Add separate target directory for shard data
--HG-- branch : build_pipeline_py
This commit is contained in:
parent
c07a108ed5
commit
dfb2815bcd
1 changed files with 12 additions and 6 deletions
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@ -91,10 +91,6 @@ if not args.noconf:
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InstallDirectory
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InstallDirectory
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except NameError:
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except NameError:
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InstallDirectory = "W:/install"
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InstallDirectory = "W:/install"
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try:
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DataShardDirectory
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except NameError:
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DataShardDirectory = "L:/shard"
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try:
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try:
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ClientDevDirectory
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ClientDevDirectory
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except NameError:
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except NameError:
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@ -107,6 +103,10 @@ if not args.noconf:
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ClientInstallDirectory
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ClientInstallDirectory
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except NameError:
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except NameError:
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ClientInstallDirectory = "W:/client_install"
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ClientInstallDirectory = "W:/client_install"
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try:
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ShardInstallDirectory
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except NameError:
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ShardInstallDirectory = "W:/shard_install"
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try:
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try:
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LeveldesignDirectory
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LeveldesignDirectory
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except NameError:
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except NameError:
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@ -123,6 +123,10 @@ if not args.noconf:
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PrimitivesDirectory
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PrimitivesDirectory
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except NameError:
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except NameError:
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PrimitivesDirectory = "L:/primitives"
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PrimitivesDirectory = "L:/primitives"
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try:
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DataShardDirectory
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except NameError:
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DataShardDirectory = "L:/shard"
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try:
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try:
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GamedevDirectory
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GamedevDirectory
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except NameError:
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except NameError:
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@ -172,13 +176,14 @@ if not args.noconf:
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DatabaseDirectory = askVar(log, "Database Directory", DatabaseDirectory).replace("\\", "/")
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DatabaseDirectory = askVar(log, "Database Directory", DatabaseDirectory).replace("\\", "/")
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ExportBuildDirectory = askVar(log, "Export Build Directory", ExportBuildDirectory).replace("\\", "/")
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ExportBuildDirectory = askVar(log, "Export Build Directory", ExportBuildDirectory).replace("\\", "/")
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InstallDirectory = askVar(log, "Install Directory", InstallDirectory).replace("\\", "/")
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InstallDirectory = askVar(log, "Install Directory", InstallDirectory).replace("\\", "/")
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DataShardDirectory = askVar(log, "Data Shard Directory", DataShardDirectory).replace("\\", "/")
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ClientDevDirectory = askVar(log, "Client Dev Directory", ClientDevDirectory).replace("\\", "/")
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ClientDevDirectory = askVar(log, "Client Dev Directory", ClientDevDirectory).replace("\\", "/")
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ClientPatchDirectory = askVar(log, "Client Patch Directory", ClientPatchDirectory).replace("\\", "/")
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ClientPatchDirectory = askVar(log, "Client Patch Directory", ClientPatchDirectory).replace("\\", "/")
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ClientInstallDirectory = askVar(log, "Client Install Directory", ClientInstallDirectory).replace("\\", "/")
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ClientInstallDirectory = askVar(log, "Client Install Directory", ClientInstallDirectory).replace("\\", "/")
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ShardInstallDirectory = askVar(log, "Shard Install Directory", ShardInstallDirectory).replace("\\", "/")
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LeveldesignDirectory = askVar(log, "Leveldesign Directory", LeveldesignDirectory).replace("\\", "/")
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LeveldesignDirectory = askVar(log, "Leveldesign Directory", LeveldesignDirectory).replace("\\", "/")
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LeveldesignDfnDirectory = askVar(log, "Leveldesign DFN Directory", LeveldesignDfnDirectory).replace("\\", "/")
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LeveldesignDfnDirectory = askVar(log, "Leveldesign DFN Directory", LeveldesignDfnDirectory).replace("\\", "/")
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LeveldesignWorldDirectory = askVar(log, "Leveldesign World Directory", LeveldesignWorldDirectory).replace("\\", "/")
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LeveldesignWorldDirectory = askVar(log, "Leveldesign World Directory", LeveldesignWorldDirectory).replace("\\", "/")
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DataShardDirectory = askVar(log, "Data Shard Directory", DataShardDirectory).replace("\\", "/")
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PrimitivesDirectory = askVar(log, "Primitives Directory", PrimitivesDirectory).replace("\\", "/")
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PrimitivesDirectory = askVar(log, "Primitives Directory", PrimitivesDirectory).replace("\\", "/")
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GamedevDirectory = askVar(log, "Gamedev Directory", GamedevDirectory).replace("\\", "/")
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GamedevDirectory = askVar(log, "Gamedev Directory", GamedevDirectory).replace("\\", "/")
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DataCommonDirectory = askVar(log, "Data Common Directory", DataCommonDirectory).replace("\\", "/")
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DataCommonDirectory = askVar(log, "Data Common Directory", DataCommonDirectory).replace("\\", "/")
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@ -246,10 +251,10 @@ if not args.noconf:
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sf.write("\n")
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sf.write("\n")
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sf.write("# Install directories\n")
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sf.write("# Install directories\n")
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sf.write("InstallDirectory = \"" + str(InstallDirectory) + "\"\n")
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sf.write("InstallDirectory = \"" + str(InstallDirectory) + "\"\n")
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sf.write("DataShardDirectory = \"" + str(DataShardDirectory) + "\"\n")
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sf.write("ClientDevDirectory = \"" + str(ClientDevDirectory) + "\"\n")
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sf.write("ClientDevDirectory = \"" + str(ClientDevDirectory) + "\"\n")
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sf.write("ClientPatchDirectory = \"" + str(ClientPatchDirectory) + "\"\n")
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sf.write("ClientPatchDirectory = \"" + str(ClientPatchDirectory) + "\"\n")
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sf.write("ClientInstallDirectory = \"" + str(ClientInstallDirectory) + "\"\n")
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sf.write("ClientInstallDirectory = \"" + str(ClientInstallDirectory) + "\"\n")
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sf.write("ShardInstallDirectory = \"" + str(ShardInstallDirectory) + "\"\n")
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sf.write("\n")
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sf.write("\n")
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sf.write("# TODO: NETWORK RECONNECT NOT IMPLEMENTED :)\n")
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sf.write("# TODO: NETWORK RECONNECT NOT IMPLEMENTED :)\n")
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sf.write("\n")
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sf.write("\n")
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@ -258,6 +263,7 @@ if not args.noconf:
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sf.write("LeveldesignDfnDirectory = \"" + str(LeveldesignDfnDirectory) + "\"\n")
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sf.write("LeveldesignDfnDirectory = \"" + str(LeveldesignDfnDirectory) + "\"\n")
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sf.write("LeveldesignWorldDirectory = \"" + str(LeveldesignWorldDirectory) + "\"\n")
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sf.write("LeveldesignWorldDirectory = \"" + str(LeveldesignWorldDirectory) + "\"\n")
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sf.write("PrimitivesDirectory = \"" + str(PrimitivesDirectory) + "\"\n")
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sf.write("PrimitivesDirectory = \"" + str(PrimitivesDirectory) + "\"\n")
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sf.write("DataShardDirectory = \"" + str(DataShardDirectory) + "\"\n")
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sf.write("\n")
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sf.write("\n")
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sf.write("# Misc data directories\n")
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sf.write("# Misc data directories\n")
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sf.write("GamedevDirectory = \"" + str(GamedevDirectory) + "\"\n")
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sf.write("GamedevDirectory = \"" + str(GamedevDirectory) + "\"\n")
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