Implemented tileset rename.
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2f6e34ce17
commit
df1cf32d0f
4 changed files with 39 additions and 1 deletions
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@ -89,6 +89,7 @@ TileEditorMainWindow::TileEditorMainWindow(QWidget *parent)
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//m_ui->tileSetLV->setRootIndex(m_model->index(0,0));
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connect(m_ui->tileSetAddTB, SIGNAL(clicked()), this, SLOT(onTileSetAdd()));
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connect(m_ui->tileSetDeleteTB, SIGNAL(clicked()), this, SLOT(onTileSetDelete()));
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connect(m_ui->tileSetEditTB, SIGNAL(clicked()), this, SLOT(onTileSetEdit()));
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connect(m_ui->tileSetLV->selectionModel(),
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SIGNAL(currentChanged(const QModelIndex &, const QModelIndex &)),
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this, SLOT(changeActiveTileSet(const QModelIndex &, const QModelIndex &)));
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@ -274,6 +275,40 @@ void TileEditorMainWindow::onTileSetDelete()
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//m_ui->tileSetLV->reset();
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}
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void TileEditorMainWindow::onTileSetEdit()
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{
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QModelIndex idx = m_ui->tileSetLV->currentIndex();
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if( !idx.isValid() )
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return;
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TileSetNode *node = reinterpret_cast< TileSetNode* >( idx.internalPointer() );
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QString name = node->getTileSetName();
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bool ok = false;
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QString newName = QInputDialog::getText( this,
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tr( "Edit tileset" ),
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tr( "Enter tileset name" ),
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QLineEdit::Normal,
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name,
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&ok );
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if( !ok )
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return;
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TileModel *model = static_cast<TileModel*>(m_ui->tileSetLV->model());
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if( model->hasTileSet( newName ) )
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{
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QMessageBox::information( this,
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tr("Tileset already exists"),
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tr("A tileset with that name already exists!") );
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return;
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}
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node->setTileSetName( newName );
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m_ui->tileSetLV->reset();
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}
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void TileEditorMainWindow::onActionAddTile(int tabId)
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{
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QFileDialog::Options options;
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@ -49,6 +49,7 @@ public Q_SLOTS:
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void onActionDeleteImage(bool triggered);
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void onTileSetAdd();
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void onTileSetDelete();
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void onTileSetEdit();
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void changeActiveTileSet(const QModelIndex &newIndex, const QModelIndex &oldIndex);
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void onZoomFactor(int level);
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@ -516,7 +516,7 @@
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</widget>
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</item>
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<item>
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<widget class="QToolButton" name="toolButton_6">
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<widget class="QToolButton" name="tileSetEditTB">
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<property name="text">
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<string>...</string>
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</property>
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@ -68,6 +68,8 @@ public:
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int columnCount() const;
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const QString &getTileSetName(){ return m_tileSetName; }
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void setTileSetName( const QString &name ){ m_tileSetName = name; }
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private:
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QString m_tileSetName;
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};
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