Changed: Added particle system animation.
This commit is contained in:
parent
0edf2cd522
commit
dc367b7f43
2 changed files with 18 additions and 1 deletions
|
@ -262,7 +262,7 @@ namespace NLQT
|
|||
|
||||
|
||||
//updateAnimation(_AnimationDialog->getTime());
|
||||
|
||||
updateAnimatePS();
|
||||
// 10. Update Camera (depends on entities)
|
||||
// ...
|
||||
|
||||
|
@ -719,6 +719,19 @@ namespace NLQT
|
|||
//CFile::deleteFile(filename);
|
||||
return icon;
|
||||
}
|
||||
|
||||
void CObjectViewerWidget::updateAnimatePS(uint64 deltaTime)
|
||||
{
|
||||
static sint64 firstTime = NLMISC::CTime::getLocalTime();
|
||||
static sint64 lastTime = NLMISC::CTime::getLocalTime();
|
||||
if (deltaTime == 0)
|
||||
{
|
||||
deltaTime = NLMISC::CTime::getLocalTime() - lastTime;
|
||||
}
|
||||
lastTime += deltaTime;
|
||||
float fdelta = 0.001f * (float) (lastTime - firstTime);
|
||||
_Scene->animate ( fdelta);
|
||||
}
|
||||
|
||||
#if defined(NL_OS_WINDOWS)
|
||||
|
||||
|
|
|
@ -178,6 +178,10 @@ namespace NLQT
|
|||
void updateRender();
|
||||
|
||||
private:
|
||||
|
||||
/// Update the animation time for Particle System animation.
|
||||
/// @param deltaTime - set the manual animation time.
|
||||
void updateAnimatePS(uint64 deltaTime = 0);
|
||||
|
||||
static CObjectViewerWidget *_objectViewerWidget;
|
||||
|
||||
|
|
Loading…
Reference in a new issue