merge
This commit is contained in:
commit
db99233b0f
177 changed files with 1509 additions and 1453 deletions
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@ -69,7 +69,7 @@ struct IOcclusionQuery;
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//****************************************************************************
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// ****************************************************************************
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/// A Graphic Mode descriptor.
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struct GfxMode
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{
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@ -94,17 +94,17 @@ struct GfxMode
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GfxMode(uint16 w, uint16 h, uint8 d, bool windowed = true, bool offscreen = false, uint frequency = 0, sint8 aa = -1);
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};
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//****************************************************************************
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// ****************************************************************************
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// Exceptions.
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struct EBadDisplay : public NLMISC::Exception
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{
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EBadDisplay(const std::string &reason) : Exception(reason) { }
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};
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//****************************************************************************
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// ****************************************************************************
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typedef void (*emptyProc)(void);
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//****************************************************************************
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// ****************************************************************************
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// *** IMPORTANT ********************
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// *** IF YOU MODIFY THE STRUCTURE OF THIS CLASS, PLEASE INCREMENT IDriver::InterfaceVersion TO INVALIDATE OLD DRIVER DLL
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// **********************************
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@ -22,7 +22,7 @@
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namespace NL3D
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{
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//****************************************************************************
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// ****************************************************************************
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/**
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* Startup initialisation.
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* \author Cyril Corvazier
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@ -28,7 +28,7 @@ namespace NL3D
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{
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//****************************************************************************
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// ****************************************************************************
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/**
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* ULandscape Implementation
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* \author Lionel Berenguier
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@ -75,7 +75,7 @@ public:
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// the pass that is applied on particles
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enum TPass { Anim, SolidRender, BlendRender, ToolRender };
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public:
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//*****************************************************************************************************
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// *****************************************************************************************************
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///\name Object
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//@{
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@ -98,7 +98,7 @@ public:
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// CParticleSystem *clone(CPSCopyHelper *ch = NULL) ;
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//@}
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//*****************************************************************************************************
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// *****************************************************************************************************
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///\name Sharing system
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//@{
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@ -116,7 +116,7 @@ public:
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bool isSharingEnabled() const { return _Sharing; }
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//@}
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//*****************************************************************************************************
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// *****************************************************************************************************
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///\name Driver setup
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//@{
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@ -126,7 +126,7 @@ public:
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/// return the driver that will be used for rendering
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IDriver *getDriver(void) { return _Driver; }
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//@}
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//*****************************************************************************************************
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// *****************************************************************************************************
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///\name Scene setup
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//@{
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@ -139,7 +139,7 @@ public:
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CScene *getScene() const { return _Scene; }
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//@}
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//*****************************************************************************************************
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// *****************************************************************************************************
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///\name Position of the system
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//@{
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@ -209,7 +209,7 @@ public:
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//@}
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//*****************************************************************************************************
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// *****************************************************************************************************
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///\name Execution of the system
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//@{
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@ -228,7 +228,7 @@ public:
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/// used for benchs. must be reset by the user
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static uint32 NbParticlesDrawn;
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//*****************************************************************************************************
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// *****************************************************************************************************
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/**\name Process attachment. Most process are located : set of objects of the same type that have a position
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* in space
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@ -287,7 +287,7 @@ public:
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//@}
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//*****************************************************************************************************
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// *****************************************************************************************************
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///\name Date / Time
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//@{
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@ -309,7 +309,7 @@ public:
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}
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//@}
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//*****************************************************************************************************
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// *****************************************************************************************************
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/**\name User parameters. They may be or not used by the system. Their meaning is defined during the construction
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* of the system
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@ -377,7 +377,7 @@ public:
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//*****************************************************************************************************
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// *****************************************************************************************************
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///\name Edition methods : provides some tools for an external editor
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// @{
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@ -430,7 +430,7 @@ public:
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/// Get the name of the system.
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std::string getName(void) const { return _Name; }
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//*****************************************************************************************************
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// *****************************************************************************************************
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///\name Transparency / opacity
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// @{
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@ -441,7 +441,7 @@ public:
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bool hasTransparentObjects(void) const;
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// @}
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//*****************************************************************************************************
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// *****************************************************************************************************
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///\name Lighting
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// @{
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@ -449,7 +449,7 @@ public:
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bool hasLightableObjects() const;
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// @}
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//*****************************************************************************************************
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// *****************************************************************************************************
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///\name Integration parameters
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// @{
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@ -546,7 +546,7 @@ public:
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// @}
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//*****************************************************************************************************
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// *****************************************************************************************************
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/**\name LOD managment. LOD, when used can be performed in 2 ways :
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* - Hand tuned LOD (for emission, color, size : this uses LOD as an input for attribute makers).
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@ -680,7 +680,7 @@ public:
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NLMISC::CRGBA getLightingColor() const { return _LightingColor; }
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// @}
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//*****************************************************************************************************
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// *****************************************************************************************************
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// \name Load balancing
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// @{
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@ -702,7 +702,7 @@ public:
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void enableLoadBalancing(bool enabled = true);
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// @}
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//*****************************************************************************************************
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// *****************************************************************************************************
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///\name Bounding box managment
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// @{
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@ -741,7 +741,7 @@ public:
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void getLastComputedBBox(NLMISC::CAABBox &dest) { dest = _PreComputedBBox; }
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// @}
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//*****************************************************************************************************
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// *****************************************************************************************************
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///\name Invalidity flags (no direct effect, just indications for a third party, a model holding the system for example)
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// @{
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@ -929,7 +929,7 @@ public:
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// @}
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//*****************************************************************************************************
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// *****************************************************************************************************
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///\name sound managment
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// @{
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/// register a Sound server to this system. All systems share the same sound server.
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@ -950,7 +950,7 @@ public:
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// @}
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//*****************************************************************************************************
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// *****************************************************************************************************
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///\name external access to locatedBindable. PRIVATE PART (to avoid the use of friend)
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// @{
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/** register a locatedBindable, and allow it to be referenced by the given ID
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@ -963,7 +963,7 @@ public:
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void unregisterLocatedBindableExternID(CPSLocatedBindable *lb);
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// @}
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//*****************************************************************************************************
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// *****************************************************************************************************
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///\name external access to locatedBindable. PUBLIC PART
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// @{
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/// return the number the number of located bindable bound with this ID
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@ -983,7 +983,7 @@ public:
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void getIDs(std::vector<uint32> &dest) const;
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// @}
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//*****************************************************************************************************
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// *****************************************************************************************************
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||||
///\name Misc. options / functions
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// @{
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/** When using an emitter, it is allowed to have a period of '0'. This special value means that the emitter
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|
|
@ -23,7 +23,7 @@
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namespace NL3D {
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//****************************************************************************
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// ****************************************************************************
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/**
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* A Primitive counter.
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* \author Lionel Berenguier
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|
|
|
@ -107,13 +107,13 @@ inline NLMISC::CRGBA PSBinOpSubtract(NLMISC::CRGBA t1, NLMISC::CRGBA t2)
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/////////////////////////////////////////////////////////////////////////////
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// CPSAttribMakerBinOp specializations to return the correct min/max value //
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/////////////////////////////////////////////////////////////////////////////
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//*************************************************************************************************************
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// *************************************************************************************************************
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/** template specialization implementations
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* They're useful to get the correct min / max values depending on the type
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*/
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//***********************************************************************
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// ***********************************************************************
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template <>
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inline uint32 CPSAttribMakerBinOp<uint32>::getMinValue(void) const
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{
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@ -138,7 +138,7 @@ inline uint32 CPSAttribMakerBinOp<uint32>::getMinValue(void) const
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return 0;
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}
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//***********************************************************************
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// ***********************************************************************
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template <>
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inline uint32 CPSAttribMakerBinOp<uint32>::getMaxValue(void) const
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{
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@ -163,7 +163,7 @@ inline uint32 CPSAttribMakerBinOp<uint32>::getMaxValue(void) const
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return 0;
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}
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//***********************************************************************
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// ***********************************************************************
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template <>
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inline sint32 CPSAttribMakerBinOp<sint32>::getMinValue(void) const
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{
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@ -190,7 +190,7 @@ inline sint32 CPSAttribMakerBinOp<sint32>::getMinValue(void) const
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return 0;
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}
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//***********************************************************************
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// ***********************************************************************
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template <>
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inline sint32 CPSAttribMakerBinOp<sint32>::getMaxValue(void) const
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{
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|
@ -217,7 +217,7 @@ inline sint32 CPSAttribMakerBinOp<sint32>::getMaxValue(void) const
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return 0;
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}
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//***********************************************************************
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// ***********************************************************************
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template <>
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inline float CPSAttribMakerBinOp<float>::getMinValue(void) const
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{
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|
@ -244,7 +244,7 @@ inline float CPSAttribMakerBinOp<float>::getMinValue(void) const
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return 0;
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}
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||||
|
||||
//***********************************************************************
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||||
// ***********************************************************************
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||||
template <>
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inline float CPSAttribMakerBinOp<float>::getMaxValue(void) const
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{
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|
|
|
@ -700,9 +700,9 @@ public:
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|||
///////////////////////////////////////
|
||||
|
||||
|
||||
//******************************************************************************************
|
||||
//******************************************************************************************
|
||||
//******************************************************************************************
|
||||
// ******************************************************************************************
|
||||
// ******************************************************************************************
|
||||
// ******************************************************************************************
|
||||
|
||||
|
||||
|
||||
|
@ -953,9 +953,9 @@ inline bool operator<(const CPSLocatedBindable &lhs, const CPSLocatedBindable &r
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|||
|
||||
|
||||
|
||||
//******************************************************************************************
|
||||
//******************************************************************************************
|
||||
//******************************************************************************************
|
||||
// ******************************************************************************************
|
||||
// ******************************************************************************************
|
||||
// ******************************************************************************************
|
||||
|
||||
|
||||
/** This class is a located bindable that can focus on several target
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||||
|
@ -1030,7 +1030,7 @@ protected:
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|||
// INLINES //
|
||||
/////////////
|
||||
|
||||
//*****************************************************************************************************
|
||||
// *****************************************************************************************************
|
||||
inline const NLMISC::CMatrix &CPSLocated::getConversionMatrix(const CPSLocated *A,const CPSLocated *B)
|
||||
{
|
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nlassert(A);
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||||
|
@ -1041,7 +1041,7 @@ inline const NLMISC::CMatrix &CPSLocated::getConversionMatrix(const CPSLocated *
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|||
return getConversionMatrix(*ps, A->getMatrixMode(), B->getMatrixMode());
|
||||
}
|
||||
|
||||
//*****************************************************************************************************
|
||||
// *****************************************************************************************************
|
||||
inline TAnimationTime CPSLocated::getAgeInSeconds(uint elementIndex) const
|
||||
{
|
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nlassert(elementIndex < _Size);
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||||
|
@ -1050,14 +1050,14 @@ inline TAnimationTime CPSLocated::getAgeInSeconds(uint elementIndex) const
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|||
return _Time[elementIndex] * _InitialLife;
|
||||
}
|
||||
|
||||
//*****************************************************************************************************
|
||||
// *****************************************************************************************************
|
||||
inline void CPSLocated::computeParametricPos(float date, uint indexInLocated, NLMISC::CVector &dest) const
|
||||
{
|
||||
integrateSingle(date, 1.f, 1, indexInLocated, &dest);
|
||||
}
|
||||
|
||||
|
||||
//*****************************************************************************************************
|
||||
// *****************************************************************************************************
|
||||
inline const NLMISC::CMatrix &CPSLocatedBindable::getLocalToWorldMatrix() const
|
||||
{
|
||||
nlassert(_Owner);
|
||||
|
|
|
@ -24,7 +24,7 @@ namespace NL3D
|
|||
{
|
||||
|
||||
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
/**
|
||||
* This global function register all Serialisable Polymorphic 3D classes.
|
||||
* \author Lionel Berenguier
|
||||
|
|
|
@ -39,7 +39,7 @@ using NLMISC::CBitmap;
|
|||
class IDriver;
|
||||
|
||||
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
|
||||
// List typedef.
|
||||
class ITextureDrvInfos;
|
||||
|
@ -89,7 +89,7 @@ public:
|
|||
};
|
||||
|
||||
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
/**
|
||||
* Interface for textures
|
||||
*
|
||||
|
@ -405,7 +405,7 @@ public:
|
|||
// get the texture category
|
||||
CTextureCategory *getTextureCategory() const {return _TextureCategory;}
|
||||
|
||||
//****************************
|
||||
// ****************************
|
||||
// Private part.
|
||||
protected:
|
||||
// Derived texture should set it to true when they are updated.
|
||||
|
|
|
@ -25,7 +25,7 @@ namespace NL3D
|
|||
{
|
||||
|
||||
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
/**
|
||||
* CTextureCube
|
||||
* \author Matthieu Besson
|
||||
|
|
|
@ -25,7 +25,7 @@ namespace NL3D
|
|||
{
|
||||
|
||||
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
/**
|
||||
* CTextureFile
|
||||
* \author Stephane Coutelas
|
||||
|
|
|
@ -28,7 +28,7 @@ class CFontGenerator;
|
|||
#define TEXTUREFONT_NBCATEGORY 5 // Config 1
|
||||
//#define TEXTUREFONT_NBCATEGORY 4
|
||||
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
/**
|
||||
* CTextureFont
|
||||
*/
|
||||
|
|
|
@ -26,7 +26,7 @@ namespace NL3D
|
|||
{
|
||||
|
||||
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
/**
|
||||
* CTextureMem
|
||||
*/
|
||||
|
|
|
@ -66,7 +66,7 @@ class UWaterEnvMap;
|
|||
|
||||
typedef void (*emptyProc)(void);
|
||||
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
/// Monitor color properties
|
||||
struct CMonitorColorProperties
|
||||
{
|
||||
|
|
|
@ -49,7 +49,7 @@ class UPointLight;
|
|||
class UWaterEnvMap;
|
||||
|
||||
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
// useful callback for createInstanceGroupAndAddToSceneAsync
|
||||
class IAsyncLoadCallback
|
||||
{
|
||||
|
@ -80,7 +80,7 @@ public:
|
|||
};
|
||||
|
||||
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
/**
|
||||
* Game Interface for Scene.
|
||||
* A UScene create instances, camera lights etc... Those objects are not sharable through different scenes. You
|
||||
|
|
|
@ -61,7 +61,7 @@ private:
|
|||
// IMPLEMENTATION //
|
||||
////////////////////
|
||||
|
||||
//****************************************************************************************************
|
||||
// ****************************************************************************************************
|
||||
template <class T>
|
||||
inline void CHistoric<T>::push(const T &value)
|
||||
{
|
||||
|
@ -74,7 +74,7 @@ inline void CHistoric<T>::push(const T &value)
|
|||
_Historic.push_back(value);
|
||||
}
|
||||
|
||||
//****************************************************************************************************
|
||||
// ****************************************************************************************************
|
||||
template <class T>
|
||||
inline void CHistoric<T>::pop()
|
||||
{
|
||||
|
@ -82,7 +82,7 @@ inline void CHistoric<T>::pop()
|
|||
_Historic.pop_back();
|
||||
}
|
||||
|
||||
//****************************************************************************************************
|
||||
// ****************************************************************************************************
|
||||
template <class T>
|
||||
inline void CHistoric<T>::setMaxSize(uint maxSize)
|
||||
{
|
||||
|
|
|
@ -31,7 +31,7 @@
|
|||
namespace NLMISC
|
||||
{
|
||||
|
||||
//**************************************************************************************************
|
||||
// **************************************************************************************************
|
||||
/** IPC Utility class to enable easy window-window communication
|
||||
*
|
||||
* This enable 2-ways non blocking communication between 2 windows on the same machine (windows
|
||||
|
@ -104,7 +104,7 @@ public:
|
|||
uint getReceiveQueueSize() const;
|
||||
|
||||
|
||||
//**************************************************************************************************
|
||||
// **************************************************************************************************
|
||||
private:
|
||||
struct CMsg
|
||||
{
|
||||
|
|
|
@ -31,7 +31,7 @@ static void checkRange(const uint8 *min, const uint8 *max, const uint8 *start, u
|
|||
}
|
||||
}
|
||||
|
||||
//************************************************************************************
|
||||
// ************************************************************************************
|
||||
void nlCheckVertexBuffer(const CVertexBuffer &vb, const uint8 *ptr)
|
||||
{
|
||||
CVertexBufferRead vba;
|
||||
|
@ -39,49 +39,49 @@ void nlCheckVertexBuffer(const CVertexBuffer &vb, const uint8 *ptr)
|
|||
checkRange((uint8 *) vba.getVertexCoordPointer(), (uint8 *) vba.getVertexCoordPointer() + vb.getNumVertices() * vb.getVertexSize(), ptr, 0, vb.getName());
|
||||
}
|
||||
|
||||
//************************************************************************************
|
||||
// ************************************************************************************
|
||||
void nlCheckVBA(CVertexBufferRead &vba, const uint8 *ptr)
|
||||
{
|
||||
checkRange((uint8 *) vba.getVertexCoordPointer(), (uint8 *) vba.getVertexCoordPointer() + vba.getParent()->getNumVertices() * vba.getParent()->getVertexSize(), ptr, 0, vba.getParent()->getName());
|
||||
}
|
||||
|
||||
//************************************************************************************
|
||||
// ************************************************************************************
|
||||
void nlCheckVBA(CVertexBufferReadWrite &vba, const uint8 *ptr)
|
||||
{
|
||||
checkRange((uint8 *) vba.getVertexCoordPointer(), (uint8 *) vba.getVertexCoordPointer() + vba.getParent()->getNumVertices() * vba.getParent()->getVertexSize(), ptr, 0, vba.getParent()->getName());
|
||||
}
|
||||
|
||||
//************************************************************************************
|
||||
// ************************************************************************************
|
||||
void nlCheckVBARange(CVertexBufferRead &vba, const uint8 *ptStart, uint length)
|
||||
{
|
||||
checkRange((uint8 *) vba.getVertexCoordPointer(), (uint8 *) vba.getVertexCoordPointer() + vba.getParent()->getNumVertices() * vba.getParent()->getVertexSize(), ptStart, length, vba.getParent()->getName());
|
||||
}
|
||||
|
||||
//************************************************************************************
|
||||
// ************************************************************************************
|
||||
void nlCheckVBARange(CVertexBufferReadWrite &vba, const uint8 *ptStart, uint length)
|
||||
{
|
||||
checkRange((uint8 *) vba.getVertexCoordPointer(), (uint8 *) vba.getVertexCoordPointer() + vba.getParent()->getNumVertices() * vba.getParent()->getVertexSize(), ptStart, length, vba.getParent()->getName());
|
||||
}
|
||||
|
||||
//************************************************************************************
|
||||
// ************************************************************************************
|
||||
void nlCheckIBARange(CIndexBufferReadWrite &iba, const uint8 *ptStart, uint length)
|
||||
{
|
||||
checkRange((uint8 *) iba.getPtr(), (uint8 *) iba.getPtr() + iba.getParent()->getNumIndexes() * iba.getIndexNumBytes(), ptStart, length, iba.getParent()->getName());
|
||||
}
|
||||
|
||||
//************************************************************************************
|
||||
// ************************************************************************************
|
||||
void nlCheckIBARange(CIndexBufferRead &iba, const uint8 *ptStart, uint length)
|
||||
{
|
||||
checkRange((uint8 *) iba.getPtr(), (uint8 *) iba.getPtr() + iba.getParent()->getNumIndexes() * iba.getIndexNumBytes(), ptStart, length, iba.getParent()->getName());
|
||||
}
|
||||
|
||||
//************************************************************************************
|
||||
// ************************************************************************************
|
||||
void nlCheckIBA(CIndexBufferReadWrite &iba, const uint8 *ptStart)
|
||||
{
|
||||
checkRange((uint8 *) iba.getPtr(), (uint8 *) iba.getPtr() + iba.getParent()->getNumIndexes() * iba.getIndexNumBytes(), ptStart, 0, iba.getParent()->getName());
|
||||
}
|
||||
|
||||
//************************************************************************************
|
||||
// ************************************************************************************
|
||||
void nlCheckIBA(CIndexBufferRead &iba, const uint8 *ptStart)
|
||||
{
|
||||
checkRange((uint8 *) iba.getPtr(), (uint8 *) iba.getPtr() + iba.getParent()->getNumIndexes() * iba.getIndexNumBytes(), ptStart, 0, iba.getParent()->getName());
|
||||
|
|
|
@ -179,12 +179,8 @@ void CDriverGLStates::forceDefaults(uint nbStages)
|
|||
// Cull order
|
||||
_CullMode = CCW;
|
||||
glCullFace(GL_BACK);
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
// ***************************************************************************
|
||||
void CDriverGLStates::enableBlend(uint enable)
|
||||
{
|
||||
|
|
|
@ -178,10 +178,37 @@ TKey getKeyFromKeycode (uint keycode)
|
|||
case 0x31: return KeyAPOSTROPHE;
|
||||
case 0x33: return KeyBACKSLASH;
|
||||
case 0x5e: return KeyOEM_102;
|
||||
case 0x3a: return KeyCOMMA;
|
||||
// case 0x3a: return KeyCOMMA;
|
||||
case 0x3b: return KeyPERIOD;
|
||||
case 0x3c: return KeySLASH;
|
||||
case 0x3d: return KeyPARAGRAPH;
|
||||
// for non-standard keyboards, maps to QWERTY keys
|
||||
case 0x18: return KeyQ;
|
||||
case 0x19: return KeyW;
|
||||
case 0x1a: return KeyE;
|
||||
case 0x1b: return KeyR;
|
||||
case 0x1c: return KeyT;
|
||||
case 0x1d: return KeyY;
|
||||
case 0x1e: return KeyU;
|
||||
case 0x1f: return KeyI;
|
||||
case 0x20: return KeyO;
|
||||
case 0x21: return KeyP;
|
||||
case 0x26: return KeyQ;
|
||||
case 0x27: return KeyS;
|
||||
case 0x28: return KeyD;
|
||||
case 0x29: return KeyF;
|
||||
case 0x2a: return KeyG;
|
||||
case 0x2b: return KeyH;
|
||||
case 0x2c: return KeyJ;
|
||||
case 0x2d: return KeyK;
|
||||
case 0x2e: return KeyL;
|
||||
case 0x34: return KeyZ;
|
||||
case 0x35: return KeyX;
|
||||
case 0x36: return KeyC;
|
||||
case 0x37: return KeyV;
|
||||
case 0x38: return KeyB;
|
||||
case 0x39: return KeyN;
|
||||
case 0x3a: return KeyM;
|
||||
#endif
|
||||
default:
|
||||
// nlwarning("missing keycode 0x%x %d '%c'", keycode, keycode, keycode);
|
||||
|
|
|
@ -41,7 +41,7 @@ CVertexBuffer CFlareModel::_OcclusionQueryVB;
|
|||
using NLMISC::CVector;
|
||||
|
||||
|
||||
//********************************************************************************************************************
|
||||
// ********************************************************************************************************************
|
||||
CFlareModel::CFlareModel()
|
||||
{
|
||||
std::fill(_Intensity, _Intensity + MaxNumContext, 0.f);
|
||||
|
@ -56,7 +56,7 @@ CFlareModel::CFlareModel()
|
|||
Next = NULL;
|
||||
}
|
||||
|
||||
//********************************************************************************************************************
|
||||
// ********************************************************************************************************************
|
||||
void CFlareModel::resetOcclusionQuerries()
|
||||
{
|
||||
for(uint k = 0; k < MaxNumContext; ++k)
|
||||
|
@ -69,7 +69,7 @@ void CFlareModel::resetOcclusionQuerries()
|
|||
}
|
||||
}
|
||||
|
||||
//********************************************************************************************************************
|
||||
// ********************************************************************************************************************
|
||||
CFlareModel::~CFlareModel()
|
||||
{
|
||||
// if driver hasn't changed, delete all querries
|
||||
|
@ -92,7 +92,7 @@ CFlareModel::~CFlareModel()
|
|||
}
|
||||
}
|
||||
|
||||
//********************************************************************************************************************
|
||||
// ********************************************************************************************************************
|
||||
void CFlareModel::registerBasic()
|
||||
{
|
||||
// register the model
|
||||
|
@ -117,7 +117,7 @@ static inline void vbWrite(uint8 *&dest, float uCoord, float vCoord)
|
|||
dest += 2 * sizeof(float);
|
||||
}
|
||||
|
||||
//********************************************************************************************************************
|
||||
// ********************************************************************************************************************
|
||||
void CFlareModel::traverseRender()
|
||||
{
|
||||
CRenderTrav &renderTrav = getOwnerScene()->getRenderTrav();
|
||||
|
@ -540,7 +540,7 @@ void CFlareModel::traverseRender()
|
|||
}
|
||||
|
||||
|
||||
//********************************************************************************************************************
|
||||
// ********************************************************************************************************************
|
||||
void CFlareModel::initStatics()
|
||||
{
|
||||
if (!_OcclusionQuerySettuped)
|
||||
|
@ -560,7 +560,7 @@ void CFlareModel::initStatics()
|
|||
}
|
||||
}
|
||||
|
||||
//********************************************************************************************************************
|
||||
// ********************************************************************************************************************
|
||||
void CFlareModel::updateOcclusionQueryBegin(IDriver *drv)
|
||||
{
|
||||
nlassert(drv);
|
||||
|
@ -571,13 +571,13 @@ void CFlareModel::updateOcclusionQueryBegin(IDriver *drv)
|
|||
|
||||
}
|
||||
|
||||
//********************************************************************************************************************
|
||||
// ********************************************************************************************************************
|
||||
void CFlareModel::updateOcclusionQueryEnd(IDriver *drv)
|
||||
{
|
||||
drv->setColorMask(true, true, true, true);
|
||||
}
|
||||
|
||||
//********************************************************************************************************************
|
||||
// ********************************************************************************************************************
|
||||
void CFlareModel::updateOcclusionQuery(IDriver *drv)
|
||||
{
|
||||
nlassert(drv);
|
||||
|
@ -604,7 +604,7 @@ void CFlareModel::updateOcclusionQuery(IDriver *drv)
|
|||
oq->end();
|
||||
}
|
||||
|
||||
//********************************************************************************************************************
|
||||
// ********************************************************************************************************************
|
||||
void CFlareModel::renderOcclusionMeshPrimitives(CMesh &mesh, IDriver &drv)
|
||||
{
|
||||
uint numMatrixBlock = mesh.getNbMatrixBlock();
|
||||
|
@ -620,7 +620,7 @@ void CFlareModel::renderOcclusionMeshPrimitives(CMesh &mesh, IDriver &drv)
|
|||
}
|
||||
}
|
||||
|
||||
//********************************************************************************************************************
|
||||
// ********************************************************************************************************************
|
||||
void CFlareModel::setupOcclusionMeshMatrix(IDriver &drv, CScene &scene) const
|
||||
{
|
||||
nlassert(Shape);
|
||||
|
@ -638,7 +638,7 @@ void CFlareModel::setupOcclusionMeshMatrix(IDriver &drv, CScene &scene) const
|
|||
}
|
||||
}
|
||||
|
||||
//********************************************************************************************************************
|
||||
// ********************************************************************************************************************
|
||||
void CFlareModel::occlusionTest(CMesh &mesh, IDriver &drv)
|
||||
{
|
||||
nlassert(_Scene);
|
||||
|
@ -676,7 +676,7 @@ void CFlareModel::occlusionTest(CMesh &mesh, IDriver &drv)
|
|||
drv.setColorMask(true, true, true, true); // restore pixel writes
|
||||
}
|
||||
|
||||
//********************************************************************************************************************
|
||||
// ********************************************************************************************************************
|
||||
void CFlareModel::renderOcclusionTestMesh(IDriver &drv)
|
||||
{
|
||||
nlassert(_Scene);
|
||||
|
|
|
@ -28,7 +28,7 @@
|
|||
namespace NL3D {
|
||||
|
||||
|
||||
//***************************************************************************************************************
|
||||
// ***************************************************************************************************************
|
||||
CFlareShape::CFlareShape() : _Color(NLMISC::CRGBA::White),
|
||||
_DazzleColor(NLMISC::CRGBA::Black),
|
||||
_SizeDisappear(0.f),
|
||||
|
@ -59,7 +59,7 @@ CFlareShape::CFlareShape() : _Color(NLMISC::CRGBA::White),
|
|||
}
|
||||
|
||||
|
||||
//***************************************************************************************************************
|
||||
// ***************************************************************************************************************
|
||||
void CFlareShape::serial(NLMISC::IStream &f) throw(NLMISC::EStream)
|
||||
{
|
||||
// Version 4 : - added occlusion test mesh, size reduction, angle modification when object is occluded
|
||||
|
@ -112,7 +112,7 @@ void CFlareShape::serial(NLMISC::IStream &f) throw(NLMISC::EStream)
|
|||
}
|
||||
}
|
||||
|
||||
//***************************************************************************************************************
|
||||
// ***************************************************************************************************************
|
||||
CTransformShape *CFlareShape::createInstance(CScene &scene)
|
||||
{
|
||||
CFlareModel *fm = NLMISC::safe_cast<CFlareModel *>(scene.createModel(FlareModelClassId) );
|
||||
|
@ -123,7 +123,7 @@ CTransformShape *CFlareShape::createInstance(CScene &scene)
|
|||
return fm;
|
||||
}
|
||||
|
||||
//***************************************************************************************************************
|
||||
// ***************************************************************************************************************
|
||||
float CFlareShape::getNumTriangles (float distance)
|
||||
{
|
||||
float count = 0;
|
||||
|
@ -134,7 +134,7 @@ float CFlareShape::getNumTriangles (float distance)
|
|||
return count;
|
||||
}
|
||||
|
||||
//***************************************************************************************************************
|
||||
// ***************************************************************************************************************
|
||||
bool CFlareShape::clip(const std::vector<CPlane> &pyramid, const CMatrix &worldMatrix)
|
||||
{
|
||||
// compute flare pos in world basis :
|
||||
|
@ -150,7 +150,7 @@ bool CFlareShape::clip(const std::vector<CPlane> &pyramid, const CMatrix &wor
|
|||
return true;
|
||||
}
|
||||
|
||||
//***************************************************************************************************************
|
||||
// ***************************************************************************************************************
|
||||
void CFlareShape::getAABBox(NLMISC::CAABBox &bbox) const
|
||||
{
|
||||
// the flare himself is a point
|
||||
|
@ -158,7 +158,7 @@ void CFlareShape::getAABBox(NLMISC::CAABBox &bbox) const
|
|||
bbox.setHalfSize(CVector::Null);
|
||||
}
|
||||
|
||||
//***************************************************************************************************************
|
||||
// ***************************************************************************************************************
|
||||
void CFlareShape::flushTextures (IDriver &driver, uint selectedTexture)
|
||||
{
|
||||
// Flush each texture
|
||||
|
@ -175,7 +175,7 @@ void CFlareShape::flushTextures (IDriver &driver, uint selectedTexture)
|
|||
}
|
||||
}
|
||||
|
||||
//***************************************************************************************************************
|
||||
// ***************************************************************************************************************
|
||||
void CFlareShape::setOcclusionTestMeshName(const std::string &shapeName)
|
||||
{
|
||||
if (shapeName == _OcclusionTestMeshName) return;
|
||||
|
@ -184,7 +184,7 @@ void CFlareShape::setOcclusionTestMeshName(const std::string &shapeName)
|
|||
}
|
||||
|
||||
|
||||
//***************************************************************************************************************
|
||||
// ***************************************************************************************************************
|
||||
CMesh *CFlareShape::getOcclusionTestMesh(CShapeBank &sb)
|
||||
{
|
||||
if (_OcclusionTestMesh) return _OcclusionTestMesh;
|
||||
|
|
|
@ -48,20 +48,20 @@ CLandscapeUser::~CLandscapeUser()
|
|||
}
|
||||
|
||||
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
void CLandscapeUser::setZonePath(const std::string &zonePath)
|
||||
{
|
||||
NL3D_HAUTO_UI_LANDSCAPE;
|
||||
_ZoneManager.setZonePath(zonePath);
|
||||
}
|
||||
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
void CLandscapeUser::invalidateAllTiles()
|
||||
{
|
||||
_Landscape->Landscape.invalidateAllTiles();
|
||||
}
|
||||
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
void CLandscapeUser::loadBankFiles(const std::string &tileBankFile, const std::string &farBankFile)
|
||||
{
|
||||
NL3D_HAUTO_LOAD_LANDSCAPE;
|
||||
|
@ -89,7 +89,7 @@ void CLandscapeUser::loadBankFiles(const std::string &tileBankFile, const std::s
|
|||
farbankFile.close();
|
||||
}
|
||||
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
|
||||
void CLandscapeUser::flushTiles (NLMISC::IProgressCallback &progress)
|
||||
{
|
||||
|
@ -147,7 +147,7 @@ void CLandscapeUser::flushTiles (NLMISC::IProgressCallback &progress)
|
|||
}
|
||||
}
|
||||
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
|
||||
void CLandscapeUser::loadAllZonesAround(const CVector &pos, float radius, std::vector<std::string> &zonesAdded)
|
||||
{
|
||||
|
@ -189,7 +189,7 @@ void CLandscapeUser::loadAllZonesAround(const CVector &pos, float radius, std::v
|
|||
_Landscape->Landscape.checkBinds();
|
||||
}
|
||||
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
void CLandscapeUser::refreshAllZonesAround(const CVector &pos, float radius, std::vector<std::string> &zonesAdded, std::vector<std::string> &zonesRemoved,
|
||||
NLMISC::IProgressCallback &progress, const std::vector<uint16> *validZoneIds)
|
||||
{
|
||||
|
@ -241,7 +241,7 @@ void CLandscapeUser::getAllZoneLoaded(std::vector<std::string> &zoneLoaded) cons
|
|||
}
|
||||
}
|
||||
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
void CLandscapeUser::loadAllZonesAround(const CVector &pos, float radius)
|
||||
{
|
||||
std::vector<std::string> dummy;
|
||||
|
@ -249,7 +249,7 @@ void CLandscapeUser::loadAllZonesAround(const CVector &pos, float radius)
|
|||
}
|
||||
|
||||
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
void CLandscapeUser::refreshZonesAround(const CVector &pos, float radius)
|
||||
{
|
||||
NL3D_HAUTO_LOAD_LANDSCAPE;
|
||||
|
@ -257,7 +257,7 @@ void CLandscapeUser::refreshZonesAround(const CVector &pos, float radius)
|
|||
std::string dummy1, dummy2;
|
||||
refreshZonesAround(pos, radius, dummy1, dummy2);
|
||||
}
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
void CLandscapeUser::refreshZonesAround(const CVector &pos, float radius, std::string &zoneAdded, std::string &zoneRemoved, const std::vector<uint16> *validZoneIds)
|
||||
{
|
||||
NL3D_HAUTO_LOAD_LANDSCAPE;
|
||||
|
@ -307,7 +307,7 @@ void CLandscapeUser::refreshZonesAround(const CVector &pos, float radius, std::s
|
|||
_ZoneManager.checkZonesAround((uint)pos.x, (uint)(-pos.y), (uint)radius, validZoneIds);
|
||||
}
|
||||
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
void CLandscapeUser::removeAllZones()
|
||||
{
|
||||
NL3D_HAUTO_LOAD_LANDSCAPE;
|
||||
|
@ -349,7 +349,7 @@ void CLandscapeUser::removeAllZones()
|
|||
_ZoneManager.clear();
|
||||
}
|
||||
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
void CLandscapeUser::setupStaticLight (const CRGBA &diffuse, const CRGBA &ambiant, float multiply)
|
||||
{
|
||||
NL3D_HAUTO_UI_LANDSCAPE;
|
||||
|
@ -358,37 +358,37 @@ void CLandscapeUser::setupStaticLight (const CRGBA &diffuse, const CRGBA &ambian
|
|||
|
||||
|
||||
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
void CLandscapeUser::setThreshold (float thre)
|
||||
{
|
||||
NL3D_HAUTO_UI_LANDSCAPE;
|
||||
_Landscape->Landscape.setThreshold(thre);
|
||||
}
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
float CLandscapeUser::getThreshold () const
|
||||
{
|
||||
NL3D_HAUTO_UI_LANDSCAPE;
|
||||
return _Landscape->Landscape.getThreshold();
|
||||
}
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
void CLandscapeUser::setTileNear (float tileNear)
|
||||
{
|
||||
NL3D_HAUTO_UI_LANDSCAPE;
|
||||
_Landscape->Landscape.setTileNear(tileNear);
|
||||
}
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
float CLandscapeUser::getTileNear () const
|
||||
{
|
||||
NL3D_HAUTO_UI_LANDSCAPE;
|
||||
return _Landscape->Landscape.getTileNear();
|
||||
}
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
void CLandscapeUser::setTileMaxSubdivision (uint tileDiv)
|
||||
{
|
||||
NL3D_HAUTO_UI_LANDSCAPE;
|
||||
_Landscape->Landscape.setTileMaxSubdivision(tileDiv);
|
||||
}
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
uint CLandscapeUser::getTileMaxSubdivision ()
|
||||
{
|
||||
NL3D_HAUTO_UI_LANDSCAPE;
|
||||
|
@ -396,7 +396,7 @@ uint CLandscapeUser::getTileMaxSubdivision ()
|
|||
}
|
||||
|
||||
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
std::string CLandscapeUser::getZoneName(const CVector &pos)
|
||||
{
|
||||
NL3D_HAUTO_UI_LANDSCAPE;
|
||||
|
@ -404,14 +404,14 @@ std::string CLandscapeUser::getZoneName(const CVector &pos)
|
|||
}
|
||||
|
||||
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
CVector CLandscapeUser::getHeightFieldDeltaZ(float x, float y) const
|
||||
{
|
||||
NL3D_HAUTO_UI_LANDSCAPE;
|
||||
return _Landscape->Landscape.getHeightFieldDeltaZ(x,y);
|
||||
}
|
||||
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
void CLandscapeUser::setHeightField(const CHeightMap &hf)
|
||||
{
|
||||
NL3D_HAUTO_UI_LANDSCAPE;
|
||||
|
@ -419,35 +419,35 @@ void CLandscapeUser::setHeightField(const CHeightMap &hf)
|
|||
}
|
||||
|
||||
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
void CLandscapeUser::enableVegetable(bool enable)
|
||||
{
|
||||
NL3D_HAUTO_UI_LANDSCAPE;
|
||||
_Landscape->Landscape.enableVegetable(enable);
|
||||
}
|
||||
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
void CLandscapeUser::loadVegetableTexture(const std::string &textureFileName)
|
||||
{
|
||||
NL3D_HAUTO_LOAD_LANDSCAPE;
|
||||
_Landscape->Landscape.loadVegetableTexture(textureFileName);
|
||||
}
|
||||
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
void CLandscapeUser::setupVegetableLighting(const CRGBA &ambient, const CRGBA &diffuse, const CVector &directionalLight)
|
||||
{
|
||||
NL3D_HAUTO_UI_LANDSCAPE;
|
||||
_Landscape->Landscape.setupVegetableLighting(ambient, diffuse, directionalLight);
|
||||
}
|
||||
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
void CLandscapeUser::setVegetableWind(const CVector &windDir, float windFreq, float windPower, float windBendMin)
|
||||
{
|
||||
NL3D_HAUTO_UI_LANDSCAPE;
|
||||
_Landscape->Landscape.setVegetableWind(windDir, windFreq, windPower, windBendMin);
|
||||
}
|
||||
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
void CLandscapeUser::setVegetableUpdateLightingFrequency(float freq)
|
||||
{
|
||||
NL3D_HAUTO_UI_LANDSCAPE;
|
||||
|
@ -455,7 +455,7 @@ void CLandscapeUser::setVegetableUpdateLightingFrequency(float freq)
|
|||
}
|
||||
|
||||
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
void CLandscapeUser::setUpdateLightingFrequency(float freq)
|
||||
{
|
||||
NL3D_HAUTO_UI_LANDSCAPE;
|
||||
|
@ -463,57 +463,57 @@ void CLandscapeUser::setUpdateLightingFrequency(float freq)
|
|||
}
|
||||
|
||||
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
void CLandscapeUser::enableAdditive (bool enable)
|
||||
{
|
||||
NL3D_HAUTO_UI_LANDSCAPE;
|
||||
_Landscape->enableAdditive(enable);
|
||||
}
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
bool CLandscapeUser::isAdditiveEnabled () const
|
||||
{
|
||||
NL3D_HAUTO_UI_LANDSCAPE;
|
||||
return _Landscape->isAdditive ();
|
||||
}
|
||||
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
void CLandscapeUser::setPointLightDiffuseMaterial(CRGBA diffuse)
|
||||
{
|
||||
NL3D_HAUTO_UI_LANDSCAPE;
|
||||
_Landscape->Landscape.setPointLightDiffuseMaterial(diffuse);
|
||||
}
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
CRGBA CLandscapeUser::getPointLightDiffuseMaterial () const
|
||||
{
|
||||
NL3D_HAUTO_UI_LANDSCAPE;
|
||||
return _Landscape->Landscape.getPointLightDiffuseMaterial();
|
||||
}
|
||||
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
void CLandscapeUser::setDLMGlobalVegetableColor(CRGBA gvc)
|
||||
{
|
||||
NL3D_HAUTO_UI_LANDSCAPE;
|
||||
_Landscape->Landscape.setDLMGlobalVegetableColor(gvc);
|
||||
}
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
CRGBA CLandscapeUser::getDLMGlobalVegetableColor() const
|
||||
{
|
||||
NL3D_HAUTO_UI_LANDSCAPE;
|
||||
return _Landscape->Landscape.getDLMGlobalVegetableColor();
|
||||
}
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
void CLandscapeUser::updateLightingAll()
|
||||
{
|
||||
NL3D_HAUTO_LANDSCAPE_UPDATE_LIGHTING_ALL;
|
||||
_Landscape->Landscape.updateLightingAll();
|
||||
}
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
void CLandscapeUser::postfixTileFilename (const char *postfix)
|
||||
{
|
||||
NL3D_HAUTO_LANDSCAPE_UPDATE_LIGHTING_ALL;
|
||||
_Landscape->Landscape.TileBank.postfixTileFilename (postfix);
|
||||
}
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
void CLandscapeUser::postfixTileVegetableDesc (const char *postfix)
|
||||
{
|
||||
NL3D_HAUTO_LANDSCAPE_UPDATE_LIGHTING_ALL;
|
||||
|
|
|
@ -2429,7 +2429,7 @@ void CMesh::CMeshBuild::serial(NLMISC::IStream &f) throw(NLMISC::EStream)
|
|||
}*/
|
||||
|
||||
|
||||
//************************************
|
||||
// ************************************
|
||||
CMesh::CMeshBuild::CMeshBuild()
|
||||
{
|
||||
for (uint k = 0; k < CVertexBuffer::MaxStage; ++k)
|
||||
|
|
|
@ -27,7 +27,7 @@ namespace NL3D
|
|||
{
|
||||
|
||||
|
||||
//*************************************************************************************************
|
||||
// *************************************************************************************************
|
||||
void CPackedWorld::build(std::vector<TPackedZoneBaseSPtr> &packedZones)
|
||||
{
|
||||
_ZoneGrid.clear();
|
||||
|
@ -77,7 +77,7 @@ void CPackedWorld::build(std::vector<TPackedZoneBaseSPtr> &packedZones)
|
|||
_RaytraceCounter = ~0;
|
||||
}
|
||||
|
||||
//*************************************************************************************************
|
||||
// *************************************************************************************************
|
||||
bool CPackedWorld::raytrace(const NLMISC::CVector &start, const NLMISC::CVector &end, CVector &inter, std::vector<NLMISC::CTriangle> *testedTriangles /*= NULL*/, NLMISC::CVector *normal)
|
||||
{
|
||||
if (_ZoneGrid.empty()) return false;
|
||||
|
@ -138,7 +138,7 @@ bool CPackedWorld::raytrace(const NLMISC::CVector &start, const NLMISC::CVector
|
|||
return false;
|
||||
}
|
||||
|
||||
//*************************************************************************************************
|
||||
// *************************************************************************************************
|
||||
void CPackedWorld::getZones(std::vector<TPackedZoneBaseSPtr> &zones)
|
||||
{
|
||||
zones.clear();
|
||||
|
@ -148,7 +148,7 @@ void CPackedWorld::getZones(std::vector<TPackedZoneBaseSPtr> &zones)
|
|||
}
|
||||
}
|
||||
|
||||
//*************************************************************************************************
|
||||
// *************************************************************************************************
|
||||
void CPackedWorld::serialZoneNames(NLMISC::IStream &f) throw(NLMISC::EStream)
|
||||
{
|
||||
f.serialVersion(1);
|
||||
|
@ -156,7 +156,7 @@ void CPackedWorld::serialZoneNames(NLMISC::IStream &f) throw(NLMISC::EStream)
|
|||
f.serialCont(ZoneNames);
|
||||
}
|
||||
|
||||
//*************************************************************************************************
|
||||
// *************************************************************************************************
|
||||
void CPackedWorld::serial(NLMISC::IStream &f) throw(NLMISC::EStream)
|
||||
{
|
||||
serialZoneNames(f);
|
||||
|
@ -166,7 +166,7 @@ void CPackedWorld::serial(NLMISC::IStream &f) throw(NLMISC::EStream)
|
|||
f.serial(_ZoneMinY);
|
||||
}
|
||||
|
||||
//*************************************************************************************************
|
||||
// *************************************************************************************************
|
||||
void CPackedWorld::select(const NLMISC::CPolygon2D &poly, std::vector<NLMISC::CTriangle> &selectedTriangles) const
|
||||
{
|
||||
selectedTriangles.clear();
|
||||
|
|
|
@ -23,7 +23,7 @@ uint PSEnterLeaveDepth = 0;
|
|||
uint PSEnterLeaveMaxDepth = 1;
|
||||
std::string PSCurrName;
|
||||
|
||||
//***********************************************************************************************************
|
||||
// ***********************************************************************************************************
|
||||
CPSEnterLeave::CPSEnterLeave(const char *name)
|
||||
{
|
||||
++ PSEnterLeaveDepth;
|
||||
|
@ -35,7 +35,7 @@ CPSEnterLeave::CPSEnterLeave(const char *name)
|
|||
}
|
||||
}
|
||||
|
||||
//***********************************************************************************************************
|
||||
// ***********************************************************************************************************
|
||||
CPSEnterLeave::~CPSEnterLeave()
|
||||
{
|
||||
if (PSEnterLeaveDepth <= PSEnterLeaveMaxDepth)
|
||||
|
@ -54,7 +54,7 @@ namespace NL3D {
|
|||
// CParticleSystemProcess implementation //
|
||||
/////////////////////////////////////////////
|
||||
|
||||
//***********************************************************************************************************
|
||||
// ***********************************************************************************************************
|
||||
void CParticleSystemProcess::setOwner(CParticleSystem *ps)
|
||||
{
|
||||
NL_PS_FUNC(CParticleSystemProcess_setOwner)
|
||||
|
@ -69,14 +69,14 @@ void CParticleSystemProcess::setOwner(CParticleSystem *ps)
|
|||
}
|
||||
|
||||
|
||||
//***********************************************************************************************************
|
||||
// ***********************************************************************************************************
|
||||
uint CParticleSystemProcess::getUserMatrixUsageCount() const
|
||||
{
|
||||
NL_PS_FUNC(CParticleSystemProcess_getUserMatrixUsageCount)
|
||||
return _MatrixMode == PSUserMatrix;
|
||||
}
|
||||
|
||||
//***********************************************************************************************************
|
||||
// ***********************************************************************************************************
|
||||
void CParticleSystemProcess::setMatrixMode(TPSMatrixMode matrixMode)
|
||||
{
|
||||
NL_PS_FUNC(CParticleSystemProcess_setMatrixMode)
|
||||
|
@ -90,7 +90,7 @@ void CParticleSystemProcess::setMatrixMode(TPSMatrixMode matrixMode)
|
|||
}
|
||||
|
||||
|
||||
//***********************************************************************************************************
|
||||
// ***********************************************************************************************************
|
||||
CFontGenerator *CParticleSystemProcess::getFontGenerator(void)
|
||||
{
|
||||
NL_PS_FUNC(CParticleSystemProcess_getFontGenerator)
|
||||
|
@ -98,7 +98,7 @@ CFontGenerator *CParticleSystemProcess::getFontGenerator(void)
|
|||
return _Owner->getFontGenerator();
|
||||
}
|
||||
|
||||
//***********************************************************************************************************
|
||||
// ***********************************************************************************************************
|
||||
const CFontGenerator *CParticleSystemProcess::getFontGenerator(void) const
|
||||
{
|
||||
NL_PS_FUNC(CParticleSystemProcess_getFontGenerator)
|
||||
|
@ -106,7 +106,7 @@ const CFontGenerator *CParticleSystemProcess::getFontGenerator(void) const
|
|||
return _Owner->getFontGenerator();
|
||||
}
|
||||
|
||||
//***********************************************************************************************************
|
||||
// ***********************************************************************************************************
|
||||
CFontManager *CParticleSystemProcess::getFontManager(void)
|
||||
{
|
||||
NL_PS_FUNC(CParticleSystemProcess_getFontManager)
|
||||
|
@ -114,7 +114,7 @@ CFontManager *CParticleSystemProcess::getFontManager(void)
|
|||
return _Owner->getFontManager();
|
||||
}
|
||||
|
||||
//***********************************************************************************************************
|
||||
// ***********************************************************************************************************
|
||||
const CFontManager *CParticleSystemProcess::getFontManager(void) const
|
||||
{
|
||||
NL_PS_FUNC(CParticleSystemProcess_getFontManager)
|
||||
|
@ -124,7 +124,7 @@ const CFontManager *CParticleSystemProcess::getFontManager(void) const
|
|||
|
||||
|
||||
|
||||
//***********************************************************************************************************
|
||||
// ***********************************************************************************************************
|
||||
void CParticleSystemProcess::serial(NLMISC::IStream &f) throw(NLMISC::EStream)
|
||||
{
|
||||
NL_PS_FUNC(CParticleSystemProcess_serial)
|
||||
|
|
|
@ -2293,7 +2293,7 @@ CTileElement *CPatch::getTileElement(const CUV &uv)
|
|||
return &(Tiles[ts+tt*OrderS]);
|
||||
}
|
||||
|
||||
//***************************************************************
|
||||
// ***************************************************************
|
||||
uint32 CPatch::countNumTriFar0() const
|
||||
{
|
||||
uint32 numIndex = MasterBlock.Far0FaceVector ? *MasterBlock.Far0FaceVector : 0;
|
||||
|
@ -2311,7 +2311,7 @@ uint32 CPatch::countNumTriFar0() const
|
|||
return numIndex;
|
||||
}
|
||||
|
||||
//***************************************************************
|
||||
// ***************************************************************
|
||||
uint32 CPatch::countNumTriFar1() const
|
||||
{
|
||||
uint32 numIndex = MasterBlock.Far1FaceVector ? *MasterBlock.Far1FaceVector : 0;
|
||||
|
|
|
@ -21,7 +21,7 @@ namespace NL3D
|
|||
{
|
||||
|
||||
|
||||
//***********************************************************************************
|
||||
// ***********************************************************************************
|
||||
void CPSAttribMakerMemory<uint32>::serial(NLMISC::IStream &f) throw(NLMISC::EStream)
|
||||
{
|
||||
CPSAttribMakerMemoryBase<uint32>::serial(f);
|
||||
|
@ -39,7 +39,7 @@ void CPSAttribMakerMemory<uint32>::serial(NLMISC::IStream &f) throw(NLMISC::EStr
|
|||
}
|
||||
}
|
||||
|
||||
//***********************************************************************************
|
||||
// ***********************************************************************************
|
||||
void CPSAttribMakerMemory<uint32>::newElement(const CPSEmitterInfo &info)
|
||||
{
|
||||
CPSAttribMakerMemoryBase<uint32>::newElement(info);
|
||||
|
@ -54,7 +54,7 @@ void CPSAttribMakerMemory<uint32>::newElement(const CPSEmitterInfo &info)
|
|||
}
|
||||
}
|
||||
|
||||
//***********************************************************************************
|
||||
// ***********************************************************************************
|
||||
void CPSAttribMakerMemory<sint32>::serial(NLMISC::IStream &f) throw(NLMISC::EStream)
|
||||
{
|
||||
CPSAttribMakerMemoryBase<sint32>::serial(f);
|
||||
|
@ -72,7 +72,7 @@ void CPSAttribMakerMemory<sint32>::serial(NLMISC::IStream &f) throw(NLMISC::EStr
|
|||
}
|
||||
}
|
||||
|
||||
//***********************************************************************************
|
||||
// ***********************************************************************************
|
||||
void CPSAttribMakerMemory<sint32>::newElement(const CPSEmitterInfo &info)
|
||||
{
|
||||
CPSAttribMakerMemoryBase<sint32>::newElement(info);
|
||||
|
@ -87,7 +87,7 @@ void CPSAttribMakerMemory<sint32>::newElement(const CPSEmitterInfo &info)
|
|||
}
|
||||
}
|
||||
|
||||
//***********************************************************************************
|
||||
// ***********************************************************************************
|
||||
void CPSAttribMakerMemory<float>::serial(NLMISC::IStream &f) throw(NLMISC::EStream)
|
||||
{
|
||||
CPSAttribMakerMemoryBase<float>::serial(f);
|
||||
|
@ -105,7 +105,7 @@ void CPSAttribMakerMemory<float>::serial(NLMISC::IStream &f) throw(NLMISC::EStre
|
|||
}
|
||||
}
|
||||
|
||||
//***********************************************************************************
|
||||
// ***********************************************************************************
|
||||
void CPSAttribMakerMemory<float>::newElement(const CPSEmitterInfo &info)
|
||||
{
|
||||
CPSAttribMakerMemoryBase<float>::newElement(info);
|
||||
|
|
|
@ -29,7 +29,7 @@ namespace NL3D
|
|||
{
|
||||
|
||||
|
||||
//***************************************************************************************************************
|
||||
// ***************************************************************************************************************
|
||||
CPSLight::CPSLight() : _Color(CRGBA::White),
|
||||
_ColorScheme(NULL),
|
||||
_AttenStart(0.1f),
|
||||
|
@ -40,7 +40,7 @@ CPSLight::CPSLight() : _Color(CRGBA::White),
|
|||
NL_PS_FUNC(CPSLight_CPSLight)
|
||||
}
|
||||
|
||||
//***************************************************************************************************************
|
||||
// ***************************************************************************************************************
|
||||
CPSLight::~CPSLight()
|
||||
{
|
||||
NL_PS_FUNC(CPSLight_CPSLight)
|
||||
|
@ -67,7 +67,7 @@ CPSLight::~CPSLight()
|
|||
delete _AttenEndScheme;
|
||||
}
|
||||
|
||||
//***************************************************************************************************************
|
||||
// ***************************************************************************************************************
|
||||
void CPSLight::serial(NLMISC::IStream &f) throw(NLMISC::EStream)
|
||||
{
|
||||
NL_PS_FUNC(CPSLight_serial)
|
||||
|
@ -134,14 +134,14 @@ void CPSLight::serial(NLMISC::IStream &f) throw(NLMISC::EStream)
|
|||
}
|
||||
}
|
||||
|
||||
//***************************************************************************************************************
|
||||
// ***************************************************************************************************************
|
||||
uint32 CPSLight::getType(void) const
|
||||
{
|
||||
NL_PS_FUNC(CPSLight_getType)
|
||||
return PSLight;
|
||||
}
|
||||
|
||||
//***************************************************************************************************************
|
||||
// ***************************************************************************************************************
|
||||
void CPSLight::onShow(bool shown)
|
||||
{
|
||||
for(uint k = 0; k < _Lights.getSize(); ++k)
|
||||
|
@ -160,7 +160,7 @@ void CPSLight::onShow(bool shown)
|
|||
}
|
||||
}
|
||||
|
||||
//***************************************************************************************************************
|
||||
// ***************************************************************************************************************
|
||||
void CPSLight::step(TPSProcessPass pass)
|
||||
{
|
||||
NL_PS_FUNC(CPSLight_step)
|
||||
|
@ -287,7 +287,7 @@ void CPSLight::step(TPSProcessPass pass)
|
|||
}
|
||||
}
|
||||
|
||||
//***************************************************************************************************************
|
||||
// ***************************************************************************************************************
|
||||
void CPSLight::setColor(NLMISC::CRGBA color)
|
||||
{
|
||||
NL_PS_FUNC(CPSLight_setColor)
|
||||
|
@ -296,7 +296,7 @@ void CPSLight::setColor(NLMISC::CRGBA color)
|
|||
_Color = color;
|
||||
}
|
||||
|
||||
//***************************************************************************************************************
|
||||
// ***************************************************************************************************************
|
||||
void CPSLight::setColorScheme(CPSAttribMaker<NLMISC::CRGBA> *scheme)
|
||||
{
|
||||
NL_PS_FUNC(CPSLight_setColorScheme)
|
||||
|
@ -308,7 +308,7 @@ void CPSLight::setColorScheme(CPSAttribMaker<NLMISC::CRGBA> *scheme)
|
|||
}
|
||||
}
|
||||
|
||||
//***************************************************************************************************************
|
||||
// ***************************************************************************************************************
|
||||
void CPSLight::setAttenStart(float radius)
|
||||
{
|
||||
NL_PS_FUNC(CPSLight_setAttenStart)
|
||||
|
@ -318,7 +318,7 @@ void CPSLight::setAttenStart(float radius)
|
|||
_AttenStart = radius;
|
||||
}
|
||||
|
||||
//***************************************************************************************************************
|
||||
// ***************************************************************************************************************
|
||||
void CPSLight::setAttenStartScheme(CPSAttribMaker<float> *scheme)
|
||||
{
|
||||
NL_PS_FUNC(CPSLight_setAttenStartScheme)
|
||||
|
@ -330,7 +330,7 @@ void CPSLight::setAttenStartScheme(CPSAttribMaker<float> *scheme)
|
|||
}
|
||||
}
|
||||
|
||||
//***************************************************************************************************************
|
||||
// ***************************************************************************************************************
|
||||
void CPSLight::setAttenEnd(float radius)
|
||||
{
|
||||
NL_PS_FUNC(CPSLight_setAttenEnd)
|
||||
|
@ -339,7 +339,7 @@ void CPSLight::setAttenEnd(float radius)
|
|||
_AttenEnd = radius;
|
||||
}
|
||||
|
||||
//***************************************************************************************************************
|
||||
// ***************************************************************************************************************
|
||||
void CPSLight::setAttenEndScheme(CPSAttribMaker<float> *scheme)
|
||||
{
|
||||
NL_PS_FUNC(CPSLight_setAttenEndScheme)
|
||||
|
@ -351,7 +351,7 @@ void CPSLight::setAttenEndScheme(CPSAttribMaker<float> *scheme)
|
|||
}
|
||||
}
|
||||
|
||||
//***************************************************************************************************************
|
||||
// ***************************************************************************************************************
|
||||
void CPSLight::newElement(const CPSEmitterInfo &info)
|
||||
{
|
||||
NL_PS_FUNC(CPSLight_newElement)
|
||||
|
@ -361,7 +361,7 @@ void CPSLight::newElement(const CPSEmitterInfo &info)
|
|||
_Lights.insert(NULL); // instance is created during step()
|
||||
}
|
||||
|
||||
//***************************************************************************************************************
|
||||
// ***************************************************************************************************************
|
||||
void CPSLight::deleteElement(uint32 index)
|
||||
{
|
||||
NL_PS_FUNC(CPSLight_deleteElement)
|
||||
|
@ -376,7 +376,7 @@ void CPSLight::deleteElement(uint32 index)
|
|||
_Lights.remove(index);
|
||||
}
|
||||
|
||||
//***************************************************************************************************************
|
||||
// ***************************************************************************************************************
|
||||
void CPSLight::resize(uint32 size)
|
||||
{
|
||||
NL_PS_FUNC(CPSLight_resize)
|
||||
|
@ -387,7 +387,7 @@ void CPSLight::resize(uint32 size)
|
|||
_Lights.resize(size);
|
||||
}
|
||||
|
||||
//***************************************************************************************************************
|
||||
// ***************************************************************************************************************
|
||||
void CPSLight::releaseAllRef()
|
||||
{
|
||||
NL_PS_FUNC(CPSLight_releaseAllRef)
|
||||
|
@ -404,7 +404,7 @@ void CPSLight::releaseAllRef()
|
|||
}
|
||||
}
|
||||
|
||||
//***************************************************************************************************************
|
||||
// ***************************************************************************************************************
|
||||
void CPSLight::show()
|
||||
{
|
||||
NL_PS_FUNC(CPSLight_show)
|
||||
|
|
|
@ -56,7 +56,7 @@ CPSCollisionInfo *CPSLocated::_FirstCollision = NULL;
|
|||
|
||||
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
/**
|
||||
* Constructor
|
||||
*/
|
||||
|
@ -81,7 +81,7 @@ CPSLocated::CPSLocated() : /*_MaxNumFaces(0),*/
|
|||
}
|
||||
|
||||
|
||||
//*****************************************************************************************************
|
||||
// *****************************************************************************************************
|
||||
const NLMISC::CMatrix &CPSLocated::getLocalToWorldMatrix() const
|
||||
{
|
||||
NL_PS_FUNC(CPSLocated_getLocalToWorldMatrix)
|
||||
|
@ -98,7 +98,7 @@ const NLMISC::CMatrix &CPSLocated::getLocalToWorldMatrix() const
|
|||
return NLMISC::CMatrix::Identity;
|
||||
}
|
||||
|
||||
//*****************************************************************************************************
|
||||
// *****************************************************************************************************
|
||||
const NLMISC::CMatrix &CPSLocated::getWorldToLocalMatrix() const
|
||||
{
|
||||
NL_PS_FUNC(CPSLocated_getWorldToLocalMatrix)
|
||||
|
@ -116,7 +116,7 @@ const NLMISC::CMatrix &CPSLocated::getWorldToLocalMatrix() const
|
|||
}
|
||||
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
float CPSLocated::evalMaxDuration() const
|
||||
{
|
||||
NL_PS_FUNC(CPSLocated_evalMaxDuration)
|
||||
|
@ -125,7 +125,7 @@ float CPSLocated::evalMaxDuration() const
|
|||
}
|
||||
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
void CPSLocated::checkIntegrity() const
|
||||
{
|
||||
NL_PS_FUNC(CPSLocated_checkIntegrity)
|
||||
|
@ -147,7 +147,7 @@ void CPSLocated::checkIntegrity() const
|
|||
//
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
bool CPSLocated::setLastForever()
|
||||
{
|
||||
NL_PS_FUNC(CPSLocated_setLastForever)
|
||||
|
@ -168,7 +168,7 @@ bool CPSLocated::setLastForever()
|
|||
}
|
||||
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
void CPSLocated::systemDateChanged()
|
||||
{
|
||||
NL_PS_FUNC(CPSLocated_systemDateChanged)
|
||||
|
@ -181,7 +181,7 @@ void CPSLocated::systemDateChanged()
|
|||
}
|
||||
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
void CPSLocated::releaseRefTo(const CParticleSystemProcess *other)
|
||||
{
|
||||
NL_PS_FUNC(CPSLocated_releaseRefTo)
|
||||
|
@ -209,7 +209,7 @@ void CPSLocated::releaseRefTo(const CParticleSystemProcess *other)
|
|||
CHECK_PS_INTEGRITY
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
void CPSLocated::releaseAllRef()
|
||||
{
|
||||
NL_PS_FUNC(CPSLocated_releaseAllRef)
|
||||
|
@ -241,7 +241,7 @@ void CPSLocated::releaseAllRef()
|
|||
}
|
||||
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
void CPSLocated::notifyMotionTypeChanged(void)
|
||||
{
|
||||
NL_PS_FUNC(CPSLocated_notifyMotionTypeChanged)
|
||||
|
@ -254,7 +254,7 @@ void CPSLocated::notifyMotionTypeChanged(void)
|
|||
}
|
||||
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
void CPSLocated::integrateSingle(float startDate, float deltaT, uint numStep,
|
||||
uint32 indexInLocated,
|
||||
NLMISC::CVector *destPos,
|
||||
|
@ -302,7 +302,7 @@ void CPSLocated::integrateSingle(float startDate, float deltaT, uint numStep,
|
|||
}
|
||||
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
void CPSLocated::performParametricMotion(TAnimationTime date)
|
||||
{
|
||||
NL_PS_FUNC(CPSLocated_performParametricMotion)
|
||||
|
@ -340,7 +340,7 @@ void CPSLocated::performParametricMotion(TAnimationTime date)
|
|||
CHECK_PS_INTEGRITY
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
/// allocate parametric infos
|
||||
void CPSLocated::allocateParametricInfos(void)
|
||||
{
|
||||
|
@ -364,7 +364,7 @@ void CPSLocated::allocateParametricInfos(void)
|
|||
CHECK_PS_INTEGRITY
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
/// release parametric infos
|
||||
void CPSLocated::releaseParametricInfos(void)
|
||||
{
|
||||
|
@ -377,7 +377,7 @@ void CPSLocated::releaseParametricInfos(void)
|
|||
CHECK_PS_INTEGRITY
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
/// Test whether this located support parametric motion
|
||||
bool CPSLocated::supportParametricMotion(void) const
|
||||
{
|
||||
|
@ -385,7 +385,7 @@ bool CPSLocated::supportParametricMotion(void) const
|
|||
return _NonIntegrableForceNbRefs == 0 && _NumIntegrableForceWithDifferentBasis == 0;
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
/** When set to true, this tells the system to use parametric motion. This is needed in a few case only,
|
||||
* and can only work if all the forces that apply to the system are integrable
|
||||
*/
|
||||
|
@ -405,7 +405,7 @@ void CPSLocated::enableParametricMotion(bool enable /*= true*/)
|
|||
CHECK_PS_INTEGRITY
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
void CPSLocated::setMatrixMode(TPSMatrixMode matrixMode)
|
||||
{
|
||||
NL_PS_FUNC(CPSLocated_setMatrixMode)
|
||||
|
@ -426,7 +426,7 @@ void CPSLocated::setMatrixMode(TPSMatrixMode matrixMode)
|
|||
CHECK_PS_INTEGRITY
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
/*
|
||||
void CPSLocated::notifyMaxNumFacesChanged(void)
|
||||
{
|
||||
|
@ -448,7 +448,7 @@ void CPSLocated::notifyMaxNumFacesChanged(void)
|
|||
}
|
||||
*/
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
uint CPSLocated::getNumWantedTris() const
|
||||
{
|
||||
NL_PS_FUNC(CPSLocated_getNumWantedTris)
|
||||
|
@ -488,7 +488,7 @@ bool CPSLocated::hasParticles(void) const
|
|||
return false;
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
/// tells whether there are alive emitters
|
||||
bool CPSLocated::hasEmitters(void) const
|
||||
{
|
||||
|
@ -502,7 +502,7 @@ bool CPSLocated::hasEmitters(void) const
|
|||
return false;
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
void CPSLocated::getLODVect(NLMISC::CVector &v, float &offset, TPSMatrixMode matrixMode)
|
||||
{
|
||||
NL_PS_FUNC(CPSLocated_getLODVect)
|
||||
|
@ -512,7 +512,7 @@ void CPSLocated::getLODVect(NLMISC::CVector &v, float &offset, TPSMatrixMode mat
|
|||
CHECK_PS_INTEGRITY
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
float CPSLocated::getUserParam(uint numParam) const
|
||||
{
|
||||
NL_PS_FUNC(CPSLocated_getUserParam)
|
||||
|
@ -521,7 +521,7 @@ float CPSLocated::getUserParam(uint numParam) const
|
|||
return _Owner->getUserParam(numParam);
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
CScene *CPSLocated::getScene(void)
|
||||
{
|
||||
NL_PS_FUNC(CPSLocated_getScene)
|
||||
|
@ -530,7 +530,7 @@ CScene *CPSLocated::getScene(void)
|
|||
return _Owner->getScene();
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
void CPSLocated::incrementNbDrawnParticles(uint num)
|
||||
{
|
||||
NL_PS_FUNC(CPSLocated_incrementNbDrawnParticles)
|
||||
|
@ -538,7 +538,7 @@ void CPSLocated::incrementNbDrawnParticles(uint num)
|
|||
CParticleSystem::NbParticlesDrawn += num; // for benchmark purpose
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
void CPSLocated::setInitialLife(TAnimationTime lifeTime)
|
||||
{
|
||||
NL_PS_FUNC(CPSLocated_setInitialLife)
|
||||
|
@ -563,7 +563,7 @@ void CPSLocated::setInitialLife(TAnimationTime lifeTime)
|
|||
CHECK_PS_INTEGRITY
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
void CPSLocated::setLifeScheme(CPSAttribMaker<float> *scheme)
|
||||
{
|
||||
NL_PS_FUNC(CPSLocated_setLifeScheme)
|
||||
|
@ -581,7 +581,7 @@ void CPSLocated::setLifeScheme(CPSAttribMaker<float> *scheme)
|
|||
CHECK_PS_INTEGRITY
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
void CPSLocated::setInitialMass(float mass)
|
||||
{
|
||||
NL_PS_FUNC(CPSLocated_setInitialMass)
|
||||
|
@ -592,7 +592,7 @@ void CPSLocated::setInitialMass(float mass)
|
|||
CHECK_PS_INTEGRITY
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
void CPSLocated::setMassScheme(CPSAttribMaker<float> *scheme)
|
||||
{
|
||||
NL_PS_FUNC(CPSLocated_setMassScheme)
|
||||
|
@ -604,7 +604,7 @@ void CPSLocated::setMassScheme(CPSAttribMaker<float> *scheme)
|
|||
CHECK_PS_INTEGRITY
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
/// get a matrix that helps to express located B coordinate in located A basis
|
||||
const NLMISC::CMatrix &CPSLocated::getConversionMatrix(const CParticleSystem &ps, TPSMatrixMode destMode, TPSMatrixMode srcMode)
|
||||
{
|
||||
|
@ -648,7 +648,7 @@ const NLMISC::CMatrix &CPSLocated::getConversionMatrix(const CParticleSystem &ps
|
|||
return NLMISC::CMatrix::Identity;
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
NLMISC::CVector CPSLocated::computeI(void) const
|
||||
{
|
||||
NL_PS_FUNC(CPSLocated_computeI)
|
||||
|
@ -679,7 +679,7 @@ NLMISC::CVector CPSLocated::computeI(void) const
|
|||
}
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
NLMISC::CVector CPSLocated::computeIWithZAxisAligned(void) const
|
||||
{
|
||||
NL_PS_FUNC(CPSLocated_computeIWithZAxisAligned)
|
||||
|
@ -713,7 +713,7 @@ NLMISC::CVector CPSLocated::computeIWithZAxisAligned(void) const
|
|||
}
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
NLMISC::CVector CPSLocated::computeJ(void) const
|
||||
{
|
||||
NL_PS_FUNC(CPSLocated_computeJ)
|
||||
|
@ -744,7 +744,7 @@ NLMISC::CVector CPSLocated::computeJ(void) const
|
|||
}
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
NLMISC::CVector CPSLocated::computeK(void) const
|
||||
{
|
||||
NL_PS_FUNC(CPSLocated_computeK)
|
||||
|
@ -776,7 +776,7 @@ NLMISC::CVector CPSLocated::computeK(void) const
|
|||
}
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
NLMISC::CVector CPSLocated::computeKWithZAxisAligned(void) const
|
||||
{
|
||||
NL_PS_FUNC(CPSLocated_computeKWithZAxisAligned)
|
||||
|
@ -807,7 +807,7 @@ NLMISC::CVector CPSLocated::computeKWithZAxisAligned(void) const
|
|||
}
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
IDriver *CPSLocated::getDriver() const
|
||||
{
|
||||
NL_PS_FUNC(CPSLocated_getDriver)
|
||||
|
@ -817,7 +817,7 @@ IDriver *CPSLocated::getDriver() const
|
|||
return _Owner->getDriver();
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
/// dtor
|
||||
CPSLocated::~CPSLocated()
|
||||
{
|
||||
|
@ -852,7 +852,7 @@ CPSLocated::~CPSLocated()
|
|||
CHECK_PS_INTEGRITY
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
/**
|
||||
* sorted insertion (by decreasing priority order) of a bindable (particle e.g an aspect, emitter) in a located
|
||||
*/
|
||||
|
@ -915,7 +915,7 @@ bool CPSLocated::bind(CPSLocatedBindable *lb)
|
|||
return true;
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
void CPSLocated::remove(const CPSLocatedBindable *p)
|
||||
{
|
||||
NL_PS_FUNC(CPSLocated_remove)
|
||||
|
@ -932,7 +932,7 @@ void CPSLocated::remove(const CPSLocatedBindable *p)
|
|||
CHECK_PS_INTEGRITY
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
void CPSLocated::registerDtorObserver(CPSLocatedBindable *anObserver)
|
||||
{
|
||||
NL_PS_FUNC(CPSLocated_registerDtorObserver)
|
||||
|
@ -943,7 +943,7 @@ void CPSLocated::registerDtorObserver(CPSLocatedBindable *anObserver)
|
|||
CHECK_PS_INTEGRITY
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
void CPSLocated::unregisterDtorObserver(CPSLocatedBindable *anObserver)
|
||||
{
|
||||
NL_PS_FUNC(CPSLocated_unregisterDtorObserver)
|
||||
|
@ -956,7 +956,7 @@ void CPSLocated::unregisterDtorObserver(CPSLocatedBindable *anObserver)
|
|||
}
|
||||
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
void CPSLocated::postNewElement(const NLMISC::CVector &pos,
|
||||
const NLMISC::CVector &speed,
|
||||
CPSLocated &emitterLocated,
|
||||
|
@ -1028,7 +1028,7 @@ void CPSLocated::postNewElement(const NLMISC::CVector &pos,
|
|||
}
|
||||
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
sint32 CPSLocated::newElement(const CPSSpawnInfo &si, bool doEmitOnce /* = false */, TAnimationTime ellapsedTime)
|
||||
{
|
||||
NL_PS_FUNC(CPSLocated_newElement)
|
||||
|
@ -1236,7 +1236,7 @@ sint32 CPSLocated::newElement(const CPSSpawnInfo &si, bool doEmitOnce /* = false
|
|||
}
|
||||
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
sint32 CPSLocated::newElement(const CVector &pos, const CVector &speed, CPSLocated *emitter, uint32 indexInEmitter,
|
||||
TPSMatrixMode speedCoordSystem, bool doEmitOnce /* = false */)
|
||||
{
|
||||
|
@ -1265,7 +1265,7 @@ sint32 CPSLocated::newElement(const CVector &pos, const CVector &speed, CPSLocat
|
|||
}
|
||||
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
static inline uint32 IDToLittleEndian(uint32 input)
|
||||
{
|
||||
NL_PS_FUNC(IDToLittleEndian)
|
||||
|
@ -1279,7 +1279,7 @@ static inline uint32 IDToLittleEndian(uint32 input)
|
|||
#endif
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
inline void CPSLocated::deleteElementBase(uint32 index)
|
||||
{
|
||||
NL_PS_FUNC(CPSLocated_deleteElementBase)
|
||||
|
@ -1316,7 +1316,7 @@ inline void CPSLocated::deleteElementBase(uint32 index)
|
|||
CHECK_PS_INTEGRITY
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
void CPSLocated::deleteElement(uint32 index)
|
||||
{
|
||||
NL_PS_FUNC(CPSLocated_deleteElement)
|
||||
|
@ -1336,7 +1336,7 @@ void CPSLocated::deleteElement(uint32 index)
|
|||
}
|
||||
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
void CPSLocated::deleteElement(uint32 index, TAnimationTime timeToNextSimStep)
|
||||
{
|
||||
NL_PS_FUNC(CPSLocated_deleteElement)
|
||||
|
@ -1355,7 +1355,7 @@ void CPSLocated::deleteElement(uint32 index, TAnimationTime timeToNextSimStep)
|
|||
}
|
||||
|
||||
/// Resize the located container
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
void CPSLocated::resize(uint32 newSize)
|
||||
{
|
||||
NL_PS_FUNC(CPSLocated_resize)
|
||||
|
@ -1417,7 +1417,7 @@ public:
|
|||
};
|
||||
};
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
void CPSLocated::serial(NLMISC::IStream &f) throw(NLMISC::EStream)
|
||||
{
|
||||
NL_PS_FUNC(CPSLocated_serial)
|
||||
|
@ -1636,7 +1636,7 @@ void CPSLocated::serial(NLMISC::IStream &f) throw(NLMISC::EStream)
|
|||
CHECK_PS_INTEGRITY
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
// integrate speed of particles. Makes eventually use of SSE instructions when present
|
||||
static void IntegrateSpeed(uint count, float *src1, const float *src2, float *dest, float ellapsedTime)
|
||||
{
|
||||
|
@ -1767,7 +1767,7 @@ static void IntegrateSpeed(uint count, float *src1, const float *src2, float *de
|
|||
}
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
void CPSLocated::computeMotion()
|
||||
{
|
||||
NL_PS_FUNC(CPSLocated_computeMotion)
|
||||
|
@ -1797,7 +1797,7 @@ void CPSLocated::computeMotion()
|
|||
|
||||
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
void CPSLocated::computeNewParticleMotion(uint firstInstanceIndex)
|
||||
{
|
||||
NL_PS_FUNC(CPSLocated_computeNewParticleMotion)
|
||||
|
@ -1806,7 +1806,7 @@ void CPSLocated::computeNewParticleMotion(uint firstInstanceIndex)
|
|||
computeCollisions(firstInstanceIndex, &CParticleSystem::_SpawnPos[0], &_Pos[0]);
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
void CPSLocated::resetCollisions(uint numInstances)
|
||||
{
|
||||
NL_PS_FUNC(CPSLocated_resetCollisions)
|
||||
|
@ -1828,7 +1828,7 @@ void CPSLocated::resetCollisions(uint numInstances)
|
|||
}
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
void CPSLocated::updateCollisions()
|
||||
{
|
||||
NL_PS_FUNC(CPSLocated_updateCollisions)
|
||||
|
@ -1908,7 +1908,7 @@ void CPSLocated::updateCollisions()
|
|||
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
void CPSLocated::doLODDegradation()
|
||||
{
|
||||
NL_PS_FUNC(CPSLocated_doLODDegradation)
|
||||
|
@ -1940,7 +1940,7 @@ void CPSLocated::doLODDegradation()
|
|||
CParticleSystem::InsideRemoveLoop = false;
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
void CPSLocated::step(TPSProcessPass pass)
|
||||
{
|
||||
NL_PS_FUNC(CPSLocated_step)
|
||||
|
@ -1989,7 +1989,7 @@ void CPSLocated::step(TPSProcessPass pass)
|
|||
CHECK_PS_INTEGRITY
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
void CPSLocated::updateLife()
|
||||
{
|
||||
NL_PS_FUNC(CPSLocated_updateLife)
|
||||
|
@ -2086,7 +2086,7 @@ void CPSLocated::updateLife()
|
|||
}
|
||||
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
// When a particle is deleted, it is replaced by the last particle in the array
|
||||
// if this particle is to be deleted to, must update its new index
|
||||
static inline void removeParticleFromRemoveList(uint indexToRemove, uint arraySize)
|
||||
|
@ -2131,7 +2131,7 @@ void checkRemoveArray(uint size)
|
|||
}
|
||||
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
#ifndef NL_DEBUG
|
||||
inline
|
||||
#endif
|
||||
|
@ -2150,7 +2150,7 @@ TAnimationTime CPSLocated::computeDateFromCollisionToNextSimStep(uint particleIn
|
|||
return std::max(0.f, result);
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
void CPSLocated::removeOldParticles()
|
||||
{
|
||||
NL_PS_FUNC(CPSLocated_removeOldParticles)
|
||||
|
@ -2360,7 +2360,7 @@ void CPSLocated::removeOldParticles()
|
|||
#endif
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
void CPSLocated::addNewlySpawnedParticles()
|
||||
{
|
||||
NL_PS_FUNC(CPSLocated_addNewlySpawnedParticles)
|
||||
|
@ -2418,7 +2418,7 @@ void CPSLocated::addNewlySpawnedParticles()
|
|||
#endif
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
bool CPSLocated::computeBBox(NLMISC::CAABBox &box) const
|
||||
{
|
||||
NL_PS_FUNC(CPSLocated_computeBBox)
|
||||
|
@ -2478,7 +2478,7 @@ bool CPSLocated::computeBBox(NLMISC::CAABBox &box) const
|
|||
|
||||
|
||||
/// Setup the driver model matrix. It is set accordingly to the basis used for rendering
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
void CPSLocated::setupDriverModelMatrix(void)
|
||||
{
|
||||
NL_PS_FUNC(CPSLocated_setupDriverModelMatrix)
|
||||
|
@ -2487,7 +2487,7 @@ void CPSLocated::setupDriverModelMatrix(void)
|
|||
CHECK_PS_INTEGRITY
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
void CPSLocated::queryCollisionInfo(void)
|
||||
{
|
||||
NL_PS_FUNC(CPSLocated_queryCollisionInfo)
|
||||
|
@ -2509,7 +2509,7 @@ void CPSLocated::queryCollisionInfo(void)
|
|||
CHECK_PS_INTEGRITY
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
void CPSLocated::releaseCollisionInfo(void)
|
||||
{
|
||||
NL_PS_FUNC(CPSLocated_releaseCollisionInfo)
|
||||
|
@ -2527,7 +2527,7 @@ void CPSLocated::releaseCollisionInfo(void)
|
|||
|
||||
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
void CPSLocated::registerIntegrableForce(CPSForce *f)
|
||||
{
|
||||
NL_PS_FUNC(CPSLocated_registerIntegrableForce)
|
||||
|
@ -2543,7 +2543,7 @@ void CPSLocated::registerIntegrableForce(CPSForce *f)
|
|||
}
|
||||
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
void CPSLocated::unregisterIntegrableForce(CPSForce *f)
|
||||
{
|
||||
NL_PS_FUNC(CPSLocated_unregisterIntegrableForce)
|
||||
|
@ -2559,7 +2559,7 @@ void CPSLocated::unregisterIntegrableForce(CPSForce *f)
|
|||
CHECK_PS_INTEGRITY
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
void CPSLocated::addNonIntegrableForceRef(void)
|
||||
{
|
||||
NL_PS_FUNC(CPSLocated_addNonIntegrableForceRef)
|
||||
|
@ -2569,7 +2569,7 @@ void CPSLocated::addNonIntegrableForceRef(void)
|
|||
CHECK_PS_INTEGRITY
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
void CPSLocated::releaseNonIntegrableForceRef(void)
|
||||
{
|
||||
NL_PS_FUNC(CPSLocated_releaseNonIntegrableForceRef)
|
||||
|
@ -2580,7 +2580,7 @@ void CPSLocated::releaseNonIntegrableForceRef(void)
|
|||
}
|
||||
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
void CPSLocated::integrableForceBasisChanged(TPSMatrixMode matrixMode)
|
||||
{
|
||||
NL_PS_FUNC(CPSLocated_integrableForceBasisChanged)
|
||||
|
@ -2598,7 +2598,7 @@ void CPSLocated::integrableForceBasisChanged(TPSMatrixMode matrixMode)
|
|||
}
|
||||
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
CPSLocatedBindable *CPSLocated::unbind(uint index)
|
||||
{
|
||||
NL_PS_FUNC(CPSLocated_unbind)
|
||||
|
@ -2611,7 +2611,7 @@ CPSLocatedBindable *CPSLocated::unbind(uint index)
|
|||
CHECK_PS_INTEGRITY
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
bool CPSLocated::isBound(const CPSLocatedBindable *lb) const
|
||||
{
|
||||
NL_PS_FUNC(CPSLocated_isBound)
|
||||
|
@ -2620,7 +2620,7 @@ bool CPSLocated::isBound(const CPSLocatedBindable *lb) const
|
|||
return it != _LocatedBoundCont.end();
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
uint CPSLocated::getIndexOf(const CPSLocatedBindable *lb) const
|
||||
{
|
||||
NL_PS_FUNC(CPSLocated_getIndexOf)
|
||||
|
@ -2640,14 +2640,14 @@ uint CPSLocated::getIndexOf(const CPSLocatedBindable *lb) const
|
|||
///////////////////////////////////////
|
||||
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
CPSLocatedBindable::CPSLocatedBindable() : _Owner(NULL), _ExternID(0), _LOD(PSLod1n2), _Active(true)
|
||||
{
|
||||
NL_PS_FUNC(CPSLocatedBindable_CPSLocatedBindable)
|
||||
_Owner = NULL;
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
void CPSLocatedBindable::setOwner(CPSLocated *psl)
|
||||
{
|
||||
NL_PS_FUNC(CPSLocatedBindable_setOwner)
|
||||
|
@ -2675,7 +2675,7 @@ void CPSLocatedBindable::setOwner(CPSLocated *psl)
|
|||
}
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
void CPSLocatedBindable::finalize(void)
|
||||
{
|
||||
NL_PS_FUNC(CPSLocatedBindable_finalize)
|
||||
|
@ -2685,7 +2685,7 @@ void CPSLocatedBindable::finalize(void)
|
|||
}
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
CPSLocatedBindable::~CPSLocatedBindable()
|
||||
{
|
||||
NL_PS_FUNC(CPSLocatedBindable_CPSLocatedBindableDtor)
|
||||
|
@ -2698,14 +2698,14 @@ CPSLocatedBindable::~CPSLocatedBindable()
|
|||
}
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
void CPSLocatedBindable::notifyTargetRemoved(CPSLocated *ptr)
|
||||
{
|
||||
NL_PS_FUNC(CPSLocatedBindable_notifyTargetRemoved)
|
||||
ptr->unregisterDtorObserver(this);
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
void CPSLocatedBindable::serial(NLMISC::IStream &f) throw(NLMISC::EStream)
|
||||
{
|
||||
NL_PS_FUNC(CPSLocatedBindable_IStream )
|
||||
|
@ -2742,7 +2742,7 @@ void CPSLocatedBindable::serial(NLMISC::IStream &f) throw(NLMISC::EStream)
|
|||
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
void CPSLocatedBindable::displayIcon2d(const CVector tab[], uint nbSegs, float scale)
|
||||
{
|
||||
NL_PS_FUNC(CPSLocatedBindable_displayIcon2d)
|
||||
|
@ -2796,7 +2796,7 @@ void CPSLocatedBindable::displayIcon2d(const CVector tab[], uint nbSegs, float s
|
|||
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
CFontManager *CPSLocatedBindable::getFontManager(void)
|
||||
{
|
||||
NL_PS_FUNC(CPSLocatedBindable_getFontManager)
|
||||
|
@ -2804,7 +2804,7 @@ CFontManager *CPSLocatedBindable::getFontManager(void)
|
|||
return _Owner->getFontManager();
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
/// Shortcut to get the font manager if one was set (const version)
|
||||
const CFontManager *CPSLocatedBindable::getFontManager(void) const
|
||||
{
|
||||
|
@ -2814,7 +2814,7 @@ const CFontManager *CPSLocatedBindable::getFontManager(void) const
|
|||
}
|
||||
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
// Shortcut to get the matrix of the system
|
||||
const NLMISC::CMatrix &CPSLocatedBindable::getSysMat(void) const
|
||||
{
|
||||
|
@ -2823,7 +2823,7 @@ const CFontManager *CPSLocatedBindable::getFontManager(void) const
|
|||
return _Owner->getOwner()->getSysMat();
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
/// shortcut to get the inverted matrix of the system
|
||||
const NLMISC::CMatrix &CPSLocatedBindable::getInvertedSysMat(void) const
|
||||
{
|
||||
|
@ -2833,7 +2833,7 @@ const NLMISC::CMatrix &CPSLocatedBindable::getInvertedSysMat(void) const
|
|||
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
/// shortcut to get the view matrix
|
||||
const NLMISC::CMatrix &CPSLocatedBindable::getViewMat(void) const
|
||||
{
|
||||
|
@ -2843,7 +2843,7 @@ const NLMISC::CMatrix &CPSLocatedBindable::getViewMat(void) const
|
|||
}
|
||||
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
/// shortcut to get the inverted view matrix
|
||||
const NLMISC::CMatrix &CPSLocatedBindable::getInvertedViewMat(void) const
|
||||
{
|
||||
|
@ -2852,7 +2852,7 @@ const NLMISC::CMatrix &CPSLocatedBindable::getInvertedViewMat(void) const
|
|||
return _Owner->getOwner()->getInvertedViewMat();
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
/// shortcut to setup the model matrix (system basis or world basis)
|
||||
void CPSLocatedBindable::setupDriverModelMatrix(void)
|
||||
{
|
||||
|
@ -2861,7 +2861,7 @@ void CPSLocatedBindable::setupDriverModelMatrix(void)
|
|||
_Owner->setupDriverModelMatrix();
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
void CPSLocatedBindable::setExternID(uint32 id)
|
||||
{
|
||||
NL_PS_FUNC(CPSLocatedBindable_setExternID)
|
||||
|
@ -2883,7 +2883,7 @@ void CPSLocatedBindable::setExternID(uint32 id)
|
|||
}
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
void CPSLocatedBindable::releaseAllRef()
|
||||
{
|
||||
NL_PS_FUNC(CPSLocatedBindable_releaseAllRef)
|
||||
|
@ -2897,7 +2897,7 @@ void CPSLocatedBindable::releaseAllRef()
|
|||
// CPSTargetLocatedBindable implementation //
|
||||
/////////////////////////////////////////////
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
void CPSTargetLocatedBindable::serial(NLMISC::IStream &f) throw(NLMISC::EStream)
|
||||
{
|
||||
NL_PS_FUNC(CPSTargetLocatedBindable_serial)
|
||||
|
@ -2917,7 +2917,7 @@ void CPSTargetLocatedBindable::serial(NLMISC::IStream &f) throw(NLMISC::EStream)
|
|||
}
|
||||
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
void CPSTargetLocatedBindable::attachTarget(CPSLocated *ptr)
|
||||
{
|
||||
NL_PS_FUNC(CPSTargetLocatedBindable_attachTarget)
|
||||
|
@ -2939,7 +2939,7 @@ void CPSTargetLocatedBindable::attachTarget(CPSLocated *ptr)
|
|||
}
|
||||
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
void CPSTargetLocatedBindable::notifyTargetRemoved(CPSLocated *ptr)
|
||||
{
|
||||
NL_PS_FUNC(CPSTargetLocatedBindable_notifyTargetRemoved)
|
||||
|
@ -2955,7 +2955,7 @@ void CPSTargetLocatedBindable::notifyTargetRemoved(CPSLocated *ptr)
|
|||
|
||||
// dtor
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
void CPSTargetLocatedBindable::finalize(void)
|
||||
{
|
||||
NL_PS_FUNC(CPSTargetLocatedBindable_finalize)
|
||||
|
@ -2969,7 +2969,7 @@ void CPSTargetLocatedBindable::finalize(void)
|
|||
CPSLocatedBindable::finalize();
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
CPSTargetLocatedBindable::~CPSTargetLocatedBindable()
|
||||
{
|
||||
NL_PS_FUNC(CPSTargetLocatedBindable_CPSTargetLocatedBindable)
|
||||
|
@ -2980,7 +2980,7 @@ CPSTargetLocatedBindable::~CPSTargetLocatedBindable()
|
|||
}
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
void CPSTargetLocatedBindable::releaseRefTo(const CParticleSystemProcess *other)
|
||||
{
|
||||
NL_PS_FUNC(CPSTargetLocatedBindable_releaseRefTo)
|
||||
|
@ -2992,7 +2992,7 @@ void CPSTargetLocatedBindable::releaseRefTo(const CParticleSystemProcess *other)
|
|||
nlassert(std::find(_Targets.begin(), _Targets.end(), other) == _Targets.end());
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
void CPSTargetLocatedBindable::releaseAllRef()
|
||||
{
|
||||
NL_PS_FUNC(CPSTargetLocatedBindable_releaseAllRef)
|
||||
|
@ -3005,7 +3005,7 @@ void CPSTargetLocatedBindable::releaseAllRef()
|
|||
CPSLocatedBindable::releaseAllRef();
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
uint CPSLocated::getUserMatrixUsageCount() const
|
||||
{
|
||||
NL_PS_FUNC(CPSLocated_getUserMatrixUsageCount)
|
||||
|
@ -3017,7 +3017,7 @@ uint CPSLocated::getUserMatrixUsageCount() const
|
|||
return count + CParticleSystemProcess::getUserMatrixUsageCount();
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
void CPSLocated::enumTexs(std::vector<NLMISC::CSmartPtr<ITexture> > &dest, IDriver &drv)
|
||||
{
|
||||
NL_PS_FUNC(CPSLocated_enumTexs)
|
||||
|
@ -3027,7 +3027,7 @@ void CPSLocated::enumTexs(std::vector<NLMISC::CSmartPtr<ITexture> > &dest, IDriv
|
|||
}
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
void CPSLocated::setZBias(float value)
|
||||
{
|
||||
NL_PS_FUNC(CPSLocated_setZBias)
|
||||
|
@ -3037,7 +3037,7 @@ void CPSLocated::setZBias(float value)
|
|||
}
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
void CPSLocated::computeCollisions(uint firstInstanceIndex, const NLMISC::CVector *posBefore, const NLMISC::CVector *posAfter)
|
||||
{
|
||||
NL_PS_FUNC(CPSLocated_computeCollisions)
|
||||
|
@ -3050,7 +3050,7 @@ void CPSLocated::computeCollisions(uint firstInstanceIndex, const NLMISC::CVecto
|
|||
}
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
void CPSLocated::computeSpawns(uint firstInstanceIndex, bool includeEmitOnce)
|
||||
{
|
||||
NL_PS_FUNC(CPSLocated_computeSpawns)
|
||||
|
@ -3084,7 +3084,7 @@ void CPSLocated::computeSpawns(uint firstInstanceIndex, bool includeEmitOnce)
|
|||
}
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
void CPSLocated::computeForces()
|
||||
{
|
||||
NL_PS_FUNC(CPSLocated_computeForces)
|
||||
|
@ -3099,7 +3099,7 @@ void CPSLocated::computeForces()
|
|||
}
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
void CPSCollisionInfo::update(const CPSCollisionInfo &other)
|
||||
{
|
||||
NL_PS_FUNC(CPSCollisionInfo_update)
|
||||
|
@ -3122,7 +3122,7 @@ void CPSCollisionInfo::update(const CPSCollisionInfo &other)
|
|||
}
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
void CPSLocated::checkLife() const
|
||||
{
|
||||
NL_PS_FUNC(CPSLocated_checkLife)
|
||||
|
@ -3136,7 +3136,7 @@ void CPSLocated::checkLife() const
|
|||
}
|
||||
}
|
||||
|
||||
///***************************************************************************************
|
||||
/// ***************************************************************************************
|
||||
void CPSLocated::onShow(bool shown)
|
||||
{
|
||||
for(TLocatedBoundCont::iterator it = _LocatedBoundCont.begin(); it != _LocatedBoundCont.end(); ++it)
|
||||
|
|
|
@ -1126,7 +1126,7 @@ void CPSMultiTexturedParticle::enumTexs(std::vector<NLMISC::CSmartPtr<ITexture>
|
|||
if (_Texture2) dest.push_back(_Texture2);
|
||||
}
|
||||
|
||||
//*****************************************************************************************************
|
||||
// *****************************************************************************************************
|
||||
bool CPSMultiTexturedParticle::isAlternateTextureUsed(IDriver &driver) const
|
||||
{
|
||||
NL_PS_FUNC(CPSMultiTexturedParticle_isAlternateTextureUsed)
|
||||
|
|
|
@ -666,7 +666,7 @@ void CPSQuad::updateMatBeforeRendering(IDriver *drv, CVertexBuffer &vb)
|
|||
}
|
||||
}
|
||||
|
||||
//*****************************************************************************************************
|
||||
// *****************************************************************************************************
|
||||
void CPSQuad::enumTexs(std::vector<NLMISC::CSmartPtr<ITexture> > &dest, IDriver &drv)
|
||||
{
|
||||
NL_PS_FUNC(CPSQuad_enumTexs)
|
||||
|
@ -674,7 +674,7 @@ void CPSQuad::enumTexs(std::vector<NLMISC::CSmartPtr<ITexture> > &dest, IDriver
|
|||
CPSMultiTexturedParticle::enumTexs(dest, drv);
|
||||
}
|
||||
|
||||
//*****************************************************************************************************
|
||||
// *****************************************************************************************************
|
||||
void CPSQuad::setZBias(float value)
|
||||
{
|
||||
NL_PS_FUNC(CPSQuad_setZBias)
|
||||
|
@ -682,7 +682,7 @@ void CPSQuad::setZBias(float value)
|
|||
}
|
||||
|
||||
|
||||
//*****************************************************************************************************
|
||||
// *****************************************************************************************************
|
||||
void CPSQuad::setTexture(CSmartPtr<ITexture> tex)
|
||||
{
|
||||
NL_PS_FUNC(CPSQuad_setTexture)
|
||||
|
@ -690,7 +690,7 @@ void CPSQuad::setTexture(CSmartPtr<ITexture> tex)
|
|||
CPSMultiTexturedParticle::touch();
|
||||
}
|
||||
|
||||
//*****************************************************************************************************
|
||||
// *****************************************************************************************************
|
||||
void CPSQuad::setTextureGroup(NLMISC::CSmartPtr<CTextureGrouped> texGroup)
|
||||
{
|
||||
NL_PS_FUNC(CPSQuad_setTextureGroup)
|
||||
|
@ -698,21 +698,21 @@ void CPSQuad::setTextureGroup(NLMISC::CSmartPtr<CTextureGrouped> texGroup)
|
|||
CPSMultiTexturedParticle::touch();
|
||||
}
|
||||
|
||||
//*****************************************************************************************************
|
||||
// *****************************************************************************************************
|
||||
void CPSQuad::setTexture2(ITexture *tex)
|
||||
{
|
||||
NL_PS_FUNC(CPSQuad_setTexture2)
|
||||
CPSMultiTexturedParticle::setTexture2(tex);
|
||||
}
|
||||
|
||||
//*****************************************************************************************************
|
||||
// *****************************************************************************************************
|
||||
void CPSQuad::setTexture2Alternate(ITexture *tex)
|
||||
{
|
||||
NL_PS_FUNC(CPSQuad_setTexture2Alternate)
|
||||
CPSMultiTexturedParticle::setTexture2Alternate(tex);
|
||||
}
|
||||
|
||||
//*****************************************************************************************************
|
||||
// *****************************************************************************************************
|
||||
void CPSQuad::updateTexWrapMode(IDriver &drv)
|
||||
{
|
||||
NL_PS_FUNC(CPSQuad_updateTexWrapMode)
|
||||
|
|
|
@ -29,7 +29,7 @@ namespace NL3D
|
|||
static const uint SoundBufSize = 1024;
|
||||
|
||||
|
||||
//***************************************************************************************************
|
||||
// ***************************************************************************************************
|
||||
CPSSound::CPSSound() : _Gain(1.f),
|
||||
_GainScheme(NULL),
|
||||
_Pitch(1.f),
|
||||
|
@ -46,7 +46,7 @@ CPSSound::CPSSound() : _Gain(1.f),
|
|||
_SoundName = NLMISC::CStringMapper::emptyId();
|
||||
}
|
||||
|
||||
//***************************************************************************************************
|
||||
// ***************************************************************************************************
|
||||
void CPSSound::stopSound()
|
||||
{
|
||||
NL_PS_FUNC(CPSSound_stopSound)
|
||||
|
@ -67,7 +67,7 @@ void CPSSound::stopSound()
|
|||
_SoundStopped = true;
|
||||
}
|
||||
|
||||
//***************************************************************************************************
|
||||
// ***************************************************************************************************
|
||||
void CPSSound::reactivateSound()
|
||||
{
|
||||
NL_PS_FUNC(CPSSound_reactivateSound)
|
||||
|
@ -75,7 +75,7 @@ void CPSSound::reactivateSound()
|
|||
_SoundReactivated = true;
|
||||
}
|
||||
|
||||
//***************************************************************************************************
|
||||
// ***************************************************************************************************
|
||||
void CPSSound::removeAllSources(void)
|
||||
{
|
||||
NL_PS_FUNC(CPSSound_removeAllSources)
|
||||
|
@ -87,7 +87,7 @@ void CPSSound::removeAllSources(void)
|
|||
}
|
||||
}
|
||||
|
||||
//***************************************************************************************************
|
||||
// ***************************************************************************************************
|
||||
CPSSound::~CPSSound()
|
||||
{
|
||||
NL_PS_FUNC(CPSSound_CPSSound)
|
||||
|
@ -96,7 +96,7 @@ CPSSound::~CPSSound()
|
|||
delete _PitchScheme;
|
||||
}
|
||||
|
||||
//***************************************************************************************************
|
||||
// ***************************************************************************************************
|
||||
uint32 CPSSound::getType(void) const
|
||||
{
|
||||
NL_PS_FUNC(CPSSound_getType)
|
||||
|
@ -105,7 +105,7 @@ uint32 CPSSound::getType(void) const
|
|||
|
||||
|
||||
|
||||
//***************************************************************************************************
|
||||
// ***************************************************************************************************
|
||||
void CPSSound::step(TPSProcessPass pass)
|
||||
{
|
||||
NL_PS_FUNC(CPSSound_step)
|
||||
|
@ -212,7 +212,7 @@ void CPSSound::step(TPSProcessPass pass)
|
|||
while (leftToDo);
|
||||
}
|
||||
|
||||
//***************************************************************************************************
|
||||
// ***************************************************************************************************
|
||||
void CPSSound::setGain(float Gain)
|
||||
{
|
||||
NL_PS_FUNC(CPSSound_setGain)
|
||||
|
@ -221,7 +221,7 @@ void CPSSound::setGain(float Gain)
|
|||
_Gain = Gain;
|
||||
}
|
||||
|
||||
//***************************************************************************************************
|
||||
// ***************************************************************************************************
|
||||
void CPSSound::setGainScheme(CPSAttribMaker<float> *Gain)
|
||||
{
|
||||
NL_PS_FUNC(CPSSound_setGainScheme)
|
||||
|
@ -233,7 +233,7 @@ void CPSSound::setGainScheme(CPSAttribMaker<float> *Gain)
|
|||
}
|
||||
}
|
||||
|
||||
//***************************************************************************************************
|
||||
// ***************************************************************************************************
|
||||
void CPSSound::setPitch(float pitch)
|
||||
{
|
||||
NL_PS_FUNC(CPSSound_setPitch)
|
||||
|
@ -242,7 +242,7 @@ void CPSSound::setPitch(float pitch)
|
|||
_Pitch = pitch;
|
||||
}
|
||||
|
||||
//***************************************************************************************************
|
||||
// ***************************************************************************************************
|
||||
void CPSSound::setPitchScheme(CPSAttribMaker<float> *pitch)
|
||||
{
|
||||
NL_PS_FUNC(CPSSound_setPitchScheme)
|
||||
|
@ -254,7 +254,7 @@ void CPSSound::setPitchScheme(CPSAttribMaker<float> *pitch)
|
|||
}
|
||||
}
|
||||
|
||||
//***************************************************************************************************
|
||||
// ***************************************************************************************************
|
||||
void CPSSound::serial(NLMISC::IStream &f) throw(NLMISC::EStream)
|
||||
{
|
||||
NL_PS_FUNC(CPSSound_serial)
|
||||
|
@ -366,7 +366,7 @@ void CPSSound::serial(NLMISC::IStream &f) throw(NLMISC::EStream)
|
|||
}
|
||||
|
||||
|
||||
//***************************************************************************************************
|
||||
// ***************************************************************************************************
|
||||
void CPSSound::newElement(const CPSEmitterInfo &info)
|
||||
{
|
||||
NL_PS_FUNC(CPSSound_newElement)
|
||||
|
@ -414,7 +414,7 @@ void CPSSound::newElement(const CPSEmitterInfo &info)
|
|||
}
|
||||
}
|
||||
|
||||
//***************************************************************************************************
|
||||
// ***************************************************************************************************
|
||||
void CPSSound::deleteElement(uint32 index)
|
||||
{
|
||||
NL_PS_FUNC(CPSSound_deleteElement)
|
||||
|
@ -428,7 +428,7 @@ void CPSSound::deleteElement(uint32 index)
|
|||
_Sounds.remove(index);
|
||||
}
|
||||
|
||||
//***************************************************************************************************
|
||||
// ***************************************************************************************************
|
||||
void CPSSound::resize(uint32 size)
|
||||
{
|
||||
NL_PS_FUNC(CPSSound_resize)
|
||||
|
@ -450,7 +450,7 @@ void CPSSound::resize(uint32 size)
|
|||
_Sounds.resize(size);
|
||||
}
|
||||
|
||||
//***************************************************************************************************
|
||||
// ***************************************************************************************************
|
||||
void CPSSound::setUseOriginalPitchFlag(bool useOriginalPitch)
|
||||
{
|
||||
NL_PS_FUNC(CPSSound_setUseOriginalPitchFlag)
|
||||
|
|
|
@ -50,7 +50,7 @@ namespace NL3D
|
|||
{
|
||||
|
||||
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
void registerSerial3d()
|
||||
{
|
||||
static bool bInitialized=false;
|
||||
|
|
|
@ -28,14 +28,14 @@ CTextureBlend::CTextureBlend() : _BlendFactor(0), _SharingEnabled(true)
|
|||
}
|
||||
|
||||
|
||||
//************************************************************************
|
||||
// ************************************************************************
|
||||
bool CTextureBlend::supportSharing() const
|
||||
{
|
||||
return _BlendTex[0] && _BlendTex[0]->supportSharing()
|
||||
&& _BlendTex[1] && _BlendTex[1]->supportSharing();
|
||||
}
|
||||
|
||||
//************************************************************************
|
||||
// ************************************************************************
|
||||
std::string CTextureBlend::getShareName() const
|
||||
{
|
||||
nlassert(supportSharing());
|
||||
|
@ -48,14 +48,14 @@ std::string CTextureBlend::getShareName() const
|
|||
}
|
||||
|
||||
|
||||
//************************************************************************
|
||||
// ************************************************************************
|
||||
void CTextureBlend::enableSharing(bool enabled /*= false*/)
|
||||
{
|
||||
_SharingEnabled = enabled;
|
||||
}
|
||||
|
||||
|
||||
//************************************************************************
|
||||
// ************************************************************************
|
||||
void CTextureBlend::release()
|
||||
{
|
||||
if (_BlendTex[0] && _BlendTex[0]->getReleasable()) _BlendTex[0]->release();
|
||||
|
@ -63,7 +63,7 @@ void CTextureBlend::release()
|
|||
ITexture::release();
|
||||
}
|
||||
|
||||
//************************************************************************
|
||||
// ************************************************************************
|
||||
bool CTextureBlend::setBlendFactor(uint16 factor)
|
||||
{
|
||||
nlassert(factor <= 256);
|
||||
|
@ -77,7 +77,7 @@ bool CTextureBlend::setBlendFactor(uint16 factor)
|
|||
}
|
||||
|
||||
|
||||
//************************************************************************
|
||||
// ************************************************************************
|
||||
void CTextureBlend::setBlendTexture(uint index, ITexture *tex)
|
||||
{
|
||||
nlassert(index < 2);
|
||||
|
@ -89,7 +89,7 @@ void CTextureBlend::setBlendTexture(uint index, ITexture *tex)
|
|||
}
|
||||
|
||||
|
||||
//************************************************************************
|
||||
// ************************************************************************
|
||||
void CTextureBlend::doGenerate(bool async)
|
||||
{
|
||||
if (!_BlendTex[0] || !_BlendTex[1])
|
||||
|
@ -107,7 +107,7 @@ void CTextureBlend::doGenerate(bool async)
|
|||
}
|
||||
|
||||
|
||||
//************************************************************************
|
||||
// ************************************************************************
|
||||
void CTextureBlend::serial(NLMISC::IStream &f) throw(NLMISC::EStream)
|
||||
{
|
||||
f.serialVersion(0);
|
||||
|
|
|
@ -19,7 +19,7 @@
|
|||
|
||||
namespace NL3D {
|
||||
|
||||
//***********************************************************************************************************
|
||||
// ***********************************************************************************************************
|
||||
CTextureEmboss::CTextureEmboss() : _Ambient(CRGBA::Black),
|
||||
_Diffuse(CRGBA::White),
|
||||
_DisableSharing(false),
|
||||
|
@ -30,7 +30,7 @@ CTextureEmboss::CTextureEmboss() : _Ambient(CRGBA::Black),
|
|||
}
|
||||
|
||||
|
||||
//***********************************************************************************************************
|
||||
// ***********************************************************************************************************
|
||||
void CTextureEmboss::setHeightMap(ITexture *heightMap)
|
||||
{
|
||||
if (heightMap != _HeightMap)
|
||||
|
@ -40,7 +40,7 @@ void CTextureEmboss::setHeightMap(ITexture *heightMap)
|
|||
}
|
||||
}
|
||||
|
||||
//***********************************************************************************************************
|
||||
// ***********************************************************************************************************
|
||||
void CTextureEmboss::serial(NLMISC::IStream &f) throw(NLMISC::EStream)
|
||||
{
|
||||
f.serialVersion(0);
|
||||
|
@ -63,20 +63,20 @@ void CTextureEmboss::serial(NLMISC::IStream &f) throw(NLMISC::EStream)
|
|||
f.serial(_DisableSharing);
|
||||
}
|
||||
|
||||
//***********************************************************************************************************
|
||||
// ***********************************************************************************************************
|
||||
bool CTextureEmboss::supportSharing() const
|
||||
{
|
||||
return !_DisableSharing && _HeightMap && _HeightMap->supportSharing();
|
||||
}
|
||||
|
||||
//***********************************************************************************************************
|
||||
// ***********************************************************************************************************
|
||||
std::string CTextureEmboss::getShareName() const
|
||||
{
|
||||
nlassert(supportSharing());
|
||||
return "Emboss:" + _HeightMap->getShareName();
|
||||
}
|
||||
|
||||
//***********************************************************************************************************
|
||||
// ***********************************************************************************************************
|
||||
void CTextureEmboss::release()
|
||||
{
|
||||
ITexture::release();
|
||||
|
@ -89,7 +89,7 @@ void CTextureEmboss::release()
|
|||
}
|
||||
}
|
||||
|
||||
//***********************************************************************************************************
|
||||
// ***********************************************************************************************************
|
||||
void CTextureEmboss::doGenerate(bool /* async */)
|
||||
{
|
||||
if (!_HeightMap)
|
||||
|
|
|
@ -33,7 +33,7 @@ H_AUTO_DECL( NL3D_Misc_VisualCollisionEntity_GetLight )
|
|||
#define NL3D_HAUTO_LIGHT_VCE H_AUTO_USE( NL3D_Misc_VisualCollisionEntity_GetLight )
|
||||
|
||||
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
bool CVisualCollisionEntityUser::snapToGround(CVector &pos)
|
||||
{
|
||||
NL3D_HAUTO_SNAP_VCE;
|
||||
|
|
|
@ -59,7 +59,7 @@ static uint32 inline getFVBVertex(uint section, uint side)
|
|||
const uint NUM_FACES_TO_RENDER = 5;
|
||||
|
||||
|
||||
//*******************************************************************************
|
||||
// *******************************************************************************
|
||||
CWaterEnvMap::CWaterEnvMap()
|
||||
{
|
||||
_UpdateTime = 0;
|
||||
|
@ -73,7 +73,7 @@ CWaterEnvMap::CWaterEnvMap()
|
|||
_Alpha = 255;
|
||||
}
|
||||
|
||||
//*******************************************************************************
|
||||
// *******************************************************************************
|
||||
void CWaterEnvMap::init(uint cubeMapSize, uint projection2DSize, TGlobalAnimationTime updateTime, IDriver &driver)
|
||||
{
|
||||
// Allocate cube map
|
||||
|
@ -154,7 +154,7 @@ void CWaterEnvMap::init(uint cubeMapSize, uint projection2DSize, TGlobalAnimatio
|
|||
_Env2DSize = projection2DSize;
|
||||
}
|
||||
|
||||
//*******************************************************************************
|
||||
// *******************************************************************************
|
||||
void CWaterEnvMap::update(TGlobalAnimationTime time, IDriver &driver)
|
||||
{
|
||||
if (_LastRenderTime == time) return;
|
||||
|
@ -206,7 +206,7 @@ void CWaterEnvMap::update(TGlobalAnimationTime time, IDriver &driver)
|
|||
driver.setRenderTarget(NULL);
|
||||
}
|
||||
|
||||
//*******************************************************************************
|
||||
// *******************************************************************************
|
||||
void CWaterEnvMap::doInit()
|
||||
{
|
||||
if (!_FlattenVBInitialized)
|
||||
|
@ -241,7 +241,7 @@ static CVertexProgram testMeshVP(
|
|||
|
||||
|
||||
|
||||
//*******************************************************************************
|
||||
// *******************************************************************************
|
||||
void CWaterEnvMap::renderTestMesh(IDriver &driver)
|
||||
{
|
||||
doInit();
|
||||
|
@ -269,7 +269,7 @@ void CWaterEnvMap::renderTestMesh(IDriver &driver)
|
|||
driver.activeVertexProgram(NULL);
|
||||
}
|
||||
|
||||
//*******************************************************************************
|
||||
// *******************************************************************************
|
||||
void CWaterEnvMap::initFlattenVB()
|
||||
{
|
||||
_FlattenVB.setPreferredMemory(CVertexBuffer::AGPPreferred, true);
|
||||
|
@ -336,7 +336,7 @@ void CWaterEnvMap::initFlattenVB()
|
|||
}
|
||||
}
|
||||
|
||||
//*******************************************************************************
|
||||
// *******************************************************************************
|
||||
void CWaterEnvMap::invalidate()
|
||||
{
|
||||
_LastRenderTime = -1;
|
||||
|
@ -352,7 +352,7 @@ void CWaterEnvMap::invalidate()
|
|||
_NumRenderedFaces = 0;
|
||||
}
|
||||
|
||||
//*******************************************************************************
|
||||
// *******************************************************************************
|
||||
void CWaterEnvMap::initTestVB()
|
||||
{
|
||||
_TestVB.setPreferredMemory(CVertexBuffer::AGPPreferred, true);
|
||||
|
|
|
@ -25,7 +25,7 @@ namespace NL3D
|
|||
// CWaterEnvMapUser //
|
||||
//////////////////////
|
||||
|
||||
//***********************************************************************************
|
||||
// ***********************************************************************************
|
||||
void CWaterEnvMapUser::init(uint cubeMapSize, uint projection2DSize, TGlobalAnimationTime updateTime)
|
||||
{
|
||||
EnvMap.init(cubeMapSize, projection2DSize, updateTime, *(EnvMap.Driver->getDriver()));
|
||||
|
@ -36,7 +36,7 @@ void CWaterEnvMapUser::init(uint cubeMapSize, uint projection2DSize, TGlobalAnim
|
|||
//////////////////////////////
|
||||
|
||||
|
||||
//***********************************************************************************
|
||||
// ***********************************************************************************
|
||||
void CWaterEnvMapRenderHelper::render(TFace face, TGlobalAnimationTime time, UDriver &drv)
|
||||
{
|
||||
CMatrix mat;
|
||||
|
@ -61,7 +61,7 @@ void CWaterEnvMapRenderHelper::render(TFace face, TGlobalAnimationTime time, UDr
|
|||
// CWaterEnvMapRenderFromUScene //
|
||||
//////////////////////////////////
|
||||
|
||||
//***********************************************************************************
|
||||
// ***********************************************************************************
|
||||
CWaterEnvMapRenderFromUScene::CWaterEnvMapRenderFromUScene()
|
||||
{
|
||||
_Scene = NULL;
|
||||
|
@ -70,7 +70,7 @@ CWaterEnvMapRenderFromUScene::CWaterEnvMapRenderFromUScene()
|
|||
_RenderPart = UScene::RenderAll;
|
||||
}
|
||||
|
||||
//***********************************************************************************
|
||||
// ***********************************************************************************
|
||||
void CWaterEnvMapRenderFromUScene::setScene(UScene *scene, UCamera cam)
|
||||
{
|
||||
_Scene = scene;
|
||||
|
@ -82,7 +82,7 @@ void CWaterEnvMapRenderFromUScene::setScene(UScene *scene, UCamera cam)
|
|||
}
|
||||
|
||||
|
||||
//***********************************************************************************
|
||||
// ***********************************************************************************
|
||||
void CWaterEnvMapRenderFromUScene::doRender(const CMatrix &camMatrix, TGlobalAnimationTime time, UDriver &drv)
|
||||
{
|
||||
if (!_Scene) return;
|
||||
|
@ -108,7 +108,7 @@ void CWaterEnvMapRenderFromUScene::doRender(const CMatrix &camMatrix, TGlobalAni
|
|||
postRender(time, drv);
|
||||
}
|
||||
|
||||
//***********************************************************************************
|
||||
// ***********************************************************************************
|
||||
void CWaterEnvMapUser::invalidate()
|
||||
{
|
||||
EnvMap.invalidate();
|
||||
|
|
|
@ -699,7 +699,7 @@ void CWaterHeightMap::serial(NLMISC::IStream &f) throw(NLMISC::EStream)
|
|||
|
||||
|
||||
|
||||
//*** perform a bilinear on 4 values
|
||||
// *** perform a bilinear on 4 values
|
||||
// 0---1
|
||||
// | |
|
||||
// 3---2
|
||||
|
|
|
@ -208,7 +208,7 @@ static void inline FillWaterVB(uint8 *&vbPointer, float x, float y, float z, flo
|
|||
}
|
||||
*/
|
||||
|
||||
//***************************************************************************************************************
|
||||
// ***************************************************************************************************************
|
||||
/*
|
||||
#ifdef NL_OS_WINDOWS
|
||||
__forceinline
|
||||
|
@ -331,7 +331,7 @@ static void SetupWaterVertex( sint qLeft,
|
|||
*/
|
||||
|
||||
|
||||
//*****************************************************************************************************
|
||||
// *****************************************************************************************************
|
||||
/*
|
||||
static void DrawPoly2D(CVertexBuffer &vb, IDriver *drv, const NLMISC::CMatrix &mat, const NLMISC::CPolygon &p)
|
||||
{
|
||||
|
@ -366,7 +366,7 @@ static void DrawPoly2D(CVertexBuffer &vb, IDriver *drv, const NLMISC::CMatrix &m
|
|||
*/
|
||||
|
||||
|
||||
//***************************************************************************************************************
|
||||
// ***************************************************************************************************************
|
||||
/*
|
||||
void CWaterModel::traverseRender()
|
||||
{
|
||||
|
@ -740,9 +740,9 @@ void CWaterModel::traverseRender()
|
|||
}
|
||||
*/
|
||||
|
||||
//***********************
|
||||
// ***********************
|
||||
// Water MATERIAL SETUP //
|
||||
//***********************
|
||||
// ***********************
|
||||
/*
|
||||
void CWaterModel::setupMaterialNVertexShader(IDriver *drv, CWaterShape *shape, const NLMISC::CVector &obsPos, bool above, float maxDist, float zHeight)
|
||||
{
|
||||
|
@ -1169,7 +1169,7 @@ void CWaterModel::computeClippedPoly()
|
|||
_ClippedPoly.clip(tp);
|
||||
}
|
||||
|
||||
//***********************************************************************************************************
|
||||
// ***********************************************************************************************************
|
||||
void CWaterModel::unlink()
|
||||
{
|
||||
if (!_Prev)
|
||||
|
@ -1186,7 +1186,7 @@ void CWaterModel::unlink()
|
|||
_Prev = NULL;
|
||||
}
|
||||
|
||||
//***********************************************************************************************************
|
||||
// ***********************************************************************************************************
|
||||
void CWaterModel::link()
|
||||
{
|
||||
nlassert(_Next == NULL);
|
||||
|
@ -1204,7 +1204,7 @@ void CWaterModel::link()
|
|||
|
||||
|
||||
|
||||
//***********************************************************************************************************
|
||||
// ***********************************************************************************************************
|
||||
uint CWaterModel::getNumWantedVertices()
|
||||
{
|
||||
H_AUTO( NL3D_Water_Render );
|
||||
|
@ -1359,7 +1359,7 @@ uint CWaterModel::getNumWantedVertices()
|
|||
return totalNumVertices;
|
||||
}
|
||||
|
||||
//***********************************************************************************************************
|
||||
// ***********************************************************************************************************
|
||||
uint CWaterModel::fillVB(void *datas, uint startTri, IDriver &drv)
|
||||
{
|
||||
H_AUTO( NL3D_Water_Render );
|
||||
|
@ -1416,7 +1416,7 @@ void computeWaterVertexSoft(float px, float py, CVector &pos, CVector2f &envMapT
|
|||
}
|
||||
}
|
||||
|
||||
//***********************************************************************************************************
|
||||
// ***********************************************************************************************************
|
||||
uint CWaterModel::fillVBSoft(void *datas, uint startTri)
|
||||
{
|
||||
_StartTri = (uint32) startTri;
|
||||
|
@ -1531,7 +1531,7 @@ void computeWaterVertexHard(float px, float py, CVector &pos, const CVector &cam
|
|||
pos.z = 0.f;
|
||||
}
|
||||
|
||||
//***********************************************************************************************************
|
||||
// ***********************************************************************************************************
|
||||
uint CWaterModel::fillVBHard(void *datas, uint startTri)
|
||||
{
|
||||
_StartTri = (uint32) startTri;
|
||||
|
@ -1609,7 +1609,7 @@ uint CWaterModel::fillVBHard(void *datas, uint startTri)
|
|||
|
||||
|
||||
|
||||
//***************************************************************************************************************
|
||||
// ***************************************************************************************************************
|
||||
void CWaterModel::traverseRender()
|
||||
{
|
||||
H_AUTO( NL3D_Water_Render );
|
||||
|
@ -1677,7 +1677,7 @@ void CWaterModel::traverseRender()
|
|||
|
||||
|
||||
|
||||
//***********************************************************************************************************
|
||||
// ***********************************************************************************************************
|
||||
bool CWaterModel::clip()
|
||||
{
|
||||
H_AUTO( NL3D_Water_Render );
|
||||
|
@ -1707,7 +1707,7 @@ struct CSimpleVertexInfo
|
|||
};
|
||||
*/
|
||||
|
||||
//***********************************************************************************************************
|
||||
// ***********************************************************************************************************
|
||||
/*
|
||||
void CWaterModel::doSimpleRender(IDriver *drv)
|
||||
{
|
||||
|
@ -1915,7 +1915,7 @@ void CWaterModel::doSimpleRender(IDriver *drv)
|
|||
}
|
||||
*/
|
||||
|
||||
//***********************************************************************************************************
|
||||
// ***********************************************************************************************************
|
||||
void CWaterModel::updateDiffuseMapMatrix(bool force /* = false*/)
|
||||
{
|
||||
if (compareMatrixDate(_MatrixUpdateDate) ||force)
|
||||
|
|
|
@ -20,7 +20,7 @@
|
|||
namespace NLMISC
|
||||
{
|
||||
|
||||
//*********************************************************************************************************
|
||||
// *********************************************************************************************************
|
||||
CContiguousBlockAllocator::CContiguousBlockAllocator()
|
||||
{
|
||||
_BlockStart = NULL;
|
||||
|
@ -33,13 +33,13 @@ CContiguousBlockAllocator::CContiguousBlockAllocator()
|
|||
#endif
|
||||
}
|
||||
|
||||
//*********************************************************************************************************
|
||||
// *********************************************************************************************************
|
||||
CContiguousBlockAllocator::~CContiguousBlockAllocator()
|
||||
{
|
||||
init(0);
|
||||
}
|
||||
|
||||
//*********************************************************************************************************
|
||||
// *********************************************************************************************************
|
||||
void CContiguousBlockAllocator::init(uint numBytes /*=0*/)
|
||||
{
|
||||
if (_BlockStart) _DefaultAlloc.deallocate(_BlockStart, _BlockEnd - _BlockStart);
|
||||
|
@ -60,7 +60,7 @@ void CContiguousBlockAllocator::init(uint numBytes /*=0*/)
|
|||
#endif
|
||||
}
|
||||
|
||||
//*********************************************************************************************************
|
||||
// *********************************************************************************************************
|
||||
void *CContiguousBlockAllocator::alloc(uint numBytes)
|
||||
{
|
||||
if (numBytes == 0) return NULL;
|
||||
|
@ -84,7 +84,7 @@ void *CContiguousBlockAllocator::alloc(uint numBytes)
|
|||
return _DefaultAlloc.allocate(numBytes);
|
||||
}
|
||||
|
||||
//*********************************************************************************************************
|
||||
// *********************************************************************************************************
|
||||
void CContiguousBlockAllocator::free(void *block, uint numBytes)
|
||||
{
|
||||
if (!block) return;
|
||||
|
|
|
@ -230,7 +230,7 @@ void CStdDisplayer::doDisplay ( const CLog::TDisplayInfo& args, const char *mess
|
|||
printf ("%s", str.c_str());
|
||||
|
||||
if (!args.CallstackAndLog.empty())
|
||||
printf (args.CallstackAndLog.c_str());
|
||||
printf ("%s", args.CallstackAndLog.c_str());
|
||||
|
||||
fflush(stdout);
|
||||
}
|
||||
|
|
|
@ -31,12 +31,12 @@ static LRESULT CALLBACK nlDefaultWinProc(HWND hwnd, UINT uMsg, WPARAM wParam, LP
|
|||
}
|
||||
|
||||
|
||||
//***************************************************************
|
||||
// ***************************************************************
|
||||
CDummyWindow::CDummyWindow() : _HWnd(NULL)
|
||||
{
|
||||
}
|
||||
|
||||
//***************************************************************
|
||||
// ***************************************************************
|
||||
bool CDummyWindow::init(HINSTANCE hInstance, WNDPROC winProc)
|
||||
{
|
||||
release();
|
||||
|
@ -72,7 +72,7 @@ bool CDummyWindow::init(HINSTANCE hInstance, WNDPROC winProc)
|
|||
return false;
|
||||
}
|
||||
|
||||
//***************************************************************
|
||||
// ***************************************************************
|
||||
void CDummyWindow::release()
|
||||
{
|
||||
if (_HWnd)
|
||||
|
@ -82,7 +82,7 @@ void CDummyWindow::release()
|
|||
}
|
||||
}
|
||||
|
||||
//***************************************************************
|
||||
// ***************************************************************
|
||||
CDummyWindow::~CDummyWindow()
|
||||
{
|
||||
release();
|
||||
|
|
|
@ -21,7 +21,7 @@
|
|||
namespace NLMISC
|
||||
{
|
||||
|
||||
//*****************************************************************************************************************
|
||||
// *****************************************************************************************************************
|
||||
CFixedSizeAllocator::CFixedSizeAllocator(uint numBytesPerBlock, uint numBlockPerChunk)
|
||||
{
|
||||
_FreeSpace = NULL;
|
||||
|
@ -32,7 +32,7 @@ CFixedSizeAllocator::CFixedSizeAllocator(uint numBytesPerBlock, uint numBlockPer
|
|||
_NumAlloc = 0;
|
||||
}
|
||||
|
||||
//*****************************************************************************************************************
|
||||
// *****************************************************************************************************************
|
||||
CFixedSizeAllocator::~CFixedSizeAllocator()
|
||||
{
|
||||
if (_NumAlloc != 0)
|
||||
|
@ -50,7 +50,7 @@ CFixedSizeAllocator::~CFixedSizeAllocator()
|
|||
}
|
||||
}
|
||||
|
||||
//*****************************************************************************************************************
|
||||
// *****************************************************************************************************************
|
||||
void *CFixedSizeAllocator::alloc()
|
||||
{
|
||||
if (!_FreeSpace)
|
||||
|
@ -62,7 +62,7 @@ void *CFixedSizeAllocator::alloc()
|
|||
return _FreeSpace->unlink();
|
||||
}
|
||||
|
||||
//*****************************************************************************************************************
|
||||
// *****************************************************************************************************************
|
||||
void CFixedSizeAllocator::free(void *block)
|
||||
{
|
||||
if (!block) return;
|
||||
|
@ -76,20 +76,20 @@ void CFixedSizeAllocator::free(void *block)
|
|||
node->link();
|
||||
}
|
||||
|
||||
//*****************************************************************************************************************
|
||||
// *****************************************************************************************************************
|
||||
uint CFixedSizeAllocator::CChunk::getBlockSizeWithOverhead() const
|
||||
{
|
||||
return std::max((uint)(sizeof(CNode) - offsetof(CNode, Next)),(uint)(Allocator->getNumBytesPerBlock())) + offsetof(CNode, Next);
|
||||
}
|
||||
|
||||
//*****************************************************************************************************************
|
||||
// *****************************************************************************************************************
|
||||
CFixedSizeAllocator::CChunk::CChunk()
|
||||
{
|
||||
NumFreeObjs = 0;
|
||||
Allocator = NULL;
|
||||
}
|
||||
|
||||
//*****************************************************************************************************************
|
||||
// *****************************************************************************************************************
|
||||
CFixedSizeAllocator::CChunk::~CChunk()
|
||||
{
|
||||
nlassert(Allocator != NULL);
|
||||
|
@ -103,7 +103,7 @@ CFixedSizeAllocator::CChunk::~CChunk()
|
|||
delete Mem;
|
||||
}
|
||||
|
||||
//*****************************************************************************************************************
|
||||
// *****************************************************************************************************************
|
||||
void CFixedSizeAllocator::CChunk::init(CFixedSizeAllocator *alloc)
|
||||
{
|
||||
nlassert(!Allocator);
|
||||
|
@ -134,7 +134,7 @@ void CFixedSizeAllocator::CChunk::init(CFixedSizeAllocator *alloc)
|
|||
++(alloc->_NumChunks);
|
||||
}
|
||||
|
||||
//*****************************************************************************************************************
|
||||
// *****************************************************************************************************************
|
||||
CFixedSizeAllocator::CNode &CFixedSizeAllocator::CChunk::getNode(uint index)
|
||||
{
|
||||
nlassert(Allocator != NULL);
|
||||
|
@ -142,7 +142,7 @@ CFixedSizeAllocator::CNode &CFixedSizeAllocator::CChunk::getNode(uint index)
|
|||
return *(CNode *) ((uint8 *) Mem + index * getBlockSizeWithOverhead());
|
||||
}
|
||||
|
||||
//*****************************************************************************************************************
|
||||
// *****************************************************************************************************************
|
||||
void CFixedSizeAllocator::CChunk::add()
|
||||
{
|
||||
nlassert(Allocator);
|
||||
|
@ -158,7 +158,7 @@ void CFixedSizeAllocator::CChunk::add()
|
|||
}
|
||||
}
|
||||
|
||||
//*****************************************************************************************************************
|
||||
// *****************************************************************************************************************
|
||||
void CFixedSizeAllocator::CChunk::grab()
|
||||
{
|
||||
// a node of this chunk has been given back
|
||||
|
@ -166,7 +166,7 @@ void CFixedSizeAllocator::CChunk::grab()
|
|||
-- NumFreeObjs;
|
||||
}
|
||||
|
||||
//*****************************************************************************************************************
|
||||
// *****************************************************************************************************************
|
||||
void *CFixedSizeAllocator::CNode::unlink()
|
||||
{
|
||||
nlassert(Prev != NULL);
|
||||
|
@ -177,7 +177,7 @@ void *CFixedSizeAllocator::CNode::unlink()
|
|||
return (void *) &Next;
|
||||
}
|
||||
|
||||
//*****************************************************************************************************************
|
||||
// *****************************************************************************************************************
|
||||
void CFixedSizeAllocator::CNode::link()
|
||||
{
|
||||
// destroy the obj to get back uninitialized memory
|
||||
|
|
|
@ -22,14 +22,14 @@
|
|||
namespace NLMISC
|
||||
{
|
||||
|
||||
//********************************************************************************************************************************
|
||||
// ********************************************************************************************************************************
|
||||
void CGridTraversal::startTraverse(const NLMISC::CVector2f &start, sint &nextX, sint &nextY)
|
||||
{
|
||||
nextX = (sint) floorf(start.x);
|
||||
nextY = (sint) floorf(start.y);
|
||||
}
|
||||
|
||||
//********************************************************************************************************************************
|
||||
// ********************************************************************************************************************************
|
||||
bool CGridTraversal::traverse(const NLMISC::CVector2f &start, const NLMISC::CVector2f &dir, sint &x, sint &y)
|
||||
{
|
||||
if (dir.x > 0.f)
|
||||
|
|
|
@ -33,13 +33,13 @@ namespace NLMISC
|
|||
|
||||
|
||||
|
||||
//**************************************************************************************************
|
||||
// **************************************************************************************************
|
||||
|
||||
////////////////////////////////////////
|
||||
// CInterWindowMsgQueue::CProtagonist //
|
||||
////////////////////////////////////////
|
||||
|
||||
//**************************************************************************************************
|
||||
// **************************************************************************************************
|
||||
CInterWindowMsgQueue::CProtagonist::CProtagonist() : _Id(0),
|
||||
_Wnd(0),
|
||||
_SharedMemMutex(0),
|
||||
|
@ -48,13 +48,13 @@ namespace NLMISC
|
|||
}
|
||||
|
||||
|
||||
//**************************************************************************************************
|
||||
// **************************************************************************************************
|
||||
CInterWindowMsgQueue::CProtagonist::~CProtagonist()
|
||||
{
|
||||
release();
|
||||
}
|
||||
|
||||
//**************************************************************************************************
|
||||
// **************************************************************************************************
|
||||
void CInterWindowMsgQueue::CProtagonist::release()
|
||||
{
|
||||
CloseHandle(_SharedMemMutex);
|
||||
|
@ -69,7 +69,7 @@ namespace NLMISC
|
|||
// unhook window
|
||||
}
|
||||
|
||||
//**************************************************************************************************
|
||||
// **************************************************************************************************
|
||||
void CInterWindowMsgQueue::CProtagonist::acquireSMMutex()
|
||||
{
|
||||
nlassert(_SharedMemMutex);
|
||||
|
@ -77,14 +77,14 @@ namespace NLMISC
|
|||
nlassert(result != WAIT_FAILED);
|
||||
}
|
||||
|
||||
//**************************************************************************************************
|
||||
// **************************************************************************************************
|
||||
void CInterWindowMsgQueue::CProtagonist::releaseSMMutex()
|
||||
{
|
||||
nlassert(_SharedMemMutex);
|
||||
ReleaseMutex(_SharedMemMutex);
|
||||
}
|
||||
|
||||
//**************************************************************************************************
|
||||
// **************************************************************************************************
|
||||
bool CInterWindowMsgQueue::CProtagonist::init(uint32 id)
|
||||
{
|
||||
nlassert(id != 0);
|
||||
|
@ -98,7 +98,7 @@ namespace NLMISC
|
|||
return true;
|
||||
}
|
||||
|
||||
//**************************************************************************************************
|
||||
// **************************************************************************************************
|
||||
void CInterWindowMsgQueue::CProtagonist::setWnd(HWND wnd)
|
||||
{
|
||||
nlassert(wnd != 0);
|
||||
|
@ -114,7 +114,7 @@ namespace NLMISC
|
|||
_Wnd = wnd;
|
||||
}
|
||||
|
||||
//**************************************************************************************************
|
||||
// **************************************************************************************************
|
||||
HWND CInterWindowMsgQueue::CProtagonist::getWnd()
|
||||
{
|
||||
if (!_SharedMemMutex)
|
||||
|
@ -145,20 +145,20 @@ namespace NLMISC
|
|||
}
|
||||
|
||||
|
||||
//**************************************************************************************************
|
||||
// **************************************************************************************************
|
||||
|
||||
/////////////////////////////////////
|
||||
// CInterWindowMsgQueue::CSendTask //
|
||||
/////////////////////////////////////
|
||||
|
||||
//**************************************************************************************************
|
||||
// **************************************************************************************************
|
||||
CInterWindowMsgQueue::CSendTask::CSendTask(CInterWindowMsgQueue *parent) : _StopAsked(false)
|
||||
{
|
||||
nlassert(parent);
|
||||
_Parent = parent;
|
||||
}
|
||||
|
||||
//**************************************************************************************************
|
||||
// **************************************************************************************************
|
||||
void CInterWindowMsgQueue::CSendTask::run()
|
||||
{
|
||||
while(!_StopAsked)
|
||||
|
@ -209,39 +209,39 @@ namespace NLMISC
|
|||
}
|
||||
}
|
||||
|
||||
//**************************************************************************************************
|
||||
// **************************************************************************************************
|
||||
void CInterWindowMsgQueue::CSendTask::stop()
|
||||
{
|
||||
_StopAsked = true;
|
||||
}
|
||||
|
||||
|
||||
//**************************************************************************************************
|
||||
// **************************************************************************************************
|
||||
|
||||
//////////////////////////
|
||||
// CInterWindowMsgQueue //
|
||||
//////////////////////////
|
||||
|
||||
//**************************************************************************************************
|
||||
// **************************************************************************************************
|
||||
CInterWindowMsgQueue::CInterWindowMsgQueue() : _SendTask(NULL),
|
||||
_SendThread(NULL),
|
||||
_OutMessageQueue("CInterWindowMsgQueue::_OutMessageQueue")
|
||||
{
|
||||
}
|
||||
|
||||
//**************************************************************************************************
|
||||
// **************************************************************************************************
|
||||
bool CInterWindowMsgQueue::init(HWND ownerWindow, uint32 localId, uint32 foreignId)
|
||||
{
|
||||
return initInternal(NULL, ownerWindow, localId, foreignId);
|
||||
}
|
||||
|
||||
//**************************************************************************************************
|
||||
// **************************************************************************************************
|
||||
bool CInterWindowMsgQueue::init(HINSTANCE hInstance, uint32 localId, uint32 foreignId)
|
||||
{
|
||||
return initInternal(hInstance, NULL, localId, foreignId);
|
||||
}
|
||||
|
||||
//**************************************************************************************************
|
||||
// **************************************************************************************************
|
||||
bool CInterWindowMsgQueue::initInternal(HINSTANCE hInstance, HWND ownerWindow, uint32 localId, uint32 foreignId)
|
||||
{
|
||||
if (!ownerWindow)
|
||||
|
@ -307,7 +307,7 @@ namespace NLMISC
|
|||
return true;
|
||||
}
|
||||
|
||||
//**************************************************************************************************
|
||||
// **************************************************************************************************
|
||||
void CInterWindowMsgQueue::release()
|
||||
{
|
||||
if (_LocalWindow.getWnd() != 0)
|
||||
|
@ -458,13 +458,13 @@ namespace NLMISC
|
|||
return DefWindowProc(hwnd, uMsg, wParam, lParam);
|
||||
}
|
||||
|
||||
//**************************************************************************************************
|
||||
// **************************************************************************************************
|
||||
CInterWindowMsgQueue::~CInterWindowMsgQueue()
|
||||
{
|
||||
release();
|
||||
}
|
||||
|
||||
//**************************************************************************************************
|
||||
// **************************************************************************************************
|
||||
void CInterWindowMsgQueue::clearOutQueue()
|
||||
{
|
||||
CSynchronized<TMsgList>::CAccessor outMessageQueue(&_OutMessageQueue);
|
||||
|
@ -474,7 +474,7 @@ namespace NLMISC
|
|||
}
|
||||
}
|
||||
|
||||
//**************************************************************************************************
|
||||
// **************************************************************************************************
|
||||
void CInterWindowMsgQueue::sendMessage(CMemStream &msg)
|
||||
{
|
||||
if (!msg.isReading())
|
||||
|
@ -491,7 +491,7 @@ namespace NLMISC
|
|||
}
|
||||
|
||||
|
||||
//**************************************************************************************************
|
||||
// **************************************************************************************************
|
||||
bool CInterWindowMsgQueue::pumpMessage(CMemStream &dest)
|
||||
{
|
||||
if (_InMessageQueue.empty()) return false;
|
||||
|
@ -509,20 +509,20 @@ namespace NLMISC
|
|||
return true;
|
||||
}
|
||||
|
||||
//**************************************************************************************************
|
||||
// **************************************************************************************************
|
||||
bool CInterWindowMsgQueue::connected() const
|
||||
{
|
||||
return const_cast<CProtagonist &>(_ForeignWindow).getWnd() != NULL;
|
||||
}
|
||||
|
||||
//**************************************************************************************************
|
||||
// **************************************************************************************************
|
||||
uint CInterWindowMsgQueue::getSendQueueSize() const
|
||||
{
|
||||
CSynchronized<TMsgList>::CAccessor outMessageQueue(&const_cast<CSynchronized<TMsgList> &>(_OutMessageQueue));
|
||||
return (uint)outMessageQueue.value().size();
|
||||
}
|
||||
|
||||
//**************************************************************************************************
|
||||
// **************************************************************************************************
|
||||
uint CInterWindowMsgQueue::getReceiveQueueSize() const
|
||||
{
|
||||
return (uint)_InMessageQueue.size();
|
||||
|
|
|
@ -20,7 +20,7 @@
|
|||
namespace NLMISC
|
||||
{
|
||||
|
||||
//*******************************************************************************************
|
||||
// *******************************************************************************************
|
||||
/// build some hermite spline value, with the given points and tangents
|
||||
static inline void BuildHermiteVector(const NLMISC::CVector2f &P0,
|
||||
const NLMISC::CVector2f &P1,
|
||||
|
@ -41,7 +41,7 @@ static inline void BuildHermiteVector(const NLMISC::CVector2f &P0,
|
|||
h1 * P0.y + h2 * P1.y + h3 * T0.y + h4 * T1.y);
|
||||
}
|
||||
|
||||
//*******************************************************************************************
|
||||
// *******************************************************************************************
|
||||
CMouseSmoother::CMouseSmoother(double samplingPeriod /*=0.2f*/)
|
||||
{
|
||||
nlassert(samplingPeriod > 0);
|
||||
|
@ -50,7 +50,7 @@ CMouseSmoother::CMouseSmoother(double samplingPeriod /*=0.2f*/)
|
|||
}
|
||||
|
||||
|
||||
//*******************************************************************************************
|
||||
// *******************************************************************************************
|
||||
void CMouseSmoother::setSamplingPeriod(double period)
|
||||
{
|
||||
if (period == _SamplingPeriod) return;
|
||||
|
@ -60,7 +60,7 @@ void CMouseSmoother::setSamplingPeriod(double period)
|
|||
}
|
||||
|
||||
|
||||
//*******************************************************************************************
|
||||
// *******************************************************************************************
|
||||
NLMISC::CVector2f CMouseSmoother::samplePos(const CVector2f &wantedPos, double date)
|
||||
{
|
||||
if (!_Init)
|
||||
|
@ -124,7 +124,7 @@ NLMISC::CVector2f CMouseSmoother::samplePos(const CVector2f &wantedPos, double d
|
|||
return result;
|
||||
}
|
||||
|
||||
//*******************************************************************************************
|
||||
// *******************************************************************************************
|
||||
void CMouseSmoother::reset()
|
||||
{
|
||||
_Init = false;
|
||||
|
|
|
@ -25,7 +25,7 @@ namespace NLMISC
|
|||
CObjectArenaAllocator *CObjectArenaAllocator::_DefaultAllocator = NULL;
|
||||
|
||||
|
||||
//*****************************************************************************************************************
|
||||
// *****************************************************************************************************************
|
||||
CObjectArenaAllocator::CObjectArenaAllocator(uint maxAllocSize, uint granularity /* = 4*/)
|
||||
{
|
||||
nlassert(granularity > 0);
|
||||
|
@ -40,7 +40,7 @@ CObjectArenaAllocator::CObjectArenaAllocator(uint maxAllocSize, uint granularity
|
|||
#endif
|
||||
}
|
||||
|
||||
//*****************************************************************************************************************
|
||||
// *****************************************************************************************************************
|
||||
CObjectArenaAllocator::~CObjectArenaAllocator()
|
||||
{
|
||||
for(uint k = 0; k < _ObjectSizeToAllocator.size(); ++k)
|
||||
|
@ -49,7 +49,7 @@ CObjectArenaAllocator::~CObjectArenaAllocator()
|
|||
}
|
||||
}
|
||||
|
||||
//*****************************************************************************************************************
|
||||
// *****************************************************************************************************************
|
||||
void *CObjectArenaAllocator::alloc(uint size)
|
||||
{
|
||||
#ifdef NL_DEBUG
|
||||
|
@ -90,7 +90,7 @@ void *CObjectArenaAllocator::alloc(uint size)
|
|||
return (void *) ((uint8 *) block + sizeof(uint));
|
||||
}
|
||||
|
||||
//*****************************************************************************************************************
|
||||
// *****************************************************************************************************************
|
||||
void CObjectArenaAllocator::free(void *block)
|
||||
{
|
||||
if (!block) return;
|
||||
|
@ -127,7 +127,7 @@ void CObjectArenaAllocator::free(void *block)
|
|||
#endif
|
||||
}
|
||||
|
||||
//*****************************************************************************************************************
|
||||
// *****************************************************************************************************************
|
||||
uint CObjectArenaAllocator::getNumAllocatedBlocks() const
|
||||
{
|
||||
uint numObjs = 0;
|
||||
|
@ -138,7 +138,7 @@ uint CObjectArenaAllocator::getNumAllocatedBlocks() const
|
|||
return numObjs;
|
||||
}
|
||||
|
||||
//*****************************************************************************************************************
|
||||
// *****************************************************************************************************************
|
||||
CObjectArenaAllocator &CObjectArenaAllocator::getDefaultAllocator()
|
||||
{
|
||||
if (!_DefaultAllocator)
|
||||
|
@ -151,7 +151,7 @@ CObjectArenaAllocator &CObjectArenaAllocator::getDefaultAllocator()
|
|||
|
||||
#ifdef NL_DEBUG
|
||||
|
||||
//*****************************************************************************************************************
|
||||
// *****************************************************************************************************************
|
||||
void CObjectArenaAllocator::dumpUnreleasedBlocks()
|
||||
{
|
||||
for(std::map<void *, uint>::iterator it = _MemBlockToAllocID.begin(); it != _MemBlockToAllocID.end(); ++it)
|
||||
|
@ -160,7 +160,7 @@ void CObjectArenaAllocator::dumpUnreleasedBlocks()
|
|||
}
|
||||
}
|
||||
|
||||
//*****************************************************************************************************************
|
||||
// *****************************************************************************************************************
|
||||
void CObjectArenaAllocator::setBreakForAllocID(bool enabled, uint id)
|
||||
{
|
||||
_WantBreakOnAlloc = enabled;
|
||||
|
|
|
@ -301,7 +301,7 @@ bool CWinProcess::setCPUMask(uint64 mask)
|
|||
return SetProcessAffinityMask((HANDLE)_ProcessHandle, processAffinityMask)!=0;
|
||||
}
|
||||
|
||||
//****************************************************************************************************************
|
||||
// ****************************************************************************************************************
|
||||
/**
|
||||
* Simple wrapper around the PSAPI library
|
||||
* \author Nicolas Vizerie
|
||||
|
@ -327,7 +327,7 @@ private:
|
|||
bool _LoadFailed;
|
||||
};
|
||||
|
||||
//****************************************************************************************************************
|
||||
// ****************************************************************************************************************
|
||||
CPSAPILib::CPSAPILib()
|
||||
{
|
||||
_LoadFailed = false;
|
||||
|
@ -337,7 +337,7 @@ CPSAPILib::CPSAPILib()
|
|||
EnumProcessModules = NULL;
|
||||
}
|
||||
|
||||
//****************************************************************************************************************
|
||||
// ****************************************************************************************************************
|
||||
CPSAPILib::~CPSAPILib()
|
||||
{
|
||||
if (_PSAPILibHandle)
|
||||
|
@ -346,7 +346,7 @@ CPSAPILib::~CPSAPILib()
|
|||
}
|
||||
}
|
||||
|
||||
//****************************************************************************************************************
|
||||
// ****************************************************************************************************************
|
||||
bool CPSAPILib::init()
|
||||
{
|
||||
//
|
||||
|
@ -381,7 +381,7 @@ static CPSAPILib PSAPILib;
|
|||
|
||||
|
||||
|
||||
//****************************************************************************************************************
|
||||
// ****************************************************************************************************************
|
||||
bool CWinProcess::enumProcessesId(std::vector<uint32> &processesId)
|
||||
{
|
||||
if (!PSAPILib.init()) return false;
|
||||
|
@ -407,7 +407,7 @@ bool CWinProcess::enumProcessesId(std::vector<uint32> &processesId)
|
|||
return true;
|
||||
}
|
||||
|
||||
//****************************************************************************************************************
|
||||
// ****************************************************************************************************************
|
||||
bool CWinProcess::enumProcessModules(uint32 processId, std::vector<std::string> &moduleNames)
|
||||
{
|
||||
if (!PSAPILib.init()) return false;
|
||||
|
@ -445,7 +445,7 @@ bool CWinProcess::enumProcessModules(uint32 processId, std::vector<std::string>
|
|||
return true;
|
||||
}
|
||||
|
||||
//****************************************************************************************************************
|
||||
// ****************************************************************************************************************
|
||||
uint32 CWinProcess::getProcessIdFromModuleFilename(const std::string &moduleFileName)
|
||||
{
|
||||
std::vector<uint32> processesId;
|
||||
|
@ -467,7 +467,7 @@ uint32 CWinProcess::getProcessIdFromModuleFilename(const std::string &moduleFile
|
|||
return 0;
|
||||
}
|
||||
|
||||
//****************************************************************************************************************
|
||||
// ****************************************************************************************************************
|
||||
bool CWinProcess::terminateProcess(uint32 processId, uint exitCode)
|
||||
{
|
||||
if (!processId) return false;
|
||||
|
@ -478,7 +478,7 @@ bool CWinProcess::terminateProcess(uint32 processId, uint exitCode)
|
|||
return ok != FALSE;
|
||||
}
|
||||
|
||||
//****************************************************************************************************************
|
||||
// ****************************************************************************************************************
|
||||
bool CWinProcess::terminateProcessFromModuleName(const std::string &moduleName, uint exitCode)
|
||||
{
|
||||
return terminateProcess(getProcessIdFromModuleFilename(moduleName), exitCode);
|
||||
|
|
|
@ -44,22 +44,22 @@ if(APPLE)
|
|||
SET(MACOSX_BUNDLE_BUNDLE_VERSION "1.0")
|
||||
SET(MACOSX_BUNDLE_COPYRIGHT "Winchgate and The Ryzom Core Community")
|
||||
|
||||
ADD_EXECUTABLE(client MACOSX_BUNDLE ${SRC})
|
||||
ADD_EXECUTABLE(ryzom_client MACOSX_BUNDLE ${SRC})
|
||||
|
||||
# TODO: in release mode, cmake could copy all the dylibs into the .app
|
||||
# bundle for redistribution... should some part of cpack handle that?
|
||||
# ADD_CUSTOM_COMMAND(TARGET client POST_BUILD
|
||||
# ADD_CUSTOM_COMMAND(TARGET ryzom_client POST_BUILD
|
||||
# # make frameworks directory in app bundle
|
||||
# COMMAND ${CMAKE_COMMAND} -E make_directory
|
||||
# ${CMAKE_CURRENT_BINARY_DIR}/client.app/Contents/Frameworks
|
||||
# ${CMAKE_CURRENT_BINARY_DIR}/ryzom_client.app/Contents/Frameworks
|
||||
# # copy framework into app bundle
|
||||
# COMMAND ${CMAKE_COMMAND} -E copy ${SOME_LIBRARY}
|
||||
# ${CMAKE_CURRENT_BINARY_DIR}/client.app/Contents/Frameworks
|
||||
# ${CMAKE_CURRENT_BINARY_DIR}/ryzom_client.app/Contents/Frameworks
|
||||
# # ...
|
||||
# # install_name_tool the lib pathes
|
||||
|
||||
ELSE(APPLE)
|
||||
ADD_EXECUTABLE(client ${SRC})
|
||||
ADD_EXECUTABLE(ryzom_client ${SRC})
|
||||
ENDIF(APPLE)
|
||||
|
||||
INCLUDE_DIRECTORIES(
|
||||
|
@ -70,10 +70,10 @@ INCLUDE_DIRECTORIES(
|
|||
${CURL_INCLUDE_DIRS}
|
||||
${CMAKE_CURRENT_SOURCE_DIR})
|
||||
|
||||
TARGET_LINK_LIBRARIES(client ${PLATFORM_LINKFLAGS}
|
||||
TARGET_LINK_LIBRARIES(ryzom_client ${PLATFORM_LINKFLAGS}
|
||||
${LIBXML2_LIBRARIES}
|
||||
${NELMISC_LIBRARY}
|
||||
game_share
|
||||
ryzom_gameshare
|
||||
${NELNET_LIBRARY}
|
||||
${NELLIGO_LIBRARY}
|
||||
${NELGEORGES_LIBRARY}
|
||||
|
@ -82,18 +82,17 @@ TARGET_LINK_LIBRARIES(client ${PLATFORM_LINKFLAGS}
|
|||
${CURL_LIBRARIES}
|
||||
${NELSOUND_LIBRARY}
|
||||
${NELSNDDRV_LIBRARY}
|
||||
client_sheets
|
||||
ryzom_clientsheets
|
||||
${NELPACS_LIBRARY}
|
||||
${LIBWWW_LIBRARY}
|
||||
${Boost_LIBRARIES}
|
||||
seven_zip
|
||||
ryzom_sevenzip
|
||||
luabind # TODO: find luabind and expat cleanly using a find script
|
||||
expat)
|
||||
|
||||
IF(NOT WITH_COCOA)
|
||||
TARGET_LINK_LIBRARIES(client ${X11_LIBRARIES})
|
||||
TARGET_LINK_LIBRARIES(ryzom_client ${X11_LIBRARIES})
|
||||
ENDIF(NOT WITH_COCOA)
|
||||
|
||||
ADD_DEFINITIONS(${LIBXML2_DEFINITIONS})
|
||||
|
||||
INSTALL(TARGETS client RUNTIME DESTINATION bin COMPONENT client BUNDLE DESTINATION /Applications)
|
||||
INSTALL(TARGETS ryzom_client RUNTIME DESTINATION bin COMPONENT client BUNDLE DESTINATION /Applications)
|
||||
|
|
|
@ -124,9 +124,9 @@ NL3D::UParticleSystemInstance CAnimationFX::createMatchingInstance(const float *
|
|||
return fx;
|
||||
}// createMatchingInstance //
|
||||
|
||||
//*******************************************************************************
|
||||
// *******************************************************************************
|
||||
// CAnimationFXSet
|
||||
//*******************************************************************************
|
||||
// *******************************************************************************
|
||||
|
||||
//-----------------------------------------------
|
||||
// init
|
||||
|
|
|
@ -25,13 +25,13 @@
|
|||
|
||||
extern NL3D::UScene *Scene;
|
||||
|
||||
//*********************************************************************
|
||||
// *********************************************************************
|
||||
CAnimationFXIDArray::CAnimationFXIDArray()
|
||||
{
|
||||
_AnimSet = NULL;
|
||||
}
|
||||
|
||||
//*********************************************************************
|
||||
// *********************************************************************
|
||||
void CAnimationFXIDArray::release()
|
||||
{
|
||||
_IDToFXArray.clear();
|
||||
|
@ -42,7 +42,7 @@ void CAnimationFXIDArray::release()
|
|||
_AnimSet = NULL;
|
||||
}
|
||||
|
||||
//*********************************************************************
|
||||
// *********************************************************************
|
||||
void CAnimationFXIDArray::init(const CIDToStringArraySheet &sheet, NL3D::UAnimationSet *animSet, bool mustDeleteAnimSet /* = false*/)
|
||||
{
|
||||
release();
|
||||
|
@ -66,7 +66,7 @@ void CAnimationFXIDArray::init(const CIDToStringArraySheet &sheet, NL3D::UAnimat
|
|||
}
|
||||
}
|
||||
|
||||
//*********************************************************************
|
||||
// *********************************************************************
|
||||
void CAnimationFXIDArray::init(const std::string &sheetName, NL3D::UAnimationSet *animSet, bool mustDeleteAnimSet /*= false*/)
|
||||
{
|
||||
CIDToStringArraySheet *array = dynamic_cast<CIDToStringArraySheet *>(SheetMngr.get(NLMISC::CSheetId(sheetName)));
|
||||
|
@ -77,7 +77,7 @@ void CAnimationFXIDArray::init(const std::string &sheetName, NL3D::UAnimationSet
|
|||
}
|
||||
|
||||
|
||||
//*********************************************************************
|
||||
// *********************************************************************
|
||||
const CAnimationFX *CAnimationFXIDArray::getFX(uint32 id) const
|
||||
{
|
||||
// after init, element are sorted by ids
|
||||
|
|
|
@ -35,19 +35,19 @@ using namespace NL3D;
|
|||
|
||||
extern CUserEntity *UserEntity;
|
||||
|
||||
//*************************************************************************************
|
||||
// *************************************************************************************
|
||||
CAttachedFX::CAttachedFX()
|
||||
{
|
||||
clear();
|
||||
}
|
||||
|
||||
//*************************************************************************************
|
||||
// *************************************************************************************
|
||||
CAttachedFX::~CAttachedFX()
|
||||
{
|
||||
clear();
|
||||
}
|
||||
|
||||
//***********************************************************************************************************************
|
||||
// ***********************************************************************************************************************
|
||||
void CAttachedFX::clear()
|
||||
{
|
||||
if (!FX.empty())
|
||||
|
@ -70,7 +70,7 @@ void CAttachedFX::clear()
|
|||
TargeterUserBoneID = 0xff;
|
||||
}
|
||||
|
||||
//***********************************************************************************************************************
|
||||
// ***********************************************************************************************************************
|
||||
void CAttachedFX::create(CCharacterCL &parent,
|
||||
const CBuildInfo &buildInfo,
|
||||
const CTargeterInfo &targeterInfo
|
||||
|
@ -84,7 +84,7 @@ void CAttachedFX::create(CCharacterCL &parent,
|
|||
create(parent, instance, buildInfo, targeterInfo);
|
||||
}
|
||||
|
||||
//***********************************************************************************************************************
|
||||
// ***********************************************************************************************************************
|
||||
void CAttachedFX::create(CCharacterCL &parent,
|
||||
NL3D::UParticleSystemInstance instance,
|
||||
const CBuildInfo &buildInfo,
|
||||
|
@ -216,7 +216,7 @@ void CAttachedFX::create(CCharacterCL &parent,
|
|||
}
|
||||
|
||||
|
||||
//***********************************************************************************************************************
|
||||
// ***********************************************************************************************************************
|
||||
void CAttachedFX::evalTargeterStickPos(NLMISC::CVector &dest) const
|
||||
{
|
||||
CEntityCL *targeter = EntitiesMngr.entity(TargeterInfo.Slot);
|
||||
|
@ -256,7 +256,7 @@ void CAttachedFX::evalTargeterStickPos(NLMISC::CVector &dest) const
|
|||
};
|
||||
}
|
||||
|
||||
//***********************************************************************************************************************
|
||||
// ***********************************************************************************************************************
|
||||
void CAttachedFX::update(CCharacterCL &parent, const NLMISC::CMatrix &alignMatrix)
|
||||
{
|
||||
if (AniFX && !FX.empty())
|
||||
|
|
|
@ -66,13 +66,13 @@ static void buildAttackPart(const std::string &sheetName, CAnimationFXSet &fxSet
|
|||
}
|
||||
}
|
||||
|
||||
//***********************************************************************************************
|
||||
// ***********************************************************************************************
|
||||
CAttack::CAttack()
|
||||
{
|
||||
Sheet = NULL;
|
||||
}
|
||||
|
||||
//***********************************************************************************************
|
||||
// ***********************************************************************************************
|
||||
void CAttack::init(const CAttackSheet *sheet, NL3D::UAnimationSet *as)
|
||||
{
|
||||
nlassert(!Sheet); // init already done
|
||||
|
@ -88,7 +88,7 @@ void CAttack::init(const CAttackSheet *sheet, NL3D::UAnimationSet *as)
|
|||
buildAttackPart(Sheet->ImpactFX, ImpactFX, as);
|
||||
}
|
||||
|
||||
//***********************************************************************************************
|
||||
// ***********************************************************************************************
|
||||
void CAttackList::init(const CAttackListSheet *attackList, NL3D::UAnimationSet *as)
|
||||
{
|
||||
nlassert(_Attacks.empty());
|
||||
|
@ -125,7 +125,7 @@ struct CAttackEntryComp2
|
|||
}
|
||||
};
|
||||
|
||||
//***********************************************************************************************
|
||||
// ***********************************************************************************************
|
||||
const CAttack *CAttackList::getAttackFromID(const CAttackIDSheet &id) const
|
||||
{
|
||||
H_AUTO_USE(RZ_AttackList);
|
||||
|
@ -139,7 +139,7 @@ const CAttack *CAttackList::getAttackFromID(const CAttackIDSheet &id) const
|
|||
return &(it->Attack);
|
||||
}
|
||||
|
||||
//***********************************************************************************************
|
||||
// ***********************************************************************************************
|
||||
CAttackListManager &CAttackListManager::getInstance()
|
||||
{
|
||||
H_AUTO_USE(RZ_AttackList)
|
||||
|
@ -148,7 +148,7 @@ CAttackListManager &CAttackListManager::getInstance()
|
|||
return *_Instance;
|
||||
}
|
||||
|
||||
//***********************************************************************************************
|
||||
// ***********************************************************************************************
|
||||
void CAttackListManager::releaseInstance()
|
||||
{
|
||||
if( _Instance )
|
||||
|
@ -156,7 +156,7 @@ void CAttackListManager::releaseInstance()
|
|||
_Instance = NULL;
|
||||
}
|
||||
|
||||
//***********************************************************************************************
|
||||
// ***********************************************************************************************
|
||||
void CAttackListManager::init()
|
||||
{
|
||||
if (_AnimationSet) return; // init already done
|
||||
|
@ -185,7 +185,7 @@ void CAttackListManager::init()
|
|||
buildLinkFXs();
|
||||
}
|
||||
|
||||
//***********************************************************************************************
|
||||
// ***********************************************************************************************
|
||||
void CAttackListManager::release()
|
||||
{
|
||||
if (!_AnimationSet) return;
|
||||
|
@ -197,7 +197,7 @@ void CAttackListManager::release()
|
|||
_Instance = NULL;
|
||||
}
|
||||
|
||||
//***********************************************************************************************
|
||||
// ***********************************************************************************************
|
||||
const CAttackList *CAttackListManager::getAttackList(const std::string &name) const
|
||||
{
|
||||
H_AUTO_USE(RZ_AttackList)
|
||||
|
@ -206,19 +206,19 @@ const CAttackList *CAttackListManager::getAttackList(const std::string &name) co
|
|||
return NULL;
|
||||
}
|
||||
|
||||
//***********************************************************************************************
|
||||
// ***********************************************************************************************
|
||||
CAttackListManager::CAttackListManager()
|
||||
{
|
||||
_AnimationSet = NULL;
|
||||
}
|
||||
|
||||
//*******************************************************************************************
|
||||
// *******************************************************************************************
|
||||
void CAttackListManager::buildAurasFXs()
|
||||
{
|
||||
_Auras.init("auras.id_to_string_array", _AnimationSet, false /* must not delete animset, owned by this object */);
|
||||
}
|
||||
|
||||
//*******************************************************************************************
|
||||
// *******************************************************************************************
|
||||
void CAttackListManager::buildLinkFXs()
|
||||
{
|
||||
_Links.init("links.id_to_string_array", _AnimationSet, false /* must not delete animset, owned by this object */);
|
||||
|
|
|
@ -2291,6 +2291,8 @@ void CCharacterCL::endAnimTransition()
|
|||
dir(front());
|
||||
*/
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
// Change the current mode.
|
||||
if ( _ModeWanted != MBEHAV::UNKNOWN_MODE )
|
||||
|
@ -2658,6 +2660,8 @@ KeyChosen:
|
|||
else
|
||||
nlwarning("CH::setAnim:%d: automaton '%s': state '%s': OnMoveRight '%s' is not valid.", _Slot, _CurrentAutomaton.c_str(), CAnimationState::getAnimationStateName(curAnimState.MoveState).c_str(), CAnimationState::getAnimationStateName(curAnimState.OnMoveRight).c_str());
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
// On Rotation/About Face
|
||||
|
@ -2684,6 +2688,8 @@ KeyChosen:
|
|||
else
|
||||
nlwarning("CH::setAnim:%d: automaton '%s': state '%s': OnRightRotation '%s' is not valid.", _Slot, _CurrentAutomaton.c_str(), CAnimationState::getAnimationStateName(curAnimState.MoveState).c_str(), CAnimationState::getAnimationStateName(curAnimState.OnRightRotation).c_str());
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
// Max Loop
|
||||
|
@ -2729,6 +2735,8 @@ KeyChosen:
|
|||
else
|
||||
nlwarning("CH::setAnim:%d: automaton '%s': state '%s': OnBigBendRight '%s' is not valid.", _Slot, _CurrentAutomaton.c_str(), CAnimationState::getAnimationStateName(curAnimState.MoveState).c_str(), CAnimationState::getAnimationStateName(curAnimState.OnBigBendRight).c_str());
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
// If the animation change according to a high speed and speed high enough or oo.
|
||||
|
@ -3084,6 +3092,7 @@ KeyChosen:
|
|||
case MAGICFX::CastLoop: afs = &_CurrentAttack->AttackLoopFX; break;
|
||||
case MAGICFX::CastEnd: afs = &_CurrentAttack->AttackEndFX; break;
|
||||
case MAGICFX::CastFail: afs = &_CurrentAttack->AttackFailFX; break;
|
||||
default: break;
|
||||
}
|
||||
playCastFX(afs, _CurrentAttackInfo.Intensity);
|
||||
}
|
||||
|
@ -3444,6 +3453,8 @@ ADD_METHOD(void CCharacterCL::updateAnimationState())
|
|||
case OnMoveRight:
|
||||
setAnim(_CurrentState->OnMoveRight);
|
||||
return;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
// ON ROTATION
|
||||
|
@ -3458,6 +3469,8 @@ ADD_METHOD(void CCharacterCL::updateAnimationState())
|
|||
case OnRotRight:
|
||||
setAnim(CAnimationStateSheet::Idle);
|
||||
return;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
// ON BAD HEADING
|
||||
|
@ -3475,6 +3488,8 @@ ADD_METHOD(void CCharacterCL::updateAnimationState())
|
|||
case OnBendRight:
|
||||
setAnim(_CurrentState->MoveState);
|
||||
return;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
// \todo GUIGUI : changer de place cette partie je pense.
|
||||
|
@ -3640,6 +3655,8 @@ void CCharacterCL::beginCast(const MBEHAV::CBehaviour &behaviour)
|
|||
case MBEHAV::CAST_STUN:
|
||||
setAnim(CAnimationStateSheet::StunCastInit);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}// beginCast //
|
||||
|
||||
|
@ -3746,6 +3763,8 @@ void CCharacterCL::endCast(const MBEHAV::CBehaviour &behaviour, const MBEHAV::CB
|
|||
case MBEHAV::CAST_MIX_LINK:
|
||||
setAnim(CAnimationStateSheet::MixedCastLink);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
@ -3754,7 +3773,7 @@ void CCharacterCL::endCast(const MBEHAV::CBehaviour &behaviour, const MBEHAV::CB
|
|||
}// endCast //
|
||||
|
||||
|
||||
//*************************************************************************************************
|
||||
// *************************************************************************************************
|
||||
void CCharacterCL::updateCurrentAttack()
|
||||
{
|
||||
// This is a behaviour for the magic.
|
||||
|
@ -3842,7 +3861,7 @@ inline static void getResistAndDistance(uint8 packedInfo, bool isDirectAttack, b
|
|||
resist = (packedInfo & 128) != 0;
|
||||
}
|
||||
|
||||
//*********************************************************************************************
|
||||
// *********************************************************************************************
|
||||
void CCharacterCL::performCurrentAttackEnd(const CBehaviourContext &bc, bool directOffensifSpell, vector<double> &targetHitDates, TAnimStateKey animForCombat)
|
||||
{
|
||||
if (!_CurrentAttack) return;
|
||||
|
@ -4213,7 +4232,7 @@ void CCharacterCL::performCurrentAttackEnd(const CBehaviourContext &bc, bool dir
|
|||
*/
|
||||
}
|
||||
|
||||
//*********************************************************************************************
|
||||
// *********************************************************************************************
|
||||
void CCharacterCL::buildStaticObjectCastFX(const NLMISC::CVector &castWorldOrigin, NLMISC::CVector &castWorldPos, const CAttackSheet &/* sheet */, uint intensity)
|
||||
{
|
||||
if (intensity == 0) return;
|
||||
|
@ -4250,7 +4269,7 @@ void CCharacterCL::buildStaticObjectCastFX(const NLMISC::CVector &castWorldOrigi
|
|||
}
|
||||
}
|
||||
|
||||
//*********************************************************************************************
|
||||
// *********************************************************************************************
|
||||
void CCharacterCL::computeTargetStickMode(const CAttackSheet &sheet, const CAttackInfo &attackInfo, CFXStickMode &dest, CEntityCL &target)
|
||||
{
|
||||
bool hasPhysicalImpact = false;
|
||||
|
@ -4290,7 +4309,7 @@ void CCharacterCL::computeTargetStickMode(const CAttackSheet &sheet, const CAtta
|
|||
}
|
||||
|
||||
|
||||
//*********************************************************************************************
|
||||
// *********************************************************************************************
|
||||
bool CCharacterCL::createCurrentAttackEndPart(CProjectileBuild &destPB,
|
||||
const CAttack *currentAttack,
|
||||
const CCharacterCL &target,
|
||||
|
@ -4393,7 +4412,7 @@ bool CCharacterCL::createCurrentAttackEndPart(CProjectileBuild &destPB,
|
|||
}
|
||||
|
||||
|
||||
//*********************************************************************************************
|
||||
// *********************************************************************************************
|
||||
void CCharacterCL::computeBestCastRay(CEntityCL &targetEntity,
|
||||
const CFXStickMode &targetStickMode,
|
||||
NLMISC::CVector &castWorldOrigin,
|
||||
|
@ -4425,7 +4444,7 @@ void CCharacterCL::computeBestCastRay(CEntityCL &targetEntity,
|
|||
}
|
||||
}
|
||||
|
||||
//*********************************************************************************************
|
||||
// *********************************************************************************************
|
||||
bool CCharacterCL::isCurrentBehaviourAttackEnd() const
|
||||
{
|
||||
switch(_CurrentBehaviour.Behaviour)
|
||||
|
@ -4443,8 +4462,9 @@ bool CCharacterCL::isCurrentBehaviourAttackEnd() const
|
|||
case MBEHAV::POWERFUL_ATTACK:
|
||||
case MBEHAV::AREA_ATTACK:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
|
@ -4627,6 +4647,8 @@ void CCharacterCL::applyBehaviour(const CBehaviourContext &bc) // virtual
|
|||
case RANGE_ATTACK:
|
||||
combatAnimState= CAnimationStateSheet::Attack1;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -8928,7 +8950,7 @@ void CCharacterCL::attachFX(const CAttachedFX::TSmartPtr fx)
|
|||
|
||||
|
||||
|
||||
//***********************************************************************************************************************
|
||||
// ***********************************************************************************************************************
|
||||
void CCharacterCL::setAuraFX(uint index, const CAnimationFX *sheet)
|
||||
{
|
||||
nlassert(index < MaxNumAura);
|
||||
|
@ -8959,7 +8981,7 @@ void CCharacterCL::setAuraFX(uint index, const CAnimationFX *sheet)
|
|||
}
|
||||
}
|
||||
|
||||
//***********************************************************************************************************************
|
||||
// ***********************************************************************************************************************
|
||||
void CCharacterCL::setLinkFX(const CAnimationFX *fx, const CAnimationFX *dispell)
|
||||
{
|
||||
// no-op if same link
|
||||
|
@ -8989,7 +9011,7 @@ void CCharacterCL::setLinkFX(const CAnimationFX *fx, const CAnimationFX *dispell
|
|||
|
||||
|
||||
|
||||
//***********************************************************************************************************************
|
||||
// ***********************************************************************************************************************
|
||||
void CCharacterCL::startItemAttackFXs(bool activateTrails, uint intensity)
|
||||
{
|
||||
uint numItems = (uint)_Items.size();
|
||||
|
@ -9000,7 +9022,7 @@ void CCharacterCL::startItemAttackFXs(bool activateTrails, uint intensity)
|
|||
}
|
||||
}
|
||||
|
||||
//***********************************************************************************************************************
|
||||
// ***********************************************************************************************************************
|
||||
void CCharacterCL::stopItemAttackFXs()
|
||||
{
|
||||
uint numItems = (uint)_Items.size();
|
||||
|
@ -9083,7 +9105,7 @@ void CCharacterCL::applyVisualFX(sint64 prop)
|
|||
setLinkFX(linkFX, dispellFX);
|
||||
}
|
||||
|
||||
//*********************************************************************************************
|
||||
// *********************************************************************************************
|
||||
const char *CCharacterCL::getBoneNameFromBodyPart(BODY::TBodyPart part, BODY::TSide side) const
|
||||
{
|
||||
if (!_Sheet) return CEntityCL::getBoneNameFromBodyPart(part, side);
|
||||
|
@ -9091,14 +9113,14 @@ const char *CCharacterCL::getBoneNameFromBodyPart(BODY::TBodyPart part, BODY::TS
|
|||
}
|
||||
|
||||
|
||||
//*********************************************************************************************
|
||||
// *********************************************************************************************
|
||||
const CItemSheet *CCharacterCL::getRightHandItemSheet() const
|
||||
{
|
||||
if (_RHandInstIdx == CEntityCL::BadIndex) return NULL;
|
||||
return _Items[_RHandInstIdx].Sheet;
|
||||
}
|
||||
|
||||
//*********************************************************************************************
|
||||
// *********************************************************************************************
|
||||
const CItemSheet *CCharacterCL::getLeftHandItemSheet() const
|
||||
{
|
||||
if (_LHandInstIdx == CEntityCL::BadIndex) return NULL;
|
||||
|
@ -9120,7 +9142,7 @@ void CCharacterCL::resetAllSoundAnimId()
|
|||
/////////////////////////////
|
||||
|
||||
|
||||
//***********************************************************************************************************************
|
||||
// ***********************************************************************************************************************
|
||||
void CCharacterCL::CWornItem::startAttackFX(NL3D::USkeleton skeleton, uint intensity, SLOTTYPE::EVisualSlot visualSlot, bool activateTrail)
|
||||
{
|
||||
if (intensity < 1 || intensity > 5) return;
|
||||
|
@ -9151,6 +9173,8 @@ void CCharacterCL::CWornItem::startAttackFX(NL3D::USkeleton skeleton, uint inten
|
|||
else
|
||||
stickPoint = "box_arme_gauche";
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (stickPoint)
|
||||
|
@ -9203,13 +9227,13 @@ void CCharacterCL::CWornItem::startAttackFX(NL3D::USkeleton skeleton, uint inten
|
|||
}
|
||||
}
|
||||
|
||||
//***********************************************************************************************************************
|
||||
// ***********************************************************************************************************************
|
||||
void CCharacterCL::CWornItem::stopAttackFX()
|
||||
{
|
||||
if (!Trail.empty()) Trail.stop();
|
||||
}
|
||||
|
||||
//***********************************************************************************************************************
|
||||
// ***********************************************************************************************************************
|
||||
void CCharacterCL::CWornItem::initFXs(SLOTTYPE::EVisualSlot /* visualSlot */, NL3D::UInstance parent)
|
||||
{
|
||||
releaseFXs();
|
||||
|
@ -9236,7 +9260,7 @@ void CCharacterCL::CWornItem::initFXs(SLOTTYPE::EVisualSlot /* visualSlot */, NL
|
|||
}
|
||||
}
|
||||
|
||||
//***********************************************************************************************************************
|
||||
// ***********************************************************************************************************************
|
||||
void CCharacterCL::CWornItem::enableAdvantageFX(NL3D::UInstance parent)
|
||||
{
|
||||
if (!Sheet) return;
|
||||
|
@ -9278,7 +9302,7 @@ void CCharacterCL::CWornItem::enableAdvantageFX(NL3D::UInstance parent)
|
|||
}
|
||||
}
|
||||
|
||||
//***********************************************************************************************************************
|
||||
// ***********************************************************************************************************************
|
||||
void CCharacterCL::CWornItem::releaseFXs()
|
||||
{
|
||||
if (Scene)
|
||||
|
@ -9290,7 +9314,7 @@ void CCharacterCL::CWornItem::releaseFXs()
|
|||
}
|
||||
}
|
||||
|
||||
//***********************************************************************************************************************
|
||||
// ***********************************************************************************************************************
|
||||
void CCharacterCL::CWornItem::setTrailSize(uint size)
|
||||
{
|
||||
if (Trail.empty()) return;
|
||||
|
@ -9308,14 +9332,14 @@ void CCharacterCL::CWornItem::setTrailSize(uint size)
|
|||
}
|
||||
|
||||
|
||||
//***********************************************************************************************************************
|
||||
// ***********************************************************************************************************************
|
||||
const CAttack *CCharacterCL::getAttack(const CAttackIDSheet &id) const
|
||||
{
|
||||
if (!_Sheet) return NULL;
|
||||
return getAttack(id, _Sheet->AttackLists);
|
||||
}
|
||||
|
||||
//***********************************************************************************************************************
|
||||
// ***********************************************************************************************************************
|
||||
const CAttack *CCharacterCL::getAttack(const CAttackIDSheet &id, const std::vector<NLMISC::TSStringId> &attackList) const
|
||||
{
|
||||
for(std::vector<NLMISC::TSStringId>::const_reverse_iterator it = attackList.rbegin(); it != attackList.rend(); ++it)
|
||||
|
@ -9331,7 +9355,7 @@ const CAttack *CCharacterCL::getAttack(const CAttackIDSheet &id, const std::vect
|
|||
}
|
||||
|
||||
|
||||
//***********************************************************************************************************************
|
||||
// ***********************************************************************************************************************
|
||||
void CCharacterCL::initStaticFX()
|
||||
{
|
||||
_StaticFX = NULL;
|
||||
|
|
|
@ -5,26 +5,23 @@ SOURCE_GROUP(headers FILES ${PRIV_H} ${PUB_H})
|
|||
|
||||
|
||||
IF(NOT WIN32)
|
||||
ADD_LIBRARY(client_sheets SHARED ${SRC})
|
||||
ADD_LIBRARY(ryzom_clientsheets SHARED ${SRC})
|
||||
ELSE(NOT WIN32)
|
||||
ADD_LIBRARY(client_sheets STATIC ${SRC})
|
||||
ADD_LIBRARY(ryzom_clientsheets STATIC ${SRC})
|
||||
ENDIF(NOT WIN32)
|
||||
|
||||
INCLUDE_DIRECTORIES(${LIBXML2_INCLUDE_DIR} ${NEL_INCLUDE_DIR})
|
||||
TARGET_LINK_LIBRARIES(client_sheets game_share ${NELMISC_LIBRARY})
|
||||
SET_TARGET_PROPERTIES(client_sheets PROPERTIES VERSION ${NL_VERSION})
|
||||
INCLUDE_DIRECTORIES(${NEL_INCLUDE_DIR})
|
||||
TARGET_LINK_LIBRARIES(ryzom_clientsheets ryzom_gameshare ${NELMISC_LIBRARY})
|
||||
SET_TARGET_PROPERTIES(ryzom_clientsheets PROPERTIES VERSION ${NL_VERSION})
|
||||
|
||||
IF(WIN32)
|
||||
SET_TARGET_PROPERTIES(client_sheets PROPERTIES COMPILE_FLAGS "/Yustdpch.h")
|
||||
SET_TARGET_PROPERTIES(ryzom_clientsheets PROPERTIES COMPILE_FLAGS "/Yustdpch.h")
|
||||
SET_SOURCE_FILES_PROPERTIES(stdpch.cpp PROPERTIES COMPILE_FLAGS "/Ycstdpch.h")
|
||||
SET_TARGET_PROPERTIES(client_sheets
|
||||
SET_TARGET_PROPERTIES(ryzom_clientsheets
|
||||
PROJECT_LABEL "Library: Client Sheets"
|
||||
DEBUG_POSTFIX "_d"
|
||||
RELEASE_POSTFIX "_r"
|
||||
LINK_FLAGS_DEBUG "/NODEFAULTLIB:libc;libcmt;libcmtd;msvcrt"
|
||||
LINK_FLAGS_RELEASE "/NODEFAULTLIB:libc;libcmt;libcmtd;msvcrtd")
|
||||
LINK_FLAGS_DEBUG "/NODEFAULTLIB:msvcrt"
|
||||
ENDIF(WIN32)
|
||||
|
||||
ADD_DEFINITIONS(${LIBXML2_DEFINITIONS})
|
||||
|
||||
INSTALL(TARGETS client_sheets LIBRARY DESTINATION lib ARCHIVE DESTINATION lib COMPONENT libraries)
|
||||
INSTALL(TARGETS ryzom_clientsheets LIBRARY DESTINATION lib ARCHIVE DESTINATION lib COMPONENT libraries)
|
||||
|
|
|
@ -20,7 +20,7 @@
|
|||
#include "animation_fx_set_sheet.h"
|
||||
#include "nel/georges/u_form_elm.h"
|
||||
|
||||
//****************************************************************************************************
|
||||
// ****************************************************************************************************
|
||||
CAnimationFXSetSheet::CAnimationFXSetSheet()
|
||||
{
|
||||
Type = ANIMATION_FX_SET;
|
||||
|
@ -31,13 +31,13 @@ CAnimationFXSetSheet::CAnimationFXSetSheet()
|
|||
}
|
||||
}
|
||||
|
||||
//****************************************************************************************************
|
||||
// ****************************************************************************************************
|
||||
void CAnimationFXSetSheet::build(const NLGEORGES::UFormElm &item)
|
||||
{
|
||||
buildWithPrefix(item);
|
||||
}
|
||||
|
||||
//****************************************************************************************************
|
||||
// ****************************************************************************************************
|
||||
void CAnimationFXSetSheet::buildWithPrefix(const NLGEORGES::UFormElm &item, const std::string &prefix /*=""*/)
|
||||
{
|
||||
FX.clear();
|
||||
|
@ -55,7 +55,7 @@ void CAnimationFXSetSheet::buildWithPrefix(const NLGEORGES::UFormElm &item, cons
|
|||
}
|
||||
}
|
||||
|
||||
//****************************************************************************************************
|
||||
// ****************************************************************************************************
|
||||
void CAnimationFXSetSheet::serial(class NLMISC::IStream &f) throw(NLMISC::EStream)
|
||||
{
|
||||
f.serialCont(FX);
|
||||
|
|
|
@ -22,7 +22,7 @@
|
|||
#include "nel/georges/u_form_elm.h"
|
||||
|
||||
|
||||
//*****************************************************************************************
|
||||
// *****************************************************************************************
|
||||
void CAttackIDSheet::build(const NLGEORGES::UFormElm &item, const std::string &prefix)
|
||||
{
|
||||
uint32 attackType = 0;
|
||||
|
@ -57,7 +57,7 @@ void CAttackIDSheet::build(const NLGEORGES::UFormElm &item, const std::string &p
|
|||
}
|
||||
}
|
||||
|
||||
//*****************************************************************************************
|
||||
// *****************************************************************************************
|
||||
void CAttackIDSheet::serial(NLMISC::IStream &f) throw(NLMISC::EStream)
|
||||
{
|
||||
f.serialEnum(Type);
|
||||
|
@ -84,7 +84,7 @@ void CAttackIDSheet::serial(NLMISC::IStream &f) throw(NLMISC::EStream)
|
|||
}
|
||||
}
|
||||
|
||||
//*****************************************************************************************
|
||||
// *****************************************************************************************
|
||||
void CAttackIDSheet::CSpellInfo::build(const NLGEORGES::UFormElm &item, const std::string &prefix)
|
||||
{
|
||||
uint32 spellID = 0;
|
||||
|
@ -95,14 +95,14 @@ void CAttackIDSheet::CSpellInfo::build(const NLGEORGES::UFormElm &item, const st
|
|||
Mode = (MAGICFX::TSpellMode) spellMode;
|
||||
}
|
||||
|
||||
//*****************************************************************************************
|
||||
// *****************************************************************************************
|
||||
void CAttackIDSheet::CSpellInfo::serial(NLMISC::IStream &f) throw(NLMISC::EStream)
|
||||
{
|
||||
f.serialEnum(Mode);
|
||||
f.serialEnum(ID);
|
||||
}
|
||||
|
||||
//*****************************************************************************************
|
||||
// *****************************************************************************************
|
||||
bool operator == (const CAttackIDSheet &lhs, const CAttackIDSheet &rhs)
|
||||
{
|
||||
if (lhs.Type != rhs.Type) return false;
|
||||
|
@ -117,7 +117,7 @@ bool operator == (const CAttackIDSheet &lhs, const CAttackIDSheet &rhs)
|
|||
}
|
||||
}
|
||||
|
||||
//*****************************************************************************************
|
||||
// *****************************************************************************************
|
||||
bool operator < (const CAttackIDSheet &lhs, const CAttackIDSheet &rhs)
|
||||
{
|
||||
if (lhs.Type != rhs.Type) return lhs.Type < rhs.Type;
|
||||
|
@ -132,13 +132,13 @@ bool operator < (const CAttackIDSheet &lhs, const CAttackIDSheet &rhs)
|
|||
}
|
||||
}
|
||||
|
||||
//*****************************************************************************************
|
||||
// *****************************************************************************************
|
||||
bool operator == (const CAttackIDSheet::CSpellInfo &lhs, const CAttackIDSheet::CSpellInfo &rhs)
|
||||
{
|
||||
return lhs.Mode == rhs.Mode && lhs.ID == rhs.ID;
|
||||
}
|
||||
|
||||
//*****************************************************************************************
|
||||
// *****************************************************************************************
|
||||
bool operator < (const CAttackIDSheet::CSpellInfo &lhs, const CAttackIDSheet::CSpellInfo &rhs)
|
||||
{
|
||||
if (lhs.Mode != rhs.Mode) return lhs.Mode < rhs.Mode;
|
||||
|
|
|
@ -23,27 +23,27 @@
|
|||
|
||||
using namespace NLGEORGES;
|
||||
|
||||
//*******************************************************************************************
|
||||
// *******************************************************************************************
|
||||
CAttackListSheet::CAttackListSheet()
|
||||
{
|
||||
Type = ATTACK_LIST;
|
||||
}
|
||||
|
||||
//*******************************************************************************************
|
||||
// *******************************************************************************************
|
||||
void CAttackListSheetEntry::build(const NLGEORGES::UFormElm &item, const std::string &prefix)
|
||||
{
|
||||
ID.build(item, prefix + "ID." );
|
||||
Attack.build(item, prefix + "Attack.");
|
||||
}
|
||||
|
||||
//*******************************************************************************************
|
||||
// *******************************************************************************************
|
||||
void CAttackListSheetEntry::serial(NLMISC::IStream &f) throw(NLMISC::EStream)
|
||||
{
|
||||
f.serial(ID);
|
||||
f.serial(Attack);
|
||||
}
|
||||
|
||||
//*******************************************************************************************
|
||||
// *******************************************************************************************
|
||||
void CAttackListSheet::build(const NLGEORGES::UFormElm &item)
|
||||
{
|
||||
const UFormElm *attacks = NULL;
|
||||
|
@ -64,7 +64,7 @@ void CAttackListSheet::build(const NLGEORGES::UFormElm &item)
|
|||
}
|
||||
}
|
||||
|
||||
//*******************************************************************************************
|
||||
// *******************************************************************************************
|
||||
void CAttackListSheet::serial(NLMISC::IStream &f) throw(NLMISC::EStream)
|
||||
{
|
||||
f.serialCont(Attacks);
|
||||
|
|
|
@ -24,7 +24,7 @@
|
|||
#include "nel/georges/u_form_loader.h"
|
||||
|
||||
|
||||
//*********************************************************************************************************
|
||||
// *********************************************************************************************************
|
||||
CAttackSheet::CAttackSheet()
|
||||
{
|
||||
ProjectileDelay = 0.f;
|
||||
|
@ -37,7 +37,7 @@ CAttackSheet::CAttackSheet()
|
|||
AdditionnalStartOffset.set(0.f, 0.f, 0.f);
|
||||
}
|
||||
|
||||
//*********************************************************************************************************
|
||||
// *********************************************************************************************************
|
||||
void CAttackSheet::build(const NLGEORGES::UFormElm &item, const std::string &prefix)
|
||||
{
|
||||
bool ok = true;
|
||||
|
@ -71,7 +71,7 @@ void CAttackSheet::build(const NLGEORGES::UFormElm &item, const std::string &pre
|
|||
}
|
||||
}
|
||||
|
||||
//*********************************************************************************************************
|
||||
// *********************************************************************************************************
|
||||
void CAttackSheet::serial(class NLMISC::IStream &f) throw(NLMISC::EStream)
|
||||
{
|
||||
f.serialEnum(ProjectileMode);
|
||||
|
|
|
@ -29,7 +29,7 @@ static void build(NLMISC::TSStringId &result, const NLGEORGES::UFormElm &item, c
|
|||
result = ClientSheetsStrings.add(str);
|
||||
}
|
||||
|
||||
//*********************************************************************************************
|
||||
// *********************************************************************************************
|
||||
CBodyToBoneSheet::CBodyToBoneSheet()
|
||||
{
|
||||
Head = 0;
|
||||
|
@ -44,7 +44,7 @@ CBodyToBoneSheet::CBodyToBoneSheet()
|
|||
RightFoot = 0;
|
||||
}
|
||||
|
||||
//*********************************************************************************************
|
||||
// *********************************************************************************************
|
||||
void CBodyToBoneSheet::build(const NLGEORGES::UFormElm &item, const std::string &prefix)
|
||||
{
|
||||
::build(Head, item, prefix, "Head");
|
||||
|
@ -59,7 +59,7 @@ void CBodyToBoneSheet::build(const NLGEORGES::UFormElm &item, const std::string
|
|||
::build(RightFoot, item, prefix, "RightFoot");
|
||||
}
|
||||
|
||||
//*********************************************************************************************
|
||||
// *********************************************************************************************
|
||||
void CBodyToBoneSheet::serial(NLMISC::IStream &f) throw(NLMISC::EStream)
|
||||
{
|
||||
ClientSheetsStrings.serial(f, Head);
|
||||
|
@ -74,7 +74,7 @@ void CBodyToBoneSheet::serial(NLMISC::IStream &f) throw(NLMISC::EStream)
|
|||
ClientSheetsStrings.serial(f, RightFoot);
|
||||
}
|
||||
|
||||
//*********************************************************************************************
|
||||
// *********************************************************************************************
|
||||
const char *CBodyToBoneSheet::getBoneName(BODY::TBodyPart part, BODY::TSide side) const
|
||||
{
|
||||
BODY::TBodyPart hominPart = BODY::getMatchingHominBodyPart(part);
|
||||
|
|
|
@ -23,14 +23,14 @@
|
|||
|
||||
using namespace NLGEORGES;
|
||||
|
||||
//***************************************************************************************************
|
||||
// ***************************************************************************************************
|
||||
CFloraSheet::CFloraSheet()
|
||||
{
|
||||
Type = FLORA;
|
||||
_TotalWeight = 0;
|
||||
}
|
||||
|
||||
//***************************************************************************************************
|
||||
// ***************************************************************************************************
|
||||
void CFloraSheet::build(const NLGEORGES::UFormElm &item)
|
||||
{
|
||||
const UFormElm *plantArray = NULL;
|
||||
|
@ -55,7 +55,7 @@ void CFloraSheet::build(const NLGEORGES::UFormElm &item)
|
|||
item.getValueByName(MicroLifeThreshold, "MicroLifeThreshold");
|
||||
}
|
||||
|
||||
//***************************************************************************************************
|
||||
// ***************************************************************************************************
|
||||
void CFloraSheet::serial(class NLMISC::IStream &f) throw(NLMISC::EStream)
|
||||
{
|
||||
f.serialCont(_Plants);
|
||||
|
@ -63,7 +63,7 @@ void CFloraSheet::serial(class NLMISC::IStream &f) throw(NLMISC::EStream)
|
|||
f.serial(_TotalWeight);
|
||||
}
|
||||
|
||||
//***************************************************************************************************
|
||||
// ***************************************************************************************************
|
||||
void CPlantInfo::build(const NLGEORGES::UFormElm &item)
|
||||
{
|
||||
item.getValueByName(SheetName, "File name");
|
||||
|
@ -74,14 +74,14 @@ void CPlantInfo::build(const NLGEORGES::UFormElm &item)
|
|||
}
|
||||
}
|
||||
|
||||
//***************************************************************************************************
|
||||
// ***************************************************************************************************
|
||||
void CPlantInfo::serial(class NLMISC::IStream &f) throw(NLMISC::EStream)
|
||||
{
|
||||
f.serial(SheetName);
|
||||
f.serial(CumulatedWeight);
|
||||
}
|
||||
|
||||
//***************************************************************************************************
|
||||
// ***************************************************************************************************
|
||||
const CPlantInfo *CFloraSheet::getPlantInfoFromWeightedIndex(uint64 index) const
|
||||
{
|
||||
if (_TotalWeight == 0) return NULL;
|
||||
|
|
|
@ -22,13 +22,13 @@
|
|||
|
||||
using namespace NLGEORGES;
|
||||
|
||||
//****************************************************************************************
|
||||
// ****************************************************************************************
|
||||
CIDToStringArraySheet::CIDToStringArraySheet()
|
||||
{
|
||||
Type = ID_TO_STRING_ARRAY;
|
||||
}
|
||||
|
||||
//*******************************************************************************************
|
||||
// *******************************************************************************************
|
||||
void CIDToStringArraySheet::build(const NLGEORGES::UFormElm &item)
|
||||
{
|
||||
const UFormElm *stringArray = NULL;
|
||||
|
@ -50,20 +50,20 @@ void CIDToStringArraySheet::build(const NLGEORGES::UFormElm &item)
|
|||
}
|
||||
}
|
||||
|
||||
//*******************************************************************************************
|
||||
// *******************************************************************************************
|
||||
void CIDToStringArraySheet::serial(class NLMISC::IStream &f) throw(NLMISC::EStream)
|
||||
{
|
||||
f.serialCont(Array);
|
||||
}
|
||||
|
||||
//*******************************************************************************************
|
||||
// *******************************************************************************************
|
||||
void CIDToString::build(const NLGEORGES::UFormElm &item)
|
||||
{
|
||||
item.getValueByName(String, "String");
|
||||
item.getValueByName(ID, "ID");
|
||||
}
|
||||
|
||||
//*******************************************************************************************
|
||||
// *******************************************************************************************
|
||||
void CIDToString::serial(class NLMISC::IStream &f) throw(NLMISC::EStream)
|
||||
{
|
||||
f.serial(ID);
|
||||
|
|
|
@ -20,7 +20,7 @@
|
|||
#include "item_fx_sheet.h"
|
||||
#include "nel/georges/u_form_elm.h"
|
||||
|
||||
//*******************************************************************************************
|
||||
// *******************************************************************************************
|
||||
CItemFXSheet::CItemFXSheet()
|
||||
{
|
||||
_Trail = 0;
|
||||
|
@ -32,7 +32,7 @@ CItemFXSheet::CItemFXSheet()
|
|||
AttackFXRot.set(0.f, 0.f, 0.f);
|
||||
}
|
||||
|
||||
//*******************************************************************************************
|
||||
// *******************************************************************************************
|
||||
void CItemFXSheet::build(const NLGEORGES::UFormElm &item, const std::string &prefix)
|
||||
{
|
||||
std::string trail;
|
||||
|
@ -72,7 +72,7 @@ void CItemFXSheet::build(const NLGEORGES::UFormElm &item, const std::string &pre
|
|||
}
|
||||
}
|
||||
|
||||
//*******************************************************************************************
|
||||
// *******************************************************************************************
|
||||
void CItemFXSheet::serial(NLMISC::IStream &f) throw(NLMISC::EStream)
|
||||
{
|
||||
f.serial(TrailMinSliceTime);
|
||||
|
@ -86,25 +86,25 @@ void CItemFXSheet::serial(NLMISC::IStream &f) throw(NLMISC::EStream)
|
|||
f.serialCont(_StaticFXs);
|
||||
}
|
||||
|
||||
//*******************************************************************************************
|
||||
// *******************************************************************************************
|
||||
const char *CItemFXSheet::getTrail() const
|
||||
{
|
||||
return _Trail ? ClientSheetsStrings.get(_Trail) : "";
|
||||
}
|
||||
|
||||
//*******************************************************************************************
|
||||
// *******************************************************************************************
|
||||
const char *CItemFXSheet::getAdvantageFX() const
|
||||
{
|
||||
return _AdvantageFX ? ClientSheetsStrings.get(_AdvantageFX) : "";
|
||||
}
|
||||
|
||||
//*******************************************************************************************
|
||||
// *******************************************************************************************
|
||||
const char *CItemFXSheet::getAttackFX() const
|
||||
{
|
||||
return _AttackFX ? ClientSheetsStrings.get(_AttackFX) : "";
|
||||
}
|
||||
|
||||
//*******************************************************************************************
|
||||
// *******************************************************************************************
|
||||
void CItemFXSheet::CStaticFX::build(const NLGEORGES::UFormElm &item)
|
||||
{
|
||||
std::string name;
|
||||
|
@ -118,7 +118,7 @@ void CItemFXSheet::CStaticFX::build(const NLGEORGES::UFormElm &item)
|
|||
item.getValueByName(Offset.z, "OffsetZ");
|
||||
}
|
||||
|
||||
//*******************************************************************************************
|
||||
// *******************************************************************************************
|
||||
void CItemFXSheet::CStaticFX::serial(NLMISC::IStream &f) throw(NLMISC::EStream)
|
||||
{
|
||||
ClientSheetsStrings.serial(f, Name);
|
||||
|
@ -126,21 +126,21 @@ void CItemFXSheet::CStaticFX::serial(NLMISC::IStream &f) throw(NLMISC::EStream)
|
|||
f.serial(Offset);
|
||||
}
|
||||
|
||||
//*******************************************************************************************
|
||||
// *******************************************************************************************
|
||||
const char *CItemFXSheet::getStaticFXName(uint index) const
|
||||
{
|
||||
nlassert(index < _StaticFXs.size());
|
||||
return _StaticFXs[index].Name ? ClientSheetsStrings.get(_StaticFXs[index].Name) : "";
|
||||
}
|
||||
|
||||
//*******************************************************************************************
|
||||
// *******************************************************************************************
|
||||
const char *CItemFXSheet::getStaticFXBone(uint index) const
|
||||
{
|
||||
nlassert(index < _StaticFXs.size());
|
||||
return _StaticFXs[index].Bone ? ClientSheetsStrings.get(_StaticFXs[index].Bone) : "";
|
||||
}
|
||||
|
||||
//*******************************************************************************************
|
||||
// *******************************************************************************************
|
||||
const NLMISC::CVector &CItemFXSheet::getStaticFXOffset(uint index) const
|
||||
{
|
||||
nlassert(index < _StaticFXs.size());
|
||||
|
|
|
@ -21,7 +21,7 @@
|
|||
// CSkyObjectSheet::CColorInfo //
|
||||
/////////////////////////////////
|
||||
|
||||
//*****************************************************************************************************
|
||||
// *****************************************************************************************************
|
||||
void CSkyObjectSheet::CColorInfoSheet::build(const NLGEORGES::UFormElm &item, const std::string &prefix)
|
||||
{
|
||||
item.getValueByName(MapName, (prefix + "MapName").c_str());
|
||||
|
@ -30,7 +30,7 @@ void CSkyObjectSheet::CColorInfoSheet::build(const NLGEORGES::UFormElm &item, co
|
|||
Mode = (TSkyColorMode) mode;
|
||||
}
|
||||
|
||||
//*****************************************************************************************************
|
||||
// *****************************************************************************************************
|
||||
void CSkyObjectSheet::CColorInfoSheet::serial(class NLMISC::IStream &f) throw(NLMISC::EStream)
|
||||
{
|
||||
f.serial(MapName);
|
||||
|
@ -41,7 +41,7 @@ void CSkyObjectSheet::CColorInfoSheet::serial(class NLMISC::IStream &f) throw(NL
|
|||
// CSkyObjectSheet::CColorGradientInfo //
|
||||
/////////////////////////////////////////
|
||||
|
||||
//*****************************************************************************************************
|
||||
// *****************************************************************************************************
|
||||
void CSkyObjectSheet::CColorGradientInfoSheet::build(const NLGEORGES::UFormElm &item, const std::string &prefix)
|
||||
{
|
||||
item.getValueByName(TargetTextureStage, (prefix + "TargetTextureStage").c_str());
|
||||
|
@ -59,7 +59,7 @@ void CSkyObjectSheet::CColorGradientInfoSheet::build(const NLGEORGES::UFormElm &
|
|||
}
|
||||
}
|
||||
|
||||
//*****************************************************************************************************
|
||||
// *****************************************************************************************************
|
||||
void CSkyObjectSheet::CColorGradientInfoSheet::serial(class NLMISC::IStream &f) throw(NLMISC::EStream)
|
||||
{
|
||||
f.serial(TargetTextureStage);
|
||||
|
@ -70,7 +70,7 @@ void CSkyObjectSheet::CColorGradientInfoSheet::serial(class NLMISC::IStream &f)
|
|||
// CSkyObjectSheet::CVersion //
|
||||
///////////////////////////////
|
||||
|
||||
//*****************************************************************************************************
|
||||
// *****************************************************************************************************
|
||||
void CSkyObjectSheet::CVersionSheet::build(const NLGEORGES::UFormElm &item, const std::string &prefix)
|
||||
{
|
||||
item.getValueByName(ShapeName, (prefix + "ShapeName").c_str());
|
||||
|
@ -101,7 +101,7 @@ void CSkyObjectSheet::CVersionSheet::build(const NLGEORGES::UFormElm &item, cons
|
|||
}
|
||||
}
|
||||
|
||||
//*****************************************************************************************************
|
||||
// *****************************************************************************************************
|
||||
void CSkyObjectSheet::CVersionSheet::serial(class NLMISC::IStream &f) throw(NLMISC::EStream)
|
||||
{
|
||||
f.serial(ShapeName);
|
||||
|
@ -125,14 +125,14 @@ void CSkyObjectSheet::CVersionSheet::serial(class NLMISC::IStream &f) throw(NLMI
|
|||
// CSkyObjectSheet //
|
||||
/////////////////////
|
||||
|
||||
//*****************************************************************************************************
|
||||
// *****************************************************************************************************
|
||||
CSkyObjectSheet::CSkyObjectSheet()
|
||||
{
|
||||
VisibleInMainScene = true;
|
||||
VisibleInEnvMap = true;
|
||||
}
|
||||
|
||||
//*****************************************************************************************************
|
||||
// *****************************************************************************************************
|
||||
void CSkyObjectSheet::build(const NLGEORGES::UFormElm &item, const std::string &prefix)
|
||||
{
|
||||
Std.build(item, prefix + "StdVersion.");
|
||||
|
@ -142,7 +142,7 @@ void CSkyObjectSheet::build(const NLGEORGES::UFormElm &item, const std::string &
|
|||
item.getValueByName(VisibleInEnvMap, (prefix + "VisibleInEnvMap").c_str());
|
||||
}
|
||||
|
||||
//*****************************************************************************************************
|
||||
// *****************************************************************************************************
|
||||
void CSkyObjectSheet::serial(class NLMISC::IStream &f) throw(NLMISC::EStream)
|
||||
{
|
||||
f.serial(Std);
|
||||
|
|
|
@ -17,7 +17,7 @@
|
|||
#include "stdpch.h"
|
||||
#include "sky_sheet.h"
|
||||
|
||||
//*****************************************************************************************************
|
||||
// *****************************************************************************************************
|
||||
CSkySheet::CSkySheet()
|
||||
{
|
||||
AnimLengthInSeconds = 3; // by default, anim last 3 secconds (over 90 frames)
|
||||
|
@ -26,7 +26,7 @@ CSkySheet::CSkySheet()
|
|||
WaterEnvMapAlpha = 255;
|
||||
}
|
||||
|
||||
//*****************************************************************************************************
|
||||
// *****************************************************************************************************
|
||||
void CSkySheet::build(const NLGEORGES::UFormElm &item, const std::string &prefix)
|
||||
{
|
||||
item.getValueByName(InstanceGroupName, (prefix + "InstanceGroupName").c_str());
|
||||
|
@ -55,7 +55,7 @@ void CSkySheet::build(const NLGEORGES::UFormElm &item, const std::string &prefix
|
|||
item.getValueByName(WaterEnvMapAlpha, (prefix + "WaterEnvMapAlpha").c_str());
|
||||
}
|
||||
|
||||
//*****************************************************************************************************
|
||||
// *****************************************************************************************************
|
||||
void CSkySheet::serial(class NLMISC::IStream &f) throw(NLMISC::EStream)
|
||||
{
|
||||
f.serial(InstanceGroupName);
|
||||
|
@ -69,7 +69,7 @@ void CSkySheet::serial(class NLMISC::IStream &f) throw(NLMISC::EStream)
|
|||
f.serial(WaterEnvMapAlpha);
|
||||
}
|
||||
|
||||
//*****************************************************************************************************
|
||||
// *****************************************************************************************************
|
||||
void CSkySheet::build(const NLGEORGES::UFormElm &item)
|
||||
{
|
||||
build(item, "");
|
||||
|
|
|
@ -397,22 +397,24 @@ void CContinentManager::select(const CVectorD &pos, NLMISC::IProgressCallback &p
|
|||
CContinent *pCont = it->second;
|
||||
nlinfo("Looking into %s", pCont->SheetName.c_str());
|
||||
if (pCont->Zone.VPoints.size() > 0) // Patch because some continent have not been done yet
|
||||
if (pCont->Zone.contains(fPos))
|
||||
{
|
||||
// load the continent selected.
|
||||
select (it->first, pos, progress);
|
||||
return;
|
||||
}
|
||||
else
|
||||
{
|
||||
/*
|
||||
nlwarning("**********************************************");
|
||||
nlwarning("Start position (%s) not found in continent %s", NLMISC::toString(pos.asVector()).c_str(), it->first.c_str());
|
||||
for(uint k = 0; k < pCont->Zone.VPoints.size(); ++k)
|
||||
if (pCont->Zone.contains(fPos))
|
||||
{
|
||||
nlwarning("zone point %d = %s", (int)k, NLMISC::toString(pCont->Zone.VPoints[k]).c_str());
|
||||
// load the continent selected.
|
||||
select (it->first, pos, progress);
|
||||
return;
|
||||
}
|
||||
else
|
||||
{
|
||||
/*
|
||||
nlwarning("**********************************************");
|
||||
nlwarning("Start position (%s) not found in continent %s", NLMISC::toString(pos.asVector()).c_str(), it->first.c_str());
|
||||
for(uint k = 0; k < pCont->Zone.VPoints.size(); ++k)
|
||||
{
|
||||
nlwarning("zone point %d = %s", (int)k, NLMISC::toString(pCont->Zone.VPoints[k]).c_str());
|
||||
}
|
||||
*/
|
||||
}
|
||||
*/
|
||||
}
|
||||
it++;
|
||||
}
|
||||
|
|
|
@ -19,7 +19,7 @@
|
|||
|
||||
|
||||
|
||||
//*********************************************************
|
||||
// *********************************************************
|
||||
bool CCustomMatrix::set(bool newOn, const NLMISC::CMatrix &newMat)
|
||||
{
|
||||
if (newOn)
|
||||
|
|
|
@ -89,7 +89,7 @@ static NL3D::CVertexProgram DecalAttenuationVertexProgram(DecalAttenuationVertex
|
|||
|
||||
typedef CShadowPolyReceiver::CRGBAVertex CRGBAVertex;
|
||||
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
CDecal::CDecal()
|
||||
{
|
||||
_ShadowMap = new CShadowMap(&(((CSceneUser *) Scene)->getScene().getRenderTrav().getShadowMapManager()));
|
||||
|
@ -134,7 +134,7 @@ CDecal::CDecal()
|
|||
_TopBlendZMax = 10100.f;
|
||||
}
|
||||
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
void CDecal::setCustomUVMatrix(bool on, const NLMISC::CMatrix &matrix)
|
||||
{
|
||||
if (_CustomUVMatrix.set(on, matrix))
|
||||
|
@ -143,7 +143,7 @@ void CDecal::setCustomUVMatrix(bool on, const NLMISC::CMatrix &matrix)
|
|||
}
|
||||
}
|
||||
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
const std::string &CDecal::getTextureFileName() const
|
||||
{
|
||||
CTextureFile *tf = dynamic_cast<CTextureFile *>(_Material.getTexture(0));
|
||||
|
@ -152,39 +152,39 @@ const std::string &CDecal::getTextureFileName() const
|
|||
return emptyString;
|
||||
}
|
||||
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
void CDecal::setupMaterialColor()
|
||||
{
|
||||
_Material.texConstantColor(1, NLMISC::CRGBA(_Emissive.R, _Emissive.G, _Emissive.B, _Diffuse.A));
|
||||
}
|
||||
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
void CDecal::setEmissive(NLMISC::CRGBA emissive)
|
||||
{
|
||||
_Emissive = emissive;
|
||||
setupMaterialColor();
|
||||
}
|
||||
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
void CDecal::setDiffuse(NLMISC::CRGBA diffuse)
|
||||
{
|
||||
_Diffuse = diffuse;
|
||||
setupMaterialColor();
|
||||
}
|
||||
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
CRGBA CDecal::getDiffuse() const
|
||||
{
|
||||
return _Diffuse;
|
||||
}
|
||||
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
CDecal::~CDecal()
|
||||
{
|
||||
delete _ShadowMap;
|
||||
}
|
||||
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
void CDecal::setTexture(const std::string &fileName, bool clampU, bool clampV, bool filtered)
|
||||
{
|
||||
if (getTextureFileName() != fileName)
|
||||
|
@ -225,7 +225,7 @@ void CDecal::setTexture(const std::string &fileName, bool clampU, bool clamp
|
|||
}
|
||||
}
|
||||
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
void CDecal::setWorldMatrix(const NLMISC::CMatrix &matrix)
|
||||
{
|
||||
float newMat[16];
|
||||
|
@ -253,7 +253,7 @@ void CDecal::setWorldMatrix(const NLMISC::CMatrix &matrix)
|
|||
}
|
||||
}
|
||||
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
bool CDecal::clipFront(const NLMISC::CPlane &p) const
|
||||
{
|
||||
for(uint k = 0; k < 8; ++k)
|
||||
|
@ -263,7 +263,7 @@ bool CDecal::clipFront(const NLMISC::CPlane &p) const
|
|||
return true;
|
||||
}
|
||||
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
void CDecal::setWorldMatrixForArrow(const NLMISC::CVector2f &start, const NLMISC::CVector2f &end, float halfWidth)
|
||||
{
|
||||
CMatrix matrix;
|
||||
|
@ -274,7 +274,7 @@ void CDecal::setWorldMatrixForArrow(const NLMISC::CVector2f &start, const NLM
|
|||
setWorldMatrix(matrix);
|
||||
}
|
||||
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
void CDecal::setWorldMatrixForSpot(const NLMISC::CVector2f &pos, float radius, float angleInRadians)
|
||||
{
|
||||
CMatrix matrix;
|
||||
|
@ -288,7 +288,7 @@ void CDecal::setWorldMatrixForSpot(const NLMISC::CVector2f &pos, float radius,
|
|||
NLMISC::CVector r2MaskOffset(1.f / 4.f, 1.f / 4.f, 0.f);
|
||||
|
||||
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
void CDecal::renderTriCache(NL3D::IDriver &drv, NL3D::CShadowPolyReceiver &/* receiver */, bool useVertexProgram)
|
||||
{
|
||||
if (_TriCache.empty()) return;
|
||||
|
@ -400,7 +400,7 @@ void CDecal::renderTriCache(NL3D::IDriver &drv, NL3D::CShadowPolyReceiver &/*
|
|||
}
|
||||
}
|
||||
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
void CDecal::render(NL3D::UDriver &/* drv */,
|
||||
NL3D::CShadowPolyReceiver &receiver,
|
||||
const std::vector<CPlane> &worldPyramid,
|
||||
|
@ -534,7 +534,7 @@ void CDecal::render(NL3D::UDriver &/* drv */,
|
|||
renderTriCache(*drvInternal, receiver, useVertexProgram);
|
||||
}
|
||||
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
void CDecalRenderList::renderAllDecals()
|
||||
{
|
||||
if (_Empty) return;
|
||||
|
@ -588,7 +588,7 @@ void CDecalRenderList::renderAllDecals()
|
|||
}
|
||||
}
|
||||
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
void CDecalRenderList::clearRenderList()
|
||||
{
|
||||
for(uint k = 0; k < DECAL_NUM_PRIORITIES; ++k)
|
||||
|
@ -598,7 +598,7 @@ void CDecalRenderList::clearRenderList()
|
|||
_Empty = true;
|
||||
}
|
||||
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
void CDecal::addToRenderList(uint priority /*=0*/)
|
||||
{
|
||||
if( !Landscape)
|
||||
|
@ -611,14 +611,14 @@ void CDecal::addToRenderList(uint priority /*=0*/)
|
|||
drl._Empty = false;
|
||||
}
|
||||
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
bool CDecal::contains(const NLMISC::CVector2f &pos) const
|
||||
{
|
||||
CVector posIn = _InvertedWorldMatrix * CVector(pos.x, pos.y, 0.f);
|
||||
return posIn.x >= 0.f && posIn.x <= 1.f && posIn.y >= 0.f && posIn.y <= 1.f;
|
||||
}
|
||||
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
void CDecal::setClipDownFacing(bool clipDownFacing)
|
||||
{
|
||||
if (clipDownFacing != _ClipDownFacing)
|
||||
|
@ -628,7 +628,7 @@ void CDecal::setClipDownFacing(bool clipDownFacing)
|
|||
}
|
||||
}
|
||||
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
void CDecal::setBottomBlend(float zMin, float zMax)
|
||||
{
|
||||
if (zMin > zMax) std::swap(zMin, zMax);
|
||||
|
@ -636,7 +636,7 @@ void CDecal::setBottomBlend(float zMin, float zMax)
|
|||
_BottomBlendZMax = zMax;
|
||||
}
|
||||
|
||||
//****************************************************************************
|
||||
// ****************************************************************************
|
||||
void CDecal::setTopBlend(float zMin, float zMax)
|
||||
{
|
||||
if (zMin > zMax) std::swap(zMin, zMax);
|
||||
|
|
|
@ -27,7 +27,7 @@
|
|||
|
||||
using namespace NLMISC;
|
||||
|
||||
//*****************************************************************************
|
||||
// *****************************************************************************
|
||||
CDecalAnim::CDecalAnim()
|
||||
{
|
||||
DurationInMs = 1000;
|
||||
|
@ -39,7 +39,7 @@ CDecalAnim::CDecalAnim()
|
|||
EndEmissive = CRGBA::Black;
|
||||
}
|
||||
|
||||
//*****************************************************************************
|
||||
// *****************************************************************************
|
||||
void CDecalAnim::updateDecal(const NLMISC::CVector2f &pos, float animRatio, CDecal &dest, float refScale) const
|
||||
{
|
||||
dest.setTexture(Texture);
|
||||
|
@ -51,7 +51,7 @@ void CDecalAnim::updateDecal(const NLMISC::CVector2f &pos, float animRatio, CDec
|
|||
|
||||
|
||||
|
||||
//*****************************************************************************
|
||||
// *****************************************************************************
|
||||
void CDecalAnim::buildFromLuaTable(CLuaObject &table)
|
||||
{
|
||||
// retrieve a value from a lua table or affect a default value if not found
|
||||
|
|
|
@ -1583,7 +1583,7 @@ void CEntityCL::setClusterSystem(UInstanceGroup *cluster)
|
|||
}
|
||||
}// setCluster //
|
||||
|
||||
//*****************************************************************************************************
|
||||
// *****************************************************************************************************
|
||||
NL3D::UInstanceGroup *CEntityCL::getClusterSystem()
|
||||
{
|
||||
if (!_Skeleton.empty()) return _Skeleton.getClusterSystem();
|
||||
|
|
|
@ -233,7 +233,7 @@ public:
|
|||
void sheetId(const NLMISC::CSheetId &id) {_SheetId = id;}
|
||||
|
||||
/// Return the persistent NPC alias of entity (0 if N/A).
|
||||
const uint32 npcAlias() const {return _NPCAlias; }
|
||||
uint32 npcAlias() const {return _NPCAlias; }
|
||||
/// Set the persistent NPC alias of the entity.
|
||||
void npcAlias(uint32 alias) {_NPCAlias = alias; }
|
||||
|
||||
|
@ -411,7 +411,7 @@ public:
|
|||
|
||||
|
||||
/// Return the entity current behaviour.
|
||||
const MBEHAV::EBehaviour behaviour() const {return _CurrentBehaviour.Behaviour;}
|
||||
MBEHAV::EBehaviour behaviour() const {return _CurrentBehaviour.Behaviour;}
|
||||
|
||||
/**
|
||||
* Show or Hide the entity.
|
||||
|
|
|
@ -209,7 +209,7 @@ void CEventsListener::operator()(const CEvent& event)
|
|||
|
||||
|
||||
|
||||
//***********************************************************************
|
||||
// ***********************************************************************
|
||||
void CEventsListener::smoothMouseCoordinates(float &x, float &y, float smoothingPeriod)
|
||||
{
|
||||
if (smoothingPeriod > 0.001f)
|
||||
|
@ -222,7 +222,7 @@ void CEventsListener::smoothMouseCoordinates(float &x, float &y, float smoothing
|
|||
}
|
||||
|
||||
|
||||
//*************************************************************
|
||||
// *************************************************************
|
||||
void CEventsListener::updateMouseSmoothing()
|
||||
{
|
||||
if (_LastFreeLookUpdateDate != TimeInSec)
|
||||
|
@ -240,7 +240,7 @@ void CEventsListener::updateMouseSmoothing()
|
|||
}
|
||||
}
|
||||
|
||||
//***************************************************************
|
||||
// ***************************************************************
|
||||
void CEventsListener::enableMouseSmoothing(bool on)
|
||||
{
|
||||
if (on == _MouseSmoothingOn) return;
|
||||
|
@ -258,7 +258,7 @@ void CEventsListener::enableMouseSmoothing(bool on)
|
|||
}
|
||||
|
||||
|
||||
//***************************************************************
|
||||
// ***************************************************************
|
||||
void CEventsListener::updateFreeLookPos(float x, float y)
|
||||
{
|
||||
|
||||
|
@ -324,7 +324,7 @@ void CEventsListener::updateFreeLookPos(float x, float y)
|
|||
}
|
||||
}
|
||||
|
||||
//***************************************************************
|
||||
// ***************************************************************
|
||||
void CEventsListener::updateCursorPos(float x, float y)
|
||||
{
|
||||
// Backup mouse
|
||||
|
|
|
@ -59,7 +59,7 @@ static const float MAX_DIST_TO_REUSE_OLD_FX = 1.5f;
|
|||
|
||||
using namespace NLMISC;
|
||||
|
||||
//*****************************************************************************
|
||||
// *****************************************************************************
|
||||
CGroundFXManager::CGroundFXManager() :
|
||||
_MinSpeed(1.5f),
|
||||
_MaxSpeed(6.f),
|
||||
|
@ -77,7 +77,7 @@ CGroundFXManager::CGroundFXManager() :
|
|||
// Construct
|
||||
}
|
||||
|
||||
//*****************************************************************************
|
||||
// *****************************************************************************
|
||||
CGroundFXManager::~CGroundFXManager()
|
||||
{
|
||||
H_AUTO_USE(RZ_GroundFXManager)
|
||||
|
@ -85,7 +85,7 @@ CGroundFXManager::~CGroundFXManager()
|
|||
CHECK_INTEGRITY
|
||||
}
|
||||
|
||||
//*****************************************************************************
|
||||
// *****************************************************************************
|
||||
void CGroundFXManager::reset()
|
||||
{
|
||||
H_AUTO_USE(RZ_GroundFXManager)
|
||||
|
@ -124,7 +124,7 @@ void CGroundFXManager::reset()
|
|||
_Scene = NULL;
|
||||
}
|
||||
|
||||
//*****************************************************************************
|
||||
// *****************************************************************************
|
||||
void CGroundFXManager::init(NL3D::UScene *scene, float maxDist, uint maxNumFX, uint fxCacheSize)
|
||||
{
|
||||
H_AUTO_USE(RZ_GroundFXManager)
|
||||
|
@ -135,7 +135,7 @@ void CGroundFXManager::init(NL3D::UScene *scene, float maxDist, uint maxNumFX, u
|
|||
_MaxNumCachedFX = fxCacheSize;
|
||||
}
|
||||
|
||||
//*****************************************************************************
|
||||
// *****************************************************************************
|
||||
CGroundFXManager::TEntityHandle CGroundFXManager::add(CEntityCL *entity)
|
||||
{
|
||||
H_AUTO_USE(RZ_GroundFXManager)
|
||||
|
@ -162,7 +162,7 @@ CGroundFXManager::TEntityHandle CGroundFXManager::add(CEntityCL *entity)
|
|||
return _InstancesList.begin();
|
||||
}
|
||||
|
||||
//*****************************************************************************
|
||||
// *****************************************************************************
|
||||
void CGroundFXManager::remove(TEntityHandle handle)
|
||||
{
|
||||
H_AUTO_USE(RZ_GroundFXManager)
|
||||
|
@ -195,7 +195,7 @@ void CGroundFXManager::remove(TEntityHandle handle)
|
|||
|
||||
// predicate to test a ground id
|
||||
|
||||
//*****************************************************************************
|
||||
// *****************************************************************************
|
||||
// Predicate for binary search in a vector of sorted ground fx sheets
|
||||
struct CCmpGroundIDPred
|
||||
{
|
||||
|
@ -205,7 +205,7 @@ struct CCmpGroundIDPred
|
|||
}
|
||||
};
|
||||
|
||||
//*****************************************************************************
|
||||
// *****************************************************************************
|
||||
void CGroundFXManager::CInstance::getFXNameFromGroundType(uint32 groundID, std::string &fxName) const
|
||||
{
|
||||
H_AUTO_USE(RZ_GroundFXManager)
|
||||
|
@ -224,7 +224,7 @@ void CGroundFXManager::CInstance::getFXNameFromGroundType(uint32 groundID, std::
|
|||
fxName= it->getFXName();
|
||||
}
|
||||
|
||||
//*****************************************************************************
|
||||
// *****************************************************************************
|
||||
/** Predicate to sort instances by distances.
|
||||
*/
|
||||
struct CSortInstancePred
|
||||
|
@ -235,7 +235,7 @@ struct CSortInstancePred
|
|||
}
|
||||
};
|
||||
|
||||
//*****************************************************************************
|
||||
// *****************************************************************************
|
||||
void CGroundFXManager::invalidateFX(TEntityHandle instance)
|
||||
{
|
||||
H_AUTO_USE(RZ_GroundFXManager)
|
||||
|
@ -272,7 +272,7 @@ void CGroundFXManager::invalidateFX(TEntityHandle instance)
|
|||
|
||||
}
|
||||
|
||||
//*****************************************************************************
|
||||
// *****************************************************************************
|
||||
void CGroundFXManager::moveFXInCache(TGroundFXList &ownerList, TGroundFXHandle fx)
|
||||
{
|
||||
H_AUTO_USE(RZ_GroundFXManager)
|
||||
|
@ -295,7 +295,7 @@ void CGroundFXManager::moveFXInCache(TGroundFXList &ownerList, TGroundFXHandle f
|
|||
}
|
||||
|
||||
|
||||
//*******************************************************************************************
|
||||
// *******************************************************************************************
|
||||
void CGroundFXManager::checkIntegrity()
|
||||
{
|
||||
H_AUTO_USE(RZ_GroundFXManager)
|
||||
|
@ -330,7 +330,7 @@ void CGroundFXManager::checkIntegrity()
|
|||
}
|
||||
|
||||
|
||||
//*****************************************************************************
|
||||
// *****************************************************************************
|
||||
void CGroundFXManager::update(const NLMISC::CVectorD &camPos)
|
||||
{
|
||||
H_AUTO_USE(RZ_GroundFXManager)
|
||||
|
@ -759,7 +759,7 @@ using NLMISC::toString;
|
|||
|
||||
CTestGroundFX TestGroundFX;
|
||||
|
||||
//***********************************************************************************************
|
||||
// ***********************************************************************************************
|
||||
void CTestGroundFX::update()
|
||||
{
|
||||
H_AUTO_USE(RZ_GroundFXManager)
|
||||
|
@ -796,7 +796,7 @@ void CTestGroundFX::update()
|
|||
|
||||
|
||||
|
||||
//***********************************************************************************************
|
||||
// ***********************************************************************************************
|
||||
void CTestGroundFX::displayFXBoxes() const
|
||||
{
|
||||
H_AUTO_USE(RZ_GroundFXManager)
|
||||
|
@ -832,7 +832,7 @@ void CTestGroundFX::displayFXBoxes() const
|
|||
}
|
||||
|
||||
|
||||
//*******************************************************************************************
|
||||
// *******************************************************************************************
|
||||
void CGroundFXManager::setMinSpeed(float minSpeed)
|
||||
{
|
||||
H_AUTO_USE(RZ_GroundFXManager)
|
||||
|
@ -840,7 +840,7 @@ void CGroundFXManager::setMinSpeed(float minSpeed)
|
|||
_MinSpeed = minSpeed;
|
||||
}
|
||||
|
||||
//*******************************************************************************************
|
||||
// *******************************************************************************************
|
||||
void CGroundFXManager::setMaxSpeed(float maxSpeed)
|
||||
{
|
||||
H_AUTO_USE(RZ_GroundFXManager)
|
||||
|
@ -848,7 +848,7 @@ void CGroundFXManager::setMaxSpeed(float maxSpeed)
|
|||
_MaxSpeed = maxSpeed;
|
||||
}
|
||||
|
||||
//*******************************************************************************************
|
||||
// *******************************************************************************************
|
||||
void CGroundFXManager::setSpeedWaterWalkFast(float speed)
|
||||
{
|
||||
H_AUTO_USE(RZ_GroundFXManager)
|
||||
|
@ -856,7 +856,7 @@ void CGroundFXManager::setSpeedWaterWalkFast(float speed)
|
|||
_SpeedWaterWalkFast = speed;
|
||||
}
|
||||
|
||||
//*******************************************************************************************
|
||||
// *******************************************************************************************
|
||||
void CGroundFXManager::setSpeedWaterSwimFast(float speed)
|
||||
{
|
||||
H_AUTO_USE(RZ_GroundFXManager)
|
||||
|
@ -866,7 +866,7 @@ void CGroundFXManager::setSpeedWaterSwimFast(float speed)
|
|||
|
||||
|
||||
|
||||
//*******************************************************************************************
|
||||
// *******************************************************************************************
|
||||
// temp, for debug
|
||||
|
||||
// add an entity for test
|
||||
|
|
|
@ -152,7 +152,7 @@ extern CContinentManager ContinentMngr;
|
|||
ucstring TipsOfTheDay;
|
||||
uint TipsOfTheDayIndex;
|
||||
|
||||
// includes pour les register class qui suivent (grrrr !!!!)
|
||||
// includes for following register classes
|
||||
#include "entities.h"
|
||||
#include "character_cl.h"
|
||||
#include "player_cl.h"
|
||||
|
@ -578,7 +578,6 @@ void checkDriverDepth ()
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
void addSearchPaths(IProgressCallback &progress)
|
||||
{
|
||||
// Add search path of UI addon. Allow only a subset of files.
|
||||
|
@ -744,7 +743,6 @@ void prelogInit()
|
|||
|
||||
CLoginProgressPostThread::getInstance().init(ClientCfg.ConfigFile);
|
||||
|
||||
|
||||
// tmp for patcher debug
|
||||
extern void tmpFlagMainlandPatchCategories(NLMISC::CConfigFile &cf);
|
||||
extern void tmpFlagRemovedPatchCategories(NLMISC::CConfigFile &cf);
|
||||
|
@ -790,7 +788,6 @@ void prelogInit()
|
|||
|
||||
FPU_CHECKER_ONCE
|
||||
|
||||
|
||||
switch (getCurrentColorDepth())
|
||||
{
|
||||
case 16: CustomMouse.setColorDepth(CCustomMouse::ColorDepth16); break;
|
||||
|
@ -801,7 +798,6 @@ void prelogInit()
|
|||
break;
|
||||
}
|
||||
|
||||
|
||||
// Check driver version
|
||||
checkDriverVersion();
|
||||
|
||||
|
@ -835,8 +831,6 @@ void prelogInit()
|
|||
}
|
||||
Driver = UDriver::createDriver ((uint)LoadIcon (HInstance, MAKEINTRESOURCE(IDI_MAIN_ICON)), direct3D);
|
||||
|
||||
|
||||
|
||||
#else // NL_OS_WINDOWS
|
||||
Driver = UDriver::createDriver ();
|
||||
#endif // NL_OS_WINDOWS
|
||||
|
|
|
@ -33,6 +33,7 @@
|
|||
// Misc
|
||||
#include "nel/misc/mouse_device.h"
|
||||
#include "nel/misc/mouse_smoother.h"
|
||||
#include "nel/misc/system_utils.h"
|
||||
// Game Share
|
||||
|
||||
|
||||
|
@ -74,13 +75,13 @@ bool MouseCapture = false;
|
|||
// FUNCTION //
|
||||
//////////////
|
||||
|
||||
//*********************************************************************************
|
||||
// *********************************************************************************
|
||||
uint GetMouseButtonsState()
|
||||
{
|
||||
return DownMouseButtons;
|
||||
}
|
||||
|
||||
//*********************************************************************************
|
||||
// *********************************************************************************
|
||||
// Initialize the mouse
|
||||
bool InitMouseWithCursor (bool hardware)
|
||||
{
|
||||
|
@ -181,14 +182,14 @@ bool InitMouseWithCursor (bool hardware)
|
|||
return true;
|
||||
}
|
||||
|
||||
//*********************************************************************************
|
||||
// *********************************************************************************
|
||||
// Is mouse cursor hardware ?
|
||||
bool IsMouseCursorHardware ()
|
||||
{
|
||||
return MouseHardware;
|
||||
}
|
||||
|
||||
//*********************************************************************************
|
||||
// *********************************************************************************
|
||||
// Set the mouse mode. Call this method once per frame to update window size
|
||||
void UpdateMouse ()
|
||||
{
|
||||
|
@ -237,7 +238,7 @@ void UpdateMouse ()
|
|||
}
|
||||
}
|
||||
|
||||
//*********************************************************************************
|
||||
// *********************************************************************************
|
||||
// Use this method to toggle the mouse (freelook <- cursor)
|
||||
void SetMouseFreeLook ()
|
||||
{
|
||||
|
@ -260,14 +261,14 @@ void SetMouseFreeLook ()
|
|||
}
|
||||
}
|
||||
|
||||
//*********************************************************************************
|
||||
// *********************************************************************************
|
||||
bool IsMouseFreeLook()
|
||||
{
|
||||
return MouseFreeLook;
|
||||
}
|
||||
|
||||
|
||||
//*********************************************************************************
|
||||
// *********************************************************************************
|
||||
// Use this method to toggle the mouse (freelook -> cursor)
|
||||
void SetMouseCursor (bool updatePos)
|
||||
{
|
||||
|
@ -350,7 +351,7 @@ void SetMouseCursor (bool updatePos)
|
|||
}
|
||||
}
|
||||
|
||||
//*********************************************************************************
|
||||
// *********************************************************************************
|
||||
// Use this method to set the cursor speed
|
||||
void SetMouseSpeed (float speed)
|
||||
{
|
||||
|
@ -358,7 +359,7 @@ void SetMouseSpeed (float speed)
|
|||
UpdateMouse ();
|
||||
}
|
||||
|
||||
//*********************************************************************************
|
||||
// *********************************************************************************
|
||||
// Use this method to set the cursor acceleration
|
||||
void SetMouseAcceleration (uint accel)
|
||||
{
|
||||
|
@ -366,7 +367,7 @@ void SetMouseAcceleration (uint accel)
|
|||
UpdateMouse ();
|
||||
}
|
||||
|
||||
//*********************************************************************************
|
||||
// *********************************************************************************
|
||||
void CaptureSystemCursor()
|
||||
{
|
||||
if (IsSystemCursorCaptured()) return;
|
||||
|
@ -380,7 +381,7 @@ void CaptureSystemCursor()
|
|||
#endif
|
||||
}
|
||||
|
||||
//*********************************************************************************
|
||||
// *********************************************************************************
|
||||
void ReleaseSystemCursor()
|
||||
{
|
||||
if (!IsSystemCursorCaptured()) return;
|
||||
|
@ -399,7 +400,7 @@ void ReleaseSystemCursor()
|
|||
#endif
|
||||
}
|
||||
|
||||
//*********************************************************************************
|
||||
// *********************************************************************************
|
||||
bool IsSystemCursorCaptured()
|
||||
{
|
||||
if (!Driver) return false;
|
||||
|
@ -413,7 +414,7 @@ bool IsSystemCursorCaptured()
|
|||
#endif
|
||||
}
|
||||
|
||||
//*********************************************************************************
|
||||
// *********************************************************************************
|
||||
void HandleSystemCursorCapture(const CEvent &event)
|
||||
{
|
||||
if (event == EventMouseDownId)
|
||||
|
@ -445,7 +446,7 @@ void HandleSystemCursorCapture(const CEvent &event)
|
|||
}
|
||||
|
||||
|
||||
//*********************************************************************************
|
||||
// *********************************************************************************
|
||||
bool IsSystemCursorInClientArea()
|
||||
{
|
||||
if (!Driver) return false;
|
||||
|
|
|
@ -49,14 +49,14 @@ using namespace NLMISC;
|
|||
|
||||
CInterfaceItemEdition *CInterfaceItemEdition::_Instance = NULL;
|
||||
|
||||
//********************************************************************************************
|
||||
// ********************************************************************************************
|
||||
CInterfaceItemEdition *CInterfaceItemEdition::getInstance()
|
||||
{
|
||||
if (!_Instance) _Instance = new CInterfaceItemEdition;
|
||||
return _Instance;
|
||||
}
|
||||
|
||||
//********************************************************************************************
|
||||
// ********************************************************************************************
|
||||
void CInterfaceItemEdition::releaseInstance()
|
||||
{
|
||||
if( _Instance )
|
||||
|
@ -66,7 +66,7 @@ void CInterfaceItemEdition::releaseInstance()
|
|||
}
|
||||
}
|
||||
|
||||
//********************************************************************************************
|
||||
// ********************************************************************************************
|
||||
void CInterfaceItemEdition::setCurrWindow(CDBCtrlSheet* ctrlSheet, const std::string &windowName, const bool &isInEditionMode)
|
||||
{
|
||||
_CurrWindow.end();
|
||||
|
@ -84,19 +84,19 @@ void CInterfaceItemEdition::setCurrWindow(CDBCtrlSheet* ctrlSheet, const std::st
|
|||
|
||||
}
|
||||
|
||||
//********************************************************************************************
|
||||
// ********************************************************************************************
|
||||
void CInterfaceItemEdition::update()
|
||||
{
|
||||
_CurrWindow.update();
|
||||
}
|
||||
//********************************************************************************************
|
||||
// ********************************************************************************************
|
||||
void CInterfaceItemEdition::validate()
|
||||
{
|
||||
_CurrWindow.validate();
|
||||
setCurrWindow(NULL);
|
||||
}
|
||||
|
||||
//********************************************************************************************
|
||||
// ********************************************************************************************
|
||||
void CInterfaceItemEdition::CItemEditionWindow::infoReceived()
|
||||
{
|
||||
if(_CurrItemSheet && !WindowName.empty())
|
||||
|
@ -164,15 +164,15 @@ void CInterfaceItemEdition::CItemEditionWindow::infoReceived()
|
|||
|
||||
|
||||
|
||||
//********************************************************************************************
|
||||
// ********************************************************************************************
|
||||
void CInterfaceItemEdition::CItemEditionWindow::update()
|
||||
{
|
||||
if(_CurrItemSheet && (ItemSheet != _CurrItemSheet->getSheetId()))
|
||||
if(_CurrItemSheet && ((sint32)ItemSheet != _CurrItemSheet->getSheetId()))
|
||||
{
|
||||
end();
|
||||
}
|
||||
}
|
||||
//********************************************************************************************
|
||||
// ********************************************************************************************
|
||||
void CInterfaceItemEdition::CItemEditionWindow::begin()
|
||||
{
|
||||
if(_CurrItemSheet && !WindowName.empty())
|
||||
|
@ -291,7 +291,7 @@ void CInterfaceItemEdition::CItemEditionWindow::begin()
|
|||
}
|
||||
}
|
||||
}
|
||||
//********************************************************************************************
|
||||
// ********************************************************************************************
|
||||
void CInterfaceItemEdition::CItemEditionWindow::end()
|
||||
{
|
||||
|
||||
|
|
|
@ -502,7 +502,7 @@ struct CCameraBackup
|
|||
};
|
||||
|
||||
|
||||
//*********************************************************
|
||||
// *********************************************************
|
||||
CCameraBackup setupCameraForScreenshot(UScene &scene, uint left, uint right, uint top, uint bottom, uint screenShotWidth, uint screenShotHeight)
|
||||
{
|
||||
CCameraBackup cb;
|
||||
|
@ -530,7 +530,7 @@ CCameraBackup setupCameraForScreenshot(UScene &scene, uint left, uint right, uin
|
|||
}
|
||||
|
||||
|
||||
//*********************************************************
|
||||
// *********************************************************
|
||||
static void restoreCamera(UScene &scene, const CCameraBackup &backup)
|
||||
{
|
||||
scene.getCam().setFrustum (backup.Frustum);
|
||||
|
|
|
@ -34,7 +34,7 @@ using namespace NLNET;
|
|||
CBotChatManager *CBotChatManager::_Instance = NULL;
|
||||
|
||||
|
||||
//********************************************************************************************
|
||||
// ********************************************************************************************
|
||||
CBotChatManager::CBotChatManager()
|
||||
{
|
||||
_CurrPage = NULL;
|
||||
|
@ -42,21 +42,21 @@ CBotChatManager::CBotChatManager()
|
|||
//_ChosenMissionFlags = 0;
|
||||
}
|
||||
|
||||
//********************************************************************************************
|
||||
// ********************************************************************************************
|
||||
CBotChatManager::~CBotChatManager()
|
||||
{
|
||||
// Destruct
|
||||
nlassert(_CurrPage == NULL); // should have called setCurrPage(NULL) before quitting (and before releasing the interface) !
|
||||
}
|
||||
|
||||
//********************************************************************************************
|
||||
// ********************************************************************************************
|
||||
CBotChatManager *CBotChatManager::getInstance()
|
||||
{
|
||||
if (!_Instance) _Instance = new CBotChatManager;
|
||||
return _Instance;
|
||||
}
|
||||
|
||||
//********************************************************************************************
|
||||
// ********************************************************************************************
|
||||
void CBotChatManager::releaseInstance()
|
||||
{
|
||||
if( _Instance )
|
||||
|
@ -66,7 +66,7 @@ void CBotChatManager::releaseInstance()
|
|||
}
|
||||
}
|
||||
|
||||
//********************************************************************************************
|
||||
// ********************************************************************************************
|
||||
void CBotChatManager::setCurrPage(CBotChatPage *page)
|
||||
{
|
||||
if (_CurrPage)
|
||||
|
@ -85,13 +85,13 @@ void CBotChatManager::setCurrPage(CBotChatPage *page)
|
|||
_CurrPage = page;
|
||||
}
|
||||
|
||||
//********************************************************************************************
|
||||
// ********************************************************************************************
|
||||
void CBotChatManager::update()
|
||||
{
|
||||
if (_CurrPage) _CurrPage->update();
|
||||
}
|
||||
|
||||
//********************************************************************************************
|
||||
// ********************************************************************************************
|
||||
void CBotChatManager::endDialog()
|
||||
{
|
||||
NLMISC::CBitMemStream out;
|
||||
|
@ -212,7 +212,7 @@ void CBotChatManager::debugLocalReceiveMissionInfo()
|
|||
}
|
||||
|
||||
|
||||
//********************************************************************************************
|
||||
// ********************************************************************************************
|
||||
/*void CBotChatManager::processMissionHelpInfos(uint8 index, CPrerequisitInfos &infos)
|
||||
{
|
||||
std::map<uint8,CInterfaceGroup*>::iterator it = _MissionHelpWindowsWaiting.find(index);
|
||||
|
|
|
@ -76,7 +76,7 @@ public:
|
|||
void setChosenMissionFlags(uint flag) { _ChosenMissionFlags = flag; }
|
||||
*/
|
||||
|
||||
//***
|
||||
// ***
|
||||
// Add a Waiter on mission prereq info (MissionHelp opening). no-op if here, but reorder
|
||||
void addMissionInfoWaiter(IMissionPrereqInfosWaiter *waiter);
|
||||
// remove a Waiter on mission prereq info (MissionHelp closing). no-op if not here. NB: no delete
|
||||
|
@ -95,7 +95,7 @@ private:
|
|||
static CBotChatManager *_Instance;
|
||||
//uint _ChosenMissionFlags;
|
||||
|
||||
//*** keep infos on opened mission help windows (for prerequisits)
|
||||
// *** keep infos on opened mission help windows (for prerequisits)
|
||||
typedef std::list<IMissionPrereqInfosWaiter*> TMissionPrereqInfosWaiter;
|
||||
TMissionPrereqInfosWaiter _MissionInfoWaiters;
|
||||
|
||||
|
|
|
@ -23,7 +23,7 @@
|
|||
#include "../user_entity.h"
|
||||
|
||||
|
||||
//*****************************************************************************
|
||||
// *****************************************************************************
|
||||
void CBotChatPage::activateWindow(const char *windowName, bool active)
|
||||
{
|
||||
CInterfaceManager *im = CInterfaceManager::getInstance();
|
||||
|
|
|
@ -37,7 +37,7 @@
|
|||
|
||||
CBotChatPageAll *BotChatPageAll = NULL;
|
||||
|
||||
//*******************************************************************
|
||||
// *******************************************************************
|
||||
CBotChatPageAll::CBotChatPageAll()
|
||||
{
|
||||
Trade = NULL;
|
||||
|
@ -50,7 +50,7 @@ CBotChatPageAll::CBotChatPageAll()
|
|||
RingSessions = NULL;
|
||||
}
|
||||
|
||||
//*******************************************************************
|
||||
// *******************************************************************
|
||||
CBotChatPageAll::~CBotChatPageAll()
|
||||
{
|
||||
delete Trade;
|
||||
|
@ -63,7 +63,7 @@ CBotChatPageAll::~CBotChatPageAll()
|
|||
delete RingSessions;
|
||||
}
|
||||
|
||||
//*******************************************************************
|
||||
// *******************************************************************
|
||||
void CBotChatPageAll::init()
|
||||
{
|
||||
Trade = new CBotChatPageTrade;
|
||||
|
|
|
@ -32,7 +32,7 @@ using namespace std;
|
|||
|
||||
static const char *WIN_BOT_CHAT_PAGE_CREATE_GUILD = "ui:interface:bot_chat_create_guild";
|
||||
|
||||
//***************************************************************************
|
||||
// ***************************************************************************
|
||||
void CBotChatPageCreateGuild::begin()
|
||||
{
|
||||
CBotChatPage::begin();
|
||||
|
@ -43,7 +43,7 @@ void CBotChatPageCreateGuild::begin()
|
|||
activateWindow(WIN_BOT_CHAT_PAGE_CREATE_GUILD, true);
|
||||
}
|
||||
|
||||
//***************************************************************************
|
||||
// ***************************************************************************
|
||||
void CBotChatPageCreateGuild::end()
|
||||
{
|
||||
activateWindow(WIN_BOT_CHAT_PAGE_CREATE_GUILD, false);
|
||||
|
|
|
@ -47,7 +47,7 @@ static const char *DM_VALID_DB_PATH = "UI:TEMP:DYNAMIC_MISSION_VALID";
|
|||
using namespace STRING_MANAGER;
|
||||
using NLMISC::toString;
|
||||
|
||||
//*************************************************************************************************
|
||||
// *************************************************************************************************
|
||||
CBotChatPageDynamicMission::CBotChatPageDynamicMission()
|
||||
{
|
||||
std::fill(_ChoiceCB, _ChoiceCB + DYNAMIC_MISSION_NUM_CHOICES, (CDBGroupComboBox *) NULL);
|
||||
|
@ -62,7 +62,7 @@ CBotChatPageDynamicMission::CBotChatPageDynamicMission()
|
|||
_MissionValid = false;
|
||||
}
|
||||
|
||||
//*************************************************************************************************
|
||||
// *************************************************************************************************
|
||||
void CBotChatPageDynamicMission::invalidateMission()
|
||||
{
|
||||
CInterfaceManager *im = CInterfaceManager::getInstance();
|
||||
|
@ -72,7 +72,7 @@ void CBotChatPageDynamicMission::invalidateMission()
|
|||
_MissionValid = false;
|
||||
}
|
||||
|
||||
//*************************************************************************************************
|
||||
// *************************************************************************************************
|
||||
void CBotChatPageDynamicMission::begin()
|
||||
{
|
||||
CBotChatPage::begin();
|
||||
|
@ -119,7 +119,7 @@ void CBotChatPageDynamicMission::begin()
|
|||
}
|
||||
}
|
||||
|
||||
//*************************************************************************************************
|
||||
// *************************************************************************************************
|
||||
void CBotChatPageDynamicMission::end()
|
||||
{
|
||||
// if a menu is currently poped, disable it
|
||||
|
@ -128,13 +128,13 @@ void CBotChatPageDynamicMission::end()
|
|||
activateWindow(WIN_BOT_CHAT_PAGE_DYNAMIC_MISSION, false);
|
||||
}
|
||||
|
||||
//*************************************************************************************************
|
||||
// *************************************************************************************************
|
||||
void CBotChatPageDynamicMission::init()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
//*************************************************************************************************
|
||||
// *************************************************************************************************
|
||||
void CBotChatPageDynamicMission::update()
|
||||
{
|
||||
CInterfaceManager *im = CInterfaceManager::getInstance();
|
||||
|
@ -223,7 +223,7 @@ void CBotChatPageDynamicMission::update()
|
|||
}
|
||||
}
|
||||
|
||||
//***************************************************************************************
|
||||
// ***************************************************************************************
|
||||
void CBotChatPageDynamicMission::sendChoices()
|
||||
{
|
||||
uint k;
|
||||
|
@ -250,7 +250,7 @@ void CBotChatPageDynamicMission::sendChoices()
|
|||
}
|
||||
}
|
||||
|
||||
//***************************************************************************************
|
||||
// ***************************************************************************************
|
||||
void CBotChatPageDynamicMission::selectionChanged(uint choice)
|
||||
{
|
||||
if (choice > DYNAMIC_MISSION_NUM_CHOICES)
|
||||
|
@ -268,7 +268,7 @@ void CBotChatPageDynamicMission::selectionChanged(uint choice)
|
|||
sendChoices();
|
||||
}
|
||||
|
||||
//***************************************************************************************
|
||||
// ***************************************************************************************
|
||||
void CBotChatPageDynamicMission::regen()
|
||||
{
|
||||
if (!_MissionValid) return;
|
||||
|
@ -282,7 +282,7 @@ void CBotChatPageDynamicMission::regen()
|
|||
// ACTION HANDLERS //
|
||||
/////////////////////
|
||||
|
||||
//***************************************************************************************
|
||||
// ***************************************************************************************
|
||||
// the player has clicked on an item to buy it
|
||||
class CAHChangeDMOption : public IActionHandler
|
||||
{
|
||||
|
@ -301,7 +301,7 @@ class CAHChangeDMOption : public IActionHandler
|
|||
};
|
||||
REGISTER_ACTION_HANDLER(CAHChangeDMOption, "change_dm_option");
|
||||
|
||||
//***************************************************************************************
|
||||
// ***************************************************************************************
|
||||
// regenerate current mission
|
||||
class CAHRegenDM : public IActionHandler
|
||||
{
|
||||
|
@ -313,7 +313,7 @@ class CAHRegenDM : public IActionHandler
|
|||
REGISTER_ACTION_HANDLER(CAHRegenDM, "regen_dm");
|
||||
|
||||
|
||||
//***************************************************************************************
|
||||
// ***************************************************************************************
|
||||
// the player accepted the mission
|
||||
class CAHAcceptDM : public IActionHandler
|
||||
{
|
||||
|
|
|
@ -39,14 +39,14 @@ static const char *WIN_BOT_CHAT_PAGE_MISSION = "ui:interface:bot_chat_missions";
|
|||
static const char *WIN_BOT_CHAT_ACCEPT_MISSION = "ui:interface:bot_chat_accept_mission";
|
||||
|
||||
|
||||
//***************************************************************************************
|
||||
// ***************************************************************************************
|
||||
CBotChatPageMission::CBotChatPageMission()
|
||||
{
|
||||
_MissionPagesObs.setListType(CHugeListObs::Missions);
|
||||
_CurrSel = NULL;
|
||||
}
|
||||
|
||||
//*******************************************************************************************
|
||||
// *******************************************************************************************
|
||||
void CBotChatPageMission::init()
|
||||
{
|
||||
CInterfaceManager *im = CInterfaceManager::getInstance();
|
||||
|
@ -55,7 +55,7 @@ void CBotChatPageMission::init()
|
|||
}
|
||||
|
||||
|
||||
//***************************************************************************************
|
||||
// ***************************************************************************************
|
||||
void CBotChatPageMission::begin()
|
||||
{
|
||||
CBotChatPage::begin();
|
||||
|
@ -83,14 +83,14 @@ void CBotChatPageMission::begin()
|
|||
|
||||
}
|
||||
|
||||
//***************************************************************************************
|
||||
// ***************************************************************************************
|
||||
void CBotChatPageMission::end()
|
||||
{
|
||||
activateWindow(WIN_BOT_CHAT_PAGE_MISSION, false);
|
||||
activateWindow(WIN_BOT_CHAT_ACCEPT_MISSION, false);
|
||||
}
|
||||
|
||||
//***************************************************************************************
|
||||
// ***************************************************************************************
|
||||
void CBotChatPageMission::selectMission(CDBCtrlSheet *missionSheet)
|
||||
{
|
||||
if (!missionSheet) return;
|
||||
|
@ -132,7 +132,7 @@ void CBotChatPageMission::selectMission(CDBCtrlSheet *missionSheet)
|
|||
_CurrSel = missionSheet;
|
||||
}
|
||||
|
||||
//***************************************************************************************
|
||||
// ***************************************************************************************
|
||||
void CBotChatPageMission::acceptMission()
|
||||
{
|
||||
if (!_CurrSel) return;
|
||||
|
|
|
@ -31,7 +31,7 @@ static const char *WIN_BOT_CHAT_PAGE_MISSION_END = "ui:interface:bot_chat_missio
|
|||
// Context help
|
||||
extern void contextHelp (const std::string &help);
|
||||
|
||||
//***************************************************************************
|
||||
// ***************************************************************************
|
||||
void CBotChatPageMissionEnd::begin()
|
||||
{
|
||||
return;
|
||||
|
@ -71,7 +71,7 @@ void CBotChatPageMissionEnd::begin()
|
|||
*/
|
||||
}
|
||||
|
||||
//***************************************************************************
|
||||
// ***************************************************************************
|
||||
void CBotChatPageMissionEnd::end()
|
||||
{
|
||||
activateWindow(WIN_BOT_CHAT_PAGE_MISSION_END, false);
|
||||
|
|
|
@ -23,7 +23,7 @@
|
|||
|
||||
static const char *WIN_BOT_CHAT_PAGE_NEWS = "ui:interface:bot_chat_news";
|
||||
|
||||
//***************************************************************************
|
||||
// ***************************************************************************
|
||||
void CBotChatPageNews::begin()
|
||||
{
|
||||
CBotChatPage::begin();
|
||||
|
@ -34,7 +34,7 @@ void CBotChatPageNews::begin()
|
|||
activateWindow(WIN_BOT_CHAT_PAGE_NEWS, true);
|
||||
}
|
||||
|
||||
//***************************************************************************
|
||||
// ***************************************************************************
|
||||
void CBotChatPageNews::end()
|
||||
{
|
||||
activateWindow(WIN_BOT_CHAT_PAGE_NEWS, false);
|
||||
|
|
|
@ -29,7 +29,7 @@
|
|||
|
||||
static const char *WIN_BOT_CHAT_PAGE_PLAYER_GIFT = "ui:interface:bot_chat_player_gift";
|
||||
|
||||
//*************************************************************************************
|
||||
// *************************************************************************************
|
||||
void CBotChatPagePlayerGift::begin()
|
||||
{
|
||||
CBotChatPage::begin();
|
||||
|
@ -55,7 +55,7 @@ void CBotChatPagePlayerGift::begin()
|
|||
PlayerTrade.BotChatGiftContext= true;
|
||||
}
|
||||
|
||||
//*************************************************************************************
|
||||
// *************************************************************************************
|
||||
void CBotChatPagePlayerGift::end()
|
||||
{
|
||||
// If the player gift was not validated, restore all items. else must not!
|
||||
|
|
|
@ -25,14 +25,14 @@
|
|||
|
||||
#define WIN_BOT_CHAT_PAGE_RING_SESSION "ui:interface:ring_sessions"
|
||||
|
||||
//*************************************************
|
||||
// *************************************************
|
||||
CBotChatPageRingSessions::CBotChatPageRingSessions()
|
||||
{
|
||||
RingAccessPointPos.set(0.f, 0.f, 0.f);
|
||||
}
|
||||
|
||||
|
||||
//*************************************************
|
||||
// *************************************************
|
||||
void CBotChatPageRingSessions::begin()
|
||||
{
|
||||
CBotChatPage::begin();
|
||||
|
@ -43,7 +43,7 @@ void CBotChatPageRingSessions::begin()
|
|||
}
|
||||
}
|
||||
|
||||
//*************************************************
|
||||
// *************************************************
|
||||
void CBotChatPageRingSessions::end()
|
||||
{
|
||||
activateWindow(WIN_BOT_CHAT_PAGE_RING_SESSION, false);
|
||||
|
|
|
@ -503,7 +503,7 @@ uint32 CBotChatPageTrade::getUserFactionPoints(PVP_CLAN::TPVPClan clan) const
|
|||
return pLeaf->getValue32();
|
||||
}
|
||||
|
||||
//***************************************************************************************
|
||||
// ***************************************************************************************
|
||||
void CBotChatPageTrade::notifyDownloadComplete(bool completed)
|
||||
{
|
||||
CInterfaceManager *im = CInterfaceManager::getInstance();
|
||||
|
@ -527,7 +527,7 @@ void CBotChatPageTrade::notifyDownloadComplete(bool completed)
|
|||
gc->visit(&visitor);
|
||||
}
|
||||
|
||||
//***************************************************************************************
|
||||
// ***************************************************************************************
|
||||
void CBotChatPageTrade::updateTradeModal()
|
||||
{
|
||||
// if loading is finished, then signal it to all sheet list, so they can display an help message if they
|
||||
|
|
|
@ -81,7 +81,7 @@ private:
|
|||
virtual void chatWindowRemoved(CChatWindow *cw);
|
||||
//
|
||||
// copy not supported
|
||||
CChatInputFilter(const CChatInputFilter &/* other */) { nlassert(0); }
|
||||
CChatInputFilter(const CChatInputFilter &/* other */):NLMISC::CRefCount() { nlassert(0); }
|
||||
CChatInputFilter &operator=(const CChatInputFilter &/* other */) { nlassert(0); return *this; }
|
||||
|
||||
};
|
||||
|
@ -157,7 +157,7 @@ private:
|
|||
void chatWindowRemoved(CChatWindow *cw);
|
||||
void msgEntered(const ucstring &msg, CChatWindow *chatWindow);
|
||||
// copy not supported
|
||||
CChatTargetFilter(const CChatTargetFilter &/* other */) { nlassert(0); }
|
||||
CChatTargetFilter(const CChatTargetFilter &/* other */):NLMISC::CRefCount() { nlassert(0); }
|
||||
CChatTargetFilter& operator=(const CChatTargetFilter &/* other */) { nlassert(0); return *this; }
|
||||
};
|
||||
|
||||
|
|
|
@ -1225,7 +1225,7 @@ CChatWindow *CChatWindowManager::getChatWindowByIndex(uint index)
|
|||
/////////////////////
|
||||
|
||||
|
||||
//***************************************************************************************
|
||||
// ***************************************************************************************
|
||||
class CHandlerChatBoxEntry : public IActionHandler
|
||||
{
|
||||
public:
|
||||
|
@ -1298,7 +1298,7 @@ static ucstring getFreeTellerName(CInterfaceElement *pCaller)
|
|||
return cgw->getFreeTellerName(freeTeller->getId());
|
||||
}
|
||||
|
||||
//***************************************************************************************
|
||||
// ***************************************************************************************
|
||||
class CHandlerAddTellerToFriendList : public IActionHandler
|
||||
{
|
||||
public:
|
||||
|
@ -1323,7 +1323,7 @@ public:
|
|||
REGISTER_ACTION_HANDLER(CHandlerAddTellerToFriendList, "add_teller_to_friend_list");
|
||||
|
||||
|
||||
//***************************************************************************************
|
||||
// ***************************************************************************************
|
||||
class CHandlerAddTellerToIgnoreList : public IActionHandler
|
||||
{
|
||||
public:
|
||||
|
@ -1358,7 +1358,7 @@ public:
|
|||
};
|
||||
REGISTER_ACTION_HANDLER(CHandlerAddTellerToIgnoreList, "add_teller_to_ignore_list");
|
||||
|
||||
//***************************************************************************************
|
||||
// ***************************************************************************************
|
||||
class CHandlerInviteToRingSession : public IActionHandler
|
||||
{
|
||||
public:
|
||||
|
|
|
@ -24,7 +24,7 @@
|
|||
|
||||
using namespace NLMISC;
|
||||
|
||||
//*********************************************************************************
|
||||
// *********************************************************************************
|
||||
CCtrlPolygon::CCtrlPolygon() : CCtrlBase(TCtorParam())
|
||||
{
|
||||
// Construct
|
||||
|
@ -33,7 +33,7 @@ CCtrlPolygon::CCtrlPolygon() : CCtrlBase(TCtorParam())
|
|||
_Valid = true;
|
||||
}
|
||||
|
||||
//*********************************************************************************
|
||||
// *********************************************************************************
|
||||
void CCtrlPolygon::updateBoudingRect()
|
||||
{
|
||||
H_AUTO(Rz_CCtrlPolygon_updateBoudingRect)
|
||||
|
@ -68,7 +68,7 @@ void CCtrlPolygon::updateBoudingRect()
|
|||
setH(ymax - ymin);
|
||||
}
|
||||
|
||||
//*********************************************************************************
|
||||
// *********************************************************************************
|
||||
bool CCtrlPolygon::contains(const CVector2f &pos) const
|
||||
{
|
||||
H_AUTO(Rz_CCtrlPolygon_contains)
|
||||
|
@ -76,7 +76,7 @@ bool CCtrlPolygon::contains(const CVector2f &pos) const
|
|||
return _XFormPoly.contains(pos, false);
|
||||
}
|
||||
|
||||
//*********************************************************************************
|
||||
// *********************************************************************************
|
||||
void CCtrlPolygon::setVertices(const std::vector<NLMISC::CVector> &vertices)
|
||||
{
|
||||
H_AUTO(Rz_CCtrlPolygon_setVertices)
|
||||
|
@ -132,7 +132,7 @@ static inline bool totallyOutside(const CVector &minCorner, const CVector &maxCo
|
|||
}
|
||||
|
||||
|
||||
//*********************************************************************************
|
||||
// *********************************************************************************
|
||||
/*void CCtrlPolygon::setMatrix(const NLMISC::CMatrix &mat)
|
||||
{
|
||||
const float *lhs = mat.get();
|
||||
|
@ -144,7 +144,7 @@ static inline bool totallyOutside(const CVector &minCorner, const CVector &maxCo
|
|||
}*/
|
||||
|
||||
|
||||
//*********************************************************************************
|
||||
// *********************************************************************************
|
||||
void CCtrlPolygon::draw()
|
||||
{
|
||||
H_AUTO(Rz_CCtrlPolygon_draw)
|
||||
|
@ -262,7 +262,7 @@ void CCtrlPolygon::draw()
|
|||
vr.drawUnclippedTriangles(_RenderLayer, _RealTris, col);
|
||||
}
|
||||
|
||||
//*********************************************************************************
|
||||
// *********************************************************************************
|
||||
void CCtrlPolygon::updateCoords()
|
||||
{
|
||||
H_AUTO(Rz_CCtrlPolygon_updateCoords)
|
||||
|
@ -272,21 +272,21 @@ void CCtrlPolygon::updateCoords()
|
|||
_Touched = true;
|
||||
}
|
||||
|
||||
//*********************************************************************************
|
||||
// *********************************************************************************
|
||||
void CCtrlPolygon::setAlpha(sint32 a)
|
||||
{
|
||||
H_AUTO(Rz_CCtrlPolygon_setAlpha)
|
||||
_Color.A = (uint8) a;
|
||||
}
|
||||
|
||||
//*********************************************************************************
|
||||
// *********************************************************************************
|
||||
bool CCtrlPolygon::handleEvent(const CEventDescriptor &/* event */)
|
||||
{
|
||||
H_AUTO(Rz_CCtrlPolygon_handleEvent)
|
||||
return false;
|
||||
}
|
||||
|
||||
//*********************************************************************************
|
||||
// *********************************************************************************
|
||||
// TMP TMP
|
||||
void CCtrlPolygon::computeScaledVertex(NLMISC::CVector2f &dest, const NLMISC::CVector2f &src)
|
||||
{
|
||||
|
@ -294,7 +294,7 @@ void CCtrlPolygon::computeScaledVertex(NLMISC::CVector2f &dest, const NLMISC::CV
|
|||
dest.set(src.x, src.y);
|
||||
}
|
||||
|
||||
//*********************************************************************************
|
||||
// *********************************************************************************
|
||||
// TMP TMP
|
||||
void CCtrlPolygon::touch()
|
||||
{
|
||||
|
|
|
@ -23,7 +23,7 @@
|
|||
|
||||
using namespace NLMISC;
|
||||
|
||||
//*********************************************************************************
|
||||
// *********************************************************************************
|
||||
CCtrlQuad::CCtrlQuad() : CCtrlBase(TCtorParam()), _Color(CRGBA::White),
|
||||
_Additif(false),
|
||||
_Filtered(true),
|
||||
|
@ -39,14 +39,14 @@ CCtrlQuad::CCtrlQuad() : CCtrlBase(TCtorParam()), _Color(CRGBA::White),
|
|||
_RealQuad.Uv3.set(0.f, 1.f);
|
||||
}
|
||||
|
||||
//*********************************************************************************
|
||||
// *********************************************************************************
|
||||
bool CCtrlQuad::parse(xmlNodePtr /* cur */, CInterfaceGroup * /* parentGroup */)
|
||||
{
|
||||
nlassert(0); // NOT IMPLEMENTED (only created dynamically at this time)
|
||||
return false;
|
||||
}
|
||||
|
||||
//*********************************************************************************
|
||||
// *********************************************************************************
|
||||
void CCtrlQuad::updateCoords()
|
||||
{
|
||||
H_AUTO(Rz_CCtrlQuad_updateCoords)
|
||||
|
@ -57,7 +57,7 @@ void CCtrlQuad::updateCoords()
|
|||
_RealQuad.set(_Quad.V0 + delta, _Quad.V1 + delta, _Quad.V2 + delta, _Quad.V3 + delta);
|
||||
}
|
||||
|
||||
//*********************************************************************************
|
||||
// *********************************************************************************
|
||||
void CCtrlQuad::draw()
|
||||
{
|
||||
H_AUTO(Rz_CCtrlQuad_draw)
|
||||
|
@ -287,14 +287,14 @@ void CCtrlQuad::draw()
|
|||
}
|
||||
}
|
||||
|
||||
//*********************************************************************************
|
||||
// *********************************************************************************
|
||||
void CCtrlQuad::setAlpha(sint32 a)
|
||||
{
|
||||
H_AUTO(Rz_CCtrlQuad_setAlpha)
|
||||
_Color.A = (uint8) a;
|
||||
}
|
||||
|
||||
//*********************************************************************************
|
||||
// *********************************************************************************
|
||||
void CCtrlQuad::setTexture(const std::string &texName)
|
||||
{
|
||||
H_AUTO(Rz_CCtrlQuad_setTexture)
|
||||
|
@ -303,7 +303,7 @@ void CCtrlQuad::setTexture(const std::string &texName)
|
|||
_TextureId.setTexture(texName.c_str());
|
||||
}
|
||||
|
||||
//*********************************************************************************
|
||||
// *********************************************************************************
|
||||
std::string CCtrlQuad::getTexture() const
|
||||
{
|
||||
H_AUTO(Rz_CCtrlQuad_getTexture)
|
||||
|
@ -312,7 +312,7 @@ std::string CCtrlQuad::getTexture() const
|
|||
return rVR.getTextureNameFromId (_TextureId);
|
||||
}
|
||||
|
||||
//*********************************************************************************
|
||||
// *********************************************************************************
|
||||
void CCtrlQuad::setQuad(const CQuad &quad)
|
||||
{
|
||||
H_AUTO(Rz_CCtrlQuad_setQuad)
|
||||
|
@ -328,7 +328,7 @@ void CCtrlQuad::setQuad(const CQuad &quad)
|
|||
_Quad = quad;
|
||||
}
|
||||
|
||||
//*********************************************************************************
|
||||
// *********************************************************************************
|
||||
void CCtrlQuad::setQuad(const NLMISC::CVector &start, const NLMISC::CVector &end, float thickness)
|
||||
{
|
||||
H_AUTO(Rz_CCtrlQuad_setQuad)
|
||||
|
@ -338,7 +338,7 @@ void CCtrlQuad::setQuad(const NLMISC::CVector &start, const NLMISC::CVector &end
|
|||
setQuad(CQuad(start + up, end + up, end - up, start - up));
|
||||
}
|
||||
|
||||
//*********************************************************************************
|
||||
// *********************************************************************************
|
||||
void CCtrlQuad::setQuad(const NLMISC::CVector &pos, float radius, float angle /*=0.f*/)
|
||||
{
|
||||
H_AUTO(Rz_CCtrlQuad_setQuad)
|
||||
|
@ -353,7 +353,7 @@ void CCtrlQuad::setQuad(const NLMISC::CVector &pos, float radius, float angle /*
|
|||
}
|
||||
}
|
||||
|
||||
//*********************************************************************************
|
||||
// *********************************************************************************
|
||||
void CCtrlQuad::setQuad(const std::string &texName, const NLMISC::CVector &srcPos, float angle /*= 0.f*/, float offCenter /* = 0.f*/)
|
||||
{
|
||||
H_AUTO(Rz_CCtrlQuad_setQuad)
|
||||
|
@ -379,21 +379,21 @@ void CCtrlQuad::setQuad(const std::string &texName, const NLMISC::CVector &srcPo
|
|||
}
|
||||
}
|
||||
|
||||
//*********************************************************************************
|
||||
// *********************************************************************************
|
||||
void CCtrlQuad::setAdditif(bool additif)
|
||||
{
|
||||
H_AUTO(Rz_CCtrlQuad_setAdditif)
|
||||
_Additif = additif;
|
||||
}
|
||||
|
||||
//*********************************************************************************
|
||||
// *********************************************************************************
|
||||
void CCtrlQuad::setFiltered(bool filtered)
|
||||
{
|
||||
H_AUTO(Rz_CCtrlQuad_setFiltered)
|
||||
_Filtered = filtered;
|
||||
}
|
||||
|
||||
//*********************************************************************************
|
||||
// *********************************************************************************
|
||||
void CCtrlQuad::setPattern(float umin, float umax, TWrapMode wrapMode)
|
||||
{
|
||||
H_AUTO(Rz_CCtrlQuad_setPattern)
|
||||
|
@ -403,7 +403,7 @@ void CCtrlQuad::setPattern(float umin, float umax, TWrapMode wrapMode)
|
|||
_WrapMode = wrapMode;
|
||||
}
|
||||
|
||||
//*********************************************************************************
|
||||
// *********************************************************************************
|
||||
void CCtrlQuad::setCustomUVs(const CUV uvs[4])
|
||||
{
|
||||
H_AUTO(Rz_CCtrlQuad_setCustomUVs)
|
||||
|
@ -411,14 +411,14 @@ void CCtrlQuad::setCustomUVs(const CUV uvs[4])
|
|||
_WrapMode = CustomUVs;
|
||||
}
|
||||
|
||||
//*********************************************************************************
|
||||
// *********************************************************************************
|
||||
bool CCtrlQuad::handleEvent(const CEventDescriptor &/* event */)
|
||||
{
|
||||
H_AUTO(Rz_CCtrlQuad_handleEvent)
|
||||
return false;
|
||||
}
|
||||
|
||||
//*********************************************************************************
|
||||
// *********************************************************************************
|
||||
bool CCtrlQuad::contains(const NLMISC::CVector2f &pos) const
|
||||
{
|
||||
H_AUTO(Rz_CCtrlQuad_contains)
|
||||
|
|
|
@ -30,7 +30,7 @@ using namespace NL3D;
|
|||
|
||||
#ifdef NL_OS_WINDOWS
|
||||
|
||||
//*************************************************************************************
|
||||
// *************************************************************************************
|
||||
CCustomMouse::CCursor::CCursor() : ColorDepth(CCustomMouse::ColorDepth32),
|
||||
OrigHeight(32),
|
||||
HotspotScale(1.f),
|
||||
|
@ -44,7 +44,7 @@ CCustomMouse::CCursor::CCursor() : ColorDepth(CCustomMouse::ColorDepth32),
|
|||
{
|
||||
}
|
||||
|
||||
//*************************************************************************************
|
||||
// *************************************************************************************
|
||||
CCustomMouse::CCursor::~CCursor()
|
||||
{
|
||||
if (Icon)
|
||||
|
@ -53,7 +53,7 @@ CCustomMouse::CCursor::~CCursor()
|
|||
}
|
||||
}
|
||||
|
||||
//*************************************************************************************
|
||||
// *************************************************************************************
|
||||
CCustomMouse::CCustomMouse()
|
||||
{
|
||||
_ColorDepth = CCustomMouse::ColorDepth32;
|
||||
|
@ -68,7 +68,7 @@ CCustomMouse::CCustomMouse()
|
|||
|
||||
|
||||
|
||||
//*************************************************************************************
|
||||
// *************************************************************************************
|
||||
bool CCustomMouse::isAlphaBlendedCursorSupported()
|
||||
{
|
||||
if (!_AlphaBlendedCursorSupportRetrieved)
|
||||
|
@ -96,7 +96,7 @@ namespace NLMISC
|
|||
extern bool TempMaxVerboseResample;
|
||||
}
|
||||
|
||||
//*************************************************************************************
|
||||
// *************************************************************************************
|
||||
void CCustomMouse::addCursor(const std::string &name, const NLMISC::CBitmap &cursorBitmap)
|
||||
{
|
||||
if (!isAlphaBlendedCursorSupported()) return;
|
||||
|
@ -279,7 +279,7 @@ void CCustomMouse::addCursor(const std::string &name, const NLMISC::CBitmap &cur
|
|||
}
|
||||
|
||||
|
||||
//*************************************************************************************
|
||||
// *************************************************************************************
|
||||
void CCustomMouse::release()
|
||||
{
|
||||
if (!isAlphaBlendedCursorSupported()) return;
|
||||
|
@ -292,7 +292,7 @@ void CCustomMouse::release()
|
|||
_Cursors.clear();
|
||||
}
|
||||
|
||||
//*************************************************************************************
|
||||
// *************************************************************************************
|
||||
void CCustomMouse::setColorDepth(TColorDepth colorDepth)
|
||||
{
|
||||
if (colorDepth == _ColorDepth) return;
|
||||
|
@ -300,14 +300,14 @@ void CCustomMouse::setColorDepth(TColorDepth colorDepth)
|
|||
updateCursor(true);
|
||||
}
|
||||
|
||||
//*************************************************************************************
|
||||
// *************************************************************************************
|
||||
void CCustomMouse::updateCursor(bool forceRebuild)
|
||||
{
|
||||
if (!Driver) return;
|
||||
setCursor(_CurrName, _CurrCol, _CurrRot, _CurrHotSpotX, _CurrHotSpotY, forceRebuild);
|
||||
}
|
||||
|
||||
//*************************************************************************************
|
||||
// *************************************************************************************
|
||||
void CCustomMouse::setCursor(const std::string &name, NLMISC::CRGBA col, uint8 rot, sint hotSpotX, sint hotSpotY, bool forceRebuild)
|
||||
{
|
||||
if (!isAlphaBlendedCursorSupported()) return;
|
||||
|
@ -363,7 +363,7 @@ void CCustomMouse::setCursor(const std::string &name, NLMISC::CRGBA col, uint8 r
|
|||
|
||||
}
|
||||
|
||||
//*************************************************************************************
|
||||
// *************************************************************************************
|
||||
HICON CCustomMouse::buildCursor(const CBitmap &src, NLMISC::CRGBA col, uint8 rot, sint hotSpotX, sint hotSpotY)
|
||||
{
|
||||
nlassert(isAlphaBlendedCursorSupported());
|
||||
|
@ -440,7 +440,7 @@ HICON CCustomMouse::buildCursor(const CBitmap &src, NLMISC::CRGBA col, uint8 rot
|
|||
}
|
||||
|
||||
|
||||
//*************************************************************************************
|
||||
// *************************************************************************************
|
||||
void CCustomMouse::setSystemArrow()
|
||||
{
|
||||
extern HINSTANCE HInstance;
|
||||
|
@ -460,31 +460,31 @@ void CCustomMouse::setSystemArrow()
|
|||
|
||||
// not implemented yet for other OS
|
||||
|
||||
//*************************************************************************************
|
||||
// *************************************************************************************
|
||||
CCustomMouse::CCustomMouse()
|
||||
{
|
||||
// NOT IMPLEMENTED
|
||||
}
|
||||
|
||||
//*************************************************************************************
|
||||
// *************************************************************************************
|
||||
void CCustomMouse::setCursor(const std::string &name, NLMISC::CRGBA col, uint8 rot, sint hotSpotX, sint hotSpotY, bool forceRebuild)
|
||||
{
|
||||
// NOT IMPLEMENTED
|
||||
}
|
||||
|
||||
//*************************************************************************************
|
||||
// *************************************************************************************
|
||||
void CCustomMouse::release()
|
||||
{
|
||||
// NOT IMPLEMENTED
|
||||
}
|
||||
|
||||
//*************************************************************************************
|
||||
// *************************************************************************************
|
||||
bool CCustomMouse::isAlphaBlendedCursorSupported()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
//*************************************************************************************
|
||||
// *************************************************************************************
|
||||
void CCustomMouse::setSystemArrow()
|
||||
{
|
||||
//
|
||||
|
@ -495,13 +495,13 @@ void CCustomMouse::addCursor(const std::string &name, const NLMISC::CBitmap &cur
|
|||
// TODO for Linux
|
||||
}
|
||||
|
||||
//*************************************************************************************
|
||||
// *************************************************************************************
|
||||
void CCustomMouse::setColorDepth(TColorDepth colorDepth)
|
||||
{
|
||||
// TODO for Linux
|
||||
}
|
||||
|
||||
//*************************************************************************************
|
||||
// *************************************************************************************
|
||||
void CCustomMouse::updateCursor(bool forceRebuild)
|
||||
{
|
||||
// TODO for Linux
|
||||
|
|
|
@ -29,7 +29,7 @@ using namespace NLMISC;
|
|||
NLMISC_REGISTER_OBJECT(CViewBase, CDBGroupListSheetMission, std::string, "list_sheet_mission");
|
||||
|
||||
|
||||
//**********************************************************************************
|
||||
// **********************************************************************************
|
||||
void CDBGroupListSheetMission::CSheetChildMission::init(CDBGroupListSheetText *pFather, uint index)
|
||||
{
|
||||
// init my parent
|
||||
|
@ -46,7 +46,7 @@ void CDBGroupListSheetMission::CSheetChildMission::init(CDBGroupListSheetText *p
|
|||
|
||||
}
|
||||
|
||||
//**********************************************************************************
|
||||
// **********************************************************************************
|
||||
CViewText *CDBGroupListSheetMission::CSheetChildMission::createViewText() const
|
||||
{
|
||||
// create a view text id because mission text is send by the server
|
||||
|
@ -57,7 +57,7 @@ CViewText *CDBGroupListSheetMission::CSheetChildMission::createViewText() const
|
|||
return vti;
|
||||
}
|
||||
|
||||
//**********************************************************************************
|
||||
// **********************************************************************************
|
||||
bool CDBGroupListSheetMission::CSheetChildMission::isInvalidated(CDBGroupListSheetText * /* pFather */)
|
||||
{
|
||||
uint8 newPreReqState = (uint8)CurrentPreReqState.getSInt32();
|
||||
|
@ -78,7 +78,7 @@ void CDBGroupListSheetMission::CSheetChildMission::update(CDBGroupListSheetText
|
|||
CSheetChild::update(pFather);
|
||||
}
|
||||
|
||||
//**********************************************************************************
|
||||
// **********************************************************************************
|
||||
void CDBGroupListSheetMission::CSheetChildMission::updateViewText(CDBGroupListSheetText *pFather)
|
||||
{
|
||||
CSheetChild::updateViewText(pFather);
|
||||
|
@ -130,7 +130,7 @@ void CDBGroupListSheetMission::CSheetChildMission::updateViewText(CDBGroupListSh
|
|||
|
||||
}
|
||||
|
||||
//**********************************************************************************
|
||||
// **********************************************************************************
|
||||
bool CDBGroupListSheetMission::CSheetChildMission::isSheetValid(CDBGroupListSheetText * /* pFather */)
|
||||
{
|
||||
if (!Ctrl) return false;
|
||||
|
|
|
@ -230,7 +230,7 @@ void CGroupCompas::draw()
|
|||
//
|
||||
const NLMISC::CVectorD &userPosD = UserEntity->pos();
|
||||
NLMISC::CVector userPos((float) userPosD.x, (float) userPosD.y, (float) userPosD.z);
|
||||
NLMISC::CVector2f targetPos;
|
||||
NLMISC::CVector2f targetPos(0.f, 0.f);
|
||||
// if a position tracker is provided, use it
|
||||
CCompassTarget displayedTarget = _Target;
|
||||
|
||||
|
@ -807,7 +807,7 @@ void CGroupCompasMenu::setActive (bool state)
|
|||
uint nbUserLandMarks = std::min( uint(currCont->UserLandMarks.size()), CContinent::getMaxNbUserLandMarks() );
|
||||
for(k = 0; k < nbUserLandMarks; ++k)
|
||||
{
|
||||
if (currCont->UserLandMarks[k].Type >= 0 && currCont->UserLandMarks[k].Type < CUserLandMark::UserLandMarkTypeCount)
|
||||
if (currCont->UserLandMarks[k].Type < CUserLandMark::UserLandMarkTypeCount)
|
||||
{
|
||||
CCompassTarget ct;
|
||||
ct.setType(CCompassTarget::UserLandMark);
|
||||
|
|
|
@ -32,12 +32,12 @@ using namespace NLMISC;
|
|||
// CGroupHeader //
|
||||
//////////////////
|
||||
|
||||
//*****************************************************************************************************************
|
||||
// *****************************************************************************************************************
|
||||
CGroupHeader::CGroupHeader(const TCtorParam ¶m) : CGroupList(param), _HeaderMaxSize(32767)
|
||||
{
|
||||
}
|
||||
|
||||
//*****************************************************************************************************************
|
||||
// *****************************************************************************************************************
|
||||
void CGroupHeader::enlargeColumns(sint32 margin)
|
||||
{
|
||||
std::vector<CGroupHeaderEntry *> entries;
|
||||
|
@ -115,7 +115,7 @@ void CGroupHeader::enlargeColumns(sint32 margin)
|
|||
invalidateCoords();
|
||||
}
|
||||
|
||||
//*****************************************************************************************************************
|
||||
// *****************************************************************************************************************
|
||||
void CGroupHeader::resizeColumnsAndContainer(sint32 margin)
|
||||
{
|
||||
std::vector<CGroupHeaderEntry *> entries;
|
||||
|
@ -182,7 +182,7 @@ void CGroupHeader::resizeColumnsAndContainer(sint32 margin)
|
|||
invalidateCoords();
|
||||
}
|
||||
|
||||
//*****************************************************************************************************************
|
||||
// *****************************************************************************************************************
|
||||
void CGroupHeader::getEntries(std::vector<CGroupHeaderEntry *> &dest)
|
||||
{
|
||||
dest.clear();
|
||||
|
@ -197,7 +197,7 @@ void CGroupHeader::getEntries(std::vector<CGroupHeaderEntry *> &dest)
|
|||
}
|
||||
}
|
||||
|
||||
//*****************************************************************************************************************
|
||||
// *****************************************************************************************************************
|
||||
int CGroupHeader::luaEnlargeColumns(CLuaState &ls)
|
||||
{
|
||||
const char *funcName = "enlargeColumns";
|
||||
|
@ -207,7 +207,7 @@ int CGroupHeader::luaEnlargeColumns(CLuaState &ls)
|
|||
return 0;
|
||||
}
|
||||
|
||||
//*****************************************************************************************************************
|
||||
// *****************************************************************************************************************
|
||||
int CGroupHeader::luaResizeColumnsAndContainer(CLuaState &ls)
|
||||
{
|
||||
const char *funcName = "resizeColumnsAndContainer";
|
||||
|
@ -217,7 +217,7 @@ int CGroupHeader::luaResizeColumnsAndContainer(CLuaState &ls)
|
|||
return 0;
|
||||
}
|
||||
|
||||
//*****************************************************************************************************************
|
||||
// *****************************************************************************************************************
|
||||
bool CGroupHeader::parse(xmlNodePtr cur, CInterfaceGroup * parentGroup)
|
||||
{
|
||||
if(!CGroupList::parse(cur, parentGroup)) return false;
|
||||
|
@ -373,13 +373,13 @@ private:
|
|||
sint32 _WMin;
|
||||
};
|
||||
|
||||
//*****************************************************************************************************************
|
||||
// *****************************************************************************************************************
|
||||
CGroupHeaderEntry::CGroupHeaderEntry(const TCtorParam ¶m) : CInterfaceGroup(param)
|
||||
{
|
||||
_MinSize = 4;
|
||||
}
|
||||
|
||||
//*****************************************************************************************************************
|
||||
// *****************************************************************************************************************
|
||||
bool CGroupHeaderEntry::parse(xmlNodePtr cur, CInterfaceGroup * parentGroup)
|
||||
{
|
||||
if (!CInterfaceGroup::parse(cur, parentGroup)) return false;
|
||||
|
@ -416,14 +416,14 @@ bool CGroupHeaderEntry::parse(xmlNodePtr cur, CInterfaceGroup * parentGroup)
|
|||
return true;
|
||||
}
|
||||
|
||||
//*****************************************************************************************************************
|
||||
// *****************************************************************************************************************
|
||||
CInterfaceGroup *CGroupHeaderEntry::getTargetColumn() const
|
||||
{
|
||||
CInterfaceManager *im = CInterfaceManager::getInstance();
|
||||
return dynamic_cast<CInterfaceGroup*>(im->getElementFromId(_TargetColumnId));
|
||||
}
|
||||
|
||||
//*****************************************************************************************************************
|
||||
// *****************************************************************************************************************
|
||||
void CGroupHeaderEntry::updateCoords()
|
||||
{
|
||||
CInterfaceGroup::updateCoords();
|
||||
|
|
|
@ -23,7 +23,7 @@
|
|||
|
||||
class CGroupHeaderEntry;
|
||||
|
||||
//*****************************************************************************************************************
|
||||
// *****************************************************************************************************************
|
||||
/** Display a header with movable entries.
|
||||
* Usually used with a table to change the size of each column (much like the windows file explorer in 'details' mode)
|
||||
*
|
||||
|
@ -54,7 +54,7 @@ private:
|
|||
int luaResizeColumnsAndContainer(CLuaState &ls);
|
||||
};
|
||||
|
||||
//*****************************************************************************************************************
|
||||
// *****************************************************************************************************************
|
||||
// an entry in a header, includes a "mover control" to move it inside its parent header
|
||||
// NOTE : when not used inside a CGroupHeader, will work, but there will be no 'max_size'
|
||||
class CGroupHeaderEntry : public CInterfaceGroup
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show more
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Reference in a new issue