos, v, true);
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} else {
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}
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else
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{
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updateVector(param, pos, v, false);
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}
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setInstancePos(idx, pos);
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@ -877,9 +881,12 @@ bool CEntityManager::setupInstance(uint32 idx, const vector<string> &keys, const
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float v;
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CVector rot = getInstanceRot(idx);
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if( getRelativeFloatFromString( values[i], v ) ) {
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if (getRelativeFloatFromString(values[i], v))
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{
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updateVector(param, rot, v, true);
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} else {
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}
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else
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{
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updateVector(param, rot, v, false);
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}
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setInstanceRot(idx, rot);
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@ -889,9 +896,12 @@ bool CEntityManager::setupInstance(uint32 idx, const vector<string> &keys, const
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float v;
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CVector scale = instance.getScale();
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if( getRelativeFloatFromString( values[i], v ) ) {
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if (getRelativeFloatFromString(values[i], v))
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{
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updateVector(param, scale, v, true);
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} else {
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}
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else
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{
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updateVector(param, scale, v, false);
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}
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instance.setScale(scale);
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@ -909,9 +919,12 @@ bool CEntityManager::setupInstance(uint32 idx, const vector<string> &keys, const
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CVector size = CVector(width, depth, height);
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float v;
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if( getRelativeFloatFromString( values[i], v ) ) {
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if (getRelativeFloatFromString(values[i], v))
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{
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updateVector(param, size, v, true);
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} else {
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}
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else
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{
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updateVector(param, size, v, false);
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}
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primitive->setSize(size.x, size.y);
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@ -922,9 +935,12 @@ bool CEntityManager::setupInstance(uint32 idx, const vector<string> &keys, const
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CVector pos = instance.getPos();
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float v;
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if( getRelativeFloatFromString( values[i], v ) ) {
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if (getRelativeFloatFromString(values[i], v))
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{
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updateVector(param, _ShapeInstances[idx].PrimRelativePos, v, false);
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} else {
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}
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else
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{
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if (param == "col pos x")
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_ShapeInstances[idx].PrimRelativePos.x = v - pos.x;
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if (param == "col pos y")
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@ -1023,7 +1039,8 @@ CShapeInstanceReference CEntityManager::getShapeInstanceUnderPos(float x, float
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// if intersect the bbox
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NLMISC::CAABBox bbox;
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//= _ShapeInstances[i].SelectionBox;
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if(!_ShapeInstances[i].Instance.empty()) {
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if(!_ShapeInstances[i].Instance.empty())
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{
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_ShapeInstances[i].Instance.getShapeAABBox(bbox);
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CVector bbox_min;
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CVector bbox_max;
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@ -1033,7 +1033,7 @@ void CPatchManager::executeBatchFile()
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if (!LoginLogin.empty())
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{
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arguments.push_back(LoginLogin);
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if (!LoginPassword.empty())
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{
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// encode password in hexadecimal to avoid invalid characters on command-line
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