Fixed: fixed XF86VidModeModeInfo creation, should work on 64b

This commit is contained in:
Thibaut Girka 2010-06-01 11:37:11 +02:00
parent 0fd8fc3b4e
commit dab175ac8a
2 changed files with 37 additions and 30 deletions
code/nel/src/3d/driver/opengl

View file

@ -1466,6 +1466,37 @@ static void modifyStyle (HWND hWnd, int nStyleOffset, LONG_PTR dwRemove, LONG_PT
}
#endif
// --------------------------------------------------
void CDriverGL::switchBackToOldMode()
{
#ifdef NL_OS_WINDOWS
ChangeDisplaySettings(&_OldScreenMode, 0);
#elif defined(XF86VIDMODE)
XF86VidModeModeInfo info;
nlinfo("3D: Switching back to original mode");
// This is UGLY
info.dotclock = _OldDotClock;
info.hdisplay = _OldScreenMode.hdisplay;
info.hsyncstart = _OldScreenMode.hsyncstart;
info.hsyncend = _OldScreenMode.hsyncend;
info.htotal = _OldScreenMode.htotal;
info.vdisplay = _OldScreenMode.vdisplay;
info.vsyncstart = _OldScreenMode.vsyncstart;
info.vsyncend = _OldScreenMode.vsyncend;
info.vtotal = _OldScreenMode.vtotal;
info.flags = _OldScreenMode.flags;
info.privsize = _OldScreenMode.privsize;
info.c_private = _OldScreenMode.c_private;
nlinfo("3D: Switching back mode to %dx%d", info.hdisplay, info.vdisplay);
XF86VidModeSwitchToMode(dpy, DefaultScreen(dpy), &info);
nlinfo("3D: Switching back viewport to %d,%d",_OldX, _OldY);
XF86VidModeSetViewPort(dpy, DefaultScreen(dpy), _OldX, _OldY);
#endif // XF86VIDMODE
}
// --------------------------------------------------
bool CDriverGL::setMode(const GfxMode& mode)
{
@ -1475,7 +1506,7 @@ bool CDriverGL::setMode(const GfxMode& mode)
{
if (_FullScreen)
{
ChangeDisplaySettings (NULL,0);
switchBackToOldMode();
modifyStyle(_hWnd, GWL_STYLE, WS_POPUP, WS_OVERLAPPEDWINDOW+WS_CLIPCHILDREN+WS_CLIPSIBLINGS);
}
_WindowWidth = mode.Width;
@ -1596,20 +1627,7 @@ bool CDriverGL::setMode(const GfxMode& mode)
}
}
else if (mode.Windowed == _FullScreen)
{
XF86VidModeModeInfo info;
nlinfo("3D: Switching back to original mode");
// This is a bit ugly - a quick hack to copy the ModeLine structure
// into the modeInfo structure.
memcpy((XF86VidModeModeLine *)((char *)&info + sizeof(info.dotclock)),&_OldScreenMode, sizeof(XF86VidModeModeLine));
info.dotclock = _OldDotClock;
nlinfo("3D: Switching back mode to %dx%d", info.hdisplay, info.vdisplay);
XF86VidModeSwitchToMode(dpy, DefaultScreen(dpy), &info);
nlinfo("3D: Switching back viewport to %d,%d",_OldX, _OldY);
XF86VidModeSetViewPort(dpy, DefaultScreen(dpy), _OldX, _OldY);
}
switchBackToOldMode();
#endif // XF86VIDMODE
// Update WM hints (update size and disallow resizing)
@ -2166,7 +2184,7 @@ bool CDriverGL::release()
if(_FullScreen)
{
ChangeDisplaySettings(&_OldScreenMode, 0);
switchBackToOldMode();
_FullScreen= false;
}
}
@ -2199,28 +2217,15 @@ bool CDriverGL::release()
nlwarning("OpenGL Driver: Missing Mac Implementation");
#elif defined (NL_OS_UNIX)
#ifdef XF86VIDMODE
if(_FullScreen)
{
XF86VidModeModeInfo info;
nlinfo("3D: Switching back to original mode");
switchBackToOldMode();
// This is a bit ugly - a quick hack to copy the ModeLine structure
// into the modeInfo structure.
memcpy((XF86VidModeModeLine *)((char *)&info + sizeof(info.dotclock)),&_OldScreenMode, sizeof(XF86VidModeModeLine));
info.dotclock = _OldDotClock;
nlinfo("3D: Switching back mode to %dx%d", info.hdisplay, info.vdisplay);
XF86VidModeSwitchToMode(dpy, DefaultScreen(dpy), &info);
nlinfo("3D: Switching back viewport to %d,%d",_OldX, _OldY);
XF86VidModeSetViewPort(dpy, DefaultScreen(dpy), _OldX, _OldY);
// Ungrab the keyboard (probably not necessary);
XUnmapWindow(dpy, win);
XSync(dpy, True);
XUngrabKeyboard(dpy, CurrentTime);
}
#endif // XF86VIDMODE
if (ctx)
{

View file

@ -841,6 +841,8 @@ private:
bool _CurrentGlNormalize;
private:
void switchBackToOldMode();
// Get the proj matrix setupped in GL
void refreshProjMatrixFromGL();