Fixed: #1009 Cocoa Window not necessary
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3 changed files with 1 additions and 76 deletions
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@ -24,7 +24,6 @@
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#include "cocoa_event_emitter.h"
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#include "cocoa_event_emitter.h"
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#include "cocoa_opengl_view.h"
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#include "cocoa_opengl_view.h"
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#include "cocoa_window.h"
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// Virtual key codes are only defined here. We still do not need to link carbon.
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// Virtual key codes are only defined here. We still do not need to link carbon.
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// see: http://lists.apple.com/archives/Cocoa-dev/2009/May/msg01180.html
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// see: http://lists.apple.com/archives/Cocoa-dev/2009/May/msg01180.html
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@ -139,7 +138,7 @@ nlWindow createWindow(const GfxMode& mode)
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NSMiniaturizableWindowMask | NSResizableWindowMask;
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NSMiniaturizableWindowMask | NSResizableWindowMask;
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// create a cocoa window with the size provided by the mode parameter
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// create a cocoa window with the size provided by the mode parameter
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CocoaWindow* window = [[CocoaWindow alloc]
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NSWindow* window = [[NSWindow alloc]
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initWithContentRect:NSMakeRect(0, 0, mode.Width, mode.Height)
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initWithContentRect:NSMakeRect(0, 0, mode.Width, mode.Height)
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styleMask:styleMask backing:NSBackingStoreBuffered defer:NO];
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styleMask:styleMask backing:NSBackingStoreBuffered defer:NO];
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@ -1,31 +0,0 @@
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/*
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// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#import <Cocoa/Cocoa.h>
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/**
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* derived to configure the NSWindow
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*/
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@interface CocoaWindow : NSWindow
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{
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}
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-(BOOL)canBecomeKeyWindow;
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-(BOOL)canBecomeMainWindow;
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-(BOOL)needsPanelToBecomeKey;
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-(BOOL)acceptsFirstResponder;
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@end
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@ -1,43 +0,0 @@
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/*
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// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#import "cocoa_window.h"
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@implementation CocoaWindow
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-(BOOL)canBecomeKeyWindow
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{
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return YES;
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}
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-(BOOL)canBecomeMainWindow
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{
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return YES;
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}
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-(BOOL)needsPanelToBecomeKey
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{
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return NO;
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}
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-(BOOL)acceptsFirstResponder
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{
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return YES;
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}
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@end
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