Fixed: Missing namespace
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5b1926aeb4
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d478bf56a3
1 changed files with 12 additions and 12 deletions
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@ -36,7 +36,7 @@ public:
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* - RingAccessPoint:onConnectionClosed()
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* - RingAccessPoint:onConnectionFailed()
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*/
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void init(CLuaState *ls);
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void init(NLGUI::CLuaState *ls);
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// from CSessionBrowser
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virtual void on_connectionFailed();
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virtual void on_connectionClosed();
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@ -98,17 +98,17 @@ public:
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static const std::string &getFrontEndAddress();
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private:
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CLuaState::TRefPtr _Lua;
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static int luaGetRingSessionList(CLuaState &ls);
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static int luaGetRingCharList(CLuaState &ls);
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static int luaJoinRingSession(CLuaState &ls);
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static int luaCheckRingAccess(CLuaState &ls);
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static int luaGetFileHeader(CLuaState &ls);
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static int luaGetRingStats(CLuaState &ls);
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static int luaGetScenarioScores(CLuaState &ls);
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static int luaUpdateScenarioScores(CLuaState &ls);
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static int luaGetSessionAverageScores(CLuaState &ls);
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static int luaGetScenarioAverageScores(CLuaState &ls);
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NLGUI::CLuaState::TRefPtr _Lua;
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static int luaGetRingSessionList(NLGUI::CLuaState &ls);
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static int luaGetRingCharList(NLGUI::CLuaState &ls);
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static int luaJoinRingSession(NLGUI::CLuaState &ls);
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static int luaCheckRingAccess(NLGUI::CLuaState &ls);
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static int luaGetFileHeader(NLGUI::CLuaState &ls);
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static int luaGetRingStats(NLGUI::CLuaState &ls);
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static int luaGetScenarioScores(NLGUI::CLuaState &ls);
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static int luaUpdateScenarioScores(NLGUI::CLuaState &ls);
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static int luaGetSessionAverageScores(NLGUI::CLuaState &ls);
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static int luaGetScenarioAverageScores(NLGUI::CLuaState &ls);
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// Call a method inside the 'RingAccessPoint' lua table
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void callRingAccessPointMethod(const char *name, int numArg, int numResult);
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void callRingCharTrackingMethod(const char *name, int numArg, int numResult);
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