Changed: Minor changes

--HG--
branch : develop
This commit is contained in:
kervala 2015-12-03 14:34:45 +01:00
parent a0c6c9096c
commit c2c30b4b96
3 changed files with 1 additions and 4 deletions
code/ryzom/client
data/gamedev/interfaces_v3
src

View file

@ -218,7 +218,7 @@
<!-- ************** -->
<!-- CURRENT ACTION -->
<!-- ************** -->
<!-- Must pass through an other DB, to allow multiple isntances of the action bar template -->
<!-- Must pass through an other DB, to allow multiple instances of the action bar template -->
<variable entry="UI:PHRASE:ACT_BAR_LEN"
type="sint32"
value="0" />

View file

@ -182,7 +182,6 @@ struct CStatThread : public NLMISC::IRunnable
CURL *curl = curl_easy_init();
if(!curl) return;
curl_easy_setopt(curl, CURLOPT_NOPROGRESS, 1);
// curl_easy_setopt(curl, CURLOPT_USERAGENT, "unknown");
curl_easy_setopt(curl, CURLOPT_USERAGENT, "Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US; rv:1.9.0.10) Gecko/2009042316 Firefox/3.0.10 (.NET CLR 3.5.30729)"); // FIXME
curl_easy_setopt(curl, CURLOPT_REFERER, string("http://www.ryzomcore.org/" + referer).c_str());
curl_easy_setopt(curl, CURLOPT_URL, url.c_str());

View file

@ -3535,7 +3535,6 @@ class CHandlerGameConfigApply : public IActionHandler
}
}
if (ClientCfg.AnisotropicFilter != anisotropic)
{
ClientCfg.AnisotropicFilter = anisotropic;
@ -3544,7 +3543,6 @@ class CHandlerGameConfigApply : public IActionHandler
}
}
// *** Apply the Screen AR
// since already set in the config file, need only to bkup the current version
CHandlerGameConfigInit::BkupScreenAspectRatio= ClientCfg.ScreenAspectRatio;