Changed: #878 Fix typos in comments/code
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1 changed files with 2 additions and 2 deletions
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@ -6468,7 +6468,7 @@ ADD_METHOD(void CCharacterCL::updatePos(const TTime ¤tTimeInMs, CEntityCL
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if(_LodCharacterAnimEnabled)
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if(_LodCharacterAnimEnabled)
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{
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{
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H_AUTO ( RZ_Client_Entity_CL_Update_Pos_Lod_Animation );
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H_AUTO ( RZ_Client_Entity_CL_Update_Pos_Lod_Animation );
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// \todo GUIGUI : remplacer 'getSpeedFactor' par le bon speed factor !!
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// \todo GUIGUI : replace 'getSpeedFactor' by the correct speed factor !!
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// update lod anim time. multiply by speed factor of the most important slot.
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// update lod anim time. multiply by speed factor of the most important slot.
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_LodCharacterAnimTimeOffset += DT * _PlayList->getSpeedFactor(_LodCharacterMasterAnimSlot);
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_LodCharacterAnimTimeOffset += DT * _PlayList->getSpeedFactor(_LodCharacterMasterAnimSlot);
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}
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}
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@ -6476,7 +6476,7 @@ ADD_METHOD(void CCharacterCL::updatePos(const TTime ¤tTimeInMs, CEntityCL
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if(_PlayList)
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if(_PlayList)
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{
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{
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H_AUTO ( RZ_Client_Entity_CL_Update_Pos_Set_Play_List );
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H_AUTO ( RZ_Client_Entity_CL_Update_Pos_Set_Play_List );
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// \todo GUIGUI : Faire qq chose de mieux pour le blend (ici les montures).
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// \todo GUIGUI : do something better for the blend (mounts there).
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if(isRiding() || ClientCfg.BlendFrameNumber == 0 || _BlendRemaining <= 0)
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if(isRiding() || ClientCfg.BlendFrameNumber == 0 || _BlendRemaining <= 0)
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{
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{
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_BlendRemaining = 0;
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_BlendRemaining = 0;
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