Changed: only check screenshot folder presence one time
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parent
d9b644d153
commit
ddeff78c93
3 changed files with 9 additions and 3 deletions
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@ -595,12 +595,16 @@ void displayScreenShotSavedInfo(const string &filename)
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pIM->displaySystemInfo(msg);
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pIM->displaySystemInfo(msg);
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}
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}
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void initScreenshot()
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{
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if (!CFile::isExists(ScreenshotsDirectory)) CFile::createDirectory(ScreenshotsDirectory);
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}
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void screenShotTGA()
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void screenShotTGA()
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{
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{
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CBitmap btm;
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CBitmap btm;
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getBuffer (btm);
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getBuffer (btm);
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if(!ScreenshotsDirectory.empty() && !CFile::isExists(ScreenshotsDirectory)) CFile::createDirectory(ScreenshotsDirectory);
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string filename = CFile::findNewFile (ScreenshotsDirectory+"screenshot.tga");
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string filename = CFile::findNewFile (ScreenshotsDirectory+"screenshot.tga");
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COFile fs(filename);
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COFile fs(filename);
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btm.writeTGA(fs, 24, false);
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btm.writeTGA(fs, 24, false);
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@ -613,7 +617,6 @@ void screenShotPNG()
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CBitmap btm;
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CBitmap btm;
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getBuffer (btm);
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getBuffer (btm);
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if(!ScreenshotsDirectory.empty() && !CFile::isExists(ScreenshotsDirectory)) CFile::createDirectory(ScreenshotsDirectory);
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string filename = CFile::findNewFile (ScreenshotsDirectory+"screenshot.png");
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string filename = CFile::findNewFile (ScreenshotsDirectory+"screenshot.png");
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COFile fs(filename);
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COFile fs(filename);
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if (!btm.writePNG(fs, 24))
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if (!btm.writePNG(fs, 24))
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@ -634,7 +637,6 @@ void screenShotJPG()
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CBitmap btm;
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CBitmap btm;
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getBuffer (btm);
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getBuffer (btm);
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if(!ScreenshotsDirectory.empty() && !CFile::isExists(ScreenshotsDirectory)) CFile::createDirectory(ScreenshotsDirectory);
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string filename = CFile::findNewFile (ScreenshotsDirectory+"screenshot.jpg");
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string filename = CFile::findNewFile (ScreenshotsDirectory+"screenshot.jpg");
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COFile fs(filename);
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COFile fs(filename);
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btm.writeJPG(fs);
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btm.writeJPG(fs);
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@ -174,6 +174,7 @@ public:
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/** Capture current content of framebuffer and save the result. If a custom size is asked in ClientCfg, then the scene is rendered again
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/** Capture current content of framebuffer and save the result. If a custom size is asked in ClientCfg, then the scene is rendered again
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* instead (possibly multiple time)
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* instead (possibly multiple time)
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*/
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*/
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void initScreenshot();
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void screenShotTGA();
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void screenShotTGA();
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void screenShotPNG();
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void screenShotPNG();
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void screenShotJPG();
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void screenShotJPG();
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@ -1443,6 +1443,9 @@ bool mainLoop()
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// initialize the structure for the ping.
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// initialize the structure for the ping.
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Ping.init();
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Ping.init();
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// initialize screenshots directory
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initScreenshot();
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// Call a function for a demo to init.
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// Call a function for a demo to init.
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if (ClientCfg.Local)
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if (ClientCfg.Local)
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