Changed: Minor changes
--HG-- branch : develop
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a0c6c9096c
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3 changed files with 1 additions and 4 deletions
code/ryzom/client
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@ -218,7 +218,7 @@
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<!-- ************** -->
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<!-- CURRENT ACTION -->
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<!-- ************** -->
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<!-- Must pass through an other DB, to allow multiple isntances of the action bar template -->
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<!-- Must pass through an other DB, to allow multiple instances of the action bar template -->
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<variable entry="UI:PHRASE:ACT_BAR_LEN"
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type="sint32"
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value="0" />
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@ -182,7 +182,6 @@ struct CStatThread : public NLMISC::IRunnable
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CURL *curl = curl_easy_init();
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if(!curl) return;
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curl_easy_setopt(curl, CURLOPT_NOPROGRESS, 1);
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// curl_easy_setopt(curl, CURLOPT_USERAGENT, "unknown");
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curl_easy_setopt(curl, CURLOPT_USERAGENT, "Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US; rv:1.9.0.10) Gecko/2009042316 Firefox/3.0.10 (.NET CLR 3.5.30729)"); // FIXME
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curl_easy_setopt(curl, CURLOPT_REFERER, string("http://www.ryzomcore.org/" + referer).c_str());
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curl_easy_setopt(curl, CURLOPT_URL, url.c_str());
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@ -3535,7 +3535,6 @@ class CHandlerGameConfigApply : public IActionHandler
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}
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}
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if (ClientCfg.AnisotropicFilter != anisotropic)
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{
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ClientCfg.AnisotropicFilter = anisotropic;
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@ -3544,7 +3543,6 @@ class CHandlerGameConfigApply : public IActionHandler
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}
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}
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// *** Apply the Screen AR
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// since already set in the config file, need only to bkup the current version
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CHandlerGameConfigInit::BkupScreenAspectRatio= ClientCfg.ScreenAspectRatio;
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