Changed: #1304: Revert modifications for the objectives in the world_editor_classes.xml (i changed the way i will do it)

This commit is contained in:
Fabien_HENON 2011-07-23 15:51:46 +02:00
parent a31ce679f1
commit cee917b747

View file

@ -688,8 +688,6 @@
<DYNAMIC_CHILD CLASS_NAME="recv_named_item"/> <DYNAMIC_CHILD CLASS_NAME="recv_named_item"/>
<DYNAMIC_CHILD CLASS_NAME="recv_xp"/> <DYNAMIC_CHILD CLASS_NAME="recv_xp"/>
<DYNAMIC_CHILD CLASS_NAME="destroy_item"/> <DYNAMIC_CHILD CLASS_NAME="destroy_item"/>
<DYNAMIC_CHILD CLASS_NAME="give_control" />
<DYNAMIC_CHILD CLASS_NAME="recv_charge_point" />
</PRIMITIVE> </PRIMITIVE>
@ -838,14 +836,6 @@
<PARAMETER NAME="faction" TYPE="string" VISIBLE="true"/> <PARAMETER NAME="faction" TYPE="string" VISIBLE="true"/>
<PARAMETER NAME="point" TYPE="string" VISIBLE="true"/> <PARAMETER NAME="point" TYPE="string" VISIBLE="true"/>
</PRIMITIVE> </PRIMITIVE>
<PRIMITIVE CLASS_NAME="give_control" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
<PARAMETER NAME="outpost_name" TYPE="string" VISIBLE="true" />
</PRIMITIVE>
<PRIMITIVE CLASS_NAME="recv_charge_point" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
<PARAMETER NAME="charge_points" TYPE="string" VISIBLE="true" />
</PRIMITIVE>
<PRIMITIVE CLASS_NAME="recv_fame" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false"> <PRIMITIVE CLASS_NAME="recv_fame" TYPE="node" AUTO_INIT="false" DELETABLE="true" NUMBERIZE="false">
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="recv_fame $value$ $fame_owner$"/> <PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="recv_fame $value$ $fame_owner$"/>
@ -1108,8 +1098,6 @@
<DYNAMIC_CHILD CLASS_NAME="recv_named_item"/> <DYNAMIC_CHILD CLASS_NAME="recv_named_item"/>
<DYNAMIC_CHILD CLASS_NAME="recv_xp"/> <DYNAMIC_CHILD CLASS_NAME="recv_xp"/>
<DYNAMIC_CHILD CLASS_NAME="destroy_item"/> <DYNAMIC_CHILD CLASS_NAME="destroy_item"/>
<DYNAMIC_CHILD CLASS_NAME="give_control" />
<DYNAMIC_CHILD CLASS_NAME="recv_charge_point" />
</PRIMITIVE> </PRIMITIVE>
<PRIMITIVE CLASS_NAME="kill" TYPE="node" PARENT_CLASS="objective_parent"> <PRIMITIVE CLASS_NAME="kill" TYPE="node" PARENT_CLASS="objective_parent">
@ -1122,10 +1110,6 @@
<PARAMETER NAME="npc_by_name/quantity" TYPE="string" VISIBLE="true"/> <PARAMETER NAME="npc_by_name/quantity" TYPE="string" VISIBLE="true"/>
<PARAMETER NAME="faction/quantity" TYPE="string" VISIBLE="true"/> <PARAMETER NAME="faction/quantity" TYPE="string" VISIBLE="true"/>
<PARAMETER NAME="place" TYPE="string" VISIBLE="true"/> <PARAMETER NAME="place" TYPE="string" VISIBLE="true"/>
<PARAMETER NAME="nb_guild_members_needed" TYPE="string" VISIBLE="true">
<DEFAULT_VALUE VALUE="1" />
</PARAMETER>
</PRIMITIVE> </PRIMITIVE>
<PRIMITIVE CLASS_NAME="talk_to" TYPE="node" PARENT_CLASS="objective_parent"> <PRIMITIVE CLASS_NAME="talk_to" TYPE="node" PARENT_CLASS="objective_parent">
@ -1135,45 +1119,28 @@
<DEFAULT_VALUE VALUE="$giver$"/> <DEFAULT_VALUE VALUE="$giver$"/>
</PARAMETER> </PARAMETER>
<PARAMETER NAME="phrase" TYPE="string_array" VISIBLE="true" FILE_EXTENSION="txt"/> <PARAMETER NAME="phrase" TYPE="string_array" VISIBLE="true" FILE_EXTENSION="txt"/>
<PARAMETER NAME="nb_guild_members_needed" TYPE="string" VISIBLE="true">
<DEFAULT_VALUE VALUE="1" />
</PARAMETER>
</PRIMITIVE> </PRIMITIVE>
<PRIMITIVE CLASS_NAME="cast" TYPE="node" PARENT_CLASS="objective_parent"> <PRIMITIVE CLASS_NAME="cast" TYPE="node" PARENT_CLASS="objective_parent">
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="cast $spell$"/> <PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="cast $spell$"/>
<PARAMETER NAME="action" TYPE="string_array" VISIBLE="true"/> <PARAMETER NAME="action" TYPE="string_array" VISIBLE="true"/>
<PARAMETER NAME="place" TYPE="string" VISIBLE="true"/> <PARAMETER NAME="place" TYPE="string" VISIBLE="true"/>
<PARAMETER NAME="nb_guild_members_needed" TYPE="string" VISIBLE="true">
<DEFAULT_VALUE VALUE="1" />
</PARAMETER>
</PRIMITIVE> </PRIMITIVE>
<PRIMITIVE CLASS_NAME="forage" TYPE="node" PARENT_CLASS="objective_parent"> <PRIMITIVE CLASS_NAME="forage" TYPE="node" PARENT_CLASS="objective_parent">
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="forage"/> <PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="forage"/>
<PARAMETER NAME="item/quantity/quality" TYPE="string_array" VISIBLE="true"/> <PARAMETER NAME="item/quantity/quality" TYPE="string_array" VISIBLE="true"/>
<PARAMETER NAME="nb_guild_members_needed" TYPE="string" VISIBLE="true">
<DEFAULT_VALUE VALUE="1" />
</PARAMETER>
</PRIMITIVE> </PRIMITIVE>
<PRIMITIVE CLASS_NAME="loot" TYPE="node" PARENT_CLASS="objective_parent"> <PRIMITIVE CLASS_NAME="loot" TYPE="node" PARENT_CLASS="objective_parent">
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="loot"/> <PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="loot"/>
<PARAMETER NAME="item/quantity/quality" TYPE="string_array" VISIBLE="true"/> <PARAMETER NAME="item/quantity/quality" TYPE="string_array" VISIBLE="true"/>
<PARAMETER NAME="nb_guild_members_needed" TYPE="string" VISIBLE="true">
<DEFAULT_VALUE VALUE="1" />
</PARAMETER>
</PRIMITIVE> </PRIMITIVE>
<PRIMITIVE CLASS_NAME="craft" TYPE="node" PARENT_CLASS="objective_parent"> <PRIMITIVE CLASS_NAME="craft" TYPE="node" PARENT_CLASS="objective_parent">
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="craft"/> <PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="craft"/>
<PARAMETER NAME="item/quantity/quality" TYPE="string_array" VISIBLE="true"/> <PARAMETER NAME="item/quantity/quality" TYPE="string_array" VISIBLE="true"/>
<PARAMETER NAME="nb_guild_members_needed" TYPE="string" VISIBLE="true">
<DEFAULT_VALUE VALUE="1" />
</PARAMETER>
</PRIMITIVE> </PRIMITIVE>
<PRIMITIVE CLASS_NAME="target" TYPE="node" PARENT_CLASS="objective_parent"> <PRIMITIVE CLASS_NAME="target" TYPE="node" PARENT_CLASS="objective_parent">
@ -1182,27 +1149,18 @@
<PARAMETER NAME="races_to_target" TYPE="string_array" VISIBLE="true"/> <PARAMETER NAME="races_to_target" TYPE="string_array" VISIBLE="true"/>
<PARAMETER NAME="faunas_to_target" TYPE="string_array" VISIBLE="true"/> <PARAMETER NAME="faunas_to_target" TYPE="string_array" VISIBLE="true"/>
<PARAMETER NAME="place" TYPE="string" VISIBLE="true"/> <PARAMETER NAME="place" TYPE="string" VISIBLE="true"/>
<PARAMETER NAME="nb_guild_members_needed" TYPE="string" VISIBLE="true">
<DEFAULT_VALUE VALUE="1" />
</PARAMETER>
</PRIMITIVE> </PRIMITIVE>
<PRIMITIVE CLASS_NAME="sell" TYPE="node" PARENT_CLASS="objective_parent"> <PRIMITIVE CLASS_NAME="sell" TYPE="node" PARENT_CLASS="objective_parent">
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="sell"/> <PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="sell"/>
<PARAMETER NAME="item/quantity/quality" TYPE="string_array" VISIBLE="true"/> <PARAMETER NAME="item/quantity/quality" TYPE="string_array" VISIBLE="true"/>
<PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true"/> <PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true"/>
<PARAMETER NAME="nb_guild_members_needed" TYPE="string" VISIBLE="true">
<DEFAULT_VALUE VALUE="1" />
</PARAMETER>
</PRIMITIVE> </PRIMITIVE>
<PRIMITIVE CLASS_NAME="buy" TYPE="node" PARENT_CLASS="objective_parent"> <PRIMITIVE CLASS_NAME="buy" TYPE="node" PARENT_CLASS="objective_parent">
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="buy"/> <PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="buy"/>
<PARAMETER NAME="item/quantity/quality" TYPE="string_array" VISIBLE="true"/> <PARAMETER NAME="item/quantity/quality" TYPE="string_array" VISIBLE="true"/>
<PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true"/> <PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true"/>
<PARAMETER NAME="nb_guild_members_needed" TYPE="string" VISIBLE="true">
<DEFAULT_VALUE VALUE="1" />
</PARAMETER>
</PRIMITIVE> </PRIMITIVE>
<PRIMITIVE CLASS_NAME="give_item" TYPE="node" PARENT_CLASS="objective_parent"> <PRIMITIVE CLASS_NAME="give_item" TYPE="node" PARENT_CLASS="objective_parent">
@ -1212,9 +1170,6 @@
<PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true"> <PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true">
<DEFAULT_VALUE VALUE="$giver$"/> <DEFAULT_VALUE VALUE="$giver$"/>
</PARAMETER> </PARAMETER>
<PARAMETER NAME="nb_guild_members_needed" TYPE="string" VISIBLE="true">
<DEFAULT_VALUE VALUE="1" />
</PARAMETER>
</PRIMITIVE> </PRIMITIVE>
<PRIMITIVE CLASS_NAME="give_money" TYPE="node" PARENT_CLASS="objective_parent"> <PRIMITIVE CLASS_NAME="give_money" TYPE="node" PARENT_CLASS="objective_parent">
@ -1223,9 +1178,6 @@
<PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true"> <PARAMETER NAME="npc_name" TYPE="string" VISIBLE="true">
<DEFAULT_VALUE VALUE="$giver$"/> <DEFAULT_VALUE VALUE="$giver$"/>
</PARAMETER> </PARAMETER>
<PARAMETER NAME="nb_guild_members_needed" TYPE="string" VISIBLE="true">
<DEFAULT_VALUE VALUE="1" />
</PARAMETER>
</PRIMITIVE> </PRIMITIVE>
<PRIMITIVE CLASS_NAME="visit" TYPE="node" PARENT_CLASS="objective_parent"> <PRIMITIVE CLASS_NAME="visit" TYPE="node" PARENT_CLASS="objective_parent">
@ -1233,9 +1185,6 @@
<PARAMETER NAME="place" TYPE="string" VISIBLE="true"/> <PARAMETER NAME="place" TYPE="string" VISIBLE="true"/>
<PARAMETER NAME="items_worn" TYPE="string_array" VISIBLE="true"/> <PARAMETER NAME="items_worn" TYPE="string_array" VISIBLE="true"/>
<PARAMETER NAME="nb_guild_members_needed" TYPE="string" VISIBLE="true">
<DEFAULT_VALUE VALUE="1" />
</PARAMETER>
</PRIMITIVE> </PRIMITIVE>
<PRIMITIVE CLASS_NAME="escort" TYPE="node" PARENT_CLASS="objective_parent"> <PRIMITIVE CLASS_NAME="escort" TYPE="node" PARENT_CLASS="objective_parent">
@ -1243,35 +1192,23 @@
<PARAMETER NAME="group_to_escort" TYPE="string" VISIBLE="true"/> <PARAMETER NAME="group_to_escort" TYPE="string" VISIBLE="true"/>
<PARAMETER NAME="save_all" TYPE="boolean" VISIBLE="true"/> <PARAMETER NAME="save_all" TYPE="boolean" VISIBLE="true"/>
<PARAMETER NAME="nb_guild_members_needed" TYPE="string" VISIBLE="true">
<DEFAULT_VALUE VALUE="1" />
</PARAMETER>
</PRIMITIVE> </PRIMITIVE>
<PRIMITIVE CLASS_NAME="skill" TYPE="node" PARENT_CLASS="objective_parent"> <PRIMITIVE CLASS_NAME="skill" TYPE="node" PARENT_CLASS="objective_parent">
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="skill $skill_name$ $level$"/> <PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="skill $skill_name$ $level$"/>
<PARAMETER NAME="skill_name/level" TYPE="string_array" VISIBLE="true"/> <PARAMETER NAME="skill_name/level" TYPE="string_array" VISIBLE="true"/>
<PARAMETER NAME="nb_guild_members_needed" TYPE="string" VISIBLE="true">
<DEFAULT_VALUE VALUE="1" />
</PARAMETER>
</PRIMITIVE> </PRIMITIVE>
<PRIMITIVE CLASS_NAME="do_mission" TYPE="node" PARENT_CLASS="objective_parent"> <PRIMITIVE CLASS_NAME="do_mission" TYPE="node" PARENT_CLASS="objective_parent">
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="do_mission"/> <PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="do_mission"/>
<PARAMETER NAME="mission_names" TYPE="string_array" VISIBLE="true"/> <PARAMETER NAME="mission_names" TYPE="string_array" VISIBLE="true"/>
<PARAMETER NAME="nb_guild_members_needed" TYPE="string" VISIBLE="true">
<DEFAULT_VALUE VALUE="1" />
</PARAMETER>
</PRIMITIVE> </PRIMITIVE>
<PRIMITIVE CLASS_NAME="wait_ai_msg" TYPE="node" PARENT_CLASS="objective_parent"> <PRIMITIVE CLASS_NAME="wait_ai_msg" TYPE="node" PARENT_CLASS="objective_parent">
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="wait_ai_msg $msg_content$"/> <PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="wait_ai_msg $msg_content$"/>
<PARAMETER NAME="msg_content" TYPE="string_array" VISIBLE="true"/> <PARAMETER NAME="msg_content" TYPE="string_array" VISIBLE="true"/>
<PARAMETER NAME="nb_guild_members_needed" TYPE="string" VISIBLE="true">
<DEFAULT_VALUE VALUE="1" />
</PARAMETER>
</PRIMITIVE> </PRIMITIVE>
<PRIMITIVE CLASS_NAME="queue_start" TYPE="node" PARENT_CLASS="objective_parent"> <PRIMITIVE CLASS_NAME="queue_start" TYPE="node" PARENT_CLASS="objective_parent">
@ -1304,18 +1241,12 @@
<CONTEXT_VALUE VALUE="zorai_newbie"/> <CONTEXT_VALUE VALUE="zorai_newbie"/>
</COMBO_VALUES> </COMBO_VALUES>
</PARAMETER> </PARAMETER>
<!--<PARAMETER NAME="nb_guild_members_needed" TYPE="string" VISIBLE="true">
<DEFAULT_VALUE VALUE="1" />
</PARAMETER>-->
</PRIMITIVE> </PRIMITIVE>
<PRIMITIVE CLASS_NAME="ring_scenario" TYPE="node" PARENT_CLASS="objective_parent"> <PRIMITIVE CLASS_NAME="ring_scenario" TYPE="node" PARENT_CLASS="objective_parent">
<PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="ring_scenario"/> <PARAMETER NAME="name" TYPE="string" VISIBLE="true" AUTONAME="ring_scenario"/>
<PARAMETER NAME="scenario_tag" TYPE="string" VISIBLE="true"/> <PARAMETER NAME="scenario_tag" TYPE="string" VISIBLE="true"/>
<PARAMETER NAME="nb_guild_members_needed" TYPE="string" VISIBLE="true">
<DEFAULT_VALUE VALUE="1" />
</PARAMETER>
</PRIMITIVE> </PRIMITIVE>