Changed: Replace strlwr by toLower
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c1c836a9b3
11 changed files with 35 additions and 39 deletions
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@ -280,11 +280,11 @@ NLMISC_COMMAND(gotoNote, "go to a note", "<id>|<text>")
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if(i != 0) tok += " ";
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tok += args[i];
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}
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tok = strlwr(tok);
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tok = toLower(tok);
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list<C3DNotes::CNote>::iterator it;
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for(it = Notes.Notes.begin(); it != Notes.Notes.end(); it++)
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{
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string note = strlwr((*it).Note);
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string note = toLower((*it).Note);
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if(note.find(tok) != string::npos)
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{
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pos = (*it).Position;
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@ -64,8 +64,7 @@ void CAnimationFX::buildTrack(NL3D::UAnimationSet *as)
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nlassert(Sheet != NULL);
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if (!as) return;
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if (Sheet->TrajectoryAnim.empty()) return;
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std::string animName = Sheet->TrajectoryAnim;
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NLMISC::strlwr(animName);
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std::string animName = NLMISC::toLower(Sheet->TrajectoryAnim);
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uint id = as->getAnimationIdByName(animName);
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NL3D::UAnimation *anim = NULL;
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if (id != NL3D::UAnimationSet::NotFound)
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@ -204,7 +204,7 @@ void CAutomatonStateSheet::build(const NLGEORGES::UFormElm &item, const string &
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for(uint mode = 0; mode<MBEHAV::NUMBER_OF_MODES; ++mode)
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{
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string animset;
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animset = NLMISC::strlwr(MBEHAV::modeToString((MBEHAV::EMode)mode));
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animset = NLMISC::toLower(MBEHAV::modeToString((MBEHAV::EMode)mode));
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if(animset != "unknown_mode")
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{
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string resultTransition;
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@ -495,9 +495,9 @@ void CAutomatonListSheet::build(const NLGEORGES::UFormElm &rootList)
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for(uint mode = 0; mode<MBEHAV::NUMBER_OF_MODES; ++mode)
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{
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// Get the Mode Name
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string modeName = NLMISC::strlwr(MBEHAV::modeToString((MBEHAV::EMode)mode));
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string modeName = NLMISC::toLower(MBEHAV::modeToString((MBEHAV::EMode)mode));
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// Compute the automaton name
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string filename = NLMISC::strlwr(automatonType) + "_" + modeName + ".automaton";
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string filename = NLMISC::toLower(automatonType) + "_" + modeName + ".automaton";
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// Push some information
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nlinfo("loading automaton '%s'.", filename.c_str());
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// Load the automaton's form.
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@ -126,7 +126,7 @@ void CCharacterSheet::readEquipment(const NLGEORGES::UFormElm &form, const strin
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string itemName;
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if(!form.getValueByName(itemName, string(key + ".Item").c_str() ))
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debug(NLMISC::toString("Key '%s.Item' not found.", key.c_str()));
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slot.IdItem = ClientSheetsStrings.add(NLMISC::strlwr(itemName));
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slot.IdItem = ClientSheetsStrings.add(NLMISC::toLower(itemName));
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// Get the texture.
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if(!form.getValueByName(slot.Texture, string(key + ".Texture").c_str() ))
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@ -221,7 +221,7 @@ void CCharacterSheet::build(const NLGEORGES::UFormElm &item)
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if(AnimSetBaseName.empty())
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debug("AnimSetBaseName is Empty.");
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else
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NLMISC::strlwr(AnimSetBaseName); // Force the CASE in UPPER to not be CASE SENSITIVE.
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AnimSetBaseName = NLMISC::toLower(AnimSetBaseName); // Force the CASE in UPPER to not be CASE SENSITIVE.
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}
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else
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debug("Key '3d data.AnimSetBaseName' not found.");
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@ -235,7 +235,7 @@ void CCharacterSheet::build(const NLGEORGES::UFormElm &item)
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debug("Automaton is Empty.");
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// Lower Case
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else
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NLMISC::strlwr(Automaton);
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Automaton = NLMISC::toLower(Automaton);
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}
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// Key not Found
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else
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@ -177,28 +177,28 @@ void CItemSheet::build(const NLGEORGES::UFormElm &item)
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string IconMain;
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if(!item.getValueByName (IconMain, "3d.icon"))
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debug("key '3d.icon' not found.");
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IconMain = strlwr (IconMain);
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IconMain = toLower(IconMain);
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IdIconMain = ClientSheetsStrings.add(IconMain);
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// Get the icon associated.
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string IconBack;
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if(!item.getValueByName (IconBack, "3d.icon background"))
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debug("key '3d.icon background' not found.");
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IconBack = strlwr (IconBack);
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IconBack = toLower(IconBack);
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IdIconBack = ClientSheetsStrings.add(IconBack);
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// Get the icon associated.
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string IconOver;
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if(!item.getValueByName (IconOver, "3d.icon overlay"))
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debug("key '3d.icon overlay' not found.");
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IconOver = strlwr (IconOver);
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IconOver = toLower(IconOver);
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IdIconOver = ClientSheetsStrings.add(IconOver);
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// Get the icon associated.
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string IconOver2;
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if(!item.getValueByName (IconOver2, "3d.icon overlay2"))
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debug("key '3d.icon overlay2' not found.");
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IconOver2 = strlwr (IconOver2);
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IconOver2 = toLower(IconOver2);
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IdIconOver2 = ClientSheetsStrings.add(IconOver2);
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// Get Special modulate colors
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@ -211,7 +211,7 @@ void CItemSheet::build(const NLGEORGES::UFormElm &item)
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string IconText;
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if(!item.getValueByName (IconText, "3d.text overlay"))
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debug("key '3d.text overlay' not found.");
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IconText = strlwr (IconText);
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IconText = toLower(IconText);
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IdIconText = ClientSheetsStrings.add(IconText);
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// See if this item can be hiden when equipped
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@ -303,7 +303,7 @@ void CItemSheet::build(const NLGEORGES::UFormElm &item)
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debug("key '3d.anim_set' not found.");
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// Force the CASE in UPPER to not be CASE SENSITIVE.
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else
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NLMISC::strlwr(AnimSet);
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AnimSet = NLMISC::toLower(AnimSet);
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IdAnimSet = ClientSheetsStrings.add(AnimSet);
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// Get the Trail Shape
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@ -318,28 +318,28 @@ void CItemSheet::build(const NLGEORGES::UFormElm &item)
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string Effect1;
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if(!item.getValueByName(Effect1, "Effects.Effect1"))
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debug("key 'Effects.Effect1' not found.");
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Effect1 = strlwr(Effect1);
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Effect1 = toLower(Effect1);
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IdEffect1 = ClientSheetsStrings.add(Effect1);
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// Get special Effect2
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string Effect2;
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if(!item.getValueByName(Effect2, "Effects.Effect2"))
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debug("key 'Effects.Effect2' not found.");
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Effect2 = strlwr(Effect2);
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Effect2 = toLower(Effect2);
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IdEffect2 = ClientSheetsStrings.add(Effect2);
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// Get special Effect3
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string Effect3;
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if(!item.getValueByName(Effect3, "Effects.Effect3"))
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debug("key 'Effects.Effect3' not found.");
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Effect3 = strlwr(Effect3);
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Effect3 = toLower(Effect3);
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IdEffect3 = ClientSheetsStrings.add(Effect3);
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// Get special Effect4
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string Effect4;
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if(!item.getValueByName(Effect4, "Effects.Effect4"))
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debug("key 'Effects.Effect4' not found.");
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Effect4 = strlwr(Effect4);
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Effect4 = toLower(Effect4);
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IdEffect4 = ClientSheetsStrings.add(Effect4);
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// Get its bulk
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@ -110,28 +110,28 @@ void COutpostBuildingSheet::build(const NLGEORGES::UFormElm &root)
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string IconMain;
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if(!root.getValueByName (IconMain, "icon"))
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debug("key 'icon' not found.");
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IconMain = strlwr (IconMain);
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IconMain = toLower(IconMain);
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IdIconMain = ClientSheetsStrings.add(IconMain);
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// Get the icon associated.
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string IconBack;
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if(!root.getValueByName (IconBack, "icon background"))
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debug("key 'icon background' not found.");
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IconBack = strlwr (IconBack);
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IconBack = toLower(IconBack);
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IdIconBack = ClientSheetsStrings.add(IconBack);
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// Get the icon associated.
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string IconOver;
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if(!root.getValueByName (IconOver, "icon overlay"))
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debug("key 'icon overlay' not found.");
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IconOver = strlwr (IconOver);
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IconOver = toLower(IconOver);
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IdIconOver = ClientSheetsStrings.add(IconOver);
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// Get the icon text associated.
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string IconText;
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if(!root.getValueByName (IconText, "text overlay"))
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debug("key 'text overlay' not found.");
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IconText = strlwr (IconText);
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IconText = toLower(IconText);
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IdIconText = ClientSheetsStrings.add(IconText);
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}
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@ -74,7 +74,7 @@ void CPlayerSheet::build(const NLGEORGES::UFormElm &item)
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debug("Key 'AnimSetBaseName' not found.");
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// Force the CASE in UPPER to not be CASE SENSITIVE.
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else
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NLMISC::strlwr(AnimSetBaseName);
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AnimSetBaseName = NLMISC::toLower(AnimSetBaseName);
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// Load Lod character name
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if(!item.getValueByName(LodCharacterName, "LodCharacterName"))
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@ -240,7 +240,7 @@ void CPlayerSheet::CEquipment::build(const std::string &key,const NLGEORGES::UFo
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if(!item.getValueByName(itemName, string(key + ".Item").c_str() ))
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debug(NLMISC::toString("Key '%s.Item' not found.", key.c_str()));
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else
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Item = NLMISC::strlwr(itemName);
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Item = NLMISC::toLower(itemName);
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// Get the color.
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if(!item.getValueByName(Color, string(key + ".Color").c_str() ))
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@ -113,22 +113,22 @@ void CSBrickSheet::build (const NLGEORGES::UFormElm &root)
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// read icons
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string Icon;
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root.getValueByName (Icon, "Client.Icon" );
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Icon = strlwr(Icon);
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Icon = toLower(Icon);
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IdIcon = ClientSheetsStrings.add(Icon);
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string IconBack;
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root.getValueByName (IconBack, "Client.IconBack" );
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IconBack = strlwr(IconBack);
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IconBack = toLower(IconBack);
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IdIconBack = ClientSheetsStrings.add(IconBack);
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string IconOver;
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root.getValueByName (IconOver, "Client.IconOver" );
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IconOver = strlwr(IconOver);
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IconOver = toLower(IconOver);
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IdIconOver = ClientSheetsStrings.add(IconOver);
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string IconOver2;
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root.getValueByName (IconOver2, "Client.IconOver2" );
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IconOver2 = strlwr(IconOver2);
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IconOver2 = toLower(IconOver2);
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IdIconOver2 = ClientSheetsStrings.add(IconOver2);
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root.getValueByName (IconColor, "Client.IconColor" );
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@ -381,8 +381,7 @@ void CSBrickSheet::build (const NLGEORGES::UFormElm &root)
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for(i=0;i<listBrick.size();i++)
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{
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CSheetId sheetId;
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string str= listBrick[i];
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strlwr(str);
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string str= toLower(listBrick[i]);
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if(str.find(".sbrick")==string::npos)
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str+= ".sbrick";
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sheetId.buildSheetId(str);
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@ -1326,7 +1326,7 @@ NLMISC_COMMAND(ah, "Launch an action handler", "<ActionHandler> <AHparam>")
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if (args.size() == 0)
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return false;
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if (!ClientCfg.AllowDebugLua && strlwr(args[0]) == "lua")
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if (!ClientCfg.AllowDebugLua && toLower(args[0]) == "lua")
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{
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return false; // not allowed!!
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}
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@ -1883,7 +1883,7 @@ NLMISC_COMMAND(pos, "Change the position of the user (in local only)", "<x, y, (
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if(args.size() == 1)
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{
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string dest = args[0];
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newPos = CTeleport::getPos(NLMISC::strlwr(dest));
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newPos = CTeleport::getPos(NLMISC::toLower(dest));
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if(newPos == CTeleport::Unknown)
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{
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//here we try to teleport to a bot destination
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@ -3834,7 +3834,7 @@ void CSPhraseManager::computePhraseProgression()
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pse.Text= STRING_MANAGER::CStringManagerClient::getSPhraseLocalizedName(CSheetId(pse.ProgressInfo.SheetId));
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// avoid mutliple sapce problem
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strFindReplace(pse.Text, " ", "");
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// replace each number with 001 format. strlwr
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// replace each number with 001 format. toLower
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for(uint k=0;k<pse.Text.size();k++)
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{
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if(pse.Text[k] < 256 && isalpha(pse.Text[k]))
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@ -97,16 +97,14 @@ void CTeleport::load(const std::string &/* filename */)
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string destName;
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if(tpElmt->getValueByName(destName, "name"))
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{
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// All in UPPER CASE to not be CASE SENSITIVE.
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NLMISC::strlwr(destName);
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// Get the position
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CVector pos;
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if(tpElmt->getValueByName(pos.x, "position.X")
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&& tpElmt->getValueByName(pos.y, "position.Y")
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&& tpElmt->getValueByName(pos.z, "position.Z"))
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{
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_Destinations.insert(make_pair(destName, pos));
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// All in UPPER CASE to not be CASE SENSITIVE.
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_Destinations.insert(make_pair(NLMISC::toLower(destName), pos));
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}
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else
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nlwarning("CTeleport::load: Cannot find the one of the key 'position.X or Y or Z' for the element %d.", i);
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