From d2e9352d4c6722f0beb6d11287d84650f664f398 Mon Sep 17 00:00:00 2001 From: kaetemi Date: Wed, 8 Oct 2014 09:30:59 +0200 Subject: [PATCH] Fix when tx_b and tx_b_open have different heights --- code/nel/src/gui/group_container.cpp | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/code/nel/src/gui/group_container.cpp b/code/nel/src/gui/group_container.cpp index 80c561f2e..c7d3227e8 100644 --- a/code/nel/src/gui/group_container.cpp +++ b/code/nel/src/gui/group_container.cpp @@ -2731,7 +2731,8 @@ namespace NLGUI // h is the size of what is on top of the child list sint32 x, y, w, h; - h = (pLayer->H_T - pLayer->InsetT) + pLayer->H_B_Open; + bool bHasChild = (_List->getNbElement() > 0); + h = (pLayer->H_T - pLayer->InsetT) + (((!_Opened) || (!bHasChild)) ? pLayer->H_B : pLayer->H_B_Open); if (_Opened) { @@ -2749,7 +2750,6 @@ namespace NLGUI { h = _HReal; } - bool bHasChild = (_List->getNbElement() > 0); x = _XReal; y = _YReal+_HReal-h; @@ -2767,7 +2767,7 @@ namespace NLGUI // Top Right rVR.drawRotFlipBitmap (rl, x+w-pLayer->W_TR, y+h-pLayer->H_TR, pLayer->W_TR, pLayer->H_TR, 0, false, pLayer->TxId_TR, col); - if ((!_Opened) || (_Opened && !bHasChild)) + if ((!_Opened) || (!bHasChild)) { // Not opened // Left if (pLayer->Tile_L == 0) // Tiling ? @@ -2817,9 +2817,9 @@ namespace NLGUI rVR.drawRotFlipBitmap (rl, x+w-pLayer->W_BR_Open, y, pLayer->W_BR_Open, pLayer->H_BR_Open, 0, false, pLayer->TxId_BR_Open, col); // Content if (pLayer->Tile_Blank == 0) // Tiling ? - rVR.drawRotFlipBitmap (rl, x+pLayer->W_L, y+pLayer->H_B, w-(pLayer->W_R+pLayer->W_L), h-(pLayer->H_B_Open+pLayer->H_T), 0, false, pLayer->TxId_Blank, col); + rVR.drawRotFlipBitmap (rl, x+pLayer->W_L, y+pLayer->H_B_Open, w-(pLayer->W_R+pLayer->W_L), h-(pLayer->H_B_Open+pLayer->H_T), 0, false, pLayer->TxId_Blank, col); else - rVR.drawRotFlipBitmapTiled (rl, x+pLayer->W_L, y+pLayer->H_B, w-(pLayer->W_R+pLayer->W_L), h-(pLayer->H_B_Open+pLayer->H_T), 0, false, pLayer->TxId_Blank, pLayer->Tile_Blank-1, col); + rVR.drawRotFlipBitmapTiled (rl, x+pLayer->W_L, y+pLayer->H_B_Open, w-(pLayer->W_R+pLayer->W_L), h-(pLayer->H_B_Open+pLayer->H_T), 0, false, pLayer->TxId_Blank, pLayer->Tile_Blank-1, col); // ScrollBar Placement if (pLayer->Tile_M_Open == 0) // Tiling ? rVR.drawRotFlipBitmap (rl, x, _YReal+pLayer->H_EL_Open, pLayer->W_M_Open, _HReal-h-pLayer->H_EL_Open, 0, false, pLayer->TxId_M_Open, col); @@ -2848,7 +2848,7 @@ namespace NLGUI // Top Right rVR.drawRotFlipBitmap (rl, x+w-pLayer->W_TR, y+h-pLayer->H_TR, pLayer->W_TR, pLayer->H_TR, 0, false, pLayer->TxId_TR, col); - if ((!_Opened) || (_Opened && !bHasChild)) + if ((!_Opened) || (!bHasChild)) { // Left if (pLayer->Tile_L == 0) // Tiling ?