Changed: #1093 Also use mirror sheets directory in sheet id bin build.

This commit is contained in:
kaetemi 2011-09-26 21:50:16 +02:00
parent 4040f56691
commit c44883a5d8

View file

@ -54,7 +54,7 @@ if MakeSheetId == "":
else: else:
mkPath(log, LeveldesignDirectory) mkPath(log, LeveldesignDirectory)
mkPath(log, LeveldesignWorldDirectory) mkPath(log, LeveldesignWorldDirectory)
subprocess.call([ MakeSheetId, "-o" + LeveldesignDirectory + "/game_elem/sheet_id.bin", LeveldesignDirectory + "/game_elem", LeveldesignDirectory + "/game_element", LeveldesignWorldDirectory ]) subprocess.call([ MakeSheetId, "-o" + LeveldesignDirectory + "/game_elem/sheet_id.bin", LeveldesignDirectory + "/game_elem", LeveldesignDirectory + "/game_element", LeveldesignWorldDirectory, DataShardDirectory + "mirror_sheets" ])
printLog(log, "") printLog(log, "")
log.close() log.close()