Changed: Changes from next patch
This commit is contained in:
parent
5d0be05baf
commit
de93a45ed7
16 changed files with 283 additions and 24 deletions
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@ -4284,11 +4284,11 @@ NLMISC_COMMAND (connectUserChannel, "Connect to user channels", "<user id> <chan
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CPVPManager2 *inst = CPVPManager2::getInstance();
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string pass;
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string name = NLMISC::toLower(args[1]);
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string name = args[1];
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TChanID channel = CPVPManager2::getInstance()->getUserDynChannel(name);
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if (args.size() < 3)
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pass = name;
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pass = toLower(name);
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else
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pass = args[2];
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@ -231,7 +231,7 @@ void cbClientConnection(CMessage& msgin, const std::string &serviceName, NLNET::
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const bool betaTester = (userExtended.find(":FBT:") != string::npos);
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const bool preOrder = (userExtended.find(":PO:") != string::npos);
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const bool windermeerCommunity = (userExtended.find(":WIND:") != string::npos);
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const bool trialPlayer = (userExtended.find(":TRIAL:") != string::npos);
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const bool trialPlayer = (userExtended.find(":TRB:") != string::npos);
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// load player infos
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player = new CPlayer;
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@ -807,6 +807,16 @@ void CGuild::takeItem( CCharacter * user, uint32 slot, uint32 quantity, uint16 s
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return;
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}
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// check if user is trial
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CPlayer * p = PlayerManager.getPlayer(PlayerManager.getPlayerId( user->getId() ));
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BOMB_IF(p == NULL, "Failed to find player record for character: " << user->getId().toString(), return);
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if ( p->isTrialPlayer() )
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{
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user->sendDynamicSystemMessage( user->getId(), "EGS_CANT_USE_GUILD_INV_IS_TRIAL_PLAYER" );
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return;
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}
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CGuildMemberModule * module;
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if ( !user->getModuleParent().getModule(module) || !module->canTakeGuildItem() )
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{
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@ -90,6 +90,14 @@ void CGuildCharProxy::spendMoney(uint64 money)
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_ModuleCore->spendMoney( money );
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}
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//----------------------------------------------------------------------------
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bool CGuildCharProxy::isTrialPlayer()
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{
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CPlayer * p = PlayerManager.getPlayer(PlayerManager.getPlayerId( getId() ));
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BOMB_IF(p == NULL, "Failed to find player record for character: " << getId().toString(), return true);
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return p->isTrialPlayer();
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}
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//----------------------------------------------------------------------------
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void CGuildCharProxy::endBotChat()
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{
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@ -55,6 +55,7 @@ public:
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void sendDynamicMessageToChatGroup( const std::string & msg, CChatGroup::TGroupType type, const TVectorParamCheck & params = TVectorParamCheck() );
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uint64 getMoney();
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void spendMoney(uint64 money);
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bool isTrialPlayer();
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void endBotChat();
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bool getTarget(CGuildCharProxy & proxy);
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void setGuildId(uint32 guildId );
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@ -28,6 +28,7 @@
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#include "mission_log.h"
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#include "mission_manager/mission_manager.h"
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#include "mission_manager/mission_parser.h"
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#include "player_manager/player_manager.h"
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#include "player_manager/character.h"
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#include "player_manager/character_encyclopedia.h"
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#include "mission_item.h"
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@ -44,8 +45,9 @@
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using namespace std;
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using namespace NLMISC;
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extern CVariable<sint32> MissionForcedSeason;
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extern CVariable<bool> MissionPrerequisitsEnabled;
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extern CVariable<sint32> MissionForcedSeason;
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extern CVariable<bool> MissionPrerequisitsEnabled;
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extern CPlayerManager PlayerManager;
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NL_INSTANCE_COUNTER_IMPL(CMissionTemplate);
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@ -179,7 +181,9 @@ bool CMissionTemplate::build(const NLLIGO::IPrimitive* prim,CMissionGlobalParsin
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Prerequisits.GuildGrade = EGSPD::CGuildGrade::Unknown;
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Prerequisits.TeamSize = 0;
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Prerequisits.Season = EGSPD::CSeason::Invalid;
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Prerequisits.CharacterMinAge = 0;
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Prerequisits.MaxPlayerID = 0;
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// init parsing vars
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bool ret = true;
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string value;
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@ -528,7 +532,30 @@ bool CMissionTemplate::build(const NLLIGO::IPrimitive* prim,CMissionGlobalParsin
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if (ret)
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Prerequisits.EventFaction = CMissionParser::getNoBlankString( script[1] );
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}
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// character oldness check loading
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else if ( script[0] == "req_character_age" )
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{
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sint age;
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ret = parseInt( i+1, script,age ) && ret;
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Prerequisits.CharacterMinAge = (uint32)age;
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if ( Prerequisits.CharacterMinAge < 0 )
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{
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MISLOGERROR1("character minimum age is %d. Must be >= 0", Prerequisits.CharacterMinAge );
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ret = false;
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}
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}
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// maximum player ID check loading
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else if ( script[0] == "req_max_player_id" )
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{
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sint max_id;
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ret = parseInt( i+1, script,max_id ) && ret;
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Prerequisits.MaxPlayerID = (uint32)max_id;
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if ( Prerequisits.MaxPlayerID < 0 )
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{
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MISLOGERROR1("Maximum player ID is %u. Must be >= 0", Prerequisits.MaxPlayerID );
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ret = false;
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}
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}
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// update next step step text
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else if ( script[0] == "set_obj" )
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{
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@ -2281,6 +2308,82 @@ uint32 CMissionTemplate::testPrerequisits( CCharacter * user, CPrerequisitInfos
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prereqInfos.Prerequisits.push_back(prereqDesc);
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}
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}
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// check character minimum oldness
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if( Prerequisits.CharacterMinAge > 0 )
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{
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prereqDesc.Validated = true;
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uint32 minimumAge = Prerequisits.CharacterMinAge * 24 * 3600; // oldness required is given in days
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uint32 characterAge = NLMISC::CTime::getSecondsSince1970() - user->getFirstConnectedTime();
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nlwarning("%s Require character age of %d days (%ds) and current character age is %d", sDebugPrefix.c_str(),
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Prerequisits.CharacterMinAge, minimumAge, characterAge);
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if (characterAge < minimumAge)
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{
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if (logOnFail)
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MISDBG("%s Require character age of %d days (%ds) and current character age is %d", sDebugPrefix.c_str(),
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Prerequisits.CharacterMinAge, minimumAge, characterAge);
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if (returnValue == MISSION_DESC::PreReqSuccess)
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{
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if (!fillPrereqInfos)
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{return MISSION_DESC::PreReqFail;}
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returnValue = MISSION_DESC::PreReqFail;
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logOnFail = false;
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}
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prereqDesc.Validated = false;
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}
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if (fillPrereqInfos)
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{
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if (addedPrereqTexts.find("MISSION_PREREQ_CHARACTER_MIN_AGE") == addedPrereqTexts.end())
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{
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SM_STATIC_PARAMS_2(params, STRING_MANAGER::integer, STRING_MANAGER::integer);
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params[0].Int = (uint32) (characterAge / (24 * 3600) );
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params[1].Int = (uint32) Prerequisits.CharacterMinAge;
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prereqDesc.Description = STRING_MANAGER::sendStringToClient(user->getEntityRowId(), "MISSION_PREREQ_CHARACTER_MIN_AGE", params);
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prereqDesc.IsMandatory = true;
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prereqInfos.Prerequisits.push_back(prereqDesc);
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}
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}
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}
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// check maximum player ID
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if (Prerequisits.MaxPlayerID > 0)
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{
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prereqDesc.Validated = true;
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uint32 playerId = PlayerManager.getPlayerId(user->getId());
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nlwarning("%s Require player ID of %d and player's ID is %d", sDebugPrefix.c_str(),
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Prerequisits.MaxPlayerID, playerId);
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if (playerId > Prerequisits.MaxPlayerID )
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{
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if (logOnFail)
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MISDBG("%s Require player ID of %d and player's ID is %d", sDebugPrefix.c_str(),
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Prerequisits.MaxPlayerID, playerId);
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if (returnValue == MISSION_DESC::PreReqSuccess)
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{
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if (!fillPrereqInfos)
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{return MISSION_DESC::PreReqFail;}
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returnValue = MISSION_DESC::PreReqFail;
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logOnFail = false;
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}
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prereqDesc.Validated = false;
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}
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if (fillPrereqInfos)
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{
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if (addedPrereqTexts.find("MISSION_PREREQ_MAX_PLAYER_ID") == addedPrereqTexts.end())
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{
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prereqDesc.Description = STRING_MANAGER::sendStringToClient(user->getEntityRowId(), "MISSION_PREREQ_MAX_PLAYER_ID", TVectorParamCheck());
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prereqDesc.IsMandatory = true;
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prereqInfos.Prerequisits.push_back(prereqDesc);
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}
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}
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}
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}
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if (returnValue == MISSION_DESC::PreReqSuccess)
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@ -242,13 +242,17 @@ public:
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/// true if the player must be in a guild
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bool Guild;
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/// minimum guild grade displayed by the player
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EGSPD::CGuildGrade::TGuildGrade GuildGrade;
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EGSPD::CGuildGrade::TGuildGrade GuildGrade;
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/// minimum team size
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uint8 TeamSize;
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/// actions that the player must know
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std::vector<NLMISC::CSheetId> KnownActions;
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/// The season that must be current
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EGSPD::CSeason::TSeason Season;
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EGSPD::CSeason::TSeason Season;
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/// Character minimum oldness
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uint32 CharacterMinAge;
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/// minimum account id
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uint32 MaxPlayerID;
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// Requesite a specific thema of a specific album that all of its tasks are done
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// or if TaskDone is false check if at least one is not done
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@ -207,7 +207,7 @@ extern vector<CMainlandSummary> Mainlands;
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CVariable<uint32> SpawnedDeadMektoubDelay("egs","SpawnedDeadMektoubDelay", "nb tick before a dead mektoub despawn)", 2592000, 0, true );
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CVariable<bool> ForceQuarteringRight("egs","ForceQuarteringRight", "Allow anyone to quarter a dead creature", false, 0, true );
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CVariable<bool> AllowAnimalInventoryAccessFromAnyStable("egs", "AllowAnimalInventoryAccessFromAnyStable", "If true a player can access to his animal inventory (if the animal is inside a stable) from any stable over the world", true, 0, true );
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CVariable<uint32> FreeTrialSkillLimit("egs", "FreeTrialSkillLimit", "Level limit for characters belonging to free trial accounts", 19,0,true);
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CVariable<uint32> FreeTrialSkillLimit("egs", "FreeTrialSkillLimit", "Level limit for characters belonging to free trial accounts", 125,0,true);
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CVariable<uint32> CraftFailureProbaMpLost("egs", "CraftFailureProbaMpLost", "Probabilité de destruction de chaque MP en cas d'echec du craft", 50,0,true);
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@ -4050,6 +4050,7 @@ void CCharacter::initDatabase()
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// combat flags
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//_ForbidPowerDates.writeUsablePowerFlags(_UsablePowerFlags);
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setPowerFlagDates();
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setAuraFlagDates();
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updateBrickFlagsDBEntry();
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// defense interface
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@ -5262,6 +5263,17 @@ bool CCharacter::checkAnimalCount( const CSheetId& PetTicket, bool sendMessage,
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}
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return false;
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}
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CPlayer * p = PlayerManager.getPlayer(PlayerManager.getPlayerId( getId() ));
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BOMB_IF(p == NULL,"Failed to find player record for character: "<<getId().toString(),return 0.0);
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if ( p->isTrialPlayer() )
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{
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if( sendMessage )
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{
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sendDynamicSystemMessage( _Id, "EGS_CANT_BUY_PACKER_IS_TRIAL_PLAYER" );
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}
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return false;
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}
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}
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else
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{
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@ -13885,7 +13897,7 @@ void CCharacter::setAuraFlagDates()
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const NLMISC::TGameCycle time = CTickEventHandler::getGameCycle();
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uint32 flag = BRICK_FLAGS::Aura - BRICK_FLAGS::BeginPowerFlags;
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if ( _ForbidAuraUseEndDate > time )
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if ( (_ForbidAuraUseEndDate > time) && (_ForbidAuraUseEndDate - time < 72000) )
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{
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_PowerFlagTicks[flag].StartTick = _ForbidAuraUseStartDate;
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_PowerFlagTicks[flag].EndTick = _ForbidAuraUseEndDate;
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@ -13895,7 +13907,6 @@ void CCharacter::setAuraFlagDates()
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_PowerFlagTicks[flag].StartTick = 0;
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_PowerFlagTicks[flag].EndTick = 0;
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}
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} // setAuraFlagDates //
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@ -15687,10 +15698,15 @@ void CCharacter::sendCustomEmote( const NLMISC::CEntityId& id, MBEHAV::EBehaviou
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if( behaviour != MBEHAV::IDLE )
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{
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setEmote( behaviour );
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setAfkState(false);
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}
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string sEmoteCustomText = emoteCustomText.toUtf8();
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if ((behaviour != MBEHAV::IDLE) || (sEmoteCustomText == "none"))
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{
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setAfkState(false);
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}
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if( sEmoteCustomText == "none" )
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{
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return;
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@ -221,6 +221,14 @@ bool CPlayerRoomInterface::canUseInventory(const CCharacter * owner, const CChar
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if (owner != user)
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return false;
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CPlayer * p = PlayerManager.getPlayer(PlayerManager.getPlayerId( user->getId() ));
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BOMB_IF(p == NULL, "Failed to find player record for character: " << user->getId().toString(), return true);
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if ( p->isTrialPlayer() )
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{
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user->sendDynamicSystemMessage( user->getId(), "EGS_CANT_USE_ROOM_INV_IS_TRIAL_PLAYER" );
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return false;
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}
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CMirrorPropValueRO<TYPE_CELL> mirrorCell( TheDataset, user->getEntityRowId(), DSPropertyCELL );
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const sint32 cell = mirrorCell;
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if ( !CBuildingManager::getInstance()->isRoomCell(cell) )
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@ -20,6 +20,8 @@
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#include "powers_and_auras.h"
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#include "egs_sheets/egs_static_game_item.h"
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#define MAX_ACTIVATION_DATE 72000 // 2h
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#define MAX_DEACTIVATION_DATE 72000 // 2h
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//-----------------------------------------------------------------------------
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// CPowerActivationDate
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@ -156,8 +158,24 @@ void CPowerActivationDateVector::activate()
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while (it != PowerActivationDates.end())
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{
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(*it).DeactivationDate = time - (*it).DeactivationDate; // the value saved is time length since deactivation, here we transform length into a date
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(*it).ActivationDate += time;
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if ( ((*it).DeactivationDate >= 0) && ((*it).DeactivationDate < MAX_DEACTIVATION_DATE) )
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{
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(*it).DeactivationDate = time - (*it).DeactivationDate; // the value saved is time length since deactivation, here we transform length into a date
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}
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else
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{
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nlinfo("POWER_AURA_CONTROL : Bad Deactivation date : %d", (*it).DeactivationDate);
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(*it).DeactivationDate = time - MAX_DEACTIVATION_DATE;
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}
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if ((*it).ActivationDate < MAX_ACTIVATION_DATE)
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{
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(*it).ActivationDate += time;
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}
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else
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{
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nlinfo("POWER_AURA_CONTROL : Bad Activation date : %d", (*it).ActivationDate);
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(*it).ActivationDate = time;
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}
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++it;
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}
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doNotClear = false;
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@ -214,7 +232,8 @@ void CAuraActivationDateVector::cleanVector()
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}
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else
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{
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++it;++itUser;
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++it;
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++itUser;
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}
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}
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}
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@ -226,7 +245,7 @@ bool CAuraActivationDateVector::isAuraEffective(POWERS::TPowerType type, const N
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const NLMISC::TGameCycle time = CTickEventHandler::getGameCycle();
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std::vector <CPowerActivationDate>::iterator it = _AuraActivationDates.begin();
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std::vector <NLMISC::CEntityId>::iterator itUser = _AuraUsers.begin();
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while (it != _AuraActivationDates.end())
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{
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if ( (*it).ActivationDate <= time )
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@ -249,7 +268,6 @@ bool CAuraActivationDateVector::isAuraEffective(POWERS::TPowerType type, const N
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return result;
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}
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//-----------------------------------------------------------------------------
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void CAuraActivationDateVector::activate()
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{
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@ -258,7 +276,17 @@ void CAuraActivationDateVector::activate()
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while (it != _AuraActivationDates.end())
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{
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(*it).ActivationDate += time;
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(*it).DeactivationDate = time - (*it).DeactivationDate; // the value saved is time length since deactivation, here we transform length into a date
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if ((*it).ActivationDate < MAX_ACTIVATION_DATE)
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{
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(*it).ActivationDate += time;
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}
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else
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{
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nlinfo("POWER_AURA_CONTROL : Bad Activation date : %d", (*it).ActivationDate);
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(*it).ActivationDate = time;
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}
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++it;
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}
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}
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@ -321,7 +349,15 @@ void CConsumableOverdoseTimerVector::activate()
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while (it != Dates.end())
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{
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(*it).ActivationDate += time;
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if ((*it).ActivationDate < MAX_ACTIVATION_DATE)
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{
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(*it).ActivationDate += time;
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}
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else
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{
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nlinfo("POWER_AURA_CONTROL : Bad Activation date : %d", (*it).ActivationDate);
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(*it).ActivationDate = time;
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}
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++it;
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}
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}
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@ -29,6 +29,26 @@ class CEntityBase;
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class CGameItemPtr;
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class IPVPInterface;
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// Comparator for case-insensitive comparison in STL assos. containers
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struct ci_less : std::binary_function<std::string, std::string, bool>
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{
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// case-independent (ci) compare_less binary function
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struct nocase_compare : public std::binary_function<unsigned char,unsigned char,bool>
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{
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bool operator() (const unsigned char& c1, const unsigned char& c2) const
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{
|
||||
return tolower (c1) < tolower (c2);
|
||||
}
|
||||
};
|
||||
bool operator() (const std::string & s1, const std::string & s2) const
|
||||
{
|
||||
return std::lexicographical_compare(
|
||||
s1.begin (), s1.end (), // source range
|
||||
s2.begin (), s2.end (), // dest range
|
||||
nocase_compare ()); // comparison
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* CPVPManager2 singleton.
|
||||
*
|
||||
|
@ -41,7 +61,7 @@ class CPVPManager2
|
|||
NL_INSTANCE_COUNTER_DECL(CPVPManager2);
|
||||
public:
|
||||
typedef std::map< PVP_CLAN::TPVPClan, TChanID > TMAPFactionChannel;
|
||||
typedef std::map< std::string, TChanID > TMAPExtraFactionChannel;
|
||||
typedef std::map< std::string, TChanID, ci_less > TMAPExtraFactionChannel; // Names are case-rententive but not case-sensitive
|
||||
typedef std::map< TChanID, std::string > TMAPPassChannel;
|
||||
|
||||
///\name LOW LEVEL MANAGEMENT
|
||||
|
|
|
@ -541,6 +541,7 @@ void CInputOutputService::addCharacterName( const TDataSetRow& chId, const ucstr
|
|||
|
||||
CEntityId eid = TheDataset.getEntityId(chId);
|
||||
|
||||
ucstring oldname;
|
||||
CCharacterInfos * charInfos = IOS->getCharInfos( eid, false );
|
||||
if( charInfos == NULL )
|
||||
{
|
||||
|
@ -553,6 +554,7 @@ void CInputOutputService::addCharacterName( const TDataSetRow& chId, const ucstr
|
|||
// remove previous name association
|
||||
// _NameToInfos.erase(ucname);
|
||||
_NameToInfos.erase(charInfos->ShortName.toUtf8());
|
||||
oldname = charInfos->ShortName;
|
||||
|
||||
if (charInfos->EntityId != eid)
|
||||
{
|
||||
|
@ -599,6 +601,42 @@ void CInputOutputService::addCharacterName( const TDataSetRow& chId, const ucstr
|
|||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// See if an existing player was renamed
|
||||
if (!oldname.empty())
|
||||
{
|
||||
TSessionId sessionid;
|
||||
string name = charInfos->ShortName.toUtf8();
|
||||
// Make sure that the short name contains the home session name, but only if the new name does not exist yet
|
||||
// otherwise we will have problems. If the new name contains opening parentheses then don't add it because
|
||||
// it will try to match it as a homeland name
|
||||
string::size_type pos = name.find('(');
|
||||
if (pos == string::npos)
|
||||
{
|
||||
name = CShardNames::getInstance().makeFullName(name, charInfos->HomeSessionId);
|
||||
}
|
||||
|
||||
TCharInfoCont::iterator itInfos = _NameToInfos.find( name );
|
||||
if( itInfos == _NameToInfos.end() )
|
||||
{
|
||||
// New name does not exist
|
||||
charInfos->ShortName = ucstring(name);
|
||||
}
|
||||
|
||||
// Save the old name only if new name is not found (and the player is getting original name back)
|
||||
itInfos = _RenamedCharInfos.find( charInfos->ShortName.toUtf8() );
|
||||
if( itInfos != _RenamedCharInfos.end() )
|
||||
{
|
||||
// New name was in the saved list; player is getting original name back.
|
||||
// Remove the new name
|
||||
_RenamedCharInfos.erase(charInfos->ShortName.toUtf8());
|
||||
}
|
||||
else
|
||||
{
|
||||
// New name was not in the list, save old name
|
||||
_RenamedCharInfos.insert( make_pair(oldname.toUtf8(), charInfos) );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// try to map a translated bot name on the short name
|
||||
|
@ -745,6 +783,13 @@ CCharacterInfos * CInputOutputService::getCharInfos( const ucstring& chName )
|
|||
{
|
||||
return itInfos->second;
|
||||
}
|
||||
|
||||
// Not found so check any renamed players
|
||||
itInfos = _RenamedCharInfos.find( chName.toUtf8() );
|
||||
if( itInfos != _NameToInfos.end() )
|
||||
{
|
||||
return itInfos->second;
|
||||
}
|
||||
else
|
||||
{
|
||||
return NULL;
|
||||
|
|
|
@ -201,7 +201,9 @@ private:
|
|||
/// infos on a character from his name
|
||||
TCharInfoCont _NameToInfos;
|
||||
|
||||
|
||||
/// Original information about renamed characters
|
||||
TCharInfoCont _RenamedCharInfos;
|
||||
|
||||
typedef std::map<NLMISC::CEntityId, std::pair<NLMISC::TGameCycle, CCharacterInfos*> > TTempCharInfoCont;
|
||||
/// Temporary storage for removed entities, will survive here for 3000 ticks.
|
||||
TTempCharInfoCont _RemovedCharInfos;
|
||||
|
|
|
@ -68,6 +68,7 @@ std::string CStringManager::_LanguageCode[NB_LANGUAGES] =
|
|||
"de",
|
||||
"fr",
|
||||
"ru",
|
||||
"es",
|
||||
|
||||
/* ace: currently, we only want english, i remove other language to remove warning during IOS launch
|
||||
"fr", // french
|
||||
|
|
|
@ -62,6 +62,7 @@ public:
|
|||
german,
|
||||
french,
|
||||
russian,
|
||||
spanish,
|
||||
NB_LANGUAGES
|
||||
};
|
||||
|
||||
|
|
|
@ -366,10 +366,12 @@ namespace LS
|
|||
{
|
||||
nlwarning("on_login : Can't find ring user %u from account %u with GMId", otherUserId, userId);
|
||||
}
|
||||
else if (otherRu->getCurrentStatus() != TCurrentStatus::cs_offline) // cs_logged and cs_online
|
||||
//else if (otherRu->getCurrentStatus() != TCurrentStatus::cs_offline) // cs_logged and cs_online
|
||||
else if (otherRu->getCurrentStatus() == TCurrentStatus::cs_online) // less strict check, only avoid csr/player account logged on the same time
|
||||
{
|
||||
// DON'T check in the entity locator that the player is really online
|
||||
//if (IEntityLocator::getInstance() && IEntityLocator::getInstance()->isUserOnline(otherUserId))
|
||||
if (IEntityLocator::getInstance() && IEntityLocator::getInstance()->isUserOnline(otherUserId))
|
||||
{
|
||||
nldebug("LS : on_login : user %u already connected, rejecting login of %u with GMId", otherUserId, userId);
|
||||
loginResult(from, userId, "", 3, toString("User %u (%u's GMId) already online", otherUserId, userId));
|
||||
|
@ -392,10 +394,12 @@ namespace LS
|
|||
{
|
||||
nlwarning("on_login : Can't find ring user %u which GMID is account %u", otherUserId, userId);
|
||||
}
|
||||
else if (otherRu->getCurrentStatus() != TCurrentStatus::cs_offline) // cs_logged and cs_online
|
||||
//else if (otherRu->getCurrentStatus() != TCurrentStatus::cs_offline) // cs_logged and cs_online
|
||||
else if (otherRu->getCurrentStatus() == TCurrentStatus::cs_online) // less strict check, only avoid csr/player account logged on the same time
|
||||
{
|
||||
// DON'T check in the entity locator that the player is really online
|
||||
//if (IEntityLocator::getInstance() && IEntityLocator::getInstance()->isUserOnline(otherUserId))
|
||||
if (IEntityLocator::getInstance() && IEntityLocator::getInstance()->isUserOnline(otherUserId))
|
||||
{
|
||||
nldebug("LS : on_login : user %u already connected, rejecting login of %u which is the GMId of it", otherUserId, userId);
|
||||
loginResult(from, userId, "", 4, toString("GM user %u (having GMId=%u) already online", otherUserId, userId));
|
||||
|
|
Loading…
Reference in a new issue