Merged develop

This commit is contained in:
dfighter1985 2014-10-11 02:15:07 +02:00
commit c7bfb9cf20
54 changed files with 695 additions and 112 deletions

View file

@ -110,6 +110,10 @@ FIND_PACKAGE(Jpeg)
IF(WITH_STATIC_LIBXML2) IF(WITH_STATIC_LIBXML2)
SET(LIBXML2_DEFINITIONS ${LIBXML2_DEFINITIONS} -DLIBXML_STATIC) SET(LIBXML2_DEFINITIONS ${LIBXML2_DEFINITIONS} -DLIBXML_STATIC)
IF(NOT WIN32 AND NOT APPLE)
FIND_PACKAGE(LibLZMA REQUIRED)
SET(LIBXML2_LIBRARIES ${LIBXML2_LIBRARIES} ${LIBLZMA_LIBRARIES})
ENDIF(NOT WIN32 AND NOT APPLE)
ENDIF(WITH_STATIC_LIBXML2) ENDIF(WITH_STATIC_LIBXML2)
IF(WITH_STATIC) IF(WITH_STATIC)

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@ -52,12 +52,6 @@ IF(DXSDK_DIR)
FIND_DXSDK_LIBRARY(DXSDK_XAUDIO_LIBRARY x3daudio) FIND_DXSDK_LIBRARY(DXSDK_XAUDIO_LIBRARY x3daudio)
FIND_DXSDK_LIBRARY(DXSDK_D3DX9_LIBRARY d3dx9) FIND_DXSDK_LIBRARY(DXSDK_D3DX9_LIBRARY d3dx9)
FIND_DXSDK_LIBRARY(DXSDK_D3D9_LIBRARY d3d9) FIND_DXSDK_LIBRARY(DXSDK_D3D9_LIBRARY d3d9)
#FIND_DXSDK_LIBRARY(DXSDK_MESH_LIBRARY mesh)
#FIND_DXSDK_LIBRARY(DXSDK_MAXUTIL_LIBRARY maxutil)
#FIND_DXSDK_LIBRARY(DXSDK_MAXSCRIPT_LIBRARY maxscrpt)
#FIND_DXSDK_LIBRARY(DXSDK_PARAMBLK2_LIBRARY paramblk2)
#FIND_DXSDK_LIBRARY(DXSDK_BMM_LIBRARY bmm)
ENDIF(DXSDK_DIR) ENDIF(DXSDK_DIR)
# Handle the QUIETLY and REQUIRED arguments and set DXSDK_FOUND to TRUE if # Handle the QUIETLY and REQUIRED arguments and set DXSDK_FOUND to TRUE if

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@ -12,6 +12,12 @@ MACRO(FIND_CORRECT_LUA_VERSION)
SET(LUA52_LIBRARY "liblua5.2") SET(LUA52_LIBRARY "liblua5.2")
CHECK_LINKED_LIBRARY(LUABIND_LIBRARY_RELEASE LUA52_LIBRARY LUALIB_FOUND) CHECK_LINKED_LIBRARY(LUABIND_LIBRARY_RELEASE LUA52_LIBRARY LUALIB_FOUND)
IF(NOT LUALIB_FOUND)
# fedora (v20)
SET(LUA52_LIBRARY "liblua-5.2")
CHECK_LINKED_LIBRARY(LUABIND_LIBRARY_RELEASE LUA52_LIBRARY LUALIB_FOUND)
ENDIF(NOT LUALIB_FOUND)
IF(LUALIB_FOUND) IF(LUALIB_FOUND)
MESSAGE(STATUS "Luabind is using Lua 5.2") MESSAGE(STATUS "Luabind is using Lua 5.2")
FIND_PACKAGE(Lua52 REQUIRED) FIND_PACKAGE(Lua52 REQUIRED)

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@ -71,7 +71,7 @@ public:
// For clipTrav. cleared at beginning of CClipTrav::traverse // For clipTrav. cleared at beginning of CClipTrav::traverse
void clearVisibleList(); void clearVisibleList();
// For ClipTrav only. NB: list is cleared at begininng of traverse(). NB: only CTransform are supported // For ClipTrav only. NB: list is cleared at beginning of traverse(). NB: only CTransform are supported
void addVisibleModel(CTransform *model) void addVisibleModel(CTransform *model)
{ {
_VisibleList[_CurrentNumVisibleModels]= model; _VisibleList[_CurrentNumVisibleModels]= model;

View file

@ -82,6 +82,8 @@ public:
void setShaded (bool b) { _Shaded = b; } void setShaded (bool b) { _Shaded = b; }
void setShadeOutline (bool b) { _ShadeOutline = b; }
void setShadeExtent (float shext) { _ShadeExtent = shext; } void setShadeExtent (float shext) { _ShadeExtent = shext; }
/// The alpha of the shade is multiplied at each draw with the alpha of the color. Default: (0,0,0,255) /// The alpha of the shade is multiplied at each draw with the alpha of the color. Default: (0,0,0,255)
@ -107,6 +109,8 @@ public:
bool getShaded() const { return _Shaded; } bool getShaded() const { return _Shaded; }
bool getShadeOutline() const { return _ShadeOutline; }
bool getKeep800x600Ratio() const {return _Keep800x600Ratio;} bool getKeep800x600Ratio() const {return _Keep800x600Ratio;}
NLMISC::CRGBA getShadeColor () const { return _ShadeColor; } NLMISC::CRGBA getShadeColor () const { return _ShadeColor; }
@ -144,6 +148,12 @@ public:
rCS.Color = _ShadeColor; rCS.Color = _ShadeColor;
rCS.Color.A = (uint8)((uint(bkup.A) * uint(_ShadeColor.A)+1)>>8); rCS.Color.A = (uint8)((uint(bkup.A) * uint(_ShadeColor.A)+1)>>8);
rCS.render2D(*_Driver, x+_ShadeExtent, z-_ShadeExtent, _HotSpot, _ScaleX, _ScaleZ); rCS.render2D(*_Driver, x+_ShadeExtent, z-_ShadeExtent, _HotSpot, _ScaleX, _ScaleZ);
if (_ShadeOutline)
{
rCS.render2D(*_Driver, x-_ShadeExtent, z-_ShadeExtent, _HotSpot, _ScaleX, _ScaleZ);
rCS.render2D(*_Driver, x-_ShadeExtent, z+_ShadeExtent, _HotSpot, _ScaleX, _ScaleZ);
rCS.render2D(*_Driver, x+_ShadeExtent, z+_ShadeExtent, _HotSpot, _ScaleX, _ScaleZ);
}
rCS.Color= bkup; rCS.Color= bkup;
} }
rCS.render2D(*_Driver, x, z, _HotSpot, _ScaleX, _ScaleZ); rCS.render2D(*_Driver, x, z, _HotSpot, _ScaleX, _ScaleZ);
@ -162,6 +172,12 @@ public:
rCS.Color= _ShadeColor; rCS.Color= _ShadeColor;
rCS.Color.A = (uint8)((uint(bkup.A) * uint(_ShadeColor.A)+1)>>8); rCS.Color.A = (uint8)((uint(bkup.A) * uint(_ShadeColor.A)+1)>>8);
rCS.render2DClip(*_Driver, rdrBuffer, x+_ShadeExtent, z-_ShadeExtent, xmin, ymin, xmax, ymax); rCS.render2DClip(*_Driver, rdrBuffer, x+_ShadeExtent, z-_ShadeExtent, xmin, ymin, xmax, ymax);
if (_ShadeOutline)
{
rCS.render2DClip(*_Driver, rdrBuffer, x-_ShadeExtent, z-_ShadeExtent, xmin, ymin, xmax, ymax);
rCS.render2DClip(*_Driver, rdrBuffer, x-_ShadeExtent, z+_ShadeExtent, xmin, ymin, xmax, ymax);
rCS.render2DClip(*_Driver, rdrBuffer, x+_ShadeExtent, z+_ShadeExtent, xmin, ymin, xmax, ymax);
}
rCS.Color= bkup; rCS.Color= bkup;
} }
rCS.render2DClip (*_Driver, rdrBuffer, x, z, xmin, ymin, xmax, ymax); rCS.render2DClip (*_Driver, rdrBuffer, x, z, xmin, ymin, xmax, ymax);
@ -180,6 +196,12 @@ public:
rCS.Color= _ShadeColor; rCS.Color= _ShadeColor;
rCS.Color.A = (uint8)((uint(bkup.A) * uint(_ShadeColor.A)+1)>>8); rCS.Color.A = (uint8)((uint(bkup.A) * uint(_ShadeColor.A)+1)>>8);
rCS.render2DUnProjected (*_Driver, renderBuffer, frustum, scaleMatrix, x+_ShadeExtent, y-_ShadeExtent, depth, xmin, ymin, xmax, ymax); rCS.render2DUnProjected (*_Driver, renderBuffer, frustum, scaleMatrix, x+_ShadeExtent, y-_ShadeExtent, depth, xmin, ymin, xmax, ymax);
if (_ShadeOutline)
{
rCS.render2DUnProjected (*_Driver, renderBuffer, frustum, scaleMatrix, x-_ShadeExtent, y-_ShadeExtent, depth, xmin, ymin, xmax, ymax);
rCS.render2DUnProjected (*_Driver, renderBuffer, frustum, scaleMatrix, x-_ShadeExtent, y+_ShadeExtent, depth, xmin, ymin, xmax, ymax);
rCS.render2DUnProjected (*_Driver, renderBuffer, frustum, scaleMatrix, x+_ShadeExtent, y+_ShadeExtent, depth, xmin, ymin, xmax, ymax);
}
rCS.Color= bkup; rCS.Color= bkup;
} }
rCS.render2DUnProjected (*_Driver, renderBuffer, frustum, scaleMatrix, x, y, depth, xmin, ymin, xmax, ymax); rCS.render2DUnProjected (*_Driver, renderBuffer, frustum, scaleMatrix, x, y, depth, xmin, ymin, xmax, ymax);
@ -200,6 +222,12 @@ public:
_TempString.Color = _ShadeColor; _TempString.Color = _ShadeColor;
_TempString.Color.A = (uint8)((uint(bkup.A) * uint(_ShadeColor.A)+1)>>8); _TempString.Color.A = (uint8)((uint(bkup.A) * uint(_ShadeColor.A)+1)>>8);
_TempString.render2D(*_Driver,x+_ShadeExtent,z-_ShadeExtent,_HotSpot,_ScaleX,_ScaleZ); _TempString.render2D(*_Driver,x+_ShadeExtent,z-_ShadeExtent,_HotSpot,_ScaleX,_ScaleZ);
if (_ShadeOutline)
{
_TempString.render2D(*_Driver,x-_ShadeExtent,z-_ShadeExtent,_HotSpot,_ScaleX,_ScaleZ);
_TempString.render2D(*_Driver,x-_ShadeExtent,z+_ShadeExtent,_HotSpot,_ScaleX,_ScaleZ);
_TempString.render2D(*_Driver,x+_ShadeExtent,z+_ShadeExtent,_HotSpot,_ScaleX,_ScaleZ);
}
_TempString.Color = bkup; _TempString.Color = bkup;
} }
@ -224,6 +252,12 @@ public:
_TempString.Color = _ShadeColor; _TempString.Color = _ShadeColor;
_TempString.Color.A = (uint8)((uint(bkup.A) * uint(_ShadeColor.A)+1)>>8); _TempString.Color.A = (uint8)((uint(bkup.A) * uint(_ShadeColor.A)+1)>>8);
_TempString.render2D(*_Driver,x+_ShadeExtent,z-_ShadeExtent,_HotSpot,_ScaleX,_ScaleZ); _TempString.render2D(*_Driver,x+_ShadeExtent,z-_ShadeExtent,_HotSpot,_ScaleX,_ScaleZ);
if (_ShadeOutline)
{
_TempString.render2D(*_Driver,x-_ShadeExtent,z-_ShadeExtent,_HotSpot,_ScaleX,_ScaleZ);
_TempString.render2D(*_Driver,x-_ShadeExtent,z+_ShadeExtent,_HotSpot,_ScaleX,_ScaleZ);
_TempString.render2D(*_Driver,x+_ShadeExtent,z+_ShadeExtent,_HotSpot,_ScaleX,_ScaleZ);
}
_TempString.Color = bkup; _TempString.Color = bkup;
} }
@ -317,6 +351,9 @@ private:
/// true if text is shaded /// true if text is shaded
bool _Shaded; bool _Shaded;
/// true if shade appears as an outline
bool _ShadeOutline;
/// shade's extent (shadow size) /// shade's extent (shadow size)
float _ShadeExtent; float _ShadeExtent;

View file

@ -74,6 +74,8 @@ public:
float getScaleY() const; float getScaleY() const;
void setShaded(bool b); void setShaded(bool b);
bool getShaded() const; bool getShaded() const;
void setShadeOutline(bool b);
bool getShadeOutline() const;
void setShadeExtent(float shext) ; void setShadeExtent(float shext) ;
void setShadeColor (NLMISC::CRGBA sc); void setShadeColor (NLMISC::CRGBA sc);
NLMISC::CRGBA getShadeColor () const; NLMISC::CRGBA getShadeColor () const;

View file

@ -174,6 +174,15 @@ public:
* \return the shade state * \return the shade state
*/ */
virtual bool getShaded () const = 0; virtual bool getShaded () const = 0;
/**
* set the shade states
* \param the shade state
*/
virtual void setShadeOutline (bool b) = 0;
/**
* \return the shade state
*/
virtual bool getShadeOutline () const = 0;
/** /**
* set the shadow's size * set the shadow's size
* \param the shade extent * \param the shade extent

View file

@ -285,7 +285,7 @@ namespace NLGUI
void addImage(const char *image, bool globalColor, bool reloadImg=false); void addImage(const char *image, bool globalColor, bool reloadImg=false);
// Add a text area in the current paragraph // Add a text area in the current paragraph
CInterfaceGroup *addTextArea (const std::string &templateName, const char *name, uint rows, uint cols, bool multiLine, const ucstring &content); CInterfaceGroup *addTextArea (const std::string &templateName, const char *name, uint rows, uint cols, bool multiLine, const ucstring &content, uint maxlength);
// Add a combo box in the current paragraph // Add a combo box in the current paragraph
CDBGroupComboBox *addComboBox(const std::string &templateName, const char *name); CDBGroupComboBox *addComboBox(const std::string &templateName, const char *name);
@ -557,6 +557,7 @@ namespace NLGUI
std::string _TextAreaName; std::string _TextAreaName;
uint _TextAreaRow; uint _TextAreaRow;
uint _TextAreaCols; uint _TextAreaCols;
uint _TextAreaMaxLength;
// current mode is in select option // current mode is in select option
bool _SelectOption; bool _SelectOption;

View file

@ -381,6 +381,7 @@ namespace NLGUI
bool _CloseSubMenuUsingPopModal; bool _CloseSubMenuUsingPopModal;
bool _Shadow; bool _Shadow;
bool _ShadowOutline;
bool _Formatted; bool _Formatted;
uint8 _Space; uint8 _Space;
sint32 _FontSize; sint32 _FontSize;

View file

@ -150,16 +150,17 @@ namespace NLGUI
sint32 TxId_E_Open, W_E_Open, H_E_Open; sint32 TxId_E_Open, W_E_Open, H_E_Open;
sint32 TxId_M_Open, W_M_Open, H_M_Open; sint32 TxId_M_Open, W_M_Open, H_M_Open;
sint32 TxId_TL_HighLight; sint32 TxId_TL_HighLight, W_TL_HighLight, H_TL_HighLight;
sint32 TxId_T_HighLight; sint32 TxId_T_HighLight, W_T_HighLight, H_T_HighLight;
sint32 TxId_TR_HighLight; sint32 TxId_TR_HighLight, W_TR_HighLight, H_TR_HighLight;
sint32 TxId_L_HighLight; sint32 TxId_L_HighLight, W_L_HighLight, H_L_HighLight;
sint32 TxId_R_HighLight; sint32 TxId_R_HighLight, W_R_HighLight, H_R_HighLight;
sint32 TxId_BL_HighLight; sint32 TxId_BL_HighLight, W_BL_HighLight, H_BL_HighLight;
sint32 TxId_B_HighLight; sint32 TxId_B_HighLight, W_B_HighLight, H_B_HighLight;
sint32 TxId_BR_HighLight; sint32 TxId_BR_HighLight, W_BR_HighLight, H_BR_HighLight;
sint32 HeaderH; sint32 HeaderH;
sint32 InsetT; // Offset height of top texture
}; };
// *************************************************************************** // ***************************************************************************

View file

@ -189,6 +189,7 @@ namespace NLGUI
HTML_ATTR(TEXTAREA,DISABLED), HTML_ATTR(TEXTAREA,DISABLED),
HTML_ATTR(TEXTAREA,ID), HTML_ATTR(TEXTAREA,ID),
HTML_ATTR(TEXTAREA,LANG), HTML_ATTR(TEXTAREA,LANG),
HTML_ATTR(TEXTAREA,MAXLENGTH),
HTML_ATTR(TEXTAREA,NAME), HTML_ATTR(TEXTAREA,NAME),
HTML_ATTR(TEXTAREA,READONLY), HTML_ATTR(TEXTAREA,READONLY),
HTML_ATTR(TEXTAREA,ROWS), HTML_ATTR(TEXTAREA,ROWS),

View file

@ -48,7 +48,7 @@ namespace NLGUI
/// Constructor /// Constructor
CViewText (const std::string& id, const std::string Text="", sint FontSize=12, CViewText (const std::string& id, const std::string Text="", sint FontSize=12,
NLMISC::CRGBA Color=NLMISC::CRGBA(255,255,255), bool Shadow=false); NLMISC::CRGBA Color=NLMISC::CRGBA(255,255,255), bool Shadow=false, bool ShadowOutline=false);
virtual ~CViewText(); virtual ~CViewText();
@ -83,6 +83,7 @@ namespace NLGUI
void setFontSize (sint nFontSize); void setFontSize (sint nFontSize);
void setColor (const NLMISC::CRGBA &color); void setColor (const NLMISC::CRGBA &color);
void setShadow (bool bShadow); void setShadow (bool bShadow);
void setShadowOutline (bool bShadowOutline);
void setShadowColor (const NLMISC::CRGBA &color); void setShadowColor (const NLMISC::CRGBA &color);
void setLineMaxW (sint nMaxW, bool invalidate=true); void setLineMaxW (sint nMaxW, bool invalidate=true);
void setMultiLine (bool bMultiLine); void setMultiLine (bool bMultiLine);
@ -102,6 +103,7 @@ namespace NLGUI
sint getFontSize() const; sint getFontSize() const;
NLMISC::CRGBA getColor() { return _Color; } NLMISC::CRGBA getColor() { return _Color; }
bool getShadow() { return _Shadow; } bool getShadow() { return _Shadow; }
bool getShadowOutline() { return _ShadowOutline; }
NLMISC::CRGBA getShadowColor() { return _ShadowColor; } NLMISC::CRGBA getShadowColor() { return _ShadowColor; }
sint getLineMaxW() const { return _LineMaxW; } sint getLineMaxW() const { return _LineMaxW; }
bool getMultiLine() const { return _MultiLine; } bool getMultiLine() const { return _MultiLine; }
@ -229,6 +231,7 @@ namespace NLGUI
NLMISC::CRGBA _Color; NLMISC::CRGBA _Color;
/// the shadow mode /// the shadow mode
bool _Shadow; bool _Shadow;
bool _ShadowOutline;
/// the case mode /// the case mode
TCaseMode _CaseMode; TCaseMode _CaseMode;
/// the text shadow color /// the text shadow color

View file

@ -148,7 +148,7 @@ CFXAA::CFXAA(NL3D::UDriver *driver) : m_Driver(driver), m_PP(NULL), m_VP(NULL),
m_QuadUV.V2 = CVector(1.f, 1.f, 0.5f); m_QuadUV.V2 = CVector(1.f, 1.f, 0.5f);
m_QuadUV.V3 = CVector(0.f, 1.f, 0.5f); m_QuadUV.V3 = CVector(0.f, 1.f, 0.5f);
if (drv->textureCoordinateAlternativeMode()) /*if (drv->textureCoordinateAlternativeMode())
{ {
m_QuadUV.Uv0 = CUV(0.f, 1.f); m_QuadUV.Uv0 = CUV(0.f, 1.f);
m_QuadUV.Uv1 = CUV(1.f, 1.f); m_QuadUV.Uv1 = CUV(1.f, 1.f);
@ -156,12 +156,12 @@ CFXAA::CFXAA(NL3D::UDriver *driver) : m_Driver(driver), m_PP(NULL), m_VP(NULL),
m_QuadUV.Uv3 = CUV(0.f, 0.f); m_QuadUV.Uv3 = CUV(0.f, 0.f);
} }
else else
{ {*/
m_QuadUV.Uv0 = CUV(0.f, 0.f); m_QuadUV.Uv0 = CUV(0.f, 0.f);
m_QuadUV.Uv1 = CUV(1.f, 0.f); m_QuadUV.Uv1 = CUV(1.f, 0.f);
m_QuadUV.Uv2 = CUV(1.f, 1.f); m_QuadUV.Uv2 = CUV(1.f, 1.f);
m_QuadUV.Uv3 = CUV(0.f, 1.f); m_QuadUV.Uv3 = CUV(0.f, 1.f);
} /*}*/
/*CVertexBuffer &vb = m_VB; /*CVertexBuffer &vb = m_VB;
vb.clearValueEx(); vb.clearValueEx();

View file

@ -40,6 +40,7 @@ CTextContext::CTextContext()
_ScaleZ = 1.0f; _ScaleZ = 1.0f;
_Shaded = false; _Shaded = false;
_ShadeOutline = false;
_ShadeExtent = 0.001f; _ShadeExtent = 0.001f;
_ShadeColor = NLMISC::CRGBA(0,0,0); _ShadeColor = NLMISC::CRGBA(0,0,0);

View file

@ -148,6 +148,18 @@ bool CTextContextUser::getShaded() const
return _TextContext.getShaded(); return _TextContext.getShaded();
} }
void CTextContextUser::setShadeOutline(bool b)
{
H_AUTO2;
_TextContext.setShadeOutline(b);
}
bool CTextContextUser::getShadeOutline() const
{
H_AUTO2;
return _TextContext.getShadeOutline();
}
void CTextContextUser::setShadeExtent(float shext) void CTextContextUser::setShadeExtent(float shext)
{ {
H_AUTO2; H_AUTO2;

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@ -2373,7 +2373,7 @@ namespace NLGUI
{ {
setMaxH(_PopupMaxH); setMaxH(_PopupMaxH);
// _W is given by scripter-man // _W is given by scripter-man
newH = pLayer->H_T; newH = (pLayer->H_T - pLayer->InsetT);
} }
else else
{ {
@ -2382,7 +2382,7 @@ namespace NLGUI
_W = _Parent->getW(); _W = _Parent->getW();
} }
setMaxH (16384); // No scrollbar for container of layer > 0 setMaxH (16384); // No scrollbar for container of layer > 0
newH = pLayer->H_T; newH = (pLayer->H_T - pLayer->InsetT);
} }
if (_Opened) if (_Opened)
@ -2396,11 +2396,11 @@ namespace NLGUI
_HeaderOpened->setY (- newH); _HeaderOpened->setY (- newH);
_HeaderOpened->setW (_W-(pLayer->W_L+pLayer->W_R)); _HeaderOpened->setW (_W-(pLayer->W_L+pLayer->W_R));
_HeaderOpened->updateCoords(); _HeaderOpened->updateCoords();
newH += max (_HeaderOpened->getHReal(), pLayer->getValSInt32 ("header_h")); newH += max (_HeaderOpened->getHReal(), pLayer->HeaderH);
} }
else else
{ {
newH += pLayer->getValSInt32 ("header_h"); newH += pLayer->HeaderH;
} }
newH -= (sint32) _ContentYOffset; newH -= (sint32) _ContentYOffset;
@ -2448,12 +2448,12 @@ namespace NLGUI
if (_LayerSetup == 0) if (_LayerSetup == 0)
{ {
// zeH is the height to substract to total height of the container to obtain height of the list // zeH is the height to substract to total height of the container to obtain height of the list
sint32 zeH = pLayer->H_T + pLayer->H_B_Open + pLayer->H_EM_Open; sint32 zeH = (pLayer->H_T - pLayer->InsetT) + pLayer->H_B_Open + pLayer->H_EM_Open;
if (_HeaderOpened != NULL) if (_HeaderOpened != NULL)
zeH += max (_HeaderOpened->getHReal(), pLayer->getValSInt32 ("header_h")); zeH += max (_HeaderOpened->getHReal(), pLayer->HeaderH);
else else
zeH += pLayer->getValSInt32 ("header_h"); zeH += pLayer->HeaderH;
if (_Content != NULL) if (_Content != NULL)
zeH += _Content->getHReal(); zeH += _Content->getHReal();
@ -2513,11 +2513,11 @@ namespace NLGUI
_HeaderClosed->setY (-newH); _HeaderClosed->setY (-newH);
_HeaderClosed->setW (_W-(pLayer->W_L+pLayer->W_R)); _HeaderClosed->setW (_W-(pLayer->W_L+pLayer->W_R));
_HeaderClosed->updateCoords(); _HeaderClosed->updateCoords();
newH += max (_HeaderClosed->getHReal(), pLayer->getValSInt32 ("header_h")); newH += max (_HeaderClosed->getHReal(), pLayer->HeaderH);
} }
else else
{ {
newH += pLayer->getValSInt32 ("header_h"); newH += pLayer->HeaderH;
} }
newH += pLayer->H_B; newH += pLayer->H_B;
@ -2731,7 +2731,8 @@ namespace NLGUI
// h is the size of what is on top of the child list // h is the size of what is on top of the child list
sint32 x, y, w, h; sint32 x, y, w, h;
h = pLayer->H_T + pLayer->H_B_Open; bool bHasChild = (_List->getNbElement() > 0);
h = (pLayer->H_T - pLayer->InsetT) + (((!_Opened) || (!bHasChild)) ? pLayer->H_B : pLayer->H_B_Open);
if (_Opened) if (_Opened)
{ {
@ -2749,7 +2750,6 @@ namespace NLGUI
{ {
h = _HReal; h = _HReal;
} }
bool bHasChild = (_List->getNbElement() > 0);
x = _XReal; x = _XReal;
y = _YReal+_HReal-h; y = _YReal+_HReal-h;
@ -2767,7 +2767,7 @@ namespace NLGUI
// Top Right // Top Right
rVR.drawRotFlipBitmap (rl, x+w-pLayer->W_TR, y+h-pLayer->H_TR, pLayer->W_TR, pLayer->H_TR, 0, false, pLayer->TxId_TR, col); rVR.drawRotFlipBitmap (rl, x+w-pLayer->W_TR, y+h-pLayer->H_TR, pLayer->W_TR, pLayer->H_TR, 0, false, pLayer->TxId_TR, col);
if ((!_Opened) || (_Opened && !bHasChild)) if ((!_Opened) || (!bHasChild))
{ // Not opened { // Not opened
// Left // Left
if (pLayer->Tile_L == 0) // Tiling ? if (pLayer->Tile_L == 0) // Tiling ?
@ -2817,9 +2817,9 @@ namespace NLGUI
rVR.drawRotFlipBitmap (rl, x+w-pLayer->W_BR_Open, y, pLayer->W_BR_Open, pLayer->H_BR_Open, 0, false, pLayer->TxId_BR_Open, col); rVR.drawRotFlipBitmap (rl, x+w-pLayer->W_BR_Open, y, pLayer->W_BR_Open, pLayer->H_BR_Open, 0, false, pLayer->TxId_BR_Open, col);
// Content // Content
if (pLayer->Tile_Blank == 0) // Tiling ? if (pLayer->Tile_Blank == 0) // Tiling ?
rVR.drawRotFlipBitmap (rl, x+pLayer->W_L, y+pLayer->H_B, w-(pLayer->W_R+pLayer->W_L), h-(pLayer->H_B_Open+pLayer->H_T), 0, false, pLayer->TxId_Blank, col); rVR.drawRotFlipBitmap (rl, x+pLayer->W_L, y+pLayer->H_B_Open, w-(pLayer->W_R+pLayer->W_L), h-(pLayer->H_B_Open+pLayer->H_T), 0, false, pLayer->TxId_Blank, col);
else else
rVR.drawRotFlipBitmapTiled (rl, x+pLayer->W_L, y+pLayer->H_B, w-(pLayer->W_R+pLayer->W_L), h-(pLayer->H_B_Open+pLayer->H_T), 0, false, pLayer->TxId_Blank, pLayer->Tile_Blank-1, col); rVR.drawRotFlipBitmapTiled (rl, x+pLayer->W_L, y+pLayer->H_B_Open, w-(pLayer->W_R+pLayer->W_L), h-(pLayer->H_B_Open+pLayer->H_T), 0, false, pLayer->TxId_Blank, pLayer->Tile_Blank-1, col);
// ScrollBar Placement // ScrollBar Placement
if (pLayer->Tile_M_Open == 0) // Tiling ? if (pLayer->Tile_M_Open == 0) // Tiling ?
rVR.drawRotFlipBitmap (rl, x, _YReal+pLayer->H_EL_Open, pLayer->W_M_Open, _HReal-h-pLayer->H_EL_Open, 0, false, pLayer->TxId_M_Open, col); rVR.drawRotFlipBitmap (rl, x, _YReal+pLayer->H_EL_Open, pLayer->W_M_Open, _HReal-h-pLayer->H_EL_Open, 0, false, pLayer->TxId_M_Open, col);
@ -2848,7 +2848,7 @@ namespace NLGUI
// Top Right // Top Right
rVR.drawRotFlipBitmap (rl, x+w-pLayer->W_TR, y+h-pLayer->H_TR, pLayer->W_TR, pLayer->H_TR, 0, false, pLayer->TxId_TR, col); rVR.drawRotFlipBitmap (rl, x+w-pLayer->W_TR, y+h-pLayer->H_TR, pLayer->W_TR, pLayer->H_TR, 0, false, pLayer->TxId_TR, col);
if ((!_Opened) || (_Opened && !bHasChild)) if ((!_Opened) || (!bHasChild))
{ {
// Left // Left
if (pLayer->Tile_L == 0) // Tiling ? if (pLayer->Tile_L == 0) // Tiling ?
@ -2856,7 +2856,7 @@ namespace NLGUI
else else
rVR.drawRotFlipBitmapTiled (rl, x, y+pLayer->H_BL, pLayer->W_L, h-(pLayer->H_BL+pLayer->H_TL), 0, false, pLayer->TxId_L, pLayer->Tile_L-1, col); rVR.drawRotFlipBitmapTiled (rl, x, y+pLayer->H_BL, pLayer->W_L, h-(pLayer->H_BL+pLayer->H_TL), 0, false, pLayer->TxId_L, pLayer->Tile_L-1, col);
// Right // Right
if (pLayer->Tile_T == 0) // Tiling ? if (pLayer->Tile_R == 0) // Tiling ?
rVR.drawRotFlipBitmap (rl, x+w-pLayer->W_R, y+pLayer->H_BR, pLayer->W_R, h-(pLayer->H_BL+pLayer->H_TL), 0, false, pLayer->TxId_R, col); rVR.drawRotFlipBitmap (rl, x+w-pLayer->W_R, y+pLayer->H_BR, pLayer->W_R, h-(pLayer->H_BL+pLayer->H_TL), 0, false, pLayer->TxId_R, col);
else else
rVR.drawRotFlipBitmapTiled (rl, x+w-pLayer->W_R, y+pLayer->H_BR, pLayer->W_R, h-(pLayer->H_BL+pLayer->H_TL), 0, false, pLayer->TxId_R, pLayer->Tile_R-1, col); rVR.drawRotFlipBitmapTiled (rl, x+w-pLayer->W_R, y+pLayer->H_BR, pLayer->W_R, h-(pLayer->H_BL+pLayer->H_TL), 0, false, pLayer->TxId_R, pLayer->Tile_R-1, col);
@ -3003,18 +3003,16 @@ namespace NLGUI
col.A = nInverted; col.A = nInverted;
else else
col.A = max(_HighLightedAlpha, nInverted); col.A = max(_HighLightedAlpha, nInverted);
sint32 hw, hh; // size of highlight texture
rVR.getTextureSizeFromId(pLayer->TxId_TL_HighLight, hw, hh);
// corners // corners
rVR.drawRotFlipBitmap (_RenderLayer, x, y + h - hh, hw, hh, 0, false, pLayer->TxId_TL_HighLight, col); rVR.drawRotFlipBitmap (_RenderLayer, x, y + h - pLayer->H_T_HighLight, pLayer->W_TL_HighLight, pLayer->H_TL_HighLight, 0, false, pLayer->TxId_TL_HighLight, col);
rVR.drawRotFlipBitmap (_RenderLayer, x + _WReal - hw, y + h - hh, hw, hh, 0, false, pLayer->TxId_TR_HighLight, col); rVR.drawRotFlipBitmap (_RenderLayer, x + _WReal - pLayer->W_TR_HighLight, y + h - pLayer->H_T_HighLight, pLayer->W_TR_HighLight, pLayer->H_TR_HighLight, 0, false, pLayer->TxId_TR_HighLight, col);
rVR.drawRotFlipBitmap (_RenderLayer, x, _YReal, hw, hh, 0, false, pLayer->TxId_BL_HighLight, col); rVR.drawRotFlipBitmap (_RenderLayer, x, _YReal, pLayer->W_BL_HighLight, pLayer->H_BL_HighLight, 0, false, pLayer->TxId_BL_HighLight, col);
rVR.drawRotFlipBitmap (_RenderLayer, x + _WReal - hw, _YReal, hw, hh, 0, false, pLayer->TxId_BR_HighLight, col); rVR.drawRotFlipBitmap (_RenderLayer, x + _WReal - pLayer->W_BR_HighLight, _YReal, pLayer->W_BR_HighLight, pLayer->H_BR_HighLight, 0, false, pLayer->TxId_BR_HighLight, col);
// border // border
rVR.drawRotFlipBitmap (_RenderLayer, x + hw, y + h - hh, _WReal - 2 * hw, hh, 0, false, pLayer->TxId_T_HighLight, col); rVR.drawRotFlipBitmap (_RenderLayer, x + pLayer->W_TL_HighLight, y + h - pLayer->H_T_HighLight, _WReal - pLayer->W_TL_HighLight - pLayer->W_TR_HighLight, pLayer->H_T_HighLight, 0, false, pLayer->TxId_T_HighLight, col);
rVR.drawRotFlipBitmap (_RenderLayer, x + hw, _YReal, _WReal - 2 * hw, hh, 0, false, pLayer->TxId_B_HighLight, col); rVR.drawRotFlipBitmap (_RenderLayer, x + pLayer->W_BL_HighLight, _YReal, _WReal - pLayer->W_BL_HighLight - pLayer->W_BR_HighLight, pLayer->H_B_HighLight, 0, false, pLayer->TxId_B_HighLight, col);
rVR.drawRotFlipBitmap (_RenderLayer, x, _YReal + hh, hw, _HReal - 2 * hh, 0, false, pLayer->TxId_L_HighLight, col); rVR.drawRotFlipBitmap (_RenderLayer, x, _YReal + pLayer->H_B_HighLight, pLayer->W_L_HighLight, _HReal - pLayer->H_T_HighLight - pLayer->H_B_HighLight, 0, false, pLayer->TxId_L_HighLight, col);
rVR.drawRotFlipBitmap (_RenderLayer, x + _WReal - hw, _YReal + hh, hw, _HReal - 2 * hh, 0, false, pLayer->TxId_R_HighLight, col); rVR.drawRotFlipBitmap (_RenderLayer, x + _WReal - pLayer->W_R_HighLight, _YReal + pLayer->H_B_HighLight, pLayer->W_R_HighLight, _HReal - pLayer->H_T_HighLight - pLayer->H_B_HighLight, 0, false, pLayer->TxId_R_HighLight, col);
} }
@ -3715,6 +3713,7 @@ namespace NLGUI
_TitleOpened->setParentPosRef (Hotspot_TL); _TitleOpened->setParentPosRef (Hotspot_TL);
_TitleOpened->setPosRef (Hotspot_TL); _TitleOpened->setPosRef (Hotspot_TL);
_TitleOpened->setShadow (true); _TitleOpened->setShadow (true);
_TitleOpened->setShadowOutline (false);
_TitleOpened->setColor (CRGBA(255,255,255,255)); _TitleOpened->setColor (CRGBA(255,255,255,255));
_TitleOpened->setModulateGlobalColor(getModulateGlobalColor()); _TitleOpened->setModulateGlobalColor(getModulateGlobalColor());
_TitleOpened->setOverExtendViewText(_TitleOverExtendViewText); _TitleOpened->setOverExtendViewText(_TitleOverExtendViewText);
@ -3766,6 +3765,7 @@ namespace NLGUI
_TitleClosed->setParentPosRef (Hotspot_TL); _TitleClosed->setParentPosRef (Hotspot_TL);
_TitleClosed->setPosRef (Hotspot_TL); _TitleClosed->setPosRef (Hotspot_TL);
_TitleClosed->setShadow (true); _TitleClosed->setShadow (true);
_TitleClosed->setShadowOutline (false);
_TitleClosed->setColor (CRGBA(255,255,255,255)); _TitleClosed->setColor (CRGBA(255,255,255,255));
_TitleClosed->setModulateGlobalColor(getModulateGlobalColor()); _TitleClosed->setModulateGlobalColor(getModulateGlobalColor());
_TitleClosed->setOverExtendViewText(_TitleOverExtendViewText); _TitleClosed->setOverExtendViewText(_TitleOverExtendViewText);

View file

@ -1289,16 +1289,19 @@ namespace NLGUI
string name; string name;
ucstring ucValue; ucstring ucValue;
uint size = 120; uint size = 120;
uint maxlength = 1024;
if (present[MY_HTML_INPUT_NAME] && value[MY_HTML_INPUT_NAME]) if (present[MY_HTML_INPUT_NAME] && value[MY_HTML_INPUT_NAME])
name = value[MY_HTML_INPUT_NAME]; name = value[MY_HTML_INPUT_NAME];
if (present[MY_HTML_INPUT_SIZE] && value[MY_HTML_INPUT_SIZE]) if (present[MY_HTML_INPUT_SIZE] && value[MY_HTML_INPUT_SIZE])
fromString(value[MY_HTML_INPUT_SIZE], size); fromString(value[MY_HTML_INPUT_SIZE], size);
if (present[MY_HTML_INPUT_VALUE] && value[MY_HTML_INPUT_VALUE]) if (present[MY_HTML_INPUT_VALUE] && value[MY_HTML_INPUT_VALUE])
ucValue.fromUtf8(value[MY_HTML_INPUT_VALUE]); ucValue.fromUtf8(value[MY_HTML_INPUT_VALUE]);
if (present[MY_HTML_INPUT_MAXLENGTH] && value[MY_HTML_INPUT_MAXLENGTH])
fromString(value[MY_HTML_INPUT_MAXLENGTH], maxlength);
string textTemplate(!templateName.empty() ? templateName : DefaultFormTextGroup); string textTemplate(!templateName.empty() ? templateName : DefaultFormTextGroup);
// Add the editbox // Add the editbox
CInterfaceGroup *textArea = addTextArea (textTemplate, name.c_str (), 1, size/12, false, ucValue); CInterfaceGroup *textArea = addTextArea (textTemplate, name.c_str (), 1, size/12, false, ucValue, maxlength);
if (textArea) if (textArea)
{ {
// Add the text area to the form // Add the text area to the form
@ -1553,12 +1556,15 @@ namespace NLGUI
_TextAreaRow = 1; _TextAreaRow = 1;
_TextAreaCols = 10; _TextAreaCols = 10;
_TextAreaContent = ""; _TextAreaContent = "";
if (present[HTML_TEXTAREA_NAME] && value[HTML_TEXTAREA_NAME]) _TextAreaMaxLength = 1024;
_TextAreaName = value[HTML_TEXTAREA_NAME]; if (present[MY_HTML_TEXTAREA_NAME] && value[MY_HTML_TEXTAREA_NAME])
if (present[HTML_TEXTAREA_ROWS] && value[HTML_TEXTAREA_ROWS]) _TextAreaName = value[MY_HTML_TEXTAREA_NAME];
fromString(value[HTML_TEXTAREA_ROWS], _TextAreaRow); if (present[MY_HTML_TEXTAREA_ROWS] && value[MY_HTML_TEXTAREA_ROWS])
if (present[HTML_TEXTAREA_COLS] && value[HTML_TEXTAREA_COLS]) fromString(value[MY_HTML_TEXTAREA_ROWS], _TextAreaRow);
fromString(value[HTML_TEXTAREA_COLS], _TextAreaCols); if (present[MY_HTML_TEXTAREA_COLS] && value[MY_HTML_TEXTAREA_COLS])
fromString(value[MY_HTML_TEXTAREA_COLS], _TextAreaCols);
if (present[MY_HTML_TEXTAREA_MAXLENGTH] && value[MY_HTML_TEXTAREA_MAXLENGTH])
fromString(value[MY_HTML_TEXTAREA_MAXLENGTH], _TextAreaMaxLength);
_TextAreaTemplate = !templateName.empty() ? templateName : DefaultFormTextAreaGroup; _TextAreaTemplate = !templateName.empty() ? templateName : DefaultFormTextAreaGroup;
_TextArea = true; _TextArea = true;
@ -1680,7 +1686,7 @@ namespace NLGUI
// nlinfo("textarea name '%s'", _TextAreaName.c_str()); // nlinfo("textarea name '%s'", _TextAreaName.c_str());
// nlinfo("textarea %d %d", _TextAreaRow, _TextAreaCols); // nlinfo("textarea %d %d", _TextAreaRow, _TextAreaCols);
// nlinfo("textarea content '%s'", _TextAreaContent.toUtf8().c_str()); // nlinfo("textarea content '%s'", _TextAreaContent.toUtf8().c_str());
CInterfaceGroup *textArea = addTextArea (_TextAreaTemplate, _TextAreaName.c_str (), _TextAreaRow, _TextAreaCols, true, _TextAreaContent); CInterfaceGroup *textArea = addTextArea (_TextAreaTemplate, _TextAreaName.c_str (), _TextAreaRow, _TextAreaCols, true, _TextAreaContent, _TextAreaMaxLength);
if (textArea) if (textArea)
{ {
// Add the text area to the form // Add the text area to the form
@ -3258,7 +3264,7 @@ namespace NLGUI
// *************************************************************************** // ***************************************************************************
CInterfaceGroup *CGroupHTML::addTextArea(const std::string &templateName, const char *name, uint /* rows */, uint cols, bool multiLine, const ucstring &content) CInterfaceGroup *CGroupHTML::addTextArea(const std::string &templateName, const char *name, uint /* rows */, uint cols, bool multiLine, const ucstring &content, uint maxlength)
{ {
// In a paragraph ? // In a paragraph ?
if (!_Paragraph) if (!_Paragraph)
@ -3280,7 +3286,8 @@ namespace NLGUI
templateParams.push_back (std::pair<std::string,std::string> ("multiline", multiLine?"true":"false")); templateParams.push_back (std::pair<std::string,std::string> ("multiline", multiLine?"true":"false"));
templateParams.push_back (std::pair<std::string,std::string> ("want_return", multiLine?"true":"false")); templateParams.push_back (std::pair<std::string,std::string> ("want_return", multiLine?"true":"false"));
templateParams.push_back (std::pair<std::string,std::string> ("enter_recover_focus", "false")); templateParams.push_back (std::pair<std::string,std::string> ("enter_recover_focus", "false"));
templateParams.push_back (std::pair<std::string,std::string> ("max_num_chars", "1024")); if (maxlength > 0)
templateParams.push_back (std::pair<std::string,std::string> ("max_num_chars", toString(maxlength)));
CInterfaceGroup *textArea = CWidgetManager::getInstance()->getParser()->createGroupInstance (templateName.c_str(), CInterfaceGroup *textArea = CWidgetManager::getInstance()->getParser()->createGroupInstance (templateName.c_str(),
getParagraph()->getId(), templateParams.empty()?NULL:&(templateParams[0]), (uint)templateParams.size()); getParagraph()->getId(), templateParams.empty()?NULL:&(templateParams[0]), (uint)templateParams.size());

View file

@ -1203,6 +1203,7 @@ namespace NLGUI
pV->setColor (_GroupMenu->_Color); pV->setColor (_GroupMenu->_Color);
pV->setFontSize (_GroupMenu->_FontSize); pV->setFontSize (_GroupMenu->_FontSize);
pV->setShadow (_GroupMenu->_Shadow); pV->setShadow (_GroupMenu->_Shadow);
pV->setShadowOutline (_GroupMenu->_ShadowOutline);
pV->setCheckable(checkable); pV->setCheckable(checkable);
pV->setChecked(checked); pV->setChecked(checked);
pV->setModulateGlobalColor(_GroupMenu->_ModulateGlobalColor); pV->setModulateGlobalColor(_GroupMenu->_ModulateGlobalColor);
@ -1282,6 +1283,7 @@ namespace NLGUI
pV->setColor (_GroupMenu->_Color); pV->setColor (_GroupMenu->_Color);
pV->setFontSize (_GroupMenu->_FontSize); pV->setFontSize (_GroupMenu->_FontSize);
pV->setShadow (_GroupMenu->_Shadow); pV->setShadow (_GroupMenu->_Shadow);
pV->setShadowOutline (_GroupMenu->_ShadowOutline);
pV->setCheckable(checkable); pV->setCheckable(checkable);
pV->setChecked(checked); pV->setChecked(checked);
pV->setModulateGlobalColor(_GroupMenu->_ModulateGlobalColor); pV->setModulateGlobalColor(_GroupMenu->_ModulateGlobalColor);
@ -1922,6 +1924,7 @@ namespace NLGUI
_HighLightOver.set(128, 0, 0, 255); _HighLightOver.set(128, 0, 0, 255);
_FontSize = 12; _FontSize = 12;
_Shadow = false; _Shadow = false;
_ShadowOutline = false;
_ResizeFromChildH = _ResizeFromChildW = true; _ResizeFromChildH = _ResizeFromChildW = true;
_DisplayFrame = false; _DisplayFrame = false;
_RootMenu = NULL; _RootMenu = NULL;
@ -1998,6 +2001,11 @@ namespace NLGUI
return toString( _Shadow ); return toString( _Shadow );
} }
else else
if( name == "shadow_outline" )
{
return toString( _ShadowOutline );
}
else
if( name == "formatted" ) if( name == "formatted" )
{ {
return toString( _Formatted ); return toString( _Formatted );
@ -2110,6 +2118,14 @@ namespace NLGUI
return; return;
} }
else else
if( name == "shadow_outline" )
{
bool b;
if( fromString( value, b ) )
_ShadowOutline = b;
return;
}
else
if( name == "formatted" ) if( name == "formatted" )
{ {
bool b; bool b;
@ -2152,6 +2168,7 @@ namespace NLGUI
xmlSetProp( node, BAD_CAST "space", BAD_CAST toString( _Space ).c_str() ); xmlSetProp( node, BAD_CAST "space", BAD_CAST toString( _Space ).c_str() );
xmlSetProp( node, BAD_CAST "fontsize", BAD_CAST toString( _FontSize ).c_str() ); xmlSetProp( node, BAD_CAST "fontsize", BAD_CAST toString( _FontSize ).c_str() );
xmlSetProp( node, BAD_CAST "shadow", BAD_CAST toString( _Shadow ).c_str() ); xmlSetProp( node, BAD_CAST "shadow", BAD_CAST toString( _Shadow ).c_str() );
xmlSetProp( node, BAD_CAST "shadow_outline", BAD_CAST toString( _ShadowOutline ).c_str() );
xmlSetProp( node, BAD_CAST "formatted", BAD_CAST toString( _Formatted ).c_str() ); xmlSetProp( node, BAD_CAST "formatted", BAD_CAST toString( _Formatted ).c_str() );
if( _RootMenu == NULL ) if( _RootMenu == NULL )
@ -2197,6 +2214,7 @@ namespace NLGUI
_Color = gm->_Color; _Color = gm->_Color;
_ShadowColor = gm->_ShadowColor; _ShadowColor = gm->_ShadowColor;
_Shadow = gm->_Shadow; _Shadow = gm->_Shadow;
_ShadowOutline = gm->_ShadowOutline;
_FontSize = gm->_FontSize; _FontSize = gm->_FontSize;
_ColorOver = gm->_ColorOver; _ColorOver = gm->_ColorOver;
_ShadowColorOver = gm->_ShadowColorOver; _ShadowColorOver = gm->_ShadowColorOver;
@ -2266,6 +2284,10 @@ namespace NLGUI
if (prop) if (prop)
_Shadow = convertBool(prop); _Shadow = convertBool(prop);
prop = (char*) xmlGetProp( in, (xmlChar*)"shadow_outline" );
if (prop)
_ShadowOutline = convertBool(prop);
prop = (char*) xmlGetProp( in, (xmlChar*)"formatted" ); prop = (char*) xmlGetProp( in, (xmlChar*)"formatted" );
if (prop) if (prop)
_Formatted = convertBool(prop); _Formatted = convertBool(prop);

View file

@ -271,16 +271,25 @@ namespace NLGUI
// //
TxId_TL_HighLight = rVR.getTextureIdFromName (getValStr("tx_tl_highlight")); TxId_TL_HighLight = rVR.getTextureIdFromName (getValStr("tx_tl_highlight"));
rVR.getTextureSizeFromId(TxId_TL_HighLight, W_TL_HighLight, H_TL_HighLight);
TxId_T_HighLight = rVR.getTextureIdFromName (getValStr("tx_t_highlight")); TxId_T_HighLight = rVR.getTextureIdFromName (getValStr("tx_t_highlight"));
rVR.getTextureSizeFromId(TxId_T_HighLight, W_T_HighLight, H_T_HighLight);
TxId_TR_HighLight = rVR.getTextureIdFromName (getValStr("tx_tr_highlight")); TxId_TR_HighLight = rVR.getTextureIdFromName (getValStr("tx_tr_highlight"));
rVR.getTextureSizeFromId(TxId_TR_HighLight, W_TR_HighLight, H_TR_HighLight);
TxId_L_HighLight = rVR.getTextureIdFromName (getValStr("tx_l_highlight")); TxId_L_HighLight = rVR.getTextureIdFromName (getValStr("tx_l_highlight"));
rVR.getTextureSizeFromId(TxId_L_HighLight, W_L_HighLight, H_L_HighLight);
TxId_R_HighLight = rVR.getTextureIdFromName (getValStr("tx_r_highlight")); TxId_R_HighLight = rVR.getTextureIdFromName (getValStr("tx_r_highlight"));
rVR.getTextureSizeFromId(TxId_R_HighLight, W_R_HighLight, H_R_HighLight);
TxId_BL_HighLight = rVR.getTextureIdFromName (getValStr("tx_bl_highlight")); TxId_BL_HighLight = rVR.getTextureIdFromName (getValStr("tx_bl_highlight"));
rVR.getTextureSizeFromId(TxId_BL_HighLight, W_BL_HighLight, H_BL_HighLight);
TxId_B_HighLight = rVR.getTextureIdFromName (getValStr("tx_b_highlight")); TxId_B_HighLight = rVR.getTextureIdFromName (getValStr("tx_b_highlight"));
rVR.getTextureSizeFromId(TxId_B_HighLight, W_B_HighLight, H_B_HighLight);
TxId_BR_HighLight = rVR.getTextureIdFromName (getValStr("tx_br_highlight")); TxId_BR_HighLight = rVR.getTextureIdFromName (getValStr("tx_br_highlight"));
rVR.getTextureSizeFromId(TxId_BR_HighLight, W_BR_HighLight, H_BR_HighLight);
// //
HeaderH = getValSInt32("header_h"); HeaderH = getValSInt32("header_h");
InsetT = getValSInt32("inset_t");
return true; return true;
} }

View file

@ -201,6 +201,7 @@ namespace NLGUI
HTML_ATTR(TEXTAREA,DISABLED), HTML_ATTR(TEXTAREA,DISABLED),
HTML_ATTR(TEXTAREA,ID), HTML_ATTR(TEXTAREA,ID),
HTML_ATTR(TEXTAREA,LANG), HTML_ATTR(TEXTAREA,LANG),
HTML_ATTR(TEXTAREA,MAXLENGTH),
HTML_ATTR(TEXTAREA,NAME), HTML_ATTR(TEXTAREA,NAME),
HTML_ATTR(TEXTAREA,READONLY), HTML_ATTR(TEXTAREA,READONLY),
HTML_ATTR(TEXTAREA,ROWS), HTML_ATTR(TEXTAREA,ROWS),

View file

@ -62,6 +62,7 @@ namespace NLGUI
CWidgetManager::getInstance()->getSystemOption( CWidgetManager::OptionAddCoefFont ).getValSInt32(); CWidgetManager::getInstance()->getSystemOption( CWidgetManager::OptionAddCoefFont ).getValSInt32();
_Color = CRGBA(255,255,255,255); _Color = CRGBA(255,255,255,255);
_Shadow = false; _Shadow = false;
_ShadowOutline = false;
_ShadowColor = CRGBA(0,0,0,255); _ShadowColor = CRGBA(0,0,0,255);
_MultiLine = false; _MultiLine = false;
@ -111,7 +112,7 @@ namespace NLGUI
///constructor ///constructor
// *************************************************************************** // ***************************************************************************
CViewText:: CViewText (const std::string& id, const std::string Text, sint FontSize, CViewText:: CViewText (const std::string& id, const std::string Text, sint FontSize,
NLMISC::CRGBA Color, bool Shadow) NLMISC::CRGBA Color, bool Shadow, bool ShadowOutline)
:CViewBase(TCtorParam()) :CViewBase(TCtorParam())
{ {
_Id = id; _Id = id;
@ -120,6 +121,7 @@ namespace NLGUI
_FontSize = FontSize + CWidgetManager::getInstance()->getSystemOption( CWidgetManager::OptionAddCoefFont).getValSInt32(); _FontSize = FontSize + CWidgetManager::getInstance()->getSystemOption( CWidgetManager::OptionAddCoefFont).getValSInt32();
_Color = Color; _Color = Color;
_Shadow = Shadow; _Shadow = Shadow;
_ShadowOutline = ShadowOutline;
setText(Text); setText(Text);
computeFontSize (); computeFontSize ();
} }
@ -159,6 +161,7 @@ namespace NLGUI
_FontSize = vt._FontSize; _FontSize = vt._FontSize;
_Color = vt._Color; _Color = vt._Color;
_Shadow = vt._Shadow; _Shadow = vt._Shadow;
_ShadowOutline = vt._ShadowOutline;
_ShadowColor = vt._ShadowColor; _ShadowColor = vt._ShadowColor;
_MultiLine = false; _MultiLine = false;
@ -225,6 +228,11 @@ namespace NLGUI
return toString( _Shadow ); return toString( _Shadow );
} }
else else
if( name == "shadow_outline" )
{
return toString( _ShadowOutline );
}
else
if( name == "shadow_color" ) if( name == "shadow_color" )
{ {
return toString( _ShadowColor ); return toString( _ShadowColor );
@ -360,6 +368,14 @@ namespace NLGUI
return true; return true;
} }
else else
if( name == "shadow_outline" )
{
bool b;
if( fromString( value, b ) )
_ShadowOutline = b;
return true;
}
else
if( name == "shadow_color" ) if( name == "shadow_color" )
{ {
CRGBA c; CRGBA c;
@ -520,6 +536,7 @@ namespace NLGUI
).c_str() ); ).c_str() );
xmlSetProp( node, BAD_CAST "shadow", BAD_CAST toString( _Shadow ).c_str() ); xmlSetProp( node, BAD_CAST "shadow", BAD_CAST toString( _Shadow ).c_str() );
xmlSetProp( node, BAD_CAST "shadow_outline", BAD_CAST toString( _ShadowOutline ).c_str() );
xmlSetProp( node, BAD_CAST "shadow_color", BAD_CAST toString( _ShadowColor ).c_str() ); xmlSetProp( node, BAD_CAST "shadow_color", BAD_CAST toString( _ShadowColor ).c_str() );
xmlSetProp( node, BAD_CAST "multi_line", BAD_CAST toString( _MultiLine ).c_str() ); xmlSetProp( node, BAD_CAST "multi_line", BAD_CAST toString( _MultiLine ).c_str() );
@ -604,6 +621,11 @@ namespace NLGUI
if (prop) if (prop)
_Shadow = convertBool(prop); _Shadow = convertBool(prop);
prop = (char*) xmlGetProp( cur, (xmlChar*)"shadow_outline" );
_ShadowOutline = false;
if (prop)
_ShadowOutline = convertBool(prop);
prop= (char*) xmlGetProp( cur, (xmlChar*)"shadow_color" ); prop= (char*) xmlGetProp( cur, (xmlChar*)"shadow_color" );
_ShadowColor = CRGBA(0,0,0,255); _ShadowColor = CRGBA(0,0,0,255);
if (prop) if (prop)
@ -864,6 +886,7 @@ namespace NLGUI
TextContext->setHotSpot (UTextContext::BottomLeft); TextContext->setHotSpot (UTextContext::BottomLeft);
TextContext->setShaded (_Shadow); TextContext->setShaded (_Shadow);
TextContext->setShadeOutline (_ShadowOutline);
TextContext->setShadeColor (shcol); TextContext->setShadeColor (shcol);
TextContext->setFontSize (_FontSize); TextContext->setFontSize (_FontSize);
@ -978,6 +1001,7 @@ namespace NLGUI
TextContext->setHotSpot (UTextContext::BottomLeft); TextContext->setHotSpot (UTextContext::BottomLeft);
TextContext->setShaded (_Shadow); TextContext->setShaded (_Shadow);
TextContext->setShadeOutline (_ShadowOutline);
TextContext->setShadeColor (shcol); TextContext->setShadeColor (shcol);
TextContext->setFontSize (_FontSize); TextContext->setFontSize (_FontSize);
@ -1146,6 +1170,14 @@ namespace NLGUI
invalidateContent(); invalidateContent();
} }
// ***************************************************************************
void CViewText::setShadowOutline (bool bShadowOutline)
{
_ShadowOutline = bShadowOutline;
computeFontSize ();
invalidateContent();
}
// *************************************************************************** // ***************************************************************************
void CViewText::setShadowColor(const NLMISC::CRGBA & color) void CViewText::setShadowColor(const NLMISC::CRGBA & color)
{ {
@ -1647,6 +1679,7 @@ namespace NLGUI
TextContext->setHotSpot (UTextContext::BottomLeft); TextContext->setHotSpot (UTextContext::BottomLeft);
TextContext->setShaded (_Shadow); TextContext->setShaded (_Shadow);
TextContext->setShadeOutline (_ShadowOutline);
TextContext->setFontSize (_FontSize); TextContext->setFontSize (_FontSize);
// default state // default state
@ -1967,6 +2000,7 @@ namespace NLGUI
NL3D::UTextContext *TextContext = CViewRenderer::getTextContext(); NL3D::UTextContext *TextContext = CViewRenderer::getTextContext();
TextContext->setHotSpot (UTextContext::BottomLeft); TextContext->setHotSpot (UTextContext::BottomLeft);
TextContext->setShaded (_Shadow); TextContext->setShaded (_Shadow);
TextContext->setShadeOutline (_ShadowOutline);
TextContext->setFontSize (_FontSize); TextContext->setFontSize (_FontSize);
// CViewRenderer &rVR = *CViewRenderer::getInstance(); // CViewRenderer &rVR = *CViewRenderer::getInstance();
height = getFontHeight(); height = getFontHeight();
@ -2098,6 +2132,7 @@ namespace NLGUI
// setup the text context // setup the text context
TextContext->setHotSpot (UTextContext::BottomLeft); TextContext->setHotSpot (UTextContext::BottomLeft);
TextContext->setShaded (_Shadow); TextContext->setShaded (_Shadow);
TextContext->setShadeOutline (_ShadowOutline);
TextContext->setFontSize (_FontSize); TextContext->setFontSize (_FontSize);
// find the line where the character is // find the line where the character is
// CViewRenderer &rVR = *CViewRenderer::getInstance(); // CViewRenderer &rVR = *CViewRenderer::getInstance();
@ -2372,6 +2407,7 @@ namespace NLGUI
NL3D::UTextContext *TextContext = CViewRenderer::getTextContext(); NL3D::UTextContext *TextContext = CViewRenderer::getTextContext();
TextContext->setHotSpot (UTextContext::BottomLeft); TextContext->setHotSpot (UTextContext::BottomLeft);
TextContext->setShaded (_Shadow); TextContext->setShaded (_Shadow);
TextContext->setShadeOutline (_ShadowOutline);
TextContext->setFontSize (_FontSize); TextContext->setFontSize (_FontSize);
TCharPos linePos = 0; TCharPos linePos = 0;
@ -2456,6 +2492,7 @@ namespace NLGUI
NL3D::UTextContext *TextContext = CViewRenderer::getTextContext(); NL3D::UTextContext *TextContext = CViewRenderer::getTextContext();
TextContext->setHotSpot (UTextContext::BottomLeft); TextContext->setHotSpot (UTextContext::BottomLeft);
TextContext->setShaded (_Shadow); TextContext->setShaded (_Shadow);
TextContext->setShadeOutline (_ShadowOutline);
TextContext->setFontSize (_FontSize); TextContext->setFontSize (_FontSize);
// Current position in text // Current position in text
@ -2507,12 +2544,13 @@ namespace NLGUI
NL3D::UTextContext *TextContext = CViewRenderer::getTextContext(); NL3D::UTextContext *TextContext = CViewRenderer::getTextContext();
TextContext->setHotSpot (UTextContext::BottomLeft); TextContext->setHotSpot (UTextContext::BottomLeft);
TextContext->setShaded (_Shadow); TextContext->setShaded (_Shadow);
TextContext->setShadeOutline (_ShadowOutline);
TextContext->setFontSize (_FontSize); TextContext->setFontSize (_FontSize);
// Letter size // Letter size
UTextContext::CStringInfo si = TextContext->getStringInfo(ucstring("|")); // for now we can't now that directly from UTextContext UTextContext::CStringInfo si = TextContext->getStringInfo(ucstring("|")); // for now we can't now that directly from UTextContext
_FontHeight = (uint) si.StringHeight + (_Shadow?1:0); _FontHeight = (uint) si.StringHeight + (_Shadow?(_ShadowOutline?2:1):0);
_FontLegHeight = (uint) si.StringLine + (_Shadow?1:0); _FontLegHeight = (uint) si.StringLine + (_Shadow?(_ShadowOutline?2:1):0);
// Space width // Space width
si = TextContext->getStringInfo(ucstring(" ")); si = TextContext->getStringInfo(ucstring(" "));
@ -2969,6 +3007,7 @@ namespace NLGUI
f.serial(_SpaceWidth); f.serial(_SpaceWidth);
f.serial(_Color); f.serial(_Color);
f.serial(_Shadow); f.serial(_Shadow);
f.serial(_ShadowOutline);
f.serialEnum(_CaseMode); f.serialEnum(_CaseMode);
f.serial(_ShadowColor); f.serial(_ShadowColor);
f.serial(_LineMaxW); f.serial(_LineMaxW);

View file

@ -1185,6 +1185,7 @@ namespace NLGUI
vtDst->setColor (vtSrc->getColor()); vtDst->setColor (vtSrc->getColor());
vtDst->setModulateGlobalColor(vtSrc->getModulateGlobalColor()); vtDst->setModulateGlobalColor(vtSrc->getModulateGlobalColor());
vtDst->setShadow(vtSrc->getShadow()); vtDst->setShadow(vtSrc->getShadow());
vtDst->setShadowOutline(vtSrc->getShadowOutline());
vtDst->setShadowColor(vtSrc->getShadowColor()); vtDst->setShadowColor(vtSrc->getShadowColor());
vtDst->setCaseMode(vtSrc->getCaseMode()); vtDst->setCaseMode(vtSrc->getCaseMode());
vtDst->setUnderlined(vtSrc->getUnderlined()); vtDst->setUnderlined(vtSrc->getUnderlined());

View file

@ -328,7 +328,7 @@ yynewstate:
#endif #endif
/* Get the current used size of the three stacks, in elements. */ /* Get the current used size of the three stacks, in elements. */
int size = yyssp - yyss + 1; int size = (int)(yyssp - yyss + 1);
#ifdef yyoverflow #ifdef yyoverflow
/* Each stack pointer address is followed by the size of /* Each stack pointer address is followed by the size of

View file

@ -1000,7 +1000,7 @@ int yyFlexLexer::yyinput()
else else
{ /* need more input */ { /* need more input */
int offset = yy_c_buf_p - yytext_ptr; int offset = (int)(yy_c_buf_p - yytext_ptr);
++yy_c_buf_p; ++yy_c_buf_p;
switch ( yy_get_next_buffer() ) switch ( yy_get_next_buffer() )

View file

@ -2773,7 +2773,7 @@ static int input()
else else
{ /* need more input */ { /* need more input */
int offset = yy_c_buf_p - yytext_ptr; int offset = (int)(yy_c_buf_p - yytext_ptr);
++yy_c_buf_p; ++yy_c_buf_p;
switch ( yy_get_next_buffer() ) switch ( yy_get_next_buffer() )

View file

@ -10,9 +10,6 @@
#pragma once #pragma once
#endif // _MSC_VER > 1000 #endif // _MSC_VER > 1000
#include "nel/misc/types_nl.h"
#include "nel/misc/file.h"
#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers #define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
#include <afxwin.h> // MFC core and standard components #include <afxwin.h> // MFC core and standard components

View file

@ -419,7 +419,7 @@ PrintfCommandsFreeTrial = {
DisplayMissingAnimFile = 0; DisplayMissingAnimFile = 0;
LoadingStringCount = 54; LoadingStringCount = 0;
// Some R2 parameters ... // Some R2 parameters ...

View file

@ -345,6 +345,7 @@ void displayStreamingDebug ()
//----------------// //----------------//
// Create a shadow when displaying a text. // Create a shadow when displaying a text.
TextContext->setShaded(true); TextContext->setShaded(true);
TextContext->setShadeOutline(false);
// Set the font size. // Set the font size.
TextContext->setFontSize(ClientCfg.DebugFontSize); TextContext->setFontSize(ClientCfg.DebugFontSize);
// Set the text color // Set the text color
@ -390,6 +391,7 @@ void displayStreamingDebug ()
// No more shadow when displaying a text. // No more shadow when displaying a text.
TextContext->setShaded(false); TextContext->setShaded(false);
TextContext->setShadeOutline(false);
} }
} }
@ -567,6 +569,7 @@ void displayNetDebug ()
//----------------// //----------------//
// Create a shadow when displaying a text. // Create a shadow when displaying a text.
TextContext->setShaded(true); TextContext->setShaded(true);
TextContext->setShadeOutline(false);
// Set the font size. // Set the font size.
TextContext->setFontSize(ClientCfg.DebugFontSize); TextContext->setFontSize(ClientCfg.DebugFontSize);
// Set the text color // Set the text color

View file

@ -134,6 +134,7 @@ void CGraph::renderGraph ()
if (TextContext != NULL) if (TextContext != NULL)
{ {
TextContext->setShaded (false); TextContext->setShaded (false);
TextContext->setShadeOutline(false);
TextContext->setHotSpot (UTextContext::MiddleLeft); TextContext->setHotSpot (UTextContext::MiddleLeft);
TextContext->setColor (frontCol); TextContext->setColor (frontCol);
TextContext->setFontSize (10); TextContext->setFontSize (10);

View file

@ -807,6 +807,7 @@ void CTestGroundFX::displayFXBoxes() const
Driver->setFrustum(fr); Driver->setFrustum(fr);
TextContext->setColor(CRGBA::Green); TextContext->setColor(CRGBA::Green);
TextContext->setShaded(false); TextContext->setShaded(false);
TextContext->setShadeOutline(false);
TextContext->setFontSize(12); TextContext->setFontSize(12);
// //
float size = 0.4f; float size = 0.4f;

View file

@ -157,6 +157,7 @@ CViewBase *CChatTextManager::createMsgText(const ucstring &cstMsg, NLMISC::CRGBA
CViewText *vt = new CViewText(CViewText::TCtorParam()); CViewText *vt = new CViewText(CViewText::TCtorParam());
// get parameters from config.xml // get parameters from config.xml
vt->setShadow(isTextShadowed()); vt->setShadow(isTextShadowed());
vt->setShadowOutline(false);
vt->setFontSize(getTextFontSize()); vt->setFontSize(getTextFontSize());
vt->setMultiLine(true); vt->setMultiLine(true);
vt->setTextMode(justified ? CViewText::Justified : CViewText::DontClipWord); vt->setTextMode(justified ? CViewText::Justified : CViewText::DontClipWord);

View file

@ -880,6 +880,7 @@ void CDBGroupListSheetText::setup()
text->setFontSize(_TextTemplate.getFontSize()); text->setFontSize(_TextTemplate.getFontSize());
text->setColor(_TextTemplate.getColor()); text->setColor(_TextTemplate.getColor());
text->setShadow(_TextTemplate.getShadow()); text->setShadow(_TextTemplate.getShadow());
text->setShadowOutline(_TextTemplate.getShadowOutline());
text->setLineMaxW(_TextTemplate.getLineMaxW()); text->setLineMaxW(_TextTemplate.getLineMaxW());
text->setMultiLine(_TextTemplate.getMultiLine()); text->setMultiLine(_TextTemplate.getMultiLine());
if(text->getMultiLine()) if(text->getMultiLine())

View file

@ -95,6 +95,7 @@ void CDBGroupListSheetTextBrickComposition::CSheetChildBrick::init(CDBGroupListS
text->setFontSize(compoList->getTextTemplate().getFontSize()); text->setFontSize(compoList->getTextTemplate().getFontSize());
text->setColor(compoList->getTextTemplate().getColor()); text->setColor(compoList->getTextTemplate().getColor());
text->setShadow(compoList->getTextTemplate().getShadow()); text->setShadow(compoList->getTextTemplate().getShadow());
text->setShadowOutline(compoList->getTextTemplate().getShadowOutline());
text->setMultiLine(false); text->setMultiLine(false);
text->setModulateGlobalColor(compoList->getTextTemplate().getModulateGlobalColor()); text->setModulateGlobalColor(compoList->getTextTemplate().getModulateGlobalColor());

View file

@ -121,6 +121,7 @@ void CDBGroupListSheetTextShare::CSheetChildShare::init(CDBGroupListSheetText *p
text->setFontSize(compoList->getTextTemplate().getFontSize()); text->setFontSize(compoList->getTextTemplate().getFontSize());
text->setColor(compoList->getTextTemplate().getColor()); text->setColor(compoList->getTextTemplate().getColor());
text->setShadow(compoList->getTextTemplate().getShadow()); text->setShadow(compoList->getTextTemplate().getShadow());
text->setShadowOutline(compoList->getTextTemplate().getShadowOutline());
text->setMultiLine(false); text->setMultiLine(false);
text->setModulateGlobalColor(compoList->getTextTemplate().getModulateGlobalColor()); text->setModulateGlobalColor(compoList->getTextTemplate().getModulateGlobalColor());
// Add it to the scrolled list. // Add it to the scrolled list.
@ -139,6 +140,7 @@ void CDBGroupListSheetTextShare::CSheetChildShare::init(CDBGroupListSheetText *p
text->setFontSize(compoList->getTextTemplate().getFontSize()); text->setFontSize(compoList->getTextTemplate().getFontSize());
text->setColor(compoList->getTextTemplate().getColor()); text->setColor(compoList->getTextTemplate().getColor());
text->setShadow(compoList->getTextTemplate().getShadow()); text->setShadow(compoList->getTextTemplate().getShadow());
text->setShadowOutline(compoList->getTextTemplate().getShadowOutline());
text->setMultiLine(false); text->setMultiLine(false);
text->setModulateGlobalColor(compoList->getTextTemplate().getModulateGlobalColor()); text->setModulateGlobalColor(compoList->getTextTemplate().getModulateGlobalColor());
// Add it to the scrolled list. // Add it to the scrolled list.

View file

@ -2333,6 +2333,7 @@ void CGroupMap::createLMWidgets(const std::vector<CContLandMark> &lms)
pNewText->setColor(CRGBA(255,255,255,255)); pNewText->setColor(CRGBA(255,255,255,255));
pNewText->setShadow(true); pNewText->setShadow(true);
pNewText->setShadowOutline(false);
pNewText->setShadowColor(CRGBA(0,0,0,255)); pNewText->setShadowColor(CRGBA(0,0,0,255));
pNewText->setModulateGlobalColor(false); pNewText->setModulateGlobalColor(false);
pNewText->Type = rCLM.Type; pNewText->Type = rCLM.Type;

View file

@ -1924,6 +1924,7 @@ bool mainLoop()
// Create a shadow when displaying a text. // Create a shadow when displaying a text.
TextContext->setShaded(true); TextContext->setShaded(true);
TextContext->setShadeOutline(false);
// Set the font size. // Set the font size.
TextContext->setFontSize(10); TextContext->setFontSize(10);
// Set the text color // Set the text color
@ -2586,6 +2587,7 @@ void displaySpecialTextProgress(const char *text)
{ {
// Create a shadow when displaying a text. // Create a shadow when displaying a text.
TextContext->setShaded(true); TextContext->setShaded(true);
TextContext->setShadeOutline(false);
// Set the font size. // Set the font size.
TextContext->setFontSize(12); TextContext->setFontSize(12);
// Set the text color // Set the text color

View file

@ -80,6 +80,7 @@ void displayDebug()
//----------------// //----------------//
// Create a shadow when displaying a text. // Create a shadow when displaying a text.
TextContext->setShaded(true); TextContext->setShaded(true);
TextContext->setShadeOutline(false);
// Set the font size. // Set the font size.
TextContext->setFontSize(ClientCfg.DebugFontSize); TextContext->setFontSize(ClientCfg.DebugFontSize);
// Set the text color // Set the text color
@ -470,6 +471,7 @@ void displayDebug()
// No more shadow when displaying a text. // No more shadow when displaying a text.
TextContext->setShaded(false); TextContext->setShaded(false);
TextContext->setShadeOutline(false);
}// displayDebug // }// displayDebug //
// ******************************************************************** // ********************************************************************
@ -491,6 +493,7 @@ void displayDebugFps()
//----------------// //----------------//
// Create a shadow when displaying a text. // Create a shadow when displaying a text.
TextContext->setShaded(true); TextContext->setShaded(true);
TextContext->setShadeOutline(false);
// Set the font size. // Set the font size.
TextContext->setFontSize(ClientCfg.DebugFontSize); TextContext->setFontSize(ClientCfg.DebugFontSize);
// Set the text color // Set the text color
@ -533,6 +536,7 @@ void displayDebugUIUnderMouse()
//----------------// //----------------//
// Create a shadow when displaying a text. // Create a shadow when displaying a text.
TextContext->setShaded(true); TextContext->setShaded(true);
TextContext->setShadeOutline(false);
// Set the font size. // Set the font size.
TextContext->setFontSize(ClientCfg.DebugFontSize); TextContext->setFontSize(ClientCfg.DebugFontSize);
@ -707,6 +711,7 @@ void displayHelp()
// Create a shadow when displaying a text. // Create a shadow when displaying a text.
TextContext->setShaded(true); TextContext->setShaded(true);
TextContext->setShadeOutline(false);
// Set the font size. // Set the font size.
TextContext->setFontSize(ClientCfg.HelpFontSize); TextContext->setFontSize(ClientCfg.HelpFontSize);
// Set the text color // Set the text color
@ -763,6 +768,7 @@ void displayHelp()
// No more shadow when displaying a text. // No more shadow when displaying a text.
TextContext->setShaded(false); TextContext->setShaded(false);
TextContext->setShadeOutline(false);
}// displayHelp // }// displayHelp //
// ******************************************************************** // ********************************************************************

View file

@ -1789,6 +1789,7 @@ void CEditor::waitScenarioScreen()
if (!waitScreen) if (!waitScreen)
{ {
TextContext->setShaded(true); TextContext->setShaded(true);
TextContext->setShadeOutline(false);
TextContext->setFontSize(40); TextContext->setFontSize(40);
TextContext->setColor(CRGBA::White); TextContext->setColor(CRGBA::White);

View file

@ -829,6 +829,7 @@ void CTimedFXManager::displayFXBoxes(TDebugDisplayMode displayMode) const
Driver->setFrustum(fr); Driver->setFrustum(fr);
TextContext->setColor(CRGBA::Blue); TextContext->setColor(CRGBA::Blue);
TextContext->setShaded(false); TextContext->setShaded(false);
TextContext->setShadeOutline(false);
TextContext->setFontSize(10); TextContext->setFontSize(10);
// //
float size = 0.4f; float size = 0.4f;

View file

@ -18,16 +18,15 @@
#include "crypt.h" #include "crypt.h"
char * rz_crypt(register const char *key, register const char *setting); char * rz_crypt(register const char *key, register const char *setting, char *buf);
char *__crypt_sha512(const char *key, const char *setting, char *output);
// Crypts password using salt // Crypts password using salt
std::string CCrypt::crypt(const std::string& password, const std::string& salt) std::string CCrypt::crypt(const std::string& password, const std::string& salt)
{ {
std::string result = ::rz_crypt(password.c_str(), salt.c_str()); char buf[128];
return ::rz_crypt(password.c_str(), salt.c_str(), buf);
return result;
} }
@ -506,7 +505,7 @@ static char cryptresult[1+4+4+11+1]; /* encrypted result */
* Return a pointer to static data consisting of the "setting" * Return a pointer to static data consisting of the "setting"
* followed by an encryption produced by the "key" and "setting". * followed by an encryption produced by the "key" and "setting".
*/ */
char * rz_crypt(register const char *key, register const char *setting) { char * rz_crypt(register const char *key, register const char *setting, char *buf) {
register char *encp; register char *encp;
register long i; register long i;
register int t; register int t;
@ -521,6 +520,10 @@ char * rz_crypt(register const char *key, register const char *setting) {
return buff; return buff;
#endif #endif
if (setting[0] == '$' && setting[1] == '6') {
return __crypt_sha512(key, setting, buf);
}
for (i = 0; i < 8; i++) { for (i = 0; i < 8; i++) {
if ((t = 2*(unsigned char)(*key)) != 0) if ((t = 2*(unsigned char)(*key)) != 0)
key++; key++;

View file

@ -0,0 +1,375 @@
/*
* public domain sha512 crypt implementation
*
* original sha crypt design: http://people.redhat.com/drepper/SHA-crypt.txt
* in this implementation at least 32bit int is assumed,
* key length is limited, the $6$ prefix is mandatory, '\n' and ':' is rejected
* in the salt and rounds= setting must contain a valid iteration count,
* on error "*" is returned.
*/
#include <nel/misc/types_nl.h>
#include <ctype.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
/* public domain sha512 implementation based on fips180-3 */
/* >=2^64 bits messages are not supported (about 2000 peta bytes) */
struct sha512 {
uint64 len; /* processed message length */
uint64 h[8]; /* hash state */
uint8 buf[128]; /* message block buffer */
};
static uint64 ror(uint64 n, int k) { return (n >> k) | (n << (64-k)); }
#define Ch(x,y,z) (z ^ (x & (y ^ z)))
#define Maj(x,y,z) ((x & y) | (z & (x | y)))
#define S0(x) (ror(x,28) ^ ror(x,34) ^ ror(x,39))
#define S1(x) (ror(x,14) ^ ror(x,18) ^ ror(x,41))
#define R0(x) (ror(x,1) ^ ror(x,8) ^ (x>>7))
#define R1(x) (ror(x,19) ^ ror(x,61) ^ (x>>6))
static const uint64 K[80] = {
0x428a2f98d728ae22ULL, 0x7137449123ef65cdULL, 0xb5c0fbcfec4d3b2fULL, 0xe9b5dba58189dbbcULL,
0x3956c25bf348b538ULL, 0x59f111f1b605d019ULL, 0x923f82a4af194f9bULL, 0xab1c5ed5da6d8118ULL,
0xd807aa98a3030242ULL, 0x12835b0145706fbeULL, 0x243185be4ee4b28cULL, 0x550c7dc3d5ffb4e2ULL,
0x72be5d74f27b896fULL, 0x80deb1fe3b1696b1ULL, 0x9bdc06a725c71235ULL, 0xc19bf174cf692694ULL,
0xe49b69c19ef14ad2ULL, 0xefbe4786384f25e3ULL, 0x0fc19dc68b8cd5b5ULL, 0x240ca1cc77ac9c65ULL,
0x2de92c6f592b0275ULL, 0x4a7484aa6ea6e483ULL, 0x5cb0a9dcbd41fbd4ULL, 0x76f988da831153b5ULL,
0x983e5152ee66dfabULL, 0xa831c66d2db43210ULL, 0xb00327c898fb213fULL, 0xbf597fc7beef0ee4ULL,
0xc6e00bf33da88fc2ULL, 0xd5a79147930aa725ULL, 0x06ca6351e003826fULL, 0x142929670a0e6e70ULL,
0x27b70a8546d22ffcULL, 0x2e1b21385c26c926ULL, 0x4d2c6dfc5ac42aedULL, 0x53380d139d95b3dfULL,
0x650a73548baf63deULL, 0x766a0abb3c77b2a8ULL, 0x81c2c92e47edaee6ULL, 0x92722c851482353bULL,
0xa2bfe8a14cf10364ULL, 0xa81a664bbc423001ULL, 0xc24b8b70d0f89791ULL, 0xc76c51a30654be30ULL,
0xd192e819d6ef5218ULL, 0xd69906245565a910ULL, 0xf40e35855771202aULL, 0x106aa07032bbd1b8ULL,
0x19a4c116b8d2d0c8ULL, 0x1e376c085141ab53ULL, 0x2748774cdf8eeb99ULL, 0x34b0bcb5e19b48a8ULL,
0x391c0cb3c5c95a63ULL, 0x4ed8aa4ae3418acbULL, 0x5b9cca4f7763e373ULL, 0x682e6ff3d6b2b8a3ULL,
0x748f82ee5defb2fcULL, 0x78a5636f43172f60ULL, 0x84c87814a1f0ab72ULL, 0x8cc702081a6439ecULL,
0x90befffa23631e28ULL, 0xa4506cebde82bde9ULL, 0xbef9a3f7b2c67915ULL, 0xc67178f2e372532bULL,
0xca273eceea26619cULL, 0xd186b8c721c0c207ULL, 0xeada7dd6cde0eb1eULL, 0xf57d4f7fee6ed178ULL,
0x06f067aa72176fbaULL, 0x0a637dc5a2c898a6ULL, 0x113f9804bef90daeULL, 0x1b710b35131c471bULL,
0x28db77f523047d84ULL, 0x32caab7b40c72493ULL, 0x3c9ebe0a15c9bebcULL, 0x431d67c49c100d4cULL,
0x4cc5d4becb3e42b6ULL, 0x597f299cfc657e2aULL, 0x5fcb6fab3ad6faecULL, 0x6c44198c4a475817ULL
};
static void processblock(struct sha512 *s, const uint8 *buf)
{
uint64 W[80], t1, t2, a, b, c, d, e, f, g, h;
int i;
for (i = 0; i < 16; i++) {
W[i] = (uint64)buf[8*i]<<56;
W[i] |= (uint64)buf[8*i+1]<<48;
W[i] |= (uint64)buf[8*i+2]<<40;
W[i] |= (uint64)buf[8*i+3]<<32;
W[i] |= (uint64)buf[8*i+4]<<24;
W[i] |= (uint64)buf[8*i+5]<<16;
W[i] |= (uint64)buf[8*i+6]<<8;
W[i] |= buf[8*i+7];
}
for (; i < 80; i++)
W[i] = R1(W[i-2]) + W[i-7] + R0(W[i-15]) + W[i-16];
a = s->h[0];
b = s->h[1];
c = s->h[2];
d = s->h[3];
e = s->h[4];
f = s->h[5];
g = s->h[6];
h = s->h[7];
for (i = 0; i < 80; i++) {
t1 = h + S1(e) + Ch(e,f,g) + K[i] + W[i];
t2 = S0(a) + Maj(a,b,c);
h = g;
g = f;
f = e;
e = d + t1;
d = c;
c = b;
b = a;
a = t1 + t2;
}
s->h[0] += a;
s->h[1] += b;
s->h[2] += c;
s->h[3] += d;
s->h[4] += e;
s->h[5] += f;
s->h[6] += g;
s->h[7] += h;
}
static void pad(struct sha512 *s)
{
unsigned r = s->len % 128;
s->buf[r++] = 0x80;
if (r > 112) {
memset(s->buf + r, 0, 128 - r);
r = 0;
processblock(s, s->buf);
}
memset(s->buf + r, 0, 120 - r);
s->len *= 8;
s->buf[120] = s->len >> 56;
s->buf[121] = s->len >> 48;
s->buf[122] = s->len >> 40;
s->buf[123] = s->len >> 32;
s->buf[124] = s->len >> 24;
s->buf[125] = s->len >> 16;
s->buf[126] = s->len >> 8;
s->buf[127] = s->len;
processblock(s, s->buf);
}
static void sha512_init(struct sha512 *s)
{
s->len = 0;
s->h[0] = 0x6a09e667f3bcc908ULL;
s->h[1] = 0xbb67ae8584caa73bULL;
s->h[2] = 0x3c6ef372fe94f82bULL;
s->h[3] = 0xa54ff53a5f1d36f1ULL;
s->h[4] = 0x510e527fade682d1ULL;
s->h[5] = 0x9b05688c2b3e6c1fULL;
s->h[6] = 0x1f83d9abfb41bd6bULL;
s->h[7] = 0x5be0cd19137e2179ULL;
}
static void sha512_sum(struct sha512 *s, uint8 *md)
{
int i;
pad(s);
for (i = 0; i < 8; i++) {
md[8*i] = s->h[i] >> 56;
md[8*i+1] = s->h[i] >> 48;
md[8*i+2] = s->h[i] >> 40;
md[8*i+3] = s->h[i] >> 32;
md[8*i+4] = s->h[i] >> 24;
md[8*i+5] = s->h[i] >> 16;
md[8*i+6] = s->h[i] >> 8;
md[8*i+7] = s->h[i];
}
}
static void sha512_update(struct sha512 *s, const void *m, unsigned long len)
{
const uint8 *p = (uint8 *)m;
unsigned r = s->len % 128;
s->len += len;
if (r) {
if (len < 128 - r) {
memcpy(s->buf + r, p, len);
return;
}
memcpy(s->buf + r, p, 128 - r);
len -= 128 - r;
p += 128 - r;
processblock(s, s->buf);
}
for (; len >= 128; len -= 128, p += 128)
processblock(s, p);
memcpy(s->buf, p, len);
}
static const unsigned char b64[] =
"./0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz";
static char *to64(char *s, unsigned int u, int n)
{
while (--n >= 0) {
*s++ = b64[u % 64];
u /= 64;
}
return s;
}
/* key limit is not part of the original design, added for DoS protection.
* rounds limit has been lowered (versus the reference/spec), also for DoS
* protection. runtime is O(klen^2 + klen*rounds) */
#define KEY_MAX 256
#define SALT_MAX 16
#define ROUNDS_DEFAULT 5000
#define ROUNDS_MIN 1000
#define ROUNDS_MAX 9999999
/* hash n bytes of the repeated md message digest */
static void hashmd(struct sha512 *s, unsigned int n, const void *md)
{
unsigned int i;
for (i = n; i > 64; i -= 64)
sha512_update(s, md, 64);
sha512_update(s, md, i);
}
static char *sha512crypt(const char *key, const char *setting, char *output)
{
struct sha512 ctx;
unsigned char md[64], kmd[64], smd[64];
unsigned int i, r, klen, slen;
char rounds[20] = "";
const char *salt;
char *p;
/* reject large keys */
for (i = 0; i <= KEY_MAX && key[i]; i++);
if (i > KEY_MAX)
return 0;
klen = i;
/* setting: $6$rounds=n$salt$ (rounds=n$ and closing $ are optional) */
if (strncmp(setting, "$6$", 3) != 0)
return 0;
salt = setting + 3;
r = ROUNDS_DEFAULT;
if (strncmp(salt, "rounds=", sizeof "rounds=" - 1) == 0) {
unsigned long u;
char *end;
/*
* this is a deviation from the reference:
* bad rounds setting is rejected if it is
* - empty
* - unterminated (missing '$')
* - begins with anything but a decimal digit
* the reference implementation treats these bad
* rounds as part of the salt or parse them with
* strtoul semantics which may cause problems
* including non-portable hashes that depend on
* the host's value of ULONG_MAX.
*/
salt += sizeof "rounds=" - 1;
if (!isdigit(*salt))
return 0;
u = strtoul(salt, &end, 10);
if (*end != '$')
return 0;
salt = end+1;
if (u < ROUNDS_MIN)
r = ROUNDS_MIN;
else if (u > ROUNDS_MAX)
r = ROUNDS_MAX;
else
r = u;
/* needed when rounds is zero prefixed or out of bounds */
sprintf(rounds, "rounds=%u$", r);
}
for (i = 0; i < SALT_MAX && salt[i] && salt[i] != '$'; i++)
/* reject characters that interfere with /etc/shadow parsing */
if (salt[i] == '\n' || salt[i] == ':')
return 0;
slen = i;
/* B = sha(key salt key) */
sha512_init(&ctx);
sha512_update(&ctx, key, klen);
sha512_update(&ctx, salt, slen);
sha512_update(&ctx, key, klen);
sha512_sum(&ctx, md);
/* A = sha(key salt repeat-B alternate-B-key) */
sha512_init(&ctx);
sha512_update(&ctx, key, klen);
sha512_update(&ctx, salt, slen);
hashmd(&ctx, klen, md);
for (i = klen; i > 0; i >>= 1)
if (i & 1)
sha512_update(&ctx, md, sizeof md);
else
sha512_update(&ctx, key, klen);
sha512_sum(&ctx, md);
/* DP = sha(repeat-key), this step takes O(klen^2) time */
sha512_init(&ctx);
for (i = 0; i < klen; i++)
sha512_update(&ctx, key, klen);
sha512_sum(&ctx, kmd);
/* DS = sha(repeat-salt) */
sha512_init(&ctx);
for (i = 0; i < 16 + md[0]; i++)
sha512_update(&ctx, salt, slen);
sha512_sum(&ctx, smd);
/* iterate A = f(A,DP,DS), this step takes O(rounds*klen) time */
for (i = 0; i < r; i++) {
sha512_init(&ctx);
if (i % 2)
hashmd(&ctx, klen, kmd);
else
sha512_update(&ctx, md, sizeof md);
if (i % 3)
sha512_update(&ctx, smd, slen);
if (i % 7)
hashmd(&ctx, klen, kmd);
if (i % 2)
sha512_update(&ctx, md, sizeof md);
else
hashmd(&ctx, klen, kmd);
sha512_sum(&ctx, md);
}
/* output is $6$rounds=n$salt$hash */
p = output;
p += sprintf(p, "$6$%s%.*s$", rounds, slen, salt);
#if 1
static const unsigned char perm[][3] = {
0,21,42,22,43,1,44,2,23,3,24,45,25,46,4,
47,5,26,6,27,48,28,49,7,50,8,29,9,30,51,
31,52,10,53,11,32,12,33,54,34,55,13,56,14,35,
15,36,57,37,58,16,59,17,38,18,39,60,40,61,19,
62,20,41 };
for (i=0; i<21; i++) p = to64(p,
(md[perm[i][0]]<<16)|(md[perm[i][1]]<<8)|md[perm[i][2]], 4);
#else
p = to64(p, (md[0]<<16)|(md[21]<<8)|md[42], 4);
p = to64(p, (md[22]<<16)|(md[43]<<8)|md[1], 4);
p = to64(p, (md[44]<<16)|(md[2]<<8)|md[23], 4);
p = to64(p, (md[3]<<16)|(md[24]<<8)|md[45], 4);
p = to64(p, (md[25]<<16)|(md[46]<<8)|md[4], 4);
p = to64(p, (md[47]<<16)|(md[5]<<8)|md[26], 4);
p = to64(p, (md[6]<<16)|(md[27]<<8)|md[48], 4);
p = to64(p, (md[28]<<16)|(md[49]<<8)|md[7], 4);
p = to64(p, (md[50]<<16)|(md[8]<<8)|md[29], 4);
p = to64(p, (md[9]<<16)|(md[30]<<8)|md[51], 4);
p = to64(p, (md[31]<<16)|(md[52]<<8)|md[10], 4);
p = to64(p, (md[53]<<16)|(md[11]<<8)|md[32], 4);
p = to64(p, (md[12]<<16)|(md[33]<<8)|md[54], 4);
p = to64(p, (md[34]<<16)|(md[55]<<8)|md[13], 4);
p = to64(p, (md[56]<<16)|(md[14]<<8)|md[35], 4);
p = to64(p, (md[15]<<16)|(md[36]<<8)|md[57], 4);
p = to64(p, (md[37]<<16)|(md[58]<<8)|md[16], 4);
p = to64(p, (md[59]<<16)|(md[17]<<8)|md[38], 4);
p = to64(p, (md[18]<<16)|(md[39]<<8)|md[60], 4);
p = to64(p, (md[40]<<16)|(md[61]<<8)|md[19], 4);
p = to64(p, (md[62]<<16)|(md[20]<<8)|md[41], 4);
#endif
p = to64(p, md[63], 2);
*p = 0;
return output;
}
char *__crypt_sha512(const char *key, const char *setting, char *output)
{
static const char testkey[] = "Xy01@#\x01\x02\x80\x7f\xff\r\n\x81\t !";
static const char testsetting[] = "$6$rounds=1234$abc0123456789$";
static const char testhash[] = "$6$rounds=1234$abc0123456789$BCpt8zLrc/RcyuXmCDOE1ALqMXB2MH6n1g891HhFj8.w7LxGv.FTkqq6Vxc/km3Y0jE0j24jY5PIv/oOu6reg1";
char testbuf[128];
char *p, *q;
p = sha512crypt(key, setting, output);
/* self test and stack cleanup */
q = sha512crypt(testkey, testsetting, testbuf);
if (!p || q != testbuf || memcmp(testbuf, testhash, sizeof(testhash)))
return "*";
return p;
}

View file

@ -17,7 +17,7 @@
#ifndef RYZOM_VERSION_H #ifndef RYZOM_VERSION_H
#define RYZOM_VERSION_H #define RYZOM_VERSION_H
#define RYZOM_VERSION "RYZOM CORE" #define RYZOM_VERSION "ryzomcore/v0.10.0-dev"
#endif // RYZOM_VERSION_H #endif // RYZOM_VERSION_H

View file

@ -392,7 +392,15 @@ void clientAuthentication(CMessage &msgin, TSockId from, CCallbackNetBase &netba
{ {
if (strlen(row[0]) > 2) if (strlen(row[0]) > 2)
{ {
std::string salt = std::string(row[0], row[0] + 2); std::string salt;
if (row[0][0] == '$')
{
salt = std::string(row[0], row[0] + 19);
}
else
{
salt = std::string(row[0], row[0] + 2);
}
std::string cryptedVersion = CCrypt::crypt(password, salt); std::string cryptedVersion = CCrypt::crypt(password, salt);
if (cryptedVersion == row[0]) if (cryptedVersion == row[0])
{ {

View file

@ -309,6 +309,7 @@ void CDisplay::init (CMainFrame *pMF)
_TextContext->setFontGenerator(NLMISC::CPath::getWindowsDirectory() + "Fonts\\arial.ttf"); _TextContext->setFontGenerator(NLMISC::CPath::getWindowsDirectory() + "Fonts\\arial.ttf");
_TextContext->setKeep800x600Ratio(true); _TextContext->setKeep800x600Ratio(true);
_TextContext->setShaded(true); _TextContext->setShaded(true);
_TextContext->setShadeOutline(false);
_TextContext->setShadeColor(NLMISC::CRGBA::Black); _TextContext->setShadeColor(NLMISC::CRGBA::Black);
} }
catch(...) catch(...)

View file

@ -327,6 +327,7 @@ void initCore()
ConfigFile->getVar("ScreenFull").asInt()==0)); ConfigFile->getVar("ScreenFull").asInt()==0));
TextContext = Driver->createTextContext(CPath::lookup(ConfigFile->getVar("FontName").asString())); TextContext = Driver->createTextContext(CPath::lookup(ConfigFile->getVar("FontName").asString()));
TextContext->setShaded(true); TextContext->setShaded(true);
TextContext->setShadeOutline(false);
TextContext->setKeep800x600Ratio(false); TextContext->setKeep800x600Ratio(false);
// You can't call displayLoadingState() before init the loading state system // You can't call displayLoadingState() before init the loading state system
displayLoadingState("Initialize Loading"); displayLoadingState("Initialize Loading");

View file

@ -252,7 +252,7 @@ class Users{
* @param $length the length of the SALT which is by default 2 * @param $length the length of the SALT which is by default 2
* @return a random salt of 2 chars * @return a random salt of 2 chars
*/ */
public static function generateSALT( $length = 2 ) public static function generateSALT( $length = 16 )
{ {
// start with a blank salt // start with a blank salt
$salt = ""; $salt = "";
@ -282,6 +282,10 @@ class Users{
} }
} }
// done! // done!
if ($length > 2)
{
$salt = '$6$'.$salt;
}
return $salt; return $salt;
} }

View file

@ -0,0 +1 @@
ALTER TABLE `user` MODIFY `Password` VARCHAR(106);

View file

@ -0,0 +1 @@
ALTER TABLE `ams_user` MODIFY `Password` VARCHAR(106);

View file

@ -80,7 +80,14 @@ class WebUsers extends Users{
$dbw = new DBLayer("web"); $dbw = new DBLayer("web");
$statement = $dbw->select("ams_user", array('value' => $value),"Login=:value OR Email=:value"); $statement = $dbw->select("ams_user", array('value' => $value),"Login=:value OR Email=:value");
$row = $statement->fetch(); $row = $statement->fetch();
if ($row['Password'][0] == '$')
{
$salt = substr($row['Password'], 0, 19);
}
else
{
$salt = substr($row['Password'], 0, 2); $salt = substr($row['Password'], 0, 2);
}
$hashed_input_pass = crypt($password, $salt); $hashed_input_pass = crypt($password, $salt);
if($hashed_input_pass == $row['Password']){ if($hashed_input_pass == $row['Password']){
return $row; return $row;

View file

@ -14,6 +14,19 @@
include_once('../ring/join_shard.php'); include_once('../ring/join_shard.php');
function get_salt($password)
{
if ($password[0] == '$')
{
$salt = substr($password, 0, 19);
}
else
{
$salt = substr($password, 0, 2);
}
return $salt;
}
// see errorMsg // see errorMsg
function errorMsgBlock($errNum=GENERIC_ERROR_NUM) // $mixedArgs function errorMsgBlock($errNum=GENERIC_ERROR_NUM) // $mixedArgs
{ {
@ -331,7 +344,7 @@
else else
{ {
$row = mysqli_fetch_assoc ($result); $row = mysqli_fetch_assoc ($result);
$salt = substr($row["Password"],0,2); $salt = get_salt($row["Password"]);
if (($cp && $row["Password"] == $password) || (!$cp && $row["Password"] == crypt($password, $salt))) if (($cp && $row["Password"] == $password) || (!$cp && $row["Password"] == crypt($password, $salt)))
{ {
// Store the real login (with correct case) // Store the real login (with correct case)
@ -488,7 +501,7 @@
else else
{ {
$res_array = mysqli_fetch_assoc($result); $res_array = mysqli_fetch_assoc($result);
$salt = substr($res_array['Password'], 0, 2); $salt = get_salt($res_array['Password']);
} }
echo "1:".$salt; echo "1:".$salt;

View file

@ -1,11 +1,11 @@
<?php <?php
// Service // Service
$db_nel = 3; $db_nel = 4;
$db_nel_tool = 2; $db_nel_tool = 2;
// Support // Support
$db_nel_ams = 1; $db_nel_ams = 2;
$db_nel_ams_lib = 6; $db_nel_ams_lib = 6;
// Domain // Domain

View file

@ -1,6 +1,6 @@
<?php <?php
// Increment whenever a web upgrade is required. // Increment whenever a web upgrade is required.
$NEL_SETUP_VERSION = 6; $NEL_SETUP_VERSION = 8;
/* end of file */ /* end of file */