Changed: #878 Fix typos in comments/code

This commit is contained in:
kervala 2010-11-02 14:00:32 +01:00
parent e6889998a6
commit d60bcaec05
12 changed files with 57 additions and 57 deletions

View file

@ -469,12 +469,12 @@ private:
volatile uint _ProcessExited;
// *** Bitmap sharing
std::map<std::string, NLMISC::CBitmap> _Bitmaps;
std::map<std::string, NLMISC::CBitmap> _Bitmaps;
// *** The zbuffer
// ZBuffer mutex
NLMISC::CFastMutex _Mutex;
NLMISC::CFastMutex _Mutex;
public:
// Zbuffer pixels in meters

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@ -2078,7 +2078,7 @@ private:
// Directx
uint32 _Adapter;
D3DDEVTYPE _Rasterizer;
D3DDEVTYPE _Rasterizer;
LPDIRECT3D9 _D3D;
public:
IDirect3DDevice9 *_DeviceInterface;

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@ -15,12 +15,11 @@
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "stddirect3d.h"
#include "driver_direct3d.h"
#include "nel/misc/di_event_emitter.h"
#include "nel/misc/mouse_device.h"
#include "driver_direct3d.h"
using namespace std;
using namespace NLMISC;

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@ -46,30 +46,33 @@
# endif //XF86VIDMODE
#endif // NL_OS_UNIX
#include "driver_opengl_extension.h"
#include "nel/3d/driver.h"
#include "nel/3d/material.h"
#include "nel/3d/shader.h"
#include "nel/3d/vertex_buffer.h"
#include "nel/misc/matrix.h"
#include "nel/misc/smart_ptr.h"
#include "nel/misc/rgba.h"
#include "nel/misc/event_emitter.h"
#include "nel/misc/bit_set.h"
#include "nel/misc/hierarchical_timer.h"
#include "nel/3d/ptr_set.h"
#include "nel/misc/bitmap.h"
#include "nel/misc/common.h"
#include "nel/misc/heap_memory.h"
#include "nel/misc/event_emitter_multi.h"
#include "driver_opengl_states.h"
#include "nel/misc/time_nl.h"
#include "nel/3d/driver.h"
#include "nel/3d/material.h"
#include "nel/3d/shader.h"
#include "nel/3d/vertex_buffer.h"
#include "nel/3d/ptr_set.h"
#include "nel/3d/texture_cube.h"
#include "nel/3d/vertex_program_parse.h"
#include "nel/3d/viewport.h"
#include "nel/3d/scissor.h"
#include "nel/3d/light.h"
#include "nel/misc/time_nl.h"
#include "nel/3d/occlusion_query.h"
#include "driver_opengl_states.h"
#include "driver_opengl_extension.h"
#ifdef NL_OS_WINDOWS
#include "nel/misc/win_event_emitter.h"

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@ -78,7 +78,7 @@ namespace NLMISC
// the thread of the task
IThread *_TaskThread;
/// The mutex of the task task
CFastMutex _TaskMutex;
CFastMutex _TaskMutex;
CCoTask *_CoTask;
@ -371,7 +371,7 @@ namespace NLMISC
nlverify(getcontext(&_PImpl->_Ctx) == 0);
// change the task context
_PImpl->_Ctx.uc_stack.ss_sp = _PImpl->_Stack;
_PImpl->_Ctx.uc_stack.ss_sp = _PImpl->_Stack;
_PImpl->_Ctx.uc_stack.ss_size = NL_TASK_STACK_SIZE;
_PImpl->_Ctx.uc_link = NULL;

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@ -141,7 +141,6 @@ void CInputHandlerManager::operator ()(const NLMISC::CEvent &event)
{
HandleSystemCursorCapture(event);
if (event == EventDisplayChangeId)
{
switch (getCurrentColorDepth())

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@ -5718,7 +5718,7 @@ void CInterfaceManager::connectYuboChat()
if(KlientChatPort != 0 && !_YuboChat.connected())
{
// NB: hard code url, to avoid "client.cfg trojan"
// (a client.cfg with an url pointing to a hackcer site, to grab login/password)
// (a client.cfg with an url pointing to a hacker site, to grab login/password)
extern std::string LoginLogin, LoginPassword;
_YuboChat.connect(string("chat.ryzom.com:")+toString(KlientChatPort), LoginLogin, LoginPassword);

View file

@ -765,6 +765,7 @@ void CViewRenderer::loadTextures (const std::string &textureFileName, const std:
// Insert in map.
_TextureMap.insert( make_pair(image.Name, textureId) );
}
// if this is a cursor texture, extract it now (supported for rgba only now, because of the blit)
if (CustomMouse.isAlphaBlendedCursorSupported())
{

View file

@ -1095,8 +1095,6 @@ void initShardDisplay()
void onlogin(bool vanishScreen = true)
{
CInterfaceManager *pIM = CInterfaceManager::getInstance();
// Remove space before and after each string login & password

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@ -271,7 +271,7 @@ void CView::cameraDistance(float dist)
void CView::changeCameraHeight(bool up, bool down)
{
// If the user is not inside a building.
if(UserEntity->forceIndoorFPV() == false)
if(!UserEntity->forceIndoorFPV())
{
if(up)
{
@ -293,7 +293,7 @@ void CView::changeCameraHeight(bool up, bool down)
void CView::changeCameraDist(bool forward, bool backward)
{
// If the user is not inside a building.
if(UserEntity->forceIndoorFPV() == false)
if(!UserEntity->forceIndoorFPV())
{
if(forward)
decreaseCameraDist();