Fixed: #1030 Implement music streaming in OpenAL driver
This commit is contained in:
parent
97e7509803
commit
dbd225cf7b
2 changed files with 151 additions and 33 deletions
|
@ -28,8 +28,8 @@ using namespace NLMISC;
|
|||
namespace NLSOUND {
|
||||
|
||||
CSourceAL::CSourceAL(CSoundDriverAL *soundDriver) :
|
||||
_SoundDriver(NULL), _Buffer(NULL), _Source(AL_NONE),
|
||||
_DirectFilter(AL_FILTER_NULL), _EffectFilter(AL_FILTER_NULL),
|
||||
_SoundDriver(NULL), _Buffer(NULL), _BuffersMax(0), _BufferSize(32768), _Source(AL_NONE),
|
||||
_DirectFilter(AL_FILTER_NULL), _EffectFilter(AL_FILTER_NULL),
|
||||
_IsPlaying(false), _IsPaused(false),
|
||||
_Pos(0.0f, 0.0f, 0.0f), _Gain(NLSOUND_DEFAULT_GAIN), _Alpha(1.0),
|
||||
_MinDistance(1.0f), _MaxDistance(numeric_limits<float>::max()),
|
||||
|
@ -44,7 +44,7 @@ _DirectFilterPassGain(NLSOUND_DEFAULT_FILTER_PASS_GAIN), _EffectFilterPassGain(N
|
|||
alTestError();
|
||||
|
||||
// configure rolloff
|
||||
if (soundDriver->getOption(ISoundDriver::OptionManualRolloff))
|
||||
if (!soundDriver || soundDriver->getOption(ISoundDriver::OptionManualRolloff))
|
||||
{
|
||||
alSourcef(_Source, AL_ROLLOFF_FACTOR, 0);
|
||||
alTestError();
|
||||
|
@ -56,7 +56,7 @@ _DirectFilterPassGain(NLSOUND_DEFAULT_FILTER_PASS_GAIN), _EffectFilterPassGain(N
|
|||
}
|
||||
|
||||
// create filters
|
||||
if (soundDriver->getOption(ISoundDriver::OptionEnvironmentEffects))
|
||||
if (soundDriver && soundDriver->getOption(ISoundDriver::OptionEnvironmentEffects))
|
||||
{
|
||||
alGenFilters(1, &_DirectFilter);
|
||||
alFilteri(_DirectFilter, AL_FILTER_TYPE, AL_FILTER_LOWPASS);
|
||||
|
@ -83,6 +83,8 @@ CSourceAL::~CSourceAL()
|
|||
|
||||
void CSourceAL::release()
|
||||
{
|
||||
unqueueBuffers();
|
||||
removeBuffers();
|
||||
if (_Source != AL_NONE) { alDeleteSources(1, &_Source); _Source = AL_NONE; }
|
||||
if (_DirectFilter != AL_FILTER_NULL) { alDeleteFilters(1, &_DirectFilter); _DirectFilter = AL_FILTER_NULL; }
|
||||
if (_EffectFilter != AL_FILTER_NULL) { alDeleteFilters(1, &_EffectFilter); _EffectFilter = AL_FILTER_NULL; }
|
||||
|
@ -153,10 +155,15 @@ void CSourceAL::submitStreamingBuffer(IBuffer *buffer)
|
|||
CBufferAL *bufferAL = static_cast<CBufferAL *>(buffer);
|
||||
ALuint bufferName = bufferAL->bufferName();
|
||||
nlassert(bufferName);
|
||||
|
||||
// search if it's in buffers vector
|
||||
if (_Buffers.find(bufferName) == _Buffers.end())
|
||||
return;
|
||||
|
||||
// queue the buffer
|
||||
alSourceQueueBuffers(_Source, 1, &bufferName);
|
||||
alTestError();
|
||||
_QueuedBuffers.push(bufferAL);
|
||||
|
||||
|
||||
// Resume playback if the internal OpenAL source stopped due to buffer underrun.
|
||||
ALint srcstate;
|
||||
alGetSourcei(_Source, AL_SOURCE_STATE, &srcstate);
|
||||
|
@ -171,23 +178,11 @@ void CSourceAL::submitStreamingBuffer(IBuffer *buffer)
|
|||
/// Return the amount of buffers in the queue (playing and waiting). 3 buffers is optimal.
|
||||
uint CSourceAL::countStreamingBuffers() const
|
||||
{
|
||||
// a bit ugly here, but makes a much easier/simpler implementation on both drivers
|
||||
ALint buffersProcessed;
|
||||
alGetSourcei(_Source, AL_BUFFERS_PROCESSED, &buffersProcessed);
|
||||
while (buffersProcessed)
|
||||
{
|
||||
ALuint bufferName = _QueuedBuffers.front()->bufferName();
|
||||
alSourceUnqueueBuffers(_Source, 1, &bufferName);
|
||||
alTestError();
|
||||
const_cast<std::queue<CBufferAL *> &>(_QueuedBuffers).pop();
|
||||
--buffersProcessed;
|
||||
}
|
||||
// return how many are left in the queue
|
||||
//ALint buffersQueued;
|
||||
//alGetSourcei(_SourceName, AL_BUFFERS_QUEUED, &buffersQueued);
|
||||
//alTestError();
|
||||
//return (uint)buffersQueued;
|
||||
return (uint)_QueuedBuffers.size();
|
||||
ALint buffersQueued;
|
||||
alGetSourcei(_Source, AL_BUFFERS_QUEUED, &buffersQueued);
|
||||
alTestError();
|
||||
return (uint)buffersQueued;
|
||||
}
|
||||
|
||||
/// Set looping on/off for future playbacks (default: off)
|
||||
|
@ -248,14 +243,8 @@ void CSourceAL::stop()
|
|||
_IsPaused = false;
|
||||
alSourceStop(_Source);
|
||||
alTestError();
|
||||
// unqueue buffers
|
||||
while (_QueuedBuffers.size())
|
||||
{
|
||||
ALuint bufferName = _QueuedBuffers.front()->bufferName();
|
||||
alSourceUnqueueBuffers(_Source, 1, &bufferName);
|
||||
_QueuedBuffers.pop();
|
||||
alTestError();
|
||||
}
|
||||
|
||||
unqueueBuffers();
|
||||
// Streaming mode
|
||||
//nlwarning("AL: Cannot stop null buffer; streaming not implemented" );
|
||||
//nlstop;
|
||||
|
@ -403,7 +392,7 @@ void CSourceAL::getDirection( NLMISC::CVector& dir ) const
|
|||
void CSourceAL::setGain(float gain)
|
||||
{
|
||||
_Gain = std::min(std::max(gain, NLSOUND_MIN_GAIN), NLSOUND_MAX_GAIN);
|
||||
if (!_SoundDriver->getOption(ISoundDriver::OptionManualRolloff))
|
||||
if ((_SoundDriver == NULL) || !_SoundDriver->getOption(ISoundDriver::OptionManualRolloff))
|
||||
{
|
||||
alSourcef(_Source, AL_GAIN, _Gain);
|
||||
alTestError();
|
||||
|
@ -458,7 +447,7 @@ void CSourceAL::setMinMaxDistances( float mindist, float maxdist, bool /* deferr
|
|||
nlassert( (mindist >= 0.0f) && (maxdist >= 0.0f) );
|
||||
_MinDistance = mindist;
|
||||
_MaxDistance = maxdist;
|
||||
if (!_SoundDriver->getOption(ISoundDriver::OptionManualRolloff))
|
||||
if ((_SoundDriver == NULL) || !_SoundDriver->getOption(ISoundDriver::OptionManualRolloff))
|
||||
{
|
||||
alSourcef(_Source, AL_REFERENCE_DISTANCE, mindist);
|
||||
alSourcef(_Source, AL_MAX_DISTANCE, maxdist);
|
||||
|
@ -760,4 +749,109 @@ float CSourceAL::getEffectFilterPassGain() const
|
|||
return _EffectFilterPassGain;
|
||||
}
|
||||
|
||||
/// Get already processed buffers and unqueue them
|
||||
void CSourceAL::getProcessedStreamingBuffers(std::vector<CBufferAL*> &buffers)
|
||||
{
|
||||
// get the number of processed buffers
|
||||
ALint buffersProcessed;
|
||||
alGetSourcei(_Source, AL_BUFFERS_PROCESSED, &buffersProcessed);
|
||||
alTestError();
|
||||
|
||||
// exit if more processed buffer than allocated ones
|
||||
if ((uint)buffersProcessed > _BuffersMax) return;
|
||||
|
||||
// unqueue all previously processed buffers and get their name
|
||||
alSourceUnqueueBuffers(_Source, buffersProcessed, &(_BuffersName[0]));
|
||||
alTestError();
|
||||
|
||||
// add each processed buffer to the array
|
||||
for(uint i = 0; i < (uint)buffersProcessed; ++i)
|
||||
{
|
||||
// if buffer is found, return it
|
||||
std::map<uint, CBufferAL*>::const_iterator it = _Buffers.find(_BuffersName[i]);
|
||||
if (it != _Buffers.end())
|
||||
buffers.push_back(it->second);
|
||||
}
|
||||
}
|
||||
|
||||
/// Get all existing buffers
|
||||
void CSourceAL::getStreamingBuffers(std::vector<CBufferAL*> &buffers)
|
||||
{
|
||||
std::map<uint, CBufferAL*>::const_iterator it = _Buffers.begin(), iend = _Buffers.end();
|
||||
while(it != iend)
|
||||
{
|
||||
buffers.push_back(it->second);
|
||||
++it;
|
||||
}
|
||||
}
|
||||
|
||||
/// Unqueue all buffers
|
||||
void CSourceAL::unqueueBuffers()
|
||||
{
|
||||
// get count of buffers in queue
|
||||
uint count = countStreamingBuffers();
|
||||
|
||||
if (count > 0)
|
||||
{
|
||||
// unqueue all of them
|
||||
alSourceUnqueueBuffers(_Source, count, &(_BuffersName[0]));
|
||||
alTestError();
|
||||
}
|
||||
}
|
||||
|
||||
/// Delete all allocated buffers
|
||||
void CSourceAL::removeBuffers()
|
||||
{
|
||||
// delete each buffer
|
||||
std::map<uint, CBufferAL*>::const_iterator it = _Buffers.begin(), iend = _Buffers.end();
|
||||
while(it != iend)
|
||||
{
|
||||
delete it->second;
|
||||
++it;
|
||||
}
|
||||
|
||||
_Buffers.clear();
|
||||
}
|
||||
|
||||
/// Get available streaming buffers count
|
||||
uint CSourceAL::getStreamingBuffersMax() const
|
||||
{
|
||||
return _BuffersMax;
|
||||
}
|
||||
|
||||
/// Set available streaming buffers count and allocate them
|
||||
void CSourceAL::setStreamingBuffersMax(uint buffers)
|
||||
{
|
||||
// remember previous value
|
||||
uint oldBuffersMax = _BuffersMax;
|
||||
|
||||
_BuffersMax = buffers;
|
||||
|
||||
// resize the temporary buffer names array
|
||||
_BuffersName.resize(buffers);
|
||||
|
||||
// remove all buffers
|
||||
unqueueBuffers();
|
||||
removeBuffers();
|
||||
|
||||
for(uint i = 0; i < _BuffersMax; ++i)
|
||||
{
|
||||
// create a new buffer
|
||||
CBufferAL *buffer = static_cast<CBufferAL*>(_SoundDriver->createBuffer());
|
||||
_Buffers[buffer->bufferName()] = buffer;
|
||||
}
|
||||
}
|
||||
|
||||
/// Set the default size for streaming buffers
|
||||
void CSourceAL::setStreamingBufferSize(uint size)
|
||||
{
|
||||
_BufferSize = size;
|
||||
}
|
||||
|
||||
/// Get the default size for streaming buffers
|
||||
uint CSourceAL::getStreamingBufferSize() const
|
||||
{
|
||||
return _BufferSize;
|
||||
}
|
||||
|
||||
} // NLSOUND
|
||||
|
|
|
@ -49,7 +49,15 @@ private:
|
|||
|
||||
/// Assigned buffer object
|
||||
CBufferAL *_Buffer;
|
||||
std::queue<CBufferAL *> _QueuedBuffers;
|
||||
/// Queued buffers map (uint is buffer name)
|
||||
std::map<uint, CBufferAL *> _Buffers;
|
||||
|
||||
/// Temporary queued buffers array
|
||||
std::vector<ALuint> _BuffersName;
|
||||
/// Max count of queued buffers allowed
|
||||
uint _BuffersMax;
|
||||
/// Default size of a buffer
|
||||
uint _BufferSize;
|
||||
|
||||
/// AL Handles
|
||||
ALuint _Source;
|
||||
|
@ -252,6 +260,22 @@ public:
|
|||
virtual float getEffectFilterPassGain() const;
|
||||
//@}
|
||||
|
||||
/// Get already processed buffers and unqueue them
|
||||
void getProcessedStreamingBuffers(std::vector<CBufferAL*> &buffers);
|
||||
/// Get all existing buffers
|
||||
void getStreamingBuffers(std::vector<CBufferAL*> &buffers);
|
||||
/// Unqueue all buffers
|
||||
void unqueueBuffers();
|
||||
/// Delete all allocated buffers
|
||||
void removeBuffers();
|
||||
/// Get available streaming buffers count
|
||||
uint getStreamingBuffersMax() const;
|
||||
/// Set available streaming buffers count and allocate them
|
||||
void setStreamingBuffersMax(uint max);
|
||||
/// Set the default size for streaming buffers
|
||||
void setStreamingBufferSize(uint size);
|
||||
/// Get the default size for streaming buffers
|
||||
uint getStreamingBufferSize() const;
|
||||
};
|
||||
|
||||
} // NLSOUND
|
||||
|
|
Loading…
Reference in a new issue