Merge with default
This commit is contained in:
parent
4e4ddaaf44
commit
d30ddd44ea
35 changed files with 1194 additions and 1019 deletions
|
@ -111,9 +111,11 @@ FIND_PACKAGE(LibXml2 REQUIRED)
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FIND_PACKAGE(PNG REQUIRED)
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FIND_PACKAGE(Jpeg)
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IF(WITH_STATIC_LIBXML2)
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SET(LIBXML2_DEFINITIONS ${LIBXML2_DEFINITIONS} -DLIBXML_STATIC)
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ENDIF(WITH_STATIC_LIBXML2)
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IF(WITH_STATIC)
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# libxml2 could need winsock2 library
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SET(LIBXML2_DEFINITIONS ${LIBXML2_DEFINITIONS} -DLIBXML_STATIC)
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SET(LIBXML2_LIBRARIES ${LIBXML2_LIBRARIES} ${WINSOCK2_LIB})
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# on Mac OS X libxml2 requires iconv and liblzma
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@ -247,6 +247,11 @@ MACRO(NL_SETUP_DEFAULT_OPTIONS)
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ELSE(WIN32)
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OPTION(WITH_STATIC "With static libraries." OFF)
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ENDIF(WIN32)
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IF (WITH_STATIC)
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OPTION(WITH_STATIC_LIBXML2 "With static libxml2" ON )
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ELSE(WITH_STATIC)
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OPTION(WITH_STATIC_LIBXML2 "With static libxml2" OFF)
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ENDIF(WITH_STATIC)
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OPTION(WITH_STATIC_DRIVERS "With static drivers." OFF)
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IF(WIN32)
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OPTION(WITH_EXTERNAL "With provided external." ON )
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@ -68,7 +68,11 @@ IF(WITH_NEL_SAMPLES)
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ADD_SUBDIRECTORY(samples)
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ENDIF(WITH_NEL_SAMPLES)
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IF(WITH_NEL_TOOLS)
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FIND_PACKAGE(Squish)
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# Allow to compile only max plugins without other tools.
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IF(WITH_NEL_TOOLS OR WITH_NEL_MAXPLUGIN)
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IF(WITH_NEL_TOOLS)
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FIND_PACKAGE(Squish)
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ENDIF(WITH_NEL_TOOLS)
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ADD_SUBDIRECTORY(tools)
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ENDIF(WITH_NEL_TOOLS)
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ENDIF(WITH_NEL_TOOLS OR WITH_NEL_MAXPLUGIN)
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@ -217,6 +217,7 @@ namespace NLGUI
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void clear() { setTop(0); }
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int getTop();
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bool empty() { return getTop() == 0; }
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void pushGlobalTable();
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void pushValue(int index); // copie nth element of stack to the top of the stack
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void remove(int index); // remove nth element of stack
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void insert(int index); // insert last element of the stack before the given position
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@ -301,7 +302,8 @@ namespace NLGUI
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/** Helper : Execute a function by name. Lookup for the function is done in the table at the index 'funcTableIndex'
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* the behaviour is the same than with call of pcall.
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*/
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int pcallByName(const char *functionName, int nargs, int nresults, int funcTableIndex = LUA_GLOBALSINDEX, int errfunc = 0);
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int pcallByNameGlobal(const char *functionName, int nargs, int nresults, int errfunc = 0);
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int pcallByName(const char *functionName, int nargs, int nresults, int funcTableIndex, int errfunc = 0);
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// push a C closure (pop n element from the stack and associate with the function)
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void pushCClosure(lua_CFunction function, int n);
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@ -367,6 +369,7 @@ namespace NLGUI
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CLuaState &operator=(const CLuaState &/* other */) { nlassert(0); return *this; }
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void executeScriptInternal(const std::string &code, const std::string &dbgSrc, int numRet = 0);
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int pcallByNameInternal(const char *functionName, int nargs, int nresults, int errfunc, int initialStackSize);
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};
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@ -42,10 +42,16 @@ inline void CLuaState::checkIndex(int index)
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//H_AUTO(Lua_CLuaState_checkIndex)
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// NB : more restrictive test that in the documentation there, because
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// we don't expose the check stack function
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#if LUA_VERSION_NUM >= 502
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nlassert( (index!=0 && abs(index) <= getTop())
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|| index == LUA_REGISTRYINDEX
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);
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#else
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nlassert( (index!=0 && abs(index) <= getTop())
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|| index == LUA_REGISTRYINDEX
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|| index == LUA_GLOBALSINDEX
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);
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#endif
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}
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//================================================================================
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@ -75,6 +81,18 @@ inline void CLuaState::setTop(int index)
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lua_settop(_State, index);
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}
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//================================================================================
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inline void CLuaState::pushGlobalTable()
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{
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//H_AUTO(Lua_CLuaState_pushGlobalTable)
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#if LUA_VERSION_NUM >= 502
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lua_pushglobaltable(_State);
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#else
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checkIndex(LUA_GLOBALSINDEX);
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lua_pushvalue(_State, LUA_GLOBALSINDEX);
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#endif
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}
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//================================================================================
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inline void CLuaState::pushValue(int index)
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{
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@ -243,7 +261,11 @@ inline size_t CLuaState::strlen(int index)
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{
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//H_AUTO(Lua_CLuaState_strlen)
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checkIndex(index);
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#if LUA_VERSION_NUM >= 502
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return lua_rawlen(_State, index);
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#else
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return lua_strlen(_State, index);
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#endif
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}
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//================================================================================
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@ -342,7 +364,11 @@ inline bool CLuaState::equal(int index1, int index2)
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//H_AUTO(Lua_CLuaState_equal)
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checkIndex(index1);
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checkIndex(index2);
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#if LUA_VERSION_NUM >= 502
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return lua_compare(_State, index1, index2, LUA_OPEQ) != 0;
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#else
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return lua_equal(_State, index1, index2) != 0;
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#endif
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}
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//================================================================================
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@ -376,7 +402,11 @@ inline bool CLuaState::lessThan(int index1, int index2)
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//H_AUTO(Lua_CLuaState_lessThan)
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checkIndex(index1);
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checkIndex(index2);
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#if LUA_VERSION_NUM >= 502
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return lua_compare(_State, index1, index2, LUA_OPLT) != 0;
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#else
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return lua_lessthan(_State, index1, index2) != 0;
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#endif
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}
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@ -361,7 +361,11 @@ namespace NLGUI
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rd.Str = &code;
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rd.Done = false;
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int result = lua_load(_State, CHelper::luaChunkReaderFromString, (void *) &rd, dbgSrc.c_str());
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int result = lua_load(_State, CHelper::luaChunkReaderFromString, (void *) &rd, dbgSrc.c_str()
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#if LUA_VERSION_NUM >= 502
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, NULL
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#endif
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);
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if (result !=0)
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{
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// pop the error code
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@ -569,9 +573,17 @@ namespace NLGUI
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//H_AUTO(Lua_CLuaState_registerFunc)
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nlassert(function);
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CLuaStackChecker lsc(this);
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#if LUA_VERSION_NUM >= 502
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pushGlobalTable();
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#endif
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push(name);
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push(function);
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#if LUA_VERSION_NUM >= 502
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setTable(-3); // -3 is the pushGlobalTable
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pop(1); // pop the pushGlobalTable value (setTable popped the 2 pushes)
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#else
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setTable(LUA_GLOBALSINDEX);
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#endif
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}
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@ -643,13 +655,31 @@ namespace NLGUI
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}
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// ***************************************************************************
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int CLuaState::pcallByName(const char *functionName, int nargs, int nresults, int funcTableIndex /*=LUA_GLOBALSINDEX*/, int errfunc /*= 0*/)
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int CLuaState::pcallByNameGlobal(const char *functionName, int nargs, int nresults, int errfunc /*= 0*/)
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{
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int initialStackSize = getTop();
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nlassert(functionName);
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#if LUA_VERSION_NUM >= 502
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pushGlobalTable();
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#else
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nlassert(isTable(LUA_GLOBALSINDEX));
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pushValue(LUA_GLOBALSINDEX);
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#endif
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return pcallByNameInternal(functionName, nargs, nresults, errfunc, initialStackSize);
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}
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int CLuaState::pcallByName(const char *functionName, int nargs, int nresults, int funcTableIndex, int errfunc /*= 0*/)
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{
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//H_AUTO(Lua_CLuaState_pcallByName)
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int initialStackSize = getTop();
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nlassert(functionName);
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nlassert(isTable(funcTableIndex));
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pushValue(funcTableIndex);
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return pcallByNameInternal(functionName, nargs, nresults, errfunc, initialStackSize);
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}
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int CLuaState::pcallByNameInternal(const char *functionName, int nargs, int nresults, int errfunc /*= 0*/, int initialStackSize)
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{
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//H_AUTO(Lua_CLuaState_pcallByName)
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push(functionName);
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getTable(-2);
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remove(-2); // get rid of the table
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@ -782,7 +812,12 @@ namespace NLGUI
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int CLuaState::getGCCount()
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{
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//H_AUTO(Lua_CLuaState_getGCCount)
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#if LUA_VERSION_NUM >= 502
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// deprecated
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return 0;
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#else
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return lua_getgccount(_State);
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#endif
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}
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//================================================================================
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@ -474,7 +474,11 @@ namespace NLGUI
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CLuaState *luaState = table.getLuaState();
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CLuaStackChecker lsc(luaState);
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// get pointer to the 'next' function
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#if LUA_VERSION_NUM >= 502
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luaState->pushGlobalTable();
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#else
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luaState->pushValue(LUA_GLOBALSINDEX);
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#endif
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_NextFunction = CLuaObject(*luaState)["next"];
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//
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nlassert(luaState);
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@ -1,61 +1,75 @@
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SUBDIRS(
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build_coarse_mesh
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build_far_bank
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build_smallbank
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ig_lighter
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zone_dependencies
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zone_ig_lighter
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zone_lighter
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zone_welder
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animation_set_builder
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anim_builder
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build_clod_bank
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build_clodtex
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build_interface
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build_shadow_skin
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cluster_viewer
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file_info
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get_neighbors
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ig_add
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ig_info
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shapes_exporter
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tga_cut
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tga_resize
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zone_check_bind
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zone_dump
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zviewer)
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IF(WIN32)
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ADD_SUBDIRECTORY(ig_elevation)
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ADD_SUBDIRECTORY(lightmap_optimizer)
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IF(WITH_NEL_TOOLS)
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SUBDIRS(
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build_coarse_mesh
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build_far_bank
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build_smallbank
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ig_lighter
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zone_dependencies
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zone_ig_lighter
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zone_lighter
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zone_welder
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animation_set_builder
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anim_builder
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build_clod_bank
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build_clodtex
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build_interface
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build_shadow_skin
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cluster_viewer
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file_info
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get_neighbors
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ig_add
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ig_info
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shapes_exporter
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tga_cut
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tga_resize
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shape2obj
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zone_check_bind
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zone_dump
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zviewer)
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ENDIF(WITH_NEL_TOOLS)
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# For tools selection of only max plugins
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IF(WIN32)
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IF(MFC_FOUND)
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ADD_SUBDIRECTORY(object_viewer)
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ADD_SUBDIRECTORY(object_viewer_exe)
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ADD_SUBDIRECTORY(tile_edit)
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IF(WITH_NEL_MAXPLUGIN)
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IF(MAXSDK_FOUND)
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ADD_SUBDIRECTORY(plugin_max)
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ADD_SUBDIRECTORY(ligo)
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ENDIF(MAXSDK_FOUND)
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ENDIF(WITH_NEL_MAXPLUGIN)
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ENDIF(MFC_FOUND)
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IF(WITH_NEL_MAXPLUGIN)
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IF(MAXSDK_FOUND)
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ADD_SUBDIRECTORY(plugin_max)
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ADD_SUBDIRECTORY(ligo)
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ENDIF(MAXSDK_FOUND)
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ENDIF(WITH_NEL_MAXPLUGIN)
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ENDIF(WIN32)
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IF(WITH_QT)
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ADD_SUBDIRECTORY(tile_edit_qt)
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ADD_SUBDIRECTORY(object_viewer_qt)
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ADD_SUBDIRECTORY(object_viewer_widget)
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ENDIF(WITH_QT)
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IF(WITH_NEL_TOOLS)
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IF(SQUISH_FOUND)
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IF(WIN32)
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ADD_SUBDIRECTORY(ig_elevation)
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ADD_SUBDIRECTORY(lightmap_optimizer)
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IF(MFC_FOUND)
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ADD_SUBDIRECTORY(object_viewer_exe)
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ADD_SUBDIRECTORY(tile_edit)
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ENDIF(MFC_FOUND)
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ENDIF(WIN32)
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IF(WITH_QT)
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ADD_SUBDIRECTORY(tile_edit_qt)
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ADD_SUBDIRECTORY(object_viewer_qt)
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ADD_SUBDIRECTORY(object_viewer_widget)
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ENDIF(WITH_QT)
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IF(SQUISH_FOUND)
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||||
ADD_SUBDIRECTORY(s3tc_compressor_lib)
|
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ADD_SUBDIRECTORY(panoply_maker)
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ADD_SUBDIRECTORY(tga_2_dds)
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ADD_SUBDIRECTORY(hls_bank_maker)
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ENDIF(SQUISH_FOUND)
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ADD_SUBDIRECTORY(panoply_maker)
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ADD_SUBDIRECTORY(tga_2_dds)
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ADD_SUBDIRECTORY(hls_bank_maker)
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ENDIF(SQUISH_FOUND)
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#crash_log_analyser
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#shapes_exporter
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||||
ENDIF(WITH_NEL_TOOLS)
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||||
#crash_log_analyser
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#shapes_exporter
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|
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@ -1271,7 +1271,8 @@ void CObjectViewer::go ()
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// Calc FPS
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static sint64 lastTime=NLMISC::CTime::getPerformanceTime ();
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sint64 newTime=NLMISC::CTime::getPerformanceTime ();
|
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float fps = (float)(1.0 / NLMISC::CTime::ticksToSecond (newTime-lastTime));
|
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sint64 timeDiff = newTime - lastTime;
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float fps = timeDiff > 0 ? (float)(1.0 / NLMISC::CTime::ticksToSecond (newTime-lastTime)) : 1000.0f;
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lastTime=newTime;
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char msgBar[1024];
|
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uint nbPlayingSources, nbSources;
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|
|
|
@ -574,36 +574,6 @@ plugin material NelMaterial
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|||
CheckBox cbUseSelfIllumColor "Use Color" checked:false align:#right
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||||
)
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||||
|
||||
on cbTwoSided changed bval do
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||||
updateUI false
|
||||
|
||||
on cpAmbient changed cval do
|
||||
updateUI false
|
||||
|
||||
on cpDiffuse changed cval do
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||||
updateUI false
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||||
|
||||
on spOpacity changed pval do
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||||
updateUI false
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||||
|
||||
on cpSpecular changed cval do
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||||
updateUI false
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||||
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||||
on spSpecularLevel changed pval do
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||||
updateUI false
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||||
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||||
on spGlossiness changed pval do
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||||
updateUI false
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||||
|
||||
on cpSelfIllumColor changed cval do
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||||
updateUI false
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||||
|
||||
on spSelfIllumAmount changed bval do
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||||
updateUI false
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||||
|
||||
on cbUseSelfIllumColor changed bval do
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||||
updateUI false
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||||
|
||||
Fn updateUI update =
|
||||
(
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||||
if (version >= 14) then
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||||
|
@ -655,6 +625,36 @@ plugin material NelMaterial
|
|||
)
|
||||
)
|
||||
|
||||
on cbTwoSided changed bval do
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||||
updateUI false
|
||||
|
||||
on cpAmbient changed cval do
|
||||
updateUI false
|
||||
|
||||
on cpDiffuse changed cval do
|
||||
updateUI false
|
||||
|
||||
on spOpacity changed pval do
|
||||
updateUI false
|
||||
|
||||
on cpSpecular changed cval do
|
||||
updateUI false
|
||||
|
||||
on spSpecularLevel changed pval do
|
||||
updateUI false
|
||||
|
||||
on spGlossiness changed pval do
|
||||
updateUI false
|
||||
|
||||
on cpSelfIllumColor changed cval do
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||||
updateUI false
|
||||
|
||||
on spSelfIllumAmount changed bval do
|
||||
updateUI false
|
||||
|
||||
on cbUseSelfIllumColor changed bval do
|
||||
updateUI false
|
||||
|
||||
on nelBasicParameters open do
|
||||
(
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||||
updateUI true
|
||||
|
|
9
code/nel/tools/3d/shape2obj/CMakeLists.txt
Normal file
9
code/nel/tools/3d/shape2obj/CMakeLists.txt
Normal file
|
@ -0,0 +1,9 @@
|
|||
FILE(GLOB SRC *.cpp)
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||||
|
||||
ADD_EXECUTABLE(shape2obj ${SRC})
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||||
|
||||
TARGET_LINK_LIBRARIES(shape2obj nelmisc nel3d)
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||||
NL_DEFAULT_PROPS(shape2obj "NeL, Tools, 3D: shape2obj")
|
||||
NL_ADD_RUNTIME_FLAGS(shape2obj)
|
||||
|
||||
INSTALL(TARGETS shape2obj RUNTIME DESTINATION ${NL_BIN_PREFIX} COMPONENT tools3d)
|
|
@ -66,7 +66,7 @@ const CIndexBuffer *getRdrPassPrimitiveBlock(const CMeshMRMSkinnedGeom *mesh, ui
|
|||
|
||||
bool ProcessMeshMRMSkinned(const std::string &filename, IShape *shapeMesh);
|
||||
bool ProcessMeshMRM(const std::string &filename, IShape *shapeMesh);
|
||||
bool ProcessMesh(const std::string &filename, IShape *shapeMesh);
|
||||
//bool ProcessMesh(const std::string &filename, IShape *shapeMesh);
|
||||
|
||||
int main(int argc, char* argv[])
|
||||
{
|
||||
|
@ -110,7 +110,7 @@ int main(int argc, char* argv[])
|
|||
|
||||
if (ProcessMeshMRMSkinned(filename, shapeMesh)) return 0;
|
||||
if (ProcessMeshMRM(filename, shapeMesh)) return 0;
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||||
if (ProcessMesh(filename, shapeMesh)) return 0;
|
||||
// if (ProcessMesh(filename, shapeMesh)) return 0;
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||||
|
||||
return 0;
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||||
}
|
||||
|
@ -519,6 +519,10 @@ bool ProcessMeshMRM(const std::string &filename, IShape *shapeMesh)
|
|||
return true;
|
||||
}
|
||||
|
||||
/*
|
||||
|
||||
TODO: implement this
|
||||
|
||||
bool ProcessMesh(const std::string &filename, IShape *shapeMesh)
|
||||
{
|
||||
CMesh *mesh = dynamic_cast<CMesh*>(shapeMesh);
|
||||
|
@ -666,3 +670,5 @@ bool ProcessMesh(const std::string &filename, IShape *shapeMesh)
|
|||
|
||||
return true;
|
||||
}
|
||||
|
||||
*/
|
|
@ -1,28 +1,34 @@
|
|||
ADD_SUBDIRECTORY(misc)
|
||||
ADD_SUBDIRECTORY(memory)
|
||||
|
||||
# Don't add other subdirectories if only max plugins are selected.
|
||||
IF(WITH_NEL_TOOLS)
|
||||
ADD_SUBDIRECTORY(misc)
|
||||
ADD_SUBDIRECTORY(memory)
|
||||
ENDIF(WITH_NEL_TOOLS)
|
||||
|
||||
# Max plugins are under the 3d directory as well.
|
||||
IF(WITH_3D)
|
||||
ADD_SUBDIRECTORY(3d)
|
||||
ENDIF(WITH_3D)
|
||||
|
||||
IF(WITH_PACS)
|
||||
ADD_SUBDIRECTORY(pacs)
|
||||
ENDIF(WITH_PACS)
|
||||
|
||||
IF(WITH_LOGIC)
|
||||
ADD_SUBDIRECTORY(logic)
|
||||
ENDIF(WITH_LOGIC)
|
||||
|
||||
IF(WITH_GEORGES)
|
||||
ADD_SUBDIRECTORY(georges)
|
||||
ENDIF(WITH_GEORGES)
|
||||
|
||||
IF(WITH_SOUND)
|
||||
ADD_SUBDIRECTORY(sound)
|
||||
ENDIF(WITH_SOUND)
|
||||
|
||||
IF(WITH_NEL_TESTS)
|
||||
ADD_SUBDIRECTORY(nel_unit_test)
|
||||
ENDIF(WITH_NEL_TESTS)
|
||||
|
||||
#build_gamedata
|
||||
# Don't add other subdirectories if only max plugins are selected.
|
||||
IF(WITH_NEL_TOOLS)
|
||||
IF(WITH_PACS)
|
||||
ADD_SUBDIRECTORY(pacs)
|
||||
ENDIF(WITH_PACS)
|
||||
|
||||
IF(WITH_LOGIC)
|
||||
ADD_SUBDIRECTORY(logic)
|
||||
ENDIF(WITH_LOGIC)
|
||||
|
||||
IF(WITH_GEORGES)
|
||||
ADD_SUBDIRECTORY(georges)
|
||||
ENDIF(WITH_GEORGES)
|
||||
|
||||
IF(WITH_SOUND)
|
||||
ADD_SUBDIRECTORY(sound)
|
||||
ENDIF(WITH_SOUND)
|
||||
|
||||
IF(WITH_NEL_TESTS)
|
||||
ADD_SUBDIRECTORY(nel_unit_test)
|
||||
ENDIF(WITH_NEL_TESTS)
|
||||
ENDIF(WITH_NEL_TOOLS)
|
||||
|
|
|
@ -46,6 +46,12 @@ IF(WITH_RYZOM_CLIENT)
|
|||
ENDIF(CURL_STATIC)
|
||||
|
||||
ADD_SUBDIRECTORY(client)
|
||||
|
||||
ELSEIF(WITH_RYZOM_TOOLS)
|
||||
|
||||
# Need clientsheets lib for sheets packer tool
|
||||
ADD_SUBDIRECTORY(client)
|
||||
|
||||
ENDIF(WITH_RYZOM_CLIENT)
|
||||
|
||||
IF(WITH_RYZOM_TOOLS)
|
||||
|
@ -53,6 +59,14 @@ IF(WITH_RYZOM_TOOLS)
|
|||
ENDIF(WITH_RYZOM_TOOLS)
|
||||
|
||||
IF(WITH_RYZOM_SERVER)
|
||||
|
||||
FIND_PACKAGE(MySQL REQUIRED)
|
||||
ADD_SUBDIRECTORY(server)
|
||||
|
||||
ELSEIF(WITH_RYZOM_TOOLS)
|
||||
|
||||
# Need servershare for build packed collision tool
|
||||
# Need aishare for build wmap tool
|
||||
ADD_SUBDIRECTORY(server)
|
||||
|
||||
ENDIF(WITH_RYZOM_SERVER)
|
||||
|
|
|
@ -1,4 +1,9 @@
|
|||
|
||||
# Need clientsheets lib for sheets packer tool
|
||||
ADD_SUBDIRECTORY(src)
|
||||
|
||||
IF(WITH_RYZOM_CLIENT)
|
||||
|
||||
#ADD_SUBDIRECTORY(data)
|
||||
#ADD_SUBDIRECTORY(patcher)
|
||||
|
||||
|
@ -12,3 +17,5 @@ IF(RYZOM_ETC_PREFIX)
|
|||
ELSE(RYZOM_ETC_PREFIX)
|
||||
INSTALL(FILES client_default.cfg DESTINATION etc/ryzom)
|
||||
ENDIF(RYZOM_ETC_PREFIX)
|
||||
|
||||
ENDIF(WITH_RYZOM_CLIENT)
|
||||
|
|
|
@ -126,24 +126,24 @@ AutoEquipTool = 1;
|
|||
|
||||
|
||||
// *** LANDSCAPE
|
||||
LandscapeTileNear = 150.000000;
|
||||
LandscapeTileNear_min = 20.000000;
|
||||
LandscapeTileNear_max = 250.000000;
|
||||
LandscapeTileNear_step = 10.0;
|
||||
LandscapeTileNear_ps0 = 20.0;
|
||||
LandscapeTileNear_ps1 = 100.0;
|
||||
LandscapeTileNear_ps2 = 150.0;
|
||||
LandscapeTileNear_ps3 = 200.0;
|
||||
LandscapeTileNear = 50.000000;
|
||||
LandscapeTileNear_min = 20.000000;
|
||||
LandscapeTileNear_max = 100.000000;
|
||||
LandscapeTileNear_step = 10.0;
|
||||
LandscapeTileNear_ps0 = 20.0;
|
||||
LandscapeTileNear_ps1 = 40.0;
|
||||
LandscapeTileNear_ps2 = 50.0;
|
||||
LandscapeTileNear_ps3 = 80.0;
|
||||
|
||||
// NB: threshold is inverted ULandscape::setThreshold(), to be more intelligible
|
||||
LandscapeThreshold = 2000.0;
|
||||
LandscapeThreshold_min = 100.0; // Low quality => 0.01 threshold
|
||||
LandscapeThreshold_max = 4000.0; // High quality => 0.0005 threshold
|
||||
LandscapeThreshold_step = 100.0;
|
||||
LandscapeThreshold_ps0 = 100.0;
|
||||
LandscapeThreshold_ps1 = 1000.0;
|
||||
LandscapeThreshold_ps2 = 2000.0;
|
||||
LandscapeThreshold_ps3 = 3000.0;
|
||||
LandscapeThreshold = 1000.0;
|
||||
LandscapeThreshold_min = 100.0; // Low quality => 0.01 threshold
|
||||
LandscapeThreshold_max = 2000.0; // High quality => 0.0005 threshold
|
||||
LandscapeThreshold_step = 100.0;
|
||||
LandscapeThreshold_ps0 = 100.0;
|
||||
LandscapeThreshold_ps1 = 500.0;
|
||||
LandscapeThreshold_ps2 = 1000.0;
|
||||
LandscapeThreshold_ps3 = 2000.0;
|
||||
|
||||
Vision = 500.000000;
|
||||
Vision_min = 200.000000;
|
||||
|
|
|
@ -126,24 +126,24 @@ AutoEquipTool = 1;
|
|||
|
||||
|
||||
// *** LANDSCAPE
|
||||
LandscapeTileNear = 150.000000;
|
||||
LandscapeTileNear_min = 20.000000;
|
||||
LandscapeTileNear_max = 250.000000;
|
||||
LandscapeTileNear_step = 10.0;
|
||||
LandscapeTileNear_ps0 = 20.0;
|
||||
LandscapeTileNear_ps1 = 100.0;
|
||||
LandscapeTileNear_ps2 = 150.0;
|
||||
LandscapeTileNear_ps3 = 200.0;
|
||||
LandscapeTileNear = 50.000000;
|
||||
LandscapeTileNear_min = 20.000000;
|
||||
LandscapeTileNear_max = 100.000000;
|
||||
LandscapeTileNear_step = 10.0;
|
||||
LandscapeTileNear_ps0 = 20.0;
|
||||
LandscapeTileNear_ps1 = 40.0;
|
||||
LandscapeTileNear_ps2 = 50.0;
|
||||
LandscapeTileNear_ps3 = 80.0;
|
||||
|
||||
// NB: threshold is inverted ULandscape::setThreshold(), to be more intelligible
|
||||
LandscapeThreshold = 2000.0;
|
||||
LandscapeThreshold_min = 100.0; // Low quality => 0.01 threshold
|
||||
LandscapeThreshold_max = 4000.0; // High quality => 0.0005 threshold
|
||||
LandscapeThreshold_step = 100.0;
|
||||
LandscapeThreshold_ps0 = 100.0;
|
||||
LandscapeThreshold_ps1 = 1000.0;
|
||||
LandscapeThreshold_ps2 = 2000.0;
|
||||
LandscapeThreshold_ps3 = 3000.0;
|
||||
LandscapeThreshold = 1000.0;
|
||||
LandscapeThreshold_min = 100.0; // Low quality => 0.01 threshold
|
||||
LandscapeThreshold_max = 2000.0; // High quality => 0.0005 threshold
|
||||
LandscapeThreshold_step = 100.0;
|
||||
LandscapeThreshold_ps0 = 100.0;
|
||||
LandscapeThreshold_ps1 = 500.0;
|
||||
LandscapeThreshold_ps2 = 1000.0;
|
||||
LandscapeThreshold_ps3 = 2000.0;
|
||||
|
||||
Vision = 500.000000;
|
||||
Vision_min = 200.000000;
|
||||
|
|
|
@ -84,7 +84,7 @@ function bgdownloader:setPatchProgress(progress)
|
|||
|
||||
self:getPrioCB().active = true
|
||||
local progressPercentText = string.format("%d%%", 100 * progress)
|
||||
local progressPostfix = math.mod(os.time(), 3)
|
||||
local progressPostfix = math.fmod(os.time(), 3)
|
||||
local progressDate = nltime.getLocalTime() / 500
|
||||
local colValue = math.floor(230 + 24 * math.sin(progressDate))
|
||||
local color = string.format("%d %d %d %d", colValue, colValue, colValue, 255)
|
||||
|
|
|
@ -521,7 +521,7 @@ function GameR2Loading:validateLoading()
|
|||
|
||||
local filename = GameR2Loading.CurrentFile
|
||||
|
||||
if string.find(filename, '\.r2', -3) == nil then
|
||||
if string.find(filename, '.r2', -3) == nil then
|
||||
messageBox(i18n.get("uiR2EDLoadScenario_InvalidFileName"))
|
||||
return
|
||||
end
|
||||
|
|
|
@ -131,7 +131,7 @@ local function levelToForceRegion(level)
|
|||
end
|
||||
|
||||
local function levelToLevelForce(level)
|
||||
return math.floor(math.mod(level, 50) * 5 / 50) + 1
|
||||
return math.floor(math.fmod(level, 50) * 5 / 50) + 1
|
||||
end
|
||||
|
||||
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -135,7 +135,7 @@ end
|
|||
--function outgame:setPatchProgress(progress)
|
||||
-- --debugInfo("*** 3 ***")
|
||||
-- local progressPercentText = string.format("%d%%", 100 * progress)
|
||||
-- local progressPostfix = math.mod(os.time(), 3)
|
||||
-- local progressPostfix = math.fmod(os.time(), 3)
|
||||
-- --debugInfo("Patch in progress : " .. tostring(progress))
|
||||
-- local progressDate = nltime.getLocalTime() / 500
|
||||
-- local colValue = math.floor(230 + 24 * math.sin(progressDate))
|
||||
|
|
|
@ -56,7 +56,7 @@ function game:outpostAdjustHour(uiLocal, prop)
|
|||
local h = runExpr(prop);
|
||||
|
||||
-- add time zone and clamp hour
|
||||
h = math.mod(h + tz + 24, 24);
|
||||
h = math.fmod(h + tz + 24, 24);
|
||||
uiGroup[uiLocal].uc_hardtext = string.format('%02d:00', h);
|
||||
end
|
||||
|
||||
|
@ -288,8 +288,8 @@ function game:outpostActiveDefenderHourButton()
|
|||
local timeRangeDef= getDbProp(path .. ':TIME_RANGE_DEF');
|
||||
local timeRangeDefWanted= getDbProp(path .. ':TIME_RANGE_DEF_WANTED');
|
||||
timeRangeDef= secondsSince1970ToHour( timeRangeDef );
|
||||
timeRangeDef= math.mod(timeRangeDef+24, 24);
|
||||
timeRangeDefWanted= math.mod(timeRangeDefWanted+24, 24);
|
||||
timeRangeDef= math.fmod(timeRangeDef+24, 24);
|
||||
timeRangeDefWanted= math.fmod(timeRangeDefWanted+24, 24);
|
||||
|
||||
-- if time required is the one obtained, or if we are in peace
|
||||
if( timeRangeDef == timeRangeDefWanted or status<=game.OutpostEnums.Peace ) then
|
||||
|
@ -323,8 +323,8 @@ function game:outpostActiveAttackerHourButton()
|
|||
local timeRangeAtt= getDbProp('UI:TEMP:OUTPOST:DECLARE_WAR_ACK_TIME_RANGE_ATT');
|
||||
local timeRangeAttWanted= getDbProp('UI:TEMP:OUTPOST:DECLARE_WAR_ATTACK_PERIOD');
|
||||
timeRangeAtt= secondsSince1970ToHour( timeRangeAtt );
|
||||
timeRangeAtt= math.mod(timeRangeAtt+24, 24);
|
||||
timeRangeAttWanted= math.mod(timeRangeAttWanted+24, 24);
|
||||
timeRangeAtt= math.fmod(timeRangeAtt+24, 24);
|
||||
timeRangeAttWanted= math.fmod(timeRangeAttWanted+24, 24);
|
||||
|
||||
-- if time required is the one obtained
|
||||
if( timeRangeAtt == timeRangeAttWanted ) then
|
||||
|
|
|
@ -803,8 +803,8 @@ end
|
|||
|
||||
|
||||
function game:timeInSecondsToReadableTime(regenTime)
|
||||
local seconds = math.mod(regenTime, 60)
|
||||
local minutes = math.mod(math.floor(regenTime / 60), 60)
|
||||
local seconds = math.fmod(regenTime, 60)
|
||||
local minutes = math.fmod(math.floor(regenTime / 60), 60)
|
||||
local hours = math.floor(regenTime / 3600)
|
||||
local result = ""
|
||||
if seconds > 0 then result = concatUCString(tostring(seconds), i18n.get("uittSecondsShort")) end
|
||||
|
|
|
@ -904,7 +904,7 @@ function RingAccessPoint:onDraw()
|
|||
self.LastRefreshTime = nltime.getLocalTime() / 1000
|
||||
--self:getWindow():find("refreshText").active = false
|
||||
else
|
||||
local waitText = i18n.get("uiRAP_WaitMsg" .. math.mod(os.time(), 3))
|
||||
local waitText = i18n.get("uiRAP_WaitMsg" .. math.fmod(os.time(), 3))
|
||||
self:setInfoMessage(waitText)
|
||||
--local refreshText = self:getWindow():find("refreshText")
|
||||
--if not self.ListReceived then
|
||||
|
|
|
@ -1,10 +1,15 @@
|
|||
|
||||
# Need clientsheets lib for sheets packer tool
|
||||
ADD_SUBDIRECTORY(client_sheets)
|
||||
|
||||
IF(WITH_RYZOM_CLIENT)
|
||||
|
||||
# These are Windows/MFC apps
|
||||
IF(WIN32)
|
||||
# ADD_SUBDIRECTORY(bug_report)
|
||||
SET(SEVENZIP_LIBRARY "ryzom_sevenzip")
|
||||
ENDIF(WIN32)
|
||||
|
||||
ADD_SUBDIRECTORY(client_sheets)
|
||||
ADD_SUBDIRECTORY(seven_zip)
|
||||
|
||||
FILE(GLOB CFG ../*.cfg ../*.cfg.in)
|
||||
|
@ -124,3 +129,5 @@ IF(WITH_PCH)
|
|||
ENDIF(WITH_PCH)
|
||||
|
||||
INSTALL(TARGETS ryzom_client RUNTIME DESTINATION ${RYZOM_GAMES_PREFIX} COMPONENT client BUNDLE DESTINATION /Applications)
|
||||
|
||||
ENDIF(WITH_RYZOM_CLIENT)
|
||||
|
|
|
@ -5164,7 +5164,7 @@ NLMISC_COMMAND(luaObject, "Dump the content of a lua object", "<table name> [max
|
|||
CLuaIHMRyzom::debugInfo(e.what());
|
||||
return false;
|
||||
}
|
||||
luaState->pushValue(LUA_GLOBALSINDEX);
|
||||
luaState->pushGlobalTable();
|
||||
CLuaObject env;
|
||||
env.pop(*luaState);
|
||||
uint maxDepth;
|
||||
|
|
|
@ -108,7 +108,7 @@ ucstring CControlSheetTooltipInfoWaiter::infoValidated(CDBCtrlSheet* ctrlSheet,
|
|||
CLuaStackRestorer lsr(ls, 0);
|
||||
|
||||
CLuaIHM::pushReflectableOnStack(*ls, (CReflectableRefPtrTarget *)ctrlSheet);
|
||||
ls->pushValue(LUA_GLOBALSINDEX);
|
||||
ls->pushGlobalTable();
|
||||
CLuaObject game(*ls);
|
||||
game = game["game"];
|
||||
game.callMethodByNameNoThrow(luaMethodName.c_str(), 1, 1);
|
||||
|
@ -3170,7 +3170,7 @@ void CDBCtrlSheet::getContextHelp(ucstring &help) const
|
|||
_PhraseAdapter = new CSPhraseComAdpater;
|
||||
_PhraseAdapter->Phrase = pPM->getPhrase(phraseId);
|
||||
CLuaIHM::pushReflectableOnStack(*ls, _PhraseAdapter);
|
||||
ls->pushValue(LUA_GLOBALSINDEX);
|
||||
ls->pushGlobalTable();
|
||||
CLuaObject game(*ls);
|
||||
game = game["game"];
|
||||
game.callMethodByNameNoThrow("updatePhraseTooltip", 1, 1);
|
||||
|
|
|
@ -187,9 +187,11 @@ static DECLARE_INTERFACE_USER_FCT(lua)
|
|||
// *** clear return value
|
||||
const std::string retId= "__ui_internal_ret_";
|
||||
CLuaStackChecker lsc(&ls);
|
||||
ls.pushGlobalTable();
|
||||
ls.push(retId);
|
||||
ls.pushNil();
|
||||
ls.setTable(LUA_GLOBALSINDEX);
|
||||
ls.setTable(-3); //pop pop
|
||||
ls.pop();
|
||||
|
||||
|
||||
// *** execute script
|
||||
|
@ -201,8 +203,10 @@ static DECLARE_INTERFACE_USER_FCT(lua)
|
|||
|
||||
|
||||
// *** retrieve and convert return value
|
||||
ls.pushGlobalTable();
|
||||
ls.push(retId);
|
||||
ls.getTable(LUA_GLOBALSINDEX);
|
||||
ls.getTable(-2);
|
||||
ls.remove(-2);
|
||||
bool ok= false;
|
||||
sint type= ls.type();
|
||||
if (type==LUA_TBOOLEAN)
|
||||
|
@ -370,7 +374,7 @@ void CLuaIHMRyzom::RegisterRyzomFunctions( NLGUI::CLuaState &ls )
|
|||
ls.registerFunc("SNode", CUICtor::SNode);
|
||||
|
||||
// *** Register the metatable for access to client.cfg (nb nico this may be more general later -> access to any config file ...)
|
||||
ls.pushValue(LUA_GLOBALSINDEX);
|
||||
ls.pushGlobalTable();
|
||||
CLuaObject globals(ls);
|
||||
CLuaObject clientCfg = globals.newTable("config");
|
||||
CLuaObject mt = globals.newTable("__cfmt");
|
||||
|
|
|
@ -3235,7 +3235,7 @@ class CHandlerDebugUiDumpElementUnderMouse : public IActionHandler
|
|||
if (!lua) return;
|
||||
CLuaStackRestorer lsr(lua, 0);
|
||||
CLuaIHM::pushUIOnStack(*lua, HighlightedDebugUI);
|
||||
lua->pushValue(LUA_GLOBALSINDEX);
|
||||
lua->pushGlobalTable();
|
||||
CLuaObject env(*lua);
|
||||
env["inspect"].callNoThrow(1, 0);
|
||||
}
|
||||
|
|
|
@ -77,7 +77,7 @@ CComLuaModule::CComLuaModule(CDynamicMapClient* client, lua_State *luaState /*=
|
|||
#ifdef LUA_NEVRAX_VERSION
|
||||
_LuaState = lua_open(NULL, NULL);
|
||||
#else
|
||||
_LuaState = lua_open();
|
||||
_LuaState = luaL_newstate();
|
||||
#endif
|
||||
_LuaOwnerShip = false;
|
||||
luaopen_base(_LuaState);
|
||||
|
@ -105,7 +105,7 @@ CComLuaModule::CComLuaModule(CDynamicMapClient* client, lua_State *luaState /*=
|
|||
void CComLuaModule::initLuaLib()
|
||||
{
|
||||
//H_AUTO(R2_CComLuaModule_initLuaLib)
|
||||
const luaL_reg methods[] =
|
||||
const luaL_Reg methods[] =
|
||||
{
|
||||
{"updateScenario", CComLuaModule::luaUpdateScenario},
|
||||
{"requestUpdateRtScenario", CComLuaModule::luaRequestUpdateRtScenario},
|
||||
|
@ -237,7 +237,12 @@ void CComLuaModule::initLuaLib()
|
|||
|
||||
};
|
||||
int initialStackSize = lua_gettop(_LuaState);
|
||||
#if LUA_VERSION_NUM >= 502
|
||||
luaL_newlib(_LuaState, methods);
|
||||
lua_setglobal(_LuaState, R2_LUA_PATH);
|
||||
#else
|
||||
luaL_openlib(_LuaState, R2_LUA_PATH, methods, 0);
|
||||
#endif
|
||||
lua_settop(_LuaState, initialStackSize);
|
||||
}
|
||||
|
||||
|
@ -1046,7 +1051,11 @@ void CComLuaModule::setObjectToLua(lua_State* state, CObject* object)
|
|||
{
|
||||
int initialStackSize = lua_gettop(state);
|
||||
|
||||
#if LUA_VERSION_NUM >= 502
|
||||
lua_pushglobaltable(state); // _G
|
||||
#else
|
||||
lua_pushvalue(state, LUA_GLOBALSINDEX); // _G
|
||||
#endif
|
||||
|
||||
lua_pushstring(state, "r2"); // _G, "r2"
|
||||
lua_gettable(state, -2); // G, r2
|
||||
|
@ -1106,6 +1115,8 @@ void CComLuaModule::setObjectToLua(lua_State* state, CObject* object)
|
|||
}
|
||||
}
|
||||
|
||||
#if 0
|
||||
// okay!
|
||||
if (0)
|
||||
{
|
||||
|
||||
|
@ -1128,6 +1139,7 @@ void CComLuaModule::setObjectToLua(lua_State* state, CObject* object)
|
|||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -1147,8 +1159,11 @@ CObject* CComLuaModule::getObjectFromLua(lua_State* state, sint idx)
|
|||
{
|
||||
if (lua_getmetatable(state, -1))
|
||||
{
|
||||
|
||||
#if LUA_VERSION_NUM >= 502
|
||||
lua_pushglobaltable(state); // obj, mt, _G
|
||||
#else
|
||||
lua_pushvalue(state, LUA_GLOBALSINDEX); // obj, mt, _G
|
||||
#endif
|
||||
|
||||
lua_pushstring(state, "r2"); // obj, mt, _G, "r2"
|
||||
|
||||
|
|
|
@ -2613,7 +2613,7 @@ void CEditor::init(TMode initialMode, TAccessMode accessMode)
|
|||
}
|
||||
//
|
||||
CLuaStackChecker lsc(&getLua());
|
||||
getLua().pushValue(LUA_GLOBALSINDEX);
|
||||
getLua().pushGlobalTable();
|
||||
_Globals.pop(getLua());
|
||||
getLua().pushValue(LUA_REGISTRYINDEX);
|
||||
_Registry.pop(getLua());
|
||||
|
@ -3956,9 +3956,11 @@ void CEditor::release()
|
|||
// clear the environment
|
||||
if (CLuaManager::getInstance().getLuaState())
|
||||
{
|
||||
getLua().pushGlobalTable();
|
||||
getLua().push(R2_LUA_PATH);
|
||||
getLua().pushNil();
|
||||
getLua().setTable(LUA_GLOBALSINDEX);
|
||||
getLua().setTable(-3); // pop pop
|
||||
getLua().pop();
|
||||
_Globals.release();
|
||||
_Registry.release();
|
||||
_ObjectProjectionMetatable.release(); // AJM
|
||||
|
|
|
@ -51,7 +51,7 @@ void CSessionBrowserImpl::init(CLuaState *ls)
|
|||
{
|
||||
nlassert(ls);
|
||||
_Lua = ls;
|
||||
_Lua->pushValue(LUA_GLOBALSINDEX);
|
||||
_Lua->pushGlobalTable();
|
||||
CLuaObject game(*_Lua);
|
||||
game = game["game"];
|
||||
game.setValue("getRingSessionList", luaGetRingSessionList);
|
||||
|
@ -759,7 +759,7 @@ void CSessionBrowserImpl::callRingAccessPointMethod(const char *name, int numArg
|
|||
nlassert(name);
|
||||
{
|
||||
CLuaStackRestorer lsr(_Lua, _Lua->getTop() + numResult);
|
||||
_Lua->pushValue(LUA_GLOBALSINDEX);
|
||||
_Lua->pushGlobalTable();
|
||||
CLuaObject rap(*_Lua);
|
||||
rap = rap["RingAccessPoint"];
|
||||
rap.callMethodByNameNoThrow(name, numArg, numResult);
|
||||
|
@ -774,7 +774,7 @@ void CSessionBrowserImpl::callRingCharTrackingMethod(const char *name, int numAr
|
|||
nlassert(name);
|
||||
{
|
||||
CLuaStackRestorer lsr(_Lua, _Lua->getTop() + numResult);
|
||||
_Lua->pushValue(LUA_GLOBALSINDEX);
|
||||
_Lua->pushGlobalTable();
|
||||
CLuaObject rap(*_Lua);
|
||||
rap = rap["CharTracking"];
|
||||
rap.callMethodByNameNoThrow(name, numArg, numResult);
|
||||
|
@ -789,7 +789,7 @@ void CSessionBrowserImpl::callRingPlayerInfoMethod(const char *name, int numArg,
|
|||
nlassert(name);
|
||||
{
|
||||
CLuaStackRestorer lsr(_Lua, _Lua->getTop() + numResult);
|
||||
_Lua->pushValue(LUA_GLOBALSINDEX);
|
||||
_Lua->pushGlobalTable();
|
||||
CLuaObject rap(*_Lua);
|
||||
rap = rap["RingPlayerInfo"];
|
||||
rap.callMethodByNameNoThrow(name, numArg, numResult);
|
||||
|
@ -804,7 +804,7 @@ void CSessionBrowserImpl::callScenarioScoresMethod(const char *name, int numArg,
|
|||
nlassert(name);
|
||||
{
|
||||
CLuaStackRestorer lsr(_Lua, _Lua->getTop() + numResult);
|
||||
_Lua->pushValue(LUA_GLOBALSINDEX);
|
||||
_Lua->pushGlobalTable();
|
||||
CLuaObject rap(*_Lua);
|
||||
rap = rap["ScenarioScores"];
|
||||
rap.callMethodByNameNoThrow(name, numArg, numResult);
|
||||
|
|
|
@ -1,7 +1,14 @@
|
|||
|
||||
# Supporting modules and libraries.
|
||||
ADD_SUBDIRECTORY(admin_modules)
|
||||
# Need servershare for build packed collision tool
|
||||
# Need aishare for build wmap tool
|
||||
ADD_SUBDIRECTORY(server_share)
|
||||
ADD_SUBDIRECTORY(ai_share)
|
||||
|
||||
IF(WITH_RYZOM_SERVER)
|
||||
|
||||
# Supporting modules and libraries.
|
||||
ADD_SUBDIRECTORY(admin_modules)
|
||||
ADD_SUBDIRECTORY(gameplay_module_lib)
|
||||
ADD_SUBDIRECTORY(pd_lib)
|
||||
|
||||
|
@ -40,3 +47,5 @@ ADD_SUBDIRECTORY(general_utilities_service)
|
|||
#sabrina
|
||||
#simulation_service
|
||||
#testing_tool_service
|
||||
|
||||
ENDIF(WITH_RYZOM_SERVER)
|
||||
|
|
|
@ -9,15 +9,13 @@ ADD_SUBDIRECTORY(leveldesign)
|
|||
ADD_SUBDIRECTORY(patch_gen)
|
||||
ADD_SUBDIRECTORY(pdr_util)
|
||||
ADD_SUBDIRECTORY(stats_scan)
|
||||
ADD_SUBDIRECTORY(sheets_packer)
|
||||
|
||||
IF(WITH_RYZOM_CLIENT)
|
||||
ADD_SUBDIRECTORY(sheets_packer)
|
||||
ADD_SUBDIRECTORY(client)
|
||||
ENDIF(WITH_RYZOM_CLIENT)
|
||||
|
||||
IF(WITH_RYZOM_SERVER)
|
||||
ADD_SUBDIRECTORY(server)
|
||||
ENDIF(WITH_RYZOM_SERVER)
|
||||
ADD_SUBDIRECTORY(server)
|
||||
|
||||
# Old stuff that doesn't compile anymore.
|
||||
#ADD_SUBDIRECTORY(occ2huff)
|
||||
|
|
Loading…
Reference in a new issue