Changed: #878 Fix typos in comments/code
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02a6779adc
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3 changed files with 15 additions and 38 deletions
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@ -22,6 +22,8 @@
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#include "client_configDlg.h"
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#include "client_configDlg.h"
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#include "cfg_file.h"
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#include "cfg_file.h"
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#include <nel/misc/system_utils.h>
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using namespace NLMISC;
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using namespace NLMISC;
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using namespace NL3D;
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using namespace NL3D;
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@ -147,10 +149,10 @@ BOOL CClientConfigApp::InitInstance()
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IDriver *glDriver = CDRU::createGlDriver();
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IDriver *glDriver = CDRU::createGlDriver();
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IDriver *d3dDriver = CDRU::createD3DDriver();
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IDriver *d3dDriver = CDRU::createD3DDriver();
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// Get some informations about the system
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// Get some information about the system
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RegisterVideoModes (0, glDriver);
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RegisterVideoModes (0, glDriver);
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RegisterVideoModes (1, d3dDriver);
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RegisterVideoModes (1, d3dDriver);
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GetSystemInformations (d3dDriver);
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GetSystemInformation (d3dDriver);
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// Load the config file
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// Load the config file
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if (!LoadConfigFile ())
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if (!LoadConfigFile ())
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@ -257,35 +259,10 @@ CString GetString (uint res)
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return str;
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return str;
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}
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}
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// ***************************************************************************
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bool supportUnicode()
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{
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static bool init = false;
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static bool unicodeSupported = false;
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if (!init)
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{
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init = true;
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OSVERSIONINFO osvi;
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osvi.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
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if (::GetVersionEx (&osvi))
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{
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if (osvi.dwPlatformId == VER_PLATFORM_WIN32_NT)
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{
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if (osvi.dwMajorVersion >= 4)
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{
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unicodeSupported = true;
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}
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}
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}
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}
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return unicodeSupported;
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}
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// ***************************************************************************
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// ***************************************************************************
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void setWindowText(HWND hwnd, LPCWSTR lpText)
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void setWindowText(HWND hwnd, LPCWSTR lpText)
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{
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{
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if (supportUnicode())
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if (CSystemUtils::supportUnicode())
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{
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{
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SetWindowTextW(hwnd, lpText);
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SetWindowTextW(hwnd, lpText);
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}
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}
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@ -44,7 +44,7 @@ uint HardwareSoundBuffer;
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uint64 SystemMemory;
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uint64 SystemMemory;
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uint CPUFrequency;
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uint CPUFrequency;
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bool GetGLInformations ()
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bool GetGLInformation ()
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{
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{
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// *** INIT VARIABLES
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// *** INIT VARIABLES
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@ -66,7 +66,7 @@ bool GetGLInformations ()
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wc.hIcon = (HICON)NULL;
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wc.hIcon = (HICON)NULL;
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wc.hCursor = LoadCursor(NULL,IDC_ARROW);
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wc.hCursor = LoadCursor(NULL,IDC_ARROW);
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wc.hbrBackground = WHITE_BRUSH;
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wc.hbrBackground = WHITE_BRUSH;
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wc.lpszClassName = "RyzomGetGlInformations";
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wc.lpszClassName = "RyzomGetGlInformation";
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wc.lpszMenuName = NULL;
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wc.lpszMenuName = NULL;
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if ( !RegisterClass(&wc) )
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if ( !RegisterClass(&wc) )
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return false;
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return false;
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@ -78,7 +78,7 @@ bool GetGLInformations ()
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WndRect.top=0;
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WndRect.top=0;
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WndRect.right=100;
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WndRect.right=100;
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WndRect.bottom=100;
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WndRect.bottom=100;
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HWND hWnd = CreateWindow ( "RyzomGetGlInformations",
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HWND hWnd = CreateWindow ( "RyzomGetGlInformation",
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"",
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"",
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WndFlags,
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WndFlags,
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CW_USEDEFAULT,CW_USEDEFAULT,
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CW_USEDEFAULT,CW_USEDEFAULT,
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@ -122,7 +122,7 @@ bool GetGLInformations ()
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HGLRC hRC = wglCreateContext (hDC);
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HGLRC hRC = wglCreateContext (hDC);
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wglMakeCurrent(hDC, hRC);
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wglMakeCurrent(hDC, hRC);
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// *** GET INFORMATIONS
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// *** GET INFORMATION
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GLVendor = (const char *) glGetString (GL_VENDOR);
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GLVendor = (const char *) glGetString (GL_VENDOR);
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GLRenderer = (const char *) glGetString (GL_RENDERER);
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GLRenderer = (const char *) glGetString (GL_RENDERER);
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@ -168,7 +168,7 @@ bool GetGLInformations ()
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// ***************************************************************************
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// ***************************************************************************
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bool GetD3DInformations (NL3D::IDriver *d3dDriver)
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bool GetD3DInformation (NL3D::IDriver *d3dDriver)
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{
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{
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IDriver::CAdapter desc;
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IDriver::CAdapter desc;
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if (d3dDriver->getAdapter (0xffffffff, desc))
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if (d3dDriver->getAdapter (0xffffffff, desc))
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@ -248,10 +248,10 @@ bool GetHardwareSoundBuffer ()
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// ***************************************************************************
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// ***************************************************************************
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bool GetSystemInformations (IDriver *d3dDriver)
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bool GetSystemInformation (IDriver *d3dDriver)
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{
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{
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bool result = GetGLInformations ();
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bool result = GetGLInformation ();
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result |= GetD3DInformations (d3dDriver);
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result |= GetD3DInformation (d3dDriver);
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result |= GetVideoMemory ();
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result |= GetVideoMemory ();
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result |= GetHardwareSoundBuffer ();
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result |= GetHardwareSoundBuffer ();
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SystemMemory = CSystemInfo::totalPhysicalMemory ();
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SystemMemory = CSystemInfo::totalPhysicalMemory ();
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@ -153,8 +153,8 @@ extern uint CPUFrequency;
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// Register video modes
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// Register video modes
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void RegisterVideoModes (uint mode, NL3D::IDriver *driver);
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void RegisterVideoModes (uint mode, NL3D::IDriver *driver);
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// Get opengl informations
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// Get opengl information
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bool GetSystemInformations (NL3D::IDriver *d3dDriver);
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bool GetSystemInformation (NL3D::IDriver *d3dDriver);
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// ***************************************************************************
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// ***************************************************************************
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