Changed: #1016 entities_game_service segfault in ubuntu 64biten
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5 changed files with 9 additions and 7 deletions
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@ -96,7 +96,7 @@ CVariable<uint32> TimeBeforeCloseHibernatingEditionSession("DSS", "TimeBeforeClo
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CVariable<uint32> TimeBeforeAutoCloseAnimationSessionWithNoPlayer("DSS", "TimeBeforeAutoCloseAnimationSessionWithNoPlayer", "Delay in secondes before a empty animation session is closed", 15*60, 0, true);
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CVariable<uint32> TimeBeforeAutoCloseAnimationSessionWithNoPlayer("DSS", "TimeBeforeAutoCloseAnimationSessionWithNoPlayer", "Delay in secondes before a empty animation session is closed", 15*60, 0, true);
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CVariable<std::string> DefaultCharRingAccess( "DSS", "DefaultCharRingAccess", "Default Access Ring for player eg 'f1:j1:l1:d1:p1:g1:a1:'", "a1", 0, true );
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CVariable<std::string> DefaultCharRingAccess( "DSS", "DefaultCharRingAccess", "Default Access Ring for player eg 'f1:j1:l1:d1:p1:g1:a1:'", "a1", 0, true );
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CVariable<bool> DontUseSU( "DSS", "DontUseSU", "Simulate the SU", false, 0, true );
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CVariable<bool> DontUseSU( "DSS", "DontUseSU", "If 1, allow running a shard with no Shard Unifier Service", false, 0, true );
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CVariable<bool> AcceptScenarioWithoutHeader("DSS", "AcceptScenarioWithoutHeader", "AcceptScenarioWithoutHeader", false, 0, true);
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CVariable<bool> AcceptScenarioWithoutHeader("DSS", "AcceptScenarioWithoutHeader", "AcceptScenarioWithoutHeader", false, 0, true);
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CVariable<bool> MustVerifyRingAccessWhileLoadingAnimation("DSS", "MustVerifyRingAccessWhileLoadingAnimation", "MustVerifyRingAccessWhileLoadingAnimation", false, 0, true);
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CVariable<bool> MustVerifyRingAccessWhileLoadingAnimation("DSS", "MustVerifyRingAccessWhileLoadingAnimation", "MustVerifyRingAccessWhileLoadingAnimation", false, 0, true);
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@ -97,7 +97,8 @@ void cbOnSaveShardRootModified( NLMISC::IVariable& var )
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}
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}
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CVariable<string> SaveShardRoot2("variables", "SaveShardRoot2", "Root directory of all saved data by any shard", "/home/nevrax/save_shard", 0, true, cbOnSaveShardRootModified); // (SaveShardRoot from game_share/backup_service_interface.cpp is not instanciated because nothing is used from that file)
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// (SaveShardRoot from game_share/backup_service_interface.cpp is not instanciated because nothing is used from that file)
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extern NLMISC::CVariable<std::string> SaveShardRoot;
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CVariable<string> PdrFilename("ai", "PdrFilename", "Pdr file containing AIScript variables", string("ai_persistent_var.pdr"), 0, true);
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CVariable<string> PdrFilename("ai", "PdrFilename", "Pdr file containing AIScript variables", string("ai_persistent_var.pdr"), 0, true);
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@ -173,7 +174,7 @@ CAIScriptDataManager::~CAIScriptDataManager()
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std::string CAIScriptDataManager::dirname()
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std::string CAIScriptDataManager::dirname()
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{
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{
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return SaveShardRoot2.get()+"/"+IService::getInstance()->SaveFilesDirectory.toString()+"/ai_script_data";
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return SaveShardRoot.get()+"/"+IService::getInstance()->SaveFilesDirectory.toString()+"/ai_script_data";
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}
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}
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//CConfigFile* CAIScriptDataManager::createFile(string name)
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//CConfigFile* CAIScriptDataManager::createFile(string name)
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@ -169,7 +169,8 @@ void cbOnSaveShardRootModified( NLMISC::IVariable& var )
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}
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}
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CVariable<string> IncrementalBackupDirectory("backup", "IncrementalBackupDirectory", "Directory to find incremental backuped archives", "", 0, true);
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CVariable<string> IncrementalBackupDirectory("backup", "IncrementalBackupDirectory", "Directory to find incremental backuped archives", "", 0, true);
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CVariable<string> SaveShardRoot("backup", "SaveShardRoot", "Root directory of all saved data by BS", "/home/nevrax/save_shard", 0, true, cbOnSaveShardRootModified); // (SaveShardRoot from game_share/backup_service_interface.cpp is not instanciated because the nothing is used from that file)
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// (SaveShardRoot from game_share/backup_service_interface.cpp is not instanciated because the nothing is used from that file)
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extern CVariable<string> SaveShardRoot;
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CVariable<string> SaveTemplatePath("backup", "SaveTemplatePath", "Directory to find saves (with shard and account replacement strings)", "$shard/characters/account_$userid_$charid$ext", 0, true);
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CVariable<string> SaveTemplatePath("backup", "SaveTemplatePath", "Directory to find saves (with shard and account replacement strings)", "$shard/characters/account_$userid_$charid$ext", 0, true);
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CVariable<string> SaveExtList("backup", "SaveExtList", "List of possible extensions for save files (space separated)", "_pdr.bin _pdr.xml .bin", 0, true);
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CVariable<string> SaveExtList("backup", "SaveExtList", "List of possible extensions for save files (space separated)", "_pdr.bin _pdr.xml .bin", 0, true);
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@ -54,7 +54,7 @@ using namespace ENTITYLOC;
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extern NLMISC::CVariable<uint32> FixedSessionId;
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extern NLMISC::CVariable<uint32> FixedSessionId;
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CVariable<bool> DontUseSU( "su", "DontUseSU", "If 1, allow running a shard with no Shard Unifier Service", 0, 0, 1 );
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extern CVariable<bool> DontUseSU;
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CVariable<bool> SimulateCharacterHasEditSession( "su", "SimulateCharacterHasEditSession", "If 1 simulate that character have alreay an edition sessiion", 0, 0, 1 );
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CVariable<bool> SimulateCharacterHasEditSession( "su", "SimulateCharacterHasEditSession", "If 1 simulate that character have alreay an edition sessiion", 0, 0, 1 );
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@ -75,7 +75,7 @@ extern void flushMessagesToSend();
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void cbGwTrDisconnection ( TClientId clientId );
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void cbGwTrDisconnection ( TClientId clientId );
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CVariable<string> SaveShardRoot("variables", "SaveShardRoot", "Root directory of all files saved by any shard", "", 0, true, NULL, false);
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extern CVariable<string> SaveShardRoot;
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extern CVariable<bool> VerboseFEStatsTime;
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extern CVariable<bool> VerboseFEStatsTime;
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