Fixed: Compilation under Mac OS X 10.5
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c22eddb3c6
1 changed files with 24 additions and 16 deletions
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@ -30,6 +30,7 @@
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#include <Carbon/Carbon.h>
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#import <Cocoa/Cocoa.h>
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#import <OpenGL/OpenGL.h>
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namespace NL3D { namespace MAC {
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@ -335,13 +336,14 @@ bool setWindowStyle(nlWindow wnd, bool fullscreen)
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// put the view in fullscreen mode, hiding the dock but enabling the menubar
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// to pop up if the mouse hits the top screen border.
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// NOTE: withOptions:nil disables <CMD>+<Tab> application switching!
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#ifdef MAC_OS_X_VERSION_10_6
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[superview enterFullScreenMode:[NSScreen mainScreen] withOptions:
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[NSDictionary dictionaryWithObjectsAndKeys:
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[NSNumber numberWithInt:
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NSApplicationPresentationHideDock |
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NSApplicationPresentationAutoHideMenuBar],
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NSFullScreenModeApplicationPresentationOptions, nil]];
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#endif // MAC_OS_X_VERSION_10_6
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/*
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TODO check if simply using NSView enterFullScreenMode is a good idea.
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the context can be set to full screen as well, performance differences?
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@ -386,6 +388,7 @@ void getCurrentScreenMode(nlWindow wnd, GfxMode& mode)
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}
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}
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#ifdef MAC_OS_X_VERSION_10_6
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/// helper to extract bits per pixel value from screen mode, only 16 or 32 bits
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static int bppFromDisplayMode(CGDisplayModeRef mode)
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{
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@ -401,6 +404,7 @@ static int bppFromDisplayMode(CGDisplayModeRef mode)
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return 0;
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}
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#endif // MAC_OS_X_VERSION_10_6
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/// get the list of available screen modes
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bool getModes(std::vector<GfxMode> &modes)
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@ -418,6 +422,7 @@ bool getModes(std::vector<GfxMode> &modes)
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nldebug("3D: %d displays found", (int)numDisplays);
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#ifdef MAC_OS_X_VERSION_10_6
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for (CGDisplayCount i = 0; i < numDisplays; ++i)
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{
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CGDirectDisplayID dspy = display[i];
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@ -455,6 +460,7 @@ bool getModes(std::vector<GfxMode> &modes)
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}
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}
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}
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#endif // MAC_OS_X_VERSION_10_6
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return true;
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}
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@ -1086,12 +1092,14 @@ void submitEvents(NLMISC::CEventServer& server,
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case NSOtherMouseDown:break;
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case NSOtherMouseUp:break;
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case NSOtherMouseDragged:break;
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#ifdef MAC_OS_X_VERSION_10_6
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case NSEventTypeGesture:break;
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case NSEventTypeMagnify:break;
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case NSEventTypeSwipe:break;
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case NSEventTypeRotate:break;
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case NSEventTypeBeginGesture:break;
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case NSEventTypeEndGesture:break;
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#endif // MAC_OS_X_VERSION_10_6
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default:
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{
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nlwarning("Unknown event type. dropping.");
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