From be3c6610b8423516030b08c37c0598067f47ee6f Mon Sep 17 00:00:00 2001 From: Nimetu Date: Sun, 29 Mar 2015 18:24:16 +0300 Subject: [PATCH] Add embolden, oblique, underline, strikethrough styles to CViewText --- code/nel/include/nel/gui/view_text.h | 9 ++ code/nel/src/gui/view_text.cpp | 121 ++++++++++++++++++++++++++- 2 files changed, 129 insertions(+), 1 deletion(-) diff --git a/code/nel/include/nel/gui/view_text.h b/code/nel/include/nel/gui/view_text.h index d4377f38e..35069a9ea 100644 --- a/code/nel/include/nel/gui/view_text.h +++ b/code/nel/include/nel/gui/view_text.h @@ -81,6 +81,8 @@ namespace NLGUI void setText (const ucstring &text); void setFontSize (sint nFontSize); + void setEmbolden (bool nEmbolden); + void setOblique (bool nOblique); void setColor (const NLMISC::CRGBA &color); void setShadow (bool bShadow); void setShadowOutline (bool bShadowOutline); @@ -101,6 +103,8 @@ namespace NLGUI ucstring getText() const { return _Text; } sint getFontSize() const; + bool getEmbolden() { return _Embolden; } + bool getOblique() { return _Oblique; } NLMISC::CRGBA getColor() { return _Color; } bool getShadow() { return _Shadow; } bool getShadowOutline() { return _ShadowOutline; } @@ -125,6 +129,8 @@ namespace NLGUI uint getLastLineW () const; void setUnderlined (bool underlined) { _Underlined = underlined; } bool getUnderlined () const { return _Underlined; } + void setStrikeThrough (bool linethrough) { _StrikeThrough = linethrough; } + bool getStrikeThrough () const { return _StrikeThrough; } // true if the viewText is a single line clamped. bool isSingleLineTextClamped() const {return _SingleLineTextClamped;} @@ -220,6 +226,8 @@ namespace NLGUI NL3D::UTextContext::CStringInfo _Info; /// the font size sint _FontSize; + bool _Embolden; + bool _Oblique; // width of the font in pixel. Just a Hint for tabing format (computed with '_') uint _FontWidth; // height of the font in pixel. @@ -374,6 +382,7 @@ namespace NLGUI bool _TextSelection : 1; bool _InvalidTextContext : 1; bool _Underlined : 1; + bool _StrikeThrough : 1; bool _ContinuousUpdate : 1; bool _Setuped : 1; diff --git a/code/nel/src/gui/view_text.cpp b/code/nel/src/gui/view_text.cpp index db069a29d..0e3b420a0 100644 --- a/code/nel/src/gui/view_text.cpp +++ b/code/nel/src/gui/view_text.cpp @@ -44,6 +44,7 @@ namespace NLGUI { _CaseMode = CaseNormal; _Underlined = false; + _StrikeThrough = false; _ContinuousUpdate = false; _Active = true; _X = 0; @@ -58,6 +59,8 @@ namespace NLGUI _FontSize = 12 + CWidgetManager::getInstance()->getSystemOption( CWidgetManager::OptionAddCoefFont ).getValSInt32(); + _Embolden = false; + _Oblique = false; _Color = CRGBA(255,255,255,255); _Shadow = false; _ShadowOutline = false; @@ -157,6 +160,10 @@ namespace NLGUI _PosRef = vt._PosRef; _FontSize = vt._FontSize; + _Embolden = vt._Embolden; + _Oblique = vt._Oblique; + _Underlined = vt._Underlined; + _StrikeThrough = vt._StrikeThrough; _Color = vt._Color; _Shadow = vt._Shadow; _ShadowOutline = vt._ShadowOutline; @@ -221,6 +228,21 @@ namespace NLGUI ); } else + if( name == "fontweight" ) + { + if (_Embolden) + return "bold"; + + return "normal"; + } + if( name == "fontstyle" ) + { + if (_Oblique) + return "oblique"; + + return "normal"; + } + else if( name == "shadow" ) { return toString( _Shadow ); @@ -286,6 +308,11 @@ namespace NLGUI return toString( _Underlined ); } else + if( name == "strikthrough" ) + { + return toString( _StrikeThrough ); + } + else if( name == "case_mode" ) { return toString( uint32( _CaseMode ) ); @@ -358,6 +385,20 @@ namespace NLGUI return true; } else + if( name == "fontweight" ) + { + if (value == "bold") + _Embolden = true; + + return true; + } + if( name == "fontstyle" ) + { + if( value == "oblique" ) + _Oblique = true; + return true; + } + else if( name == "shadow" ) { bool b; @@ -444,6 +485,14 @@ namespace NLGUI return true; } else + if( name == "strikethrough" ) + { + bool b; + if( fromString( value, b ) ) + _StrikeThrough = b; + return true; + } + else if( name == "case_mode" ) { uint32 i; @@ -533,6 +582,16 @@ namespace NLGUI _FontSize - CWidgetManager::getInstance()->getSystemOption( CWidgetManager::OptionAddCoefFont ).getValSInt32() ).c_str() ); + std::string fontweight("normal"); + if (_Embolden) + fontweight = "bold"; + xmlSetProp( node, BAD_CAST "fontweight", BAD_CAST fontweight.c_str() ); + + std::string fontstyle("normal"); + if (_Oblique) + fontstyle = "oblique"; + xmlSetProp( node, BAD_CAST "fontstyle", BAD_CAST fontstyle.c_str() ); + xmlSetProp( node, BAD_CAST "shadow", BAD_CAST toString( _Shadow ).c_str() ); xmlSetProp( node, BAD_CAST "shadow_outline", BAD_CAST toString( _ShadowOutline ).c_str() ); xmlSetProp( node, BAD_CAST "shadow_color", BAD_CAST toString( _ShadowColor ).c_str() ); @@ -561,6 +620,7 @@ namespace NLGUI xmlSetProp( node, BAD_CAST "multi_line_maxw_only", BAD_CAST toString( _MultiLineMaxWOnly ).c_str() ); xmlSetProp( node, BAD_CAST "multi_max_line", BAD_CAST toString( _MultiMaxLine ).c_str() ); xmlSetProp( node, BAD_CAST "underlined", BAD_CAST toString( _Underlined ).c_str() ); + xmlSetProp( node, BAD_CAST "strikethrough", BAD_CAST toString( _StrikeThrough ).c_str() ); xmlSetProp( node, BAD_CAST "case_mode", BAD_CAST toString( uint32( _CaseMode ) ).c_str() ); xmlSetProp( node, BAD_CAST "over_extend_view_text", BAD_CAST toString( _OverExtendViewText ).c_str() ); xmlSetProp( node, BAD_CAST "over_extend_parent_rect", @@ -614,6 +674,22 @@ namespace NLGUI _FontSize += CWidgetManager::getInstance()->getSystemOption( CWidgetManager::OptionAddCoefFont).getValSInt32(); } + prop = (char*) xmlGetProp( cur, (xmlChar*)"fontweight" ); + _Embolden = false; + if (prop) + { + if (nlstricmp("bold", (const char*)prop) == 0) _Embolden = true; + else nlwarning(" bad fontweight '%s'", (const char *)prop); + } + + prop = (char*) xmlGetProp( cur, (xmlChar*)"fontstyle" ); + _Oblique = false; + if (prop) + { + if (nlstricmp("oblique", (const char *) prop) == 0) _Oblique = true; + else nlwarning(" bad fontstyle '%s'", (const char *)prop); + } + prop = (char*) xmlGetProp( cur, (xmlChar*)"shadow" ); _Shadow = false; if (prop) @@ -668,6 +744,11 @@ namespace NLGUI if (prop) _Underlined = convertBool(prop); + prop = (char*) xmlGetProp( cur, (xmlChar*)"strikethrough" ); + _StrikeThrough = false; + if (prop) + _StrikeThrough = convertBool(prop); + prop = (char*) xmlGetProp( cur, (xmlChar*)"case_mode" ); _CaseMode = CaseNormal; if (prop) @@ -887,6 +968,8 @@ namespace NLGUI TextContext->setShadeOutline (_ShadowOutline); TextContext->setShadeColor (shcol); TextContext->setFontSize (_FontSize); + TextContext->setEmbolden (_Embolden); + TextContext->setOblique (_Oblique); float y = (float)(_YReal) * ooh; // y is expressed in scree, coordinates [0..1] //y += _LinesInfos[_LinesInfos.size()-1].StringLine / h; @@ -953,7 +1036,7 @@ namespace NLGUI // skip spaces before current word float firstSpace = currWord.NumSpaces * currLine.getSpaceWidth(); sint line_width = 0; - if (_Underlined) + if (_Underlined || _StrikeThrough) { line_width = (sint)floorf(currLine.getWidthWithoutSpaces() + currLine.getSpaceWidth()); line_width -= (sint)floorf(firstSpace); @@ -971,6 +1054,9 @@ namespace NLGUI if (_Underlined) rVR.drawRotFlipBitmap (_RenderLayer, (sint)floorf(px), y_line, line_width, 1, 0, false, rVR.getBlankTextureId(), col); + if (_StrikeThrough) + rVR.drawRotFlipBitmap (_RenderLayer, (sint)floorf(px), y_line + (_FontHeight / 2), line_width, 1, 0, false, rVR.getBlankTextureId(), col); + // skip word px += currWord.Info.StringWidth; } @@ -1002,6 +1088,8 @@ namespace NLGUI TextContext->setShadeOutline (_ShadowOutline); TextContext->setShadeColor (shcol); TextContext->setFontSize (_FontSize); + TextContext->setEmbolden (_Embolden); + TextContext->setOblique (_Oblique); if(_LetterColors!=NULL && !TextContext->isSameLetterColors(_LetterColors, _Index)) @@ -1032,6 +1120,9 @@ namespace NLGUI if (_Underlined) rVR.drawRotFlipBitmap (_RenderLayer, _XReal, _YReal+_FontLegHeight-2, _WReal, 1, 0, false, rVR.getBlankTextureId(), col); + if (_StrikeThrough) + rVR.drawRotFlipBitmap (_RenderLayer, _XReal, _YReal+(_FontLegHeight/2), _WReal, 1, 0, false, rVR.getBlankTextureId(), col); + // reset selection if(_TextSelection) TextContext->resetStringSelection(_Index); @@ -1154,6 +1245,22 @@ namespace NLGUI return _FontSize - CWidgetManager::getInstance()->getSystemOption( CWidgetManager::OptionAddCoefFont).getValSInt32(); } + // *************************************************************************** + void CViewText::setEmbolden (bool embolden) + { + _Embolden = embolden; + computeFontSize (); + invalidateContent(); + } + + // *************************************************************************** + void CViewText::setOblique (bool oblique) + { + _Oblique = oblique; + computeFontSize (); + invalidateContent(); + } + // *************************************************************************** void CViewText::setColor(const NLMISC::CRGBA & color) { @@ -1679,6 +1786,8 @@ namespace NLGUI TextContext->setShaded (_Shadow); TextContext->setShadeOutline (_ShadowOutline); TextContext->setFontSize (_FontSize); + TextContext->setEmbolden (_Embolden); + TextContext->setOblique (_Oblique); // default state _SingleLineTextClamped= false; @@ -2000,6 +2109,8 @@ namespace NLGUI TextContext->setShaded (_Shadow); TextContext->setShadeOutline (_ShadowOutline); TextContext->setFontSize (_FontSize); + TextContext->setEmbolden (_Embolden); + TextContext->setOblique (_Oblique); // CViewRenderer &rVR = *CViewRenderer::getInstance(); height = getFontHeight(); // @@ -2132,6 +2243,8 @@ namespace NLGUI TextContext->setShaded (_Shadow); TextContext->setShadeOutline (_ShadowOutline); TextContext->setFontSize (_FontSize); + TextContext->setEmbolden (_Embolden); + TextContext->setOblique (_Oblique); // find the line where the character is // CViewRenderer &rVR = *CViewRenderer::getInstance(); uint charPos = 0; @@ -2407,6 +2520,8 @@ namespace NLGUI TextContext->setShaded (_Shadow); TextContext->setShadeOutline (_ShadowOutline); TextContext->setFontSize (_FontSize); + TextContext->setEmbolden (_Embolden); + TextContext->setOblique (_Oblique); TCharPos linePos = 0; while (linePos < _Text.length()) @@ -2492,6 +2607,8 @@ namespace NLGUI TextContext->setShaded (_Shadow); TextContext->setShadeOutline (_ShadowOutline); TextContext->setFontSize (_FontSize); + TextContext->setEmbolden (_Embolden); + TextContext->setOblique (_Oblique); // Current position in text TCharPos currPos = 0; @@ -2544,6 +2661,8 @@ namespace NLGUI TextContext->setShaded (_Shadow); TextContext->setShadeOutline (_ShadowOutline); TextContext->setFontSize (_FontSize); + TextContext->setEmbolden (_Embolden); + TextContext->setOblique (_Oblique); // Letter size UTextContext::CStringInfo si = TextContext->getStringInfo(ucstring("|")); // for now we can't now that directly from UTextContext