Changed: #1044 Window content is black after switching windowed <-> fullscreen
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1 changed files with 24 additions and 24 deletions
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@ -1604,8 +1604,7 @@ bool CDriverGL::getModes(std::vector<GfxMode> &modes)
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if (nsizes > 0)
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{
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nldebug("3D: %d available XRandR modes:", nsizes);
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// nldebug("3D: %d available XRandR modes:", nsizes);
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for (sint i = 0; i < nsizes; ++i)
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{
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// Add this mode
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@ -1614,8 +1613,7 @@ bool CDriverGL::getModes(std::vector<GfxMode> &modes)
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mode.Height = sizes[i].height;
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mode.Frequency = 0;
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modes.push_back(mode);
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nldebug("3D: Mode %d: %dx%d", i, mode.Width, mode.Height);
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// nldebug("3D: Mode %d: %dx%d", i, mode.Width, mode.Height);
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}
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found = true;
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@ -1635,22 +1633,29 @@ bool CDriverGL::getModes(std::vector<GfxMode> &modes)
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#endif
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#ifdef XF86VIDMODE
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int nmodes;
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XF86VidModeModeInfo **ms;
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if (!found && XF86VidModeGetAllModeLines(_dpy, screen, &nmodes, &ms))
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if (!found && _xvidmode_version > 0)
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{
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nlinfo("3D: %d available XF86VidMode modes:", nmodes);
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for (int j = 0; j < nmodes; j++)
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int nmodes;
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XF86VidModeModeInfo **ms;
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if (XF86VidModeGetAllModeLines(_dpy, screen, &nmodes, &ms))
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{
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// Add this mode
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GfxMode mode;
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mode.Width = (uint16)ms[j]->hdisplay;
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mode.Height = (uint16)ms[j]->vdisplay;
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mode.Frequency = modeInfoToFrequency(ms[j]);
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nlinfo("3D: Mode %d: %dx%d, %d Hz", j, mode.Width, mode.Height, mode.Frequency);
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modes.push_back (mode);
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// nlinfo("3D: %d available XF86VidMode modes:", nmodes);
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for (int j = 0; j < nmodes; j++)
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{
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// Add this mode
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GfxMode mode;
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mode.Width = (uint16)ms[j]->hdisplay;
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mode.Height = (uint16)ms[j]->vdisplay;
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mode.Frequency = modeInfoToFrequency(ms[j]);
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// nlinfo("3D: Mode %d: %dx%d, %d Hz", j, mode.Width, mode.Height, mode.Frequency);
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modes.push_back (mode);
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}
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XFree(ms);
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}
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else
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{
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nlwarning("3D: XF86VidModeGetAllModeLines failed");
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}
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XFree(ms);
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}
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#endif // XF86VIDMODE
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@ -1662,9 +1667,6 @@ bool CDriverGL::getModes(std::vector<GfxMode> &modes)
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mode.Height = DisplayHeight(_dpy, screen);
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mode.Frequency = 0;
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modes.push_back(mode);
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nldebug("3D: X11 available mode:");
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nldebug("3D: %dx%d", mode.Width, mode.Height);
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}
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#endif
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@ -2144,11 +2146,9 @@ void CDriverGL::setWindowSize(uint32 width, uint32 height)
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_WindowHeight = height;
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}
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// Update WM hints (update size and allow resizing)
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// Update WM hints (allow resizing)
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XSizeHints size_hints;
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// size_hints.width = width;
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// size_hints.height = height;
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// size_hints.flags = PSize;
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size_hints.flags = 0;
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if (!_Resizable || _FullScreen)
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{
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