CHANGED: #1471 CGroupContainer is now part of the NELGUI library and is under the NLGUI namespace.

This commit is contained in:
dfighter1985 2012-06-23 07:21:32 +02:00
parent 2b4298b269
commit bdf9c2b7ba
56 changed files with 4738 additions and 4726 deletions

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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef RZ_GROUP_CONTAINER_H
#define RZ_GROUP_CONTAINER_H
#include "nel/gui/interface_group.h"
#include "nel/gui/group_container_base.h"
#include "nel/misc/smart_ptr.h"
namespace NLGUI
{
class CEventDescriptorLocalised;
class CCtrlButton;
class CCtrlScroll;
class CViewText;
class CViewBitmap;
class CGroupList;
class COptionsContainerInsertion;
class COptionsContainerMove;
class COptionsLayer;
class CGroupContainer;
// ***************************************************************************
/**
* class describing a resizer for the container
* \author Matthieu 'TrapII' Besson
* \date 2003
*/
class CCtrlResizer : public CCtrlBase
{
public:
CCtrlResizer(const TCtorParam &param);
virtual void draw ();
virtual bool handleEvent (const NLGUI::CEventDescriptor &event);
// Add a big delta so when the user is over the Resizer, always take it whatever other controls under
virtual uint getDeltaDepth() const { return 100; }
// get real resizer pos : if parent has pop_min_w == pop_max_w, then horizontal resizer will be discarded
// if parent has pop_min_h == pop_max_h, then vertical resizer will be discarded
THotSpot getRealResizerPos() const;
THotSpot getResizerPos() const { return _ResizerPos; }
void setResizerPos(THotSpot resizerPos) { _ResizerPos = resizerPos; }
bool IsMaxH; // Do this resizer is a MaxH resizer ?
// Max sizes for the parent
sint32 WMin, WMax;
sint32 HMin, HMax;
// from CCtrlBase
virtual bool canChangeVirtualDesktop() const { return !_MouseDown; }
private:
sint32 resizeW (sint32 dx);
sint32 resizeH (sint32 dy);
private:
THotSpot _ResizerPos; // how the resizer should resize its parent
bool _MouseDown;
sint32 _MouseDownX;
sint32 _MouseDownY;
sint32 _XBias;
sint32 _YBias;
};
// ***************************************************************************
/**
* Class describing a Mover for the container
* Clicking on it can also open the container
* This can be used to move a container if it is movable.
* If the container is popable, it will first pull it of the hierarchy, then it becomes movable.
* It can also be used to change the position of a group container that is inserted in the list of another container.
* \author Lionel Berenguier
* \date 2003
*/
class CCtrlMover : public CCtrlBase
{
public:
CCtrlMover(const TCtorParam &param, bool canMove, bool canOpen);
~CCtrlMover();
virtual void draw ();
virtual bool handleEvent (const NLGUI::CEventDescriptor &event);
bool canMove() { return _CanMove; }
bool isMoving() const {return _Moving;}
bool isMovingInParentList() const { return _MovingInParentList; }
// from CCtrlBase
virtual bool canChangeVirtualDesktop() const { return !_Moving; }
private:
sint32 _MoveStartX, _MoveStartY;
sint32 _MoveDeltaXReal, _MoveDeltaYReal;
sint64 _ScrollTime;
sint32 _StartIndex;
sint32 _InsertionIndex;
// clip window from parent list
sint32 _ParentListTop;
sint32 _ParentListBottom;
//
sint64 _WaitToOpenCloseDate;
//
bool _CanMove : 1;
bool _CanOpen : 1;
bool _Moving : 1;
bool _MovingInParentList : 1;
bool _HasMoved : 1;
bool _ParentScrollingUp : 1;
bool _ParentScrollingDown : 1;
bool _StopScrolling : 1; // stop scrolling at next draw
bool _WaitToOpenClose : 1;
//
static COptionsContainerInsertion *getInsertionOptions();
private:
void setPoped(CGroupContainer *gc, sint32 x, sint32 y, const NLGUI::CEventDescriptorMouse &eventDesc);
void setMovingInParent(CGroupContainer *gc, sint32 x, sint32 y, const NLGUI::CEventDescriptorMouse &eventDesc);
void updateInsertionIndex(const CGroupList *gl, sint32 posY);
void stopMove();
bool runTitleActionHandler();
void handleScrolling();
};
// ***************************************************************************
/**
* class describing a group of views controls and other groups
* \author Matthieu 'TrapII' Besson
* \author Nevrax France
* \date 2002
*/
class CGroupContainer : public CGroupContainerBase
{
public:
enum { NumResizers = 8 };
public:
// observer to know when children have moved. This can be used to keep external datas in sync
struct IChildrenObs
{
virtual void childrenMoved(uint srcIndex, uint destIndex, CGroupContainer *children) = 0;
};
public:
CGroupContainer(const TCtorParam &param);
~CGroupContainer();
virtual bool parse (xmlNodePtr cur, CInterfaceGroup *parentGroup);
virtual void updateCoords ();
virtual void draw ();
virtual void clearViews ();
virtual bool handleEvent (const NLGUI::CEventDescriptor &eventDesc);
virtual void launch ();
virtual void setActive (bool state);
virtual bool getViewsUnder (sint32 x, sint32 y, sint32 clipX, sint32 clipY, sint32 clipW, sint32 clipH, std::vector<CViewBase*> &vVB); // Return true if x,y under the group
virtual bool getCtrlsUnder (sint32 x, sint32 y, sint32 clipX, sint32 clipY, sint32 clipW, sint32 clipH, std::vector<CCtrlBase*> &vICL);
void open();
void close();
void setup(); // Create the container
/** If insertion order is -1, pIC is added at the end of the container
* otherwise it is inserted after containers of a lower order
*/
void attachContainer (CGroupContainer *pIC, sint insertionOrder = -1);
// Insert a container at the given index.
bool attachContainerAtIndex(CGroupContainer *pIC, uint index);
// Before a container is detached from parent, it should be pop in
void detachContainer (CGroupContainer *pIC);
void removeAllContainers();
void setOpen(bool opened)
{
if (opened)
{
open();
}
else
{
close();
}
}
bool isOpen() const { return _Opened; }
// Force Open for container setActive and open()
virtual void forceOpen();
/// Set the title open and close
virtual bool isMovable() const {return _Movable;}
void setMovable(bool b);
void setContent (CInterfaceGroup *pC);
std::string getTitle () const;
void setTitle (const std::string &title);
std::string getTitleOpened () const;
void setTitleOpened (const std::string &title);
std::string getTitleClosed () const;
void setTitleClosed (const std::string &title);
std::string getTitleColorAsString() const;
void setTitleColorAsString(const std::string &col);
void setHeaderColor (const std::string &ptr) { _HeaderColor.link(ptr.c_str()); }
// Get the header color draw. NB: depends if grayed, and if active.
NLMISC::CRGBA getDrawnHeaderColor () const;
ucstring getUCTitleOpened () const;
void setUCTitleOpened (const ucstring &title);
ucstring getUCTitleClosed () const;
void setUCTitleClosed (const ucstring &title);
ucstring getUCTitle () const;
void setUCTitle (const ucstring &title);
void setPopable(bool popable) { _Popable = popable; }
bool isPopable() const { return _Popable; }
bool isPopuped() const { return _Poped; }
void setMovableInParentList(bool /* movable */) { _MovableInParentList = true; }
bool isMovableInParentList() const { return _MovableInParentList; }
// high light the border of the container
void setHighLighted(bool hightlighted, uint8 alpha=255) { _HighLighted = hightlighted; _HighLightedAlpha = alpha; }
bool isHighLighted() const { return _HighLighted; }
// y offset for content of container
sint32 getContentYOffset() const { return (sint32) _ContentYOffset; }
void setContentYOffset(sint32 value);
// Window requires attention
void requireAttention();
// Lua exports
int luaBlink(CLuaState &ls);
int luaSetHeaderColor(CLuaState &ls);
REFLECT_EXPORT_START(CGroupContainer, CGroupContainerBase)
REFLECT_LUA_METHOD("blink", luaBlink);
REFLECT_LUA_METHOD("setHeaderColor", luaSetHeaderColor);
REFLECT_STRING("title", getTitle, setTitle);
REFLECT_STRING("title_opened", getTitleOpened, setTitleOpened);
REFLECT_STRING("title_closed", getTitleClosed, setTitleClosed);
REFLECT_UCSTRING("uc_title_opened", getUCTitleOpened, setUCTitleOpened);
REFLECT_UCSTRING("uc_title_closed", getUCTitleClosed, setUCTitleClosed);
REFLECT_UCSTRING("uc_title", getUCTitle, setUCTitle);
REFLECT_STRING("title_color", getTitleColorAsString, setTitleColorAsString);
REFLECT_SINT32("pop_min_h", getPopupMinH, setPopupMinH);
REFLECT_SINT32("pop_max_h", getPopupMaxH, setPopupMaxH);
REFLECT_SINT32("pop_min_w", getPopupMinW, setPopupMinW);
REFLECT_SINT32("pop_max_w", getPopupMaxW, setPopupMaxW);
REFLECT_SINT32("title_delta_max_w", getTitleDeltaMaxW, setTitleDeltaMaxW);
REFLECT_SINT32("content_y_offset", getContentYOffset, setContentYOffset);
REFLECT_BOOL("openable", isOpenable, setOpenable);
REFLECT_BOOL("opened", isOpen, setOpen);
REFLECT_BOOL("lockable", isLockable, setLockable);
REFLECT_BOOL("locked", isLocked, setLocked);
REFLECT_BOOL("header_active", getHeaderActive, setHeaderActive);
REFLECT_BOOL("right_button_enabled", getRightButtonEnabled, setRightButtonEnabled);
REFLECT_EXPORT_END
sint32 getLayerSetup() const { return _LayerSetup; }
// if this window is popable, pop it at its actual position
void popupCurrentPos();
// Popup at previous memorized position
void popup();
/** Popin the window and possibly put it back in its father container, using the order defined in the list of the container.
* \param putBackInFather When true, put the window back in its former father container, otherwise, the container is unliked from the hierachy (parents are NULL)
* \param insertPos If this is equal to -1, then the window is inserted at its previous position. Otherwise it is inserted before the given position in the list
*/
void popin(sint32 insertPos = -1, bool putBackInFatherContainer = true);
// get the mover control associated with that control, or NULL if none
CCtrlMover *getCtrlMover() const { return _Mover; }
// true if there is a mover and if the window is being moved
bool isMoving() const { return _Mover && _Mover->isMoving(); }
/** Force the container to blink (to tell the user that an event has happened).
* This uses the global color, so the container must use it
* This state is automatically disabled if the container is opened
* \param numBlinks 0 If the container should blink endlessly, the number of blink otherwise
*/
virtual void enableBlink(uint numBlinks = 0);
virtual void disableBlink();
virtual bool isBlinking() const { return _Blinking; }
CGroupList *getList() const { return _List; }
CInterfaceGroup *getHeaderOpened() const { return _HeaderOpened; }
CInterfaceGroup *getHeaderClosed() const { return _HeaderClosed; }
CInterfaceGroup *getContent() const { return _Content; }
void setChildrenObs(IChildrenObs *obs) { _ChildrenObs = obs; }
IChildrenObs *getChildrenObs() const { return _ChildrenObs; }
// Get current father container (if any).
CGroupContainer *getFatherContainer() const;
// Get current father container (if any). If the container is popup, it gives the proprietary container
CGroupContainer *getProprietaryContainer() const;
bool isOpenable() const { return _Openable; }
void setOpenable(bool openable);
bool getHeaderActive() const { return _HeaderActive; }
void setHeaderActive(bool active) { _HeaderActive = active; }
bool getRightButtonEnabled() const { return _EnabledRightButton; }
void setRightButtonEnabled(bool enabled);
CCtrlScroll *getScroll() const { return _ScrollBar; }
bool isSavable() const { return _Savable; }
void setSavable(bool savable) { _Savable = savable; }
bool isActiveSavable() const { return _ActiveSavable; }
bool isLocalize() const { return _Localize; }
void setLocalize(bool localize) { _Localize = localize; }
void setPopupX(sint32 x) { _PopupX = x; }
void setPopupY(sint32 y) { _PopupY = y; }
void setPopupW(sint32 w) { _PopupW = w; }
void setPopupH(sint32 h) { _PopupH = h; }
sint32 getPopupX() const { return _PopupX; }
sint32 getPopupY() const { return _PopupY; }
sint32 getPopupW() const { return _PopupW; }
sint32 getPopupH() const { return _PopupH; }
sint32 getRefW() const { return _RefW; }
/** Increase the rollover alpha for the current frame.
* Example of use : an edit box that has focus in a group container
*/
void rollOverAlphaUp();
// force the rollover alpha to its max value, depending on there's keyboard focus or not
void forceRolloverAlpha();
bool isOpenWhenPopup() const { return _OpenWhenPopup; }
/// Locking of window (prevent it from being moved)
void setLockable(bool lockable);
bool isLockable() const { return _Lockable; }
void setLocked(bool locked);
// to be called by the 'deactive check' handler
static void validateCanDeactivate(bool validate) { _ValidateCanDeactivate = validate; }
const std::string &getAHOnDeactiveCheck() const { return CAHManager::getInstance()->getAHName(_AHOnDeactiveCheck); }
const std::string &getAHOnDeactiveCheckParams() const { return _AHOnDeactiveCheckParams; }
//
const std::string &getAHOnCloseButton() const { return CAHManager::getInstance()->getAHName(_AHOnCloseButton); }
const std::string &getAHOnCloseButtonParams() const { return _AHOnCloseButtonParams; }
//
IActionHandler *getAHOnMovePtr() const { return _AHOnMove; }
const std::string &getAHOnMove() const { return CAHManager::getInstance()->getAHName(_AHOnMove); }
const std::string &getAHOnMoveParams() const { return _AHOnMoveParams; }
//
IActionHandler *getAHOnResizePtr() const { return _AHOnResize; }
const std::string &getAHOnResize() const { return CAHManager::getInstance()->getAHName(_AHOnResize); }
const std::string &getAHOnResizeParams() const { return _AHOnResizeParams; }
//
IActionHandler *getAHOnBeginMovePtr() const { return _AHOnBeginMove; }
const std::string &getAHOnBeginMove() const { return CAHManager::getInstance()->getAHName(_AHOnBeginMove); }
const std::string &getAHOnBeginMoveParams() const { return _AHOnBeginMoveParams; }
//
void setOnCloseButtonHandler(const std::string &h) { _AHOnCloseButton = CAHManager::getInstance()->getAH(h,_AHOnCloseButtonParams); }
void setOnCloseButtonParams(const std::string &p) { _AHOnCloseButtonParams = p; }
void setModalParentList (const std::string &name);
bool checkIfModal(const NLGUI::CEventDescriptor& event); // Return true if we can handle the event (and prevent from selecting a window)
bool isGrayed() const;
bool blinkAllSons();
// true if the resizer is enabled.
bool getEnabledResizer() const {return _EnabledResizer;}
sint32 getPopupMinW() const {return _PopupMinW;}
sint32 getPopupMaxW() const {return _PopupMaxW;}
sint32 getPopupMinH() const {return _PopupMinH;}
sint32 getPopupMaxH() const {return _PopupMaxH;}
sint32 getMinW() const {return _MinW;}
void setMinW(sint32 minW) { _MinW = minW;}
void setMaxW(sint32 maxW) { _MaxW = maxW;}
sint32 getMaxW() const {return _MaxW;}
void setPopupMinW(sint32 minW);
void setPopupMaxW(sint32 maxW);
void setPopupMinH(sint32 minW);
void setPopupMaxH(sint32 maxW);
// backup the current position of this container
void backupPosition();
// restore the current position of this container
void restorePosition();
// get x for backup position
sint32 getBackupX() const { return _BackupX; }
sint32 getBackupY() const { return _BackupY; }
// Set backup position
void setBackupPosition(sint32 x, sint32 y);
// clear backup
void clearBackup() { _PositionBackuped = false; }
// Test if position has been backuped (flag cleared by 'restorePosition()')
bool isPositionBackuped() const { return _PositionBackuped; }
// check if the container has been moved, resized, or popuped by the user (and eventually clear that flag)
bool getTouchFlag(bool clearFlag) const;
// from CInterfaceGroup
virtual void restoreAllContainersBackupPosition() { restorePosition(); }
// when isModal() is true, the whole interface cannot switch desktop
bool isModal() const { return _Modal; }
void setModal(bool modal) { _Modal = modal; }
// return true if the container has a modal parent window setuped => the whole interface cannot switch desktop
bool isModalSon() const { return !_ModalParents.empty(); }
// return the help web page of this container. "" if none
const std::string &getHelpPage() const { return _HelpPage; }
// set the help web page of this container. "" if none. NB: the help button is not updated
void setHelpPage(const std::string &newPage);
void setTitleDeltaMaxW(sint32 delta) { _TitleDeltaMaxW = delta; }
sint32 getTitleDeltaMaxW() const { return _TitleDeltaMaxW; }
protected:
uint8 _ICurrentRolloverAlphaContainer;
uint8 _HighLightedAlpha;
float _CurrentRolloverAlphaContainer;
float _CurrentRolloverAlphaContent;
sint32 _LayerSetup;
ucstring _TitleTextOpened;
ucstring _TitleTextClosed;
CViewText *_TitleOpened;
CViewText *_TitleClosed;
sint32 _TitleDeltaMaxW;
CViewBitmap *_ViewOpenState; // Arrow showing if we are opened or not (if we are openable)
CCtrlButton *_RightButton; // Multi usage button : deactive or popup or popin
CCtrlButton *_HelpButton; // Help button
CGroupList *_List;
CCtrlScroll *_ScrollBar;
CGroupContainer *_OldFatherContainer;
// NB: _ModalParentNames is a list of modal parent, separated by '|'
std::string _ModalParentNames; // Modal handling between container (container can be linked together,
std::vector<CGroupContainer*> _ModalSons; // when the son is active the parent is not active
std::vector<CGroupContainer*> _ModalParents; // (but the rest of the interface is))
uint _InsertionOrder;
uint _BlinkDT;
uint _NumBlinks;
CInterfaceGroup *_Content; // Read From Script
CInterfaceGroup *_HeaderOpened; // Read From Script
CInterfaceGroup *_HeaderClosed; // Read From Script
CCtrlResizer *_Resizer[NumResizers]; // up to 8 resizers are available
//
CCtrlMover *_Mover;
IChildrenObs *_Obs;
// If layer==0 constraint on resize
sint32 _PopupMinW;
sint32 _PopupMaxW;
sint32 _PopupMinH;
sint32 _PopupMaxH;
// If layer>0 constraint on resize
sint32 _MinW;
sint32 _MaxW;
// backuped position
sint32 _BackupX;
sint32 _BackupY;
// old position at which the window was popup, -1 values means that the window hasn't been turned into a popup yet
sint32 _PopupX;
sint32 _PopupY;
sint32 _PopupW;
sint32 _PopupH;
//
sint32 _RefW;
sint32 _MoverDeltaW;
// action handler
IActionHandler *_AHOnOpen;
CStringShared _AHOnOpenParams;
IActionHandler *_AHOnClose;
CStringShared _AHOnCloseParams;
IActionHandler *_AHOnCloseButton;
CStringShared _AHOnCloseButtonParams;
IActionHandler *_AHOnMove;
CStringShared _AHOnMoveParams;
IActionHandler *_AHOnResize;
CStringShared _AHOnResizeParams;
IActionHandler *_AHOnBeginMove;
CStringShared _AHOnBeginMoveParams;
// action handler to test whether the windows can be deactivated (when the close button is pressed)
IActionHandler *_AHOnDeactiveCheck;
CStringShared _AHOnDeactiveCheckParams;
// Observer to know when children have moved
IChildrenObs *_ChildrenObs;
// list of container that are poped up
std::vector<CGroupContainer *> _PopedCont;
// Open management
bool _Openable : 1; // Is the container can be manually opened or closed ?
bool _Opened : 1; // Is the container currently opened or closed ?
bool _OpenWhenPopup : 1; // Does the container must open when poped up ? (layer>0)
// and close when poped in...
bool _OpenAtStart : 1; // Mgt : to setup _Opened state at start
bool _OpenedBeforePopup : 1; // Mgt : Is the container opened before poped up ? (layer>0)
// Move management
bool _Movable : 1; // Is the container movable ?
bool _MovableInParentList: 1;
bool _Lockable : 1;
bool _MovingInParentList : 1; // Mgt : currently moving ?
// Pop up / pop in
bool _Popable : 1;
bool _Poped : 1;
bool _EnabledResizer : 1;
bool _HighLighted : 1;
bool _Blinking : 1;
bool _BlinkState : 1;
bool _Savable : 1;
bool _ActiveSavable : 1;
// Display title background or not
bool _HeaderActive : 1;
bool _EnabledRightButton : 1; // Is the Button Deactive/Popup/Popin is enabled ?
//
enum TTileClass {TitleText=0, TitleTextFormated, TitleTextId, TitleTextDynString};
uint8 _TitleClass : 2;
//
mutable bool _TouchFlag : 1;
bool _PositionBackuped : 1;
bool _Modal : 1; // the container is modal and prevent from switching virtual desktop
//
bool _EnabledHelpButton : 1; // Is the Button Help is enabled ?
//
bool _TitleOverExtendViewText : 1; // Does the title over extend view text
bool _Localize : 1;
CInterfaceProperty _HeaderColor;
sint8 _ContentYOffset;
// Special Top Resizer Height (for Inventory and ChatGroup). <0 (default) => take default option value
sint8 _ResizerTopSize;
uint8 _ICurrentRolloverAlphaContent;
static bool _ValidateCanDeactivate;
CStringShared _OptionsName;
// Web Page used for help
CStringShared _HelpPage;
private:
sint32 getLayer();
void updateResizerSize(CCtrlResizer *cr);
void updateRightButton();
void updateHelpButton();
void updateMover();
void updateViewOpenState();
void updateTitle();
void createResizer(uint index, THotSpot posRef, THotSpot type, sint32 offsetX, sint32 offsetY, bool bMaxH);
void createResizerMaxH();
void removeResizerMaxH();
TTileClass convertTitleClass(const char *ptr);
static COptionsContainerMove *getMoveOptions();
COptionsLayer *getContainerOptions(sint32 ls=-1); // Depends if overload by OptionsName or default used
bool hasKeyboardFocus() const;
// private for modal system
void addModalParent (CGroupContainer *pParent);
void addModalSon (CGroupContainer *pSon);
// Avoid each frame setup layer0, layer1 etc...
enum {NumLayerName=10};
static const std::string _OptionLayerName[NumLayerName];
public:
// for use by CCtrlMover
// Tell that this group is moving in its parent list
void setMovingInParentList(bool enable);
CGroupList *getPreviousParentList() const { return _OldFatherContainer ? _OldFatherContainer->_List : NULL; }
CCtrlScroll *getPreviousParentScrollBar() const { return _OldFatherContainer ? _OldFatherContainer->_ScrollBar : NULL; }
CGroupContainer *getPreviousContainer() const { return _OldFatherContainer; }
// set the 'hasMoved' flag
void touch(bool touched = true) { _TouchFlag = touched; }
friend class CICDeactive;
};
}
#endif // RZ_INTERFACE_CONTAINER_H
/* End of interface_container.h */

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@ -28,7 +28,7 @@
#include "net_manager.h"
#include "interface_v3/interface_manager.h"
#include "interface_v3/interface_3d_scene.h"
#include "interface_v3/group_container.h"
#include "nel/gui/group_container.h"
#include "sheet_manager.h"
#include "interface_v3/inventory_manager.h"
#include "interface_v3/guild_manager.h"

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@ -54,7 +54,7 @@
#include "client_cfg.h"
#include "nel/gui/action_handler.h"
#include "interface_v3/interface_manager.h"
#include "interface_v3/group_container.h"
#include "nel/gui/group_container.h"
#include "interface_v3/guild_manager.h"
#include "interface_v3/skill_manager.h"
#include "user_entity.h"

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@ -20,12 +20,12 @@
#include "nel/gui/interface_expr.h"
#include "interface_manager.h"
#include "group_container.h"
#include "nel/gui/group_container.h"
#include "nel/gui/group_editbox.h"
#include "dbctrl_sheet.h"
#include "interface_3d_scene.h"
#include "character_3d.h"
#include "group_container.h"
#include "nel/gui/group_container.h"
#include "people_interraction.h"
#include "../r2/editor.h"

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@ -38,7 +38,7 @@
#include "ctrl_sheet_selection.h"
#include "nel/gui/interface_expr.h"
#include "group_menu.h"
#include "group_container.h"
#include "nel/gui/group_container.h"
#include "nel/gui/group_editbox.h"
#include "inventory_manager.h"
#include "guild_manager.h"

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@ -26,7 +26,7 @@
#include "skill_manager.h"
#include "dbctrl_sheet.h"
#include "nel/gui/interface_expr.h"
#include "group_container.h"
#include "nel/gui/group_container.h"
#include "nel/gui/group_editbox.h"
#include "group_quick_help.h"
#include "nel/gui/view_text_id.h"

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@ -18,7 +18,7 @@
#include "action_handler_misc.h"
#include "interface_manager.h"
#include "nel/gui/ctrl_button.h"
#include "group_container.h"
#include "nel/gui/group_container.h"
#include "nel/gui/group_editbox.h"
#include "people_interraction.h"
#include "nel/misc/algo.h"

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@ -31,7 +31,7 @@
#include "interface_manager.h"
#include "dbctrl_sheet.h"
#include "dbgroup_build_phrase.h"
#include "group_container.h"
#include "nel/gui/group_container.h"
#include "sphrase_manager.h"
#include "sbrick_manager.h"
#include "nel/gui/ctrl_button.h"

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@ -23,7 +23,7 @@
#include "interface_manager.h"
#include "bot_chat_manager.h"
#include "nel/gui/action_handler.h"
#include "group_container.h"
#include "nel/gui/group_container.h"
#include "macrocmd_manager.h"
#include "chat_window.h"
#include "people_interraction.h"

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@ -25,7 +25,7 @@
#include "nel/gui/action_handler.h"
#include "../client_cfg.h"
#include "nel/gui/ctrl_base_button.h"
#include "group_container.h"
#include "nel/gui/group_container.h"
#include "../string_manager_client.h"
#include "../net_manager.h"
#include "sbrick_manager.h"

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@ -24,7 +24,7 @@
#include "bot_chat_page_all.h"
#include "dbgroup_list_sheet_trade.h"
#include "nel/gui/action_handler.h"
#include "group_container.h"
#include "nel/gui/group_container.h"
#include "dbctrl_sheet.h"
#include "nel/gui/view_text_id.h"
#include "../net_manager.h"

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@ -36,10 +36,10 @@
#include "dbctrl_sheet.h"
#include "nel/gui/group_editbox.h"
#include "group_tab.h"
#include "group_container.h"
#include "nel/gui/group_container.h"
#include "action_handler_help.h"
#include "../string_manager_client.h"
#include "group_container.h"
#include "nel/gui/group_container.h"
#include "dbgroup_list_sheet_text.h"
#include "nel/gui/ctrl_text_button.h"
#include "../client_cfg.h"

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@ -30,7 +30,7 @@
#include "people_interraction.h"
#include "../connection.h"
//
#include "group_container.h"
#include "nel/gui/group_container.h"
#include "nel/gui/group_editbox.h"
#include "group_tab.h"
#include "interface_manager.h"

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@ -31,10 +31,10 @@ namespace NLGUI
class CViewText;
class CGroupList;
class CGroupEditBox;
class CGroupContainer;
}
class CChatWindow;
class CGroupContainer;
/** Interface to react to a chat box entry
* Derivers should define the msgEntered member function to handle entry event.
@ -120,7 +120,7 @@ public:
/** Get the container associated with this chat window
* NB : you should not change the name of the window ! Use rename instead
*/
CGroupContainer *getContainer() const { return _Chat; }
NLGUI::CGroupContainer *getContainer() const { return _Chat; }
//
NLGUI::CGroupEditBox *getEditBox() const;
/** try to rename the chat window
@ -162,7 +162,7 @@ protected:
~CChatWindow();
protected:
IChatWindowListener *_Listener;
NLMISC::CRefPtr<CGroupContainer> _Chat;
NLMISC::CRefPtr<NLGUI::CGroupContainer> _Chat;
NLGUI::CGroupEditBox *_EB;
bool _ParentBlink;
static CChatWindow *_ChatWindowLaunchingCommand;
@ -191,7 +191,7 @@ public:
void setTabIndex(sint32 n);
// Free Teller
CGroupContainer *createFreeTeller(const ucstring &winName, const std::string &winColor="");
NLGUI::CGroupContainer *createFreeTeller(const ucstring &winName, const std::string &winColor="");
void setActiveFreeTeller(const ucstring &winName, bool bActive=true);
ucstring getFreeTellerName(const std::string &containerID);
bool removeFreeTeller(const std::string &containerID); // Return true if free teller found
@ -205,10 +205,10 @@ public:
protected:
friend class CChatWindowManager;
std::vector<CGroupContainer*> _FreeTellers;
std::vector<NLGUI::CGroupContainer*> _FreeTellers;
void getAssociatedSubWindow(CChatGroup::TGroupType gt, uint32 dynamicChatDbIndex, NLGUI::CGroupList *&gl, class CCtrlTabButton *&tab);
void updateFreeTellerHeader(CGroupContainer &ft);
void updateFreeTellerHeader(NLGUI::CGroupContainer &ft);
private:
/** Get a valid string to use like ui id

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@ -20,7 +20,7 @@
#include "dbgroup_list_sheet.h"
#include "group_container.h"
#include "nel/gui/group_container.h"
#include "nel/gui/ctrl_button.h"
#include "nel/gui/interface_property.h"
#include "interface_manager.h"

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@ -27,10 +27,8 @@ namespace NLGUI
{
class CCtrlBaseButton;
class CCtrlScroll;
}
// ***************************************************************************
class CGroupContainer;
}
// ***************************************************************************
/**

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@ -18,7 +18,7 @@
#include "stdpch.h"
#include "dbgroup_list_sheet_text.h"
#include "group_container.h"
#include "nel/gui/group_container.h"
#include "interface_manager.h"
#include "nel/misc/xml_auto_ptr.h"
#include "../sheet_manager.h"

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@ -31,13 +31,13 @@ namespace NLGUI
{
class CCtrlButton;
class CCtrlScroll;
class CGroupContainer;
}
// ***************************************************************************
class CHandlerListSheetTradeSelect;
class CHandlerListSheetTradeRightClick;
class CGroupContainer;
// ***************************************************************************
/**

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@ -20,7 +20,7 @@
#define NL_GROUP_CAREER_H
#include "nel/misc/types_nl.h"
#include "group_container.h"
#include "nel/gui/group_container.h"
// ***************************************************************************

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@ -22,7 +22,7 @@
#include "nel/misc/types_nl.h"
#include "nel/misc/vector_2f.h"
#include "group_container.h"
#include "nel/gui/group_container.h"
#include "group_menu.h"
#include "animal_position_state.h"

File diff suppressed because it is too large Load diff

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@ -1,655 +0,0 @@
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef RZ_GROUP_CONTAINER_H
#define RZ_GROUP_CONTAINER_H
#include "nel/gui/interface_group.h"
#include "nel/gui/group_container_base.h"
#include "nel/misc/smart_ptr.h"
namespace NLGUI
{
class CEventDescriptorLocalised;
class CCtrlButton;
class CCtrlScroll;
class CViewText;
class CViewBitmap;
class CGroupList;
class COptionsContainerInsertion;
class COptionsContainerMove;
class COptionsLayer;
}
class CGroupContainer;
// ***************************************************************************
/**
* class describing a resizer for the container
* \author Matthieu 'TrapII' Besson
* \date 2003
*/
class CCtrlResizer : public CCtrlBase
{
public:
CCtrlResizer(const TCtorParam &param);
virtual void draw ();
virtual bool handleEvent (const NLGUI::CEventDescriptor &event);
// Add a big delta so when the user is over the Resizer, always take it whatever other controls under
virtual uint getDeltaDepth() const { return 100; }
// get real resizer pos : if parent has pop_min_w == pop_max_w, then horizontal resizer will be discarded
// if parent has pop_min_h == pop_max_h, then vertical resizer will be discarded
THotSpot getRealResizerPos() const;
THotSpot getResizerPos() const { return _ResizerPos; }
void setResizerPos(THotSpot resizerPos) { _ResizerPos = resizerPos; }
bool IsMaxH; // Do this resizer is a MaxH resizer ?
// Max sizes for the parent
sint32 WMin, WMax;
sint32 HMin, HMax;
// from CCtrlBase
virtual bool canChangeVirtualDesktop() const { return !_MouseDown; }
private:
sint32 resizeW (sint32 dx);
sint32 resizeH (sint32 dy);
private:
THotSpot _ResizerPos; // how the resizer should resize its parent
bool _MouseDown;
sint32 _MouseDownX;
sint32 _MouseDownY;
sint32 _XBias;
sint32 _YBias;
};
// ***************************************************************************
/**
* Class describing a Mover for the container
* Clicking on it can also open the container
* This can be used to move a container if it is movable.
* If the container is popable, it will first pull it of the hierarchy, then it becomes movable.
* It can also be used to change the position of a group container that is inserted in the list of another container.
* \author Lionel Berenguier
* \date 2003
*/
class CCtrlMover : public CCtrlBase
{
public:
CCtrlMover(const TCtorParam &param, bool canMove, bool canOpen);
~CCtrlMover();
virtual void draw ();
virtual bool handleEvent (const NLGUI::CEventDescriptor &event);
bool canMove() { return _CanMove; }
bool isMoving() const {return _Moving;}
bool isMovingInParentList() const { return _MovingInParentList; }
// from CCtrlBase
virtual bool canChangeVirtualDesktop() const { return !_Moving; }
private:
sint32 _MoveStartX, _MoveStartY;
sint32 _MoveDeltaXReal, _MoveDeltaYReal;
sint64 _ScrollTime;
sint32 _StartIndex;
sint32 _InsertionIndex;
// clip window from parent list
sint32 _ParentListTop;
sint32 _ParentListBottom;
//
sint64 _WaitToOpenCloseDate;
//
bool _CanMove : 1;
bool _CanOpen : 1;
bool _Moving : 1;
bool _MovingInParentList : 1;
bool _HasMoved : 1;
bool _ParentScrollingUp : 1;
bool _ParentScrollingDown : 1;
bool _StopScrolling : 1; // stop scrolling at next draw
bool _WaitToOpenClose : 1;
//
static COptionsContainerInsertion *getInsertionOptions();
private:
void setPoped(CGroupContainer *gc, sint32 x, sint32 y, const NLGUI::CEventDescriptorMouse &eventDesc);
void setMovingInParent(CGroupContainer *gc, sint32 x, sint32 y, const NLGUI::CEventDescriptorMouse &eventDesc);
void updateInsertionIndex(const CGroupList *gl, sint32 posY);
void stopMove();
bool runTitleActionHandler();
void handleScrolling();
};
// ***************************************************************************
/**
* class describing a group of views controls and other groups
* \author Matthieu 'TrapII' Besson
* \author Nevrax France
* \date 2002
*/
class CGroupContainer : public CGroupContainerBase
{
public:
enum { NumResizers = 8 };
public:
// observer to know when children have moved. This can be used to keep external datas in sync
struct IChildrenObs
{
virtual void childrenMoved(uint srcIndex, uint destIndex, CGroupContainer *children) = 0;
};
public:
CGroupContainer(const TCtorParam &param);
~CGroupContainer();
virtual bool parse (xmlNodePtr cur, CInterfaceGroup *parentGroup);
virtual void updateCoords ();
virtual void draw ();
virtual void clearViews ();
virtual bool handleEvent (const NLGUI::CEventDescriptor &eventDesc);
virtual void launch ();
virtual void setActive (bool state);
virtual bool getViewsUnder (sint32 x, sint32 y, sint32 clipX, sint32 clipY, sint32 clipW, sint32 clipH, std::vector<CViewBase*> &vVB); // Return true if x,y under the group
virtual bool getCtrlsUnder (sint32 x, sint32 y, sint32 clipX, sint32 clipY, sint32 clipW, sint32 clipH, std::vector<CCtrlBase*> &vICL);
void open();
void close();
void setup(); // Create the container
/** If insertion order is -1, pIC is added at the end of the container
* otherwise it is inserted after containers of a lower order
*/
void attachContainer (CGroupContainer *pIC, sint insertionOrder = -1);
// Insert a container at the given index.
bool attachContainerAtIndex(CGroupContainer *pIC, uint index);
// Before a container is detached from parent, it should be pop in
void detachContainer (CGroupContainer *pIC);
void removeAllContainers();
void setOpen(bool opened)
{
if (opened)
{
open();
}
else
{
close();
}
}
bool isOpen() const { return _Opened; }
// Force Open for container setActive and open()
virtual void forceOpen();
/// Set the title open and close
virtual bool isMovable() const {return _Movable;}
void setMovable(bool b);
void setContent (CInterfaceGroup *pC);
std::string getTitle () const;
void setTitle (const std::string &title);
std::string getTitleOpened () const;
void setTitleOpened (const std::string &title);
std::string getTitleClosed () const;
void setTitleClosed (const std::string &title);
std::string getTitleColorAsString() const;
void setTitleColorAsString(const std::string &col);
void setHeaderColor (const std::string &ptr) { _HeaderColor.link(ptr.c_str()); }
// Get the header color draw. NB: depends if grayed, and if active.
NLMISC::CRGBA getDrawnHeaderColor () const;
ucstring getUCTitleOpened () const;
void setUCTitleOpened (const ucstring &title);
ucstring getUCTitleClosed () const;
void setUCTitleClosed (const ucstring &title);
ucstring getUCTitle () const;
void setUCTitle (const ucstring &title);
void setPopable(bool popable) { _Popable = popable; }
bool isPopable() const { return _Popable; }
bool isPopuped() const { return _Poped; }
void setMovableInParentList(bool /* movable */) { _MovableInParentList = true; }
bool isMovableInParentList() const { return _MovableInParentList; }
// high light the border of the container
void setHighLighted(bool hightlighted, uint8 alpha=255) { _HighLighted = hightlighted; _HighLightedAlpha = alpha; }
bool isHighLighted() const { return _HighLighted; }
// y offset for content of container
sint32 getContentYOffset() const { return (sint32) _ContentYOffset; }
void setContentYOffset(sint32 value);
// Window requires attention
void requireAttention();
// Lua exports
int luaBlink(CLuaState &ls);
int luaSetHeaderColor(CLuaState &ls);
REFLECT_EXPORT_START(CGroupContainer, CGroupContainerBase)
REFLECT_LUA_METHOD("blink", luaBlink);
REFLECT_LUA_METHOD("setHeaderColor", luaSetHeaderColor);
REFLECT_STRING("title", getTitle, setTitle);
REFLECT_STRING("title_opened", getTitleOpened, setTitleOpened);
REFLECT_STRING("title_closed", getTitleClosed, setTitleClosed);
REFLECT_UCSTRING("uc_title_opened", getUCTitleOpened, setUCTitleOpened);
REFLECT_UCSTRING("uc_title_closed", getUCTitleClosed, setUCTitleClosed);
REFLECT_UCSTRING("uc_title", getUCTitle, setUCTitle);
REFLECT_STRING("title_color", getTitleColorAsString, setTitleColorAsString);
REFLECT_SINT32("pop_min_h", getPopupMinH, setPopupMinH);
REFLECT_SINT32("pop_max_h", getPopupMaxH, setPopupMaxH);
REFLECT_SINT32("pop_min_w", getPopupMinW, setPopupMinW);
REFLECT_SINT32("pop_max_w", getPopupMaxW, setPopupMaxW);
REFLECT_SINT32("title_delta_max_w", getTitleDeltaMaxW, setTitleDeltaMaxW);
REFLECT_SINT32("content_y_offset", getContentYOffset, setContentYOffset);
REFLECT_BOOL("openable", isOpenable, setOpenable);
REFLECT_BOOL("opened", isOpen, setOpen);
REFLECT_BOOL("lockable", isLockable, setLockable);
REFLECT_BOOL("locked", isLocked, setLocked);
REFLECT_BOOL("header_active", getHeaderActive, setHeaderActive);
REFLECT_BOOL("right_button_enabled", getRightButtonEnabled, setRightButtonEnabled);
REFLECT_EXPORT_END
sint32 getLayerSetup() const { return _LayerSetup; }
// if this window is popable, pop it at its actual position
void popupCurrentPos();
// Popup at previous memorized position
void popup();
/** Popin the window and possibly put it back in its father container, using the order defined in the list of the container.
* \param putBackInFather When true, put the window back in its former father container, otherwise, the container is unliked from the hierachy (parents are NULL)
* \param insertPos If this is equal to -1, then the window is inserted at its previous position. Otherwise it is inserted before the given position in the list
*/
void popin(sint32 insertPos = -1, bool putBackInFatherContainer = true);
// get the mover control associated with that control, or NULL if none
CCtrlMover *getCtrlMover() const { return _Mover; }
// true if there is a mover and if the window is being moved
bool isMoving() const { return _Mover && _Mover->isMoving(); }
/** Force the container to blink (to tell the user that an event has happened).
* This uses the global color, so the container must use it
* This state is automatically disabled if the container is opened
* \param numBlinks 0 If the container should blink endlessly, the number of blink otherwise
*/
virtual void enableBlink(uint numBlinks = 0);
virtual void disableBlink();
virtual bool isBlinking() const { return _Blinking; }
CGroupList *getList() const { return _List; }
CInterfaceGroup *getHeaderOpened() const { return _HeaderOpened; }
CInterfaceGroup *getHeaderClosed() const { return _HeaderClosed; }
CInterfaceGroup *getContent() const { return _Content; }
void setChildrenObs(IChildrenObs *obs) { _ChildrenObs = obs; }
IChildrenObs *getChildrenObs() const { return _ChildrenObs; }
// Get current father container (if any).
CGroupContainer *getFatherContainer() const;
// Get current father container (if any). If the container is popup, it gives the proprietary container
CGroupContainer *getProprietaryContainer() const;
bool isOpenable() const { return _Openable; }
void setOpenable(bool openable);
bool getHeaderActive() const { return _HeaderActive; }
void setHeaderActive(bool active) { _HeaderActive = active; }
bool getRightButtonEnabled() const { return _EnabledRightButton; }
void setRightButtonEnabled(bool enabled);
CCtrlScroll *getScroll() const { return _ScrollBar; }
bool isSavable() const { return _Savable; }
void setSavable(bool savable) { _Savable = savable; }
bool isActiveSavable() const { return _ActiveSavable; }
bool isLocalize() const { return _Localize; }
void setLocalize(bool localize) { _Localize = localize; }
void setPopupX(sint32 x) { _PopupX = x; }
void setPopupY(sint32 y) { _PopupY = y; }
void setPopupW(sint32 w) { _PopupW = w; }
void setPopupH(sint32 h) { _PopupH = h; }
sint32 getPopupX() const { return _PopupX; }
sint32 getPopupY() const { return _PopupY; }
sint32 getPopupW() const { return _PopupW; }
sint32 getPopupH() const { return _PopupH; }
sint32 getRefW() const { return _RefW; }
/** Increase the rollover alpha for the current frame.
* Example of use : an edit box that has focus in a group container
*/
void rollOverAlphaUp();
// force the rollover alpha to its max value, depending on there's keyboard focus or not
void forceRolloverAlpha();
bool isOpenWhenPopup() const { return _OpenWhenPopup; }
/// Locking of window (prevent it from being moved)
void setLockable(bool lockable);
bool isLockable() const { return _Lockable; }
void setLocked(bool locked);
// to be called by the 'deactive check' handler
static void validateCanDeactivate(bool validate) { _ValidateCanDeactivate = validate; }
const std::string &getAHOnDeactiveCheck() const { return CAHManager::getInstance()->getAHName(_AHOnDeactiveCheck); }
const std::string &getAHOnDeactiveCheckParams() const { return _AHOnDeactiveCheckParams; }
//
const std::string &getAHOnCloseButton() const { return CAHManager::getInstance()->getAHName(_AHOnCloseButton); }
const std::string &getAHOnCloseButtonParams() const { return _AHOnCloseButtonParams; }
//
IActionHandler *getAHOnMovePtr() const { return _AHOnMove; }
const std::string &getAHOnMove() const { return CAHManager::getInstance()->getAHName(_AHOnMove); }
const std::string &getAHOnMoveParams() const { return _AHOnMoveParams; }
//
IActionHandler *getAHOnResizePtr() const { return _AHOnResize; }
const std::string &getAHOnResize() const { return CAHManager::getInstance()->getAHName(_AHOnResize); }
const std::string &getAHOnResizeParams() const { return _AHOnResizeParams; }
//
IActionHandler *getAHOnBeginMovePtr() const { return _AHOnBeginMove; }
const std::string &getAHOnBeginMove() const { return CAHManager::getInstance()->getAHName(_AHOnBeginMove); }
const std::string &getAHOnBeginMoveParams() const { return _AHOnBeginMoveParams; }
//
void setOnCloseButtonHandler(const std::string &h) { _AHOnCloseButton = CAHManager::getInstance()->getAH(h,_AHOnCloseButtonParams); }
void setOnCloseButtonParams(const std::string &p) { _AHOnCloseButtonParams = p; }
void setModalParentList (const std::string &name);
bool checkIfModal(const NLGUI::CEventDescriptor& event); // Return true if we can handle the event (and prevent from selecting a window)
bool isGrayed() const;
bool blinkAllSons();
// true if the resizer is enabled.
bool getEnabledResizer() const {return _EnabledResizer;}
sint32 getPopupMinW() const {return _PopupMinW;}
sint32 getPopupMaxW() const {return _PopupMaxW;}
sint32 getPopupMinH() const {return _PopupMinH;}
sint32 getPopupMaxH() const {return _PopupMaxH;}
sint32 getMinW() const {return _MinW;}
void setMinW(sint32 minW) { _MinW = minW;}
void setMaxW(sint32 maxW) { _MaxW = maxW;}
sint32 getMaxW() const {return _MaxW;}
void setPopupMinW(sint32 minW);
void setPopupMaxW(sint32 maxW);
void setPopupMinH(sint32 minW);
void setPopupMaxH(sint32 maxW);
// backup the current position of this container
void backupPosition();
// restore the current position of this container
void restorePosition();
// get x for backup position
sint32 getBackupX() const { return _BackupX; }
sint32 getBackupY() const { return _BackupY; }
// Set backup position
void setBackupPosition(sint32 x, sint32 y);
// clear backup
void clearBackup() { _PositionBackuped = false; }
// Test if position has been backuped (flag cleared by 'restorePosition()')
bool isPositionBackuped() const { return _PositionBackuped; }
// check if the container has been moved, resized, or popuped by the user (and eventually clear that flag)
bool getTouchFlag(bool clearFlag) const;
// from CInterfaceGroup
virtual void restoreAllContainersBackupPosition() { restorePosition(); }
// when isModal() is true, the whole interface cannot switch desktop
bool isModal() const { return _Modal; }
void setModal(bool modal) { _Modal = modal; }
// return true if the container has a modal parent window setuped => the whole interface cannot switch desktop
bool isModalSon() const { return !_ModalParents.empty(); }
// return the help web page of this container. "" if none
const std::string &getHelpPage() const { return _HelpPage; }
// set the help web page of this container. "" if none. NB: the help button is not updated
void setHelpPage(const std::string &newPage);
void setTitleDeltaMaxW(sint32 delta) { _TitleDeltaMaxW = delta; }
sint32 getTitleDeltaMaxW() const { return _TitleDeltaMaxW; }
protected:
uint8 _ICurrentRolloverAlphaContainer;
uint8 _HighLightedAlpha;
float _CurrentRolloverAlphaContainer;
float _CurrentRolloverAlphaContent;
sint32 _LayerSetup;
ucstring _TitleTextOpened;
ucstring _TitleTextClosed;
CViewText *_TitleOpened;
CViewText *_TitleClosed;
sint32 _TitleDeltaMaxW;
CViewBitmap *_ViewOpenState; // Arrow showing if we are opened or not (if we are openable)
CCtrlButton *_RightButton; // Multi usage button : deactive or popup or popin
CCtrlButton *_HelpButton; // Help button
CGroupList *_List;
CCtrlScroll *_ScrollBar;
CGroupContainer *_OldFatherContainer;
// NB: _ModalParentNames is a list of modal parent, separated by '|'
std::string _ModalParentNames; // Modal handling between container (container can be linked together,
std::vector<CGroupContainer*> _ModalSons; // when the son is active the parent is not active
std::vector<CGroupContainer*> _ModalParents; // (but the rest of the interface is))
uint _InsertionOrder;
uint _BlinkDT;
uint _NumBlinks;
CInterfaceGroup *_Content; // Read From Script
CInterfaceGroup *_HeaderOpened; // Read From Script
CInterfaceGroup *_HeaderClosed; // Read From Script
CCtrlResizer *_Resizer[NumResizers]; // up to 8 resizers are available
//
CCtrlMover *_Mover;
IChildrenObs *_Obs;
// If layer==0 constraint on resize
sint32 _PopupMinW;
sint32 _PopupMaxW;
sint32 _PopupMinH;
sint32 _PopupMaxH;
// If layer>0 constraint on resize
sint32 _MinW;
sint32 _MaxW;
// backuped position
sint32 _BackupX;
sint32 _BackupY;
// old position at which the window was popup, -1 values means that the window hasn't been turned into a popup yet
sint32 _PopupX;
sint32 _PopupY;
sint32 _PopupW;
sint32 _PopupH;
//
sint32 _RefW;
sint32 _MoverDeltaW;
// action handler
IActionHandler *_AHOnOpen;
CStringShared _AHOnOpenParams;
IActionHandler *_AHOnClose;
CStringShared _AHOnCloseParams;
IActionHandler *_AHOnCloseButton;
CStringShared _AHOnCloseButtonParams;
IActionHandler *_AHOnMove;
CStringShared _AHOnMoveParams;
IActionHandler *_AHOnResize;
CStringShared _AHOnResizeParams;
IActionHandler *_AHOnBeginMove;
CStringShared _AHOnBeginMoveParams;
// action handler to test whether the windows can be deactivated (when the close button is pressed)
IActionHandler *_AHOnDeactiveCheck;
CStringShared _AHOnDeactiveCheckParams;
// Observer to know when children have moved
IChildrenObs *_ChildrenObs;
// list of container that are poped up
std::vector<CGroupContainer *> _PopedCont;
// Open management
bool _Openable : 1; // Is the container can be manually opened or closed ?
bool _Opened : 1; // Is the container currently opened or closed ?
bool _OpenWhenPopup : 1; // Does the container must open when poped up ? (layer>0)
// and close when poped in...
bool _OpenAtStart : 1; // Mgt : to setup _Opened state at start
bool _OpenedBeforePopup : 1; // Mgt : Is the container opened before poped up ? (layer>0)
// Move management
bool _Movable : 1; // Is the container movable ?
bool _MovableInParentList: 1;
bool _Lockable : 1;
bool _MovingInParentList : 1; // Mgt : currently moving ?
// Pop up / pop in
bool _Popable : 1;
bool _Poped : 1;
bool _EnabledResizer : 1;
bool _HighLighted : 1;
bool _Blinking : 1;
bool _BlinkState : 1;
bool _Savable : 1;
bool _ActiveSavable : 1;
// Display title background or not
bool _HeaderActive : 1;
bool _EnabledRightButton : 1; // Is the Button Deactive/Popup/Popin is enabled ?
//
enum TTileClass {TitleText=0, TitleTextFormated, TitleTextId, TitleTextDynString};
uint8 _TitleClass : 2;
//
mutable bool _TouchFlag : 1;
bool _PositionBackuped : 1;
bool _Modal : 1; // the container is modal and prevent from switching virtual desktop
//
bool _EnabledHelpButton : 1; // Is the Button Help is enabled ?
//
bool _TitleOverExtendViewText : 1; // Does the title over extend view text
bool _Localize : 1;
CInterfaceProperty _HeaderColor;
sint8 _ContentYOffset;
// Special Top Resizer Height (for Inventory and ChatGroup). <0 (default) => take default option value
sint8 _ResizerTopSize;
uint8 _ICurrentRolloverAlphaContent;
static bool _ValidateCanDeactivate;
CStringShared _OptionsName;
// Web Page used for help
CStringShared _HelpPage;
private:
sint32 getLayer();
void updateResizerSize(CCtrlResizer *cr);
void updateRightButton();
void updateHelpButton();
void updateMover();
void updateViewOpenState();
void updateTitle();
void createResizer(uint index, THotSpot posRef, THotSpot type, sint32 offsetX, sint32 offsetY, bool bMaxH);
void createResizerMaxH();
void removeResizerMaxH();
TTileClass convertTitleClass(const char *ptr);
static COptionsContainerMove *getMoveOptions();
COptionsLayer *getContainerOptions(sint32 ls=-1); // Depends if overload by OptionsName or default used
bool hasKeyboardFocus() const;
// private for modal system
void addModalParent (CGroupContainer *pParent);
void addModalSon (CGroupContainer *pSon);
// Avoid each frame setup layer0, layer1 etc...
enum {NumLayerName=10};
static const std::string _OptionLayerName[NumLayerName];
public:
// for use by CCtrlMover
// Tell that this group is moving in its parent list
void setMovingInParentList(bool enable);
CGroupList *getPreviousParentList() const { return _OldFatherContainer ? _OldFatherContainer->_List : NULL; }
CCtrlScroll *getPreviousParentScrollBar() const { return _OldFatherContainer ? _OldFatherContainer->_ScrollBar : NULL; }
CGroupContainer *getPreviousContainer() const { return _OldFatherContainer; }
// set the 'hasMoved' flag
void touch(bool touched = true) { _TouchFlag = touched; }
friend class CICDeactive;
};
#endif // RZ_INTERFACE_CONTAINER_H
/* End of interface_container.h */

View file

@ -19,7 +19,7 @@
#include "stdpch.h"
//
#include "interface_manager.h"
#include "group_container.h"
#include "nel/gui/group_container.h"
#include "group_header.h"
#include "nel/gui/lua_ihm.h"

View file

@ -30,7 +30,7 @@ extern "C"
#include "group_html.h"
#include "nel/gui/group_list.h"
#include "group_container.h"
#include "nel/gui/group_container.h"
#include "view_link.h"
#include "nel/gui/ctrl_scroll.h"
#include "nel/gui/ctrl_button.h"

View file

@ -21,7 +21,7 @@
#define CL_GROUP_IN_SCENE_HELP_H
#include "nel/misc/types_nl.h"
#include "group_container.h"
#include "nel/gui/group_container.h"
#include "group_menu.h"

View file

@ -27,7 +27,7 @@
#include "nel/gui/ctrl_button.h"
#include "nel/gui/group_editbox.h"
#include "../string_manager_client.h"
#include "group_container.h"
#include "nel/gui/group_container.h"
#include "nel/gui/action_handler.h"
#include "../dummy_progress.h"
#include "group_compas.h"

View file

@ -25,7 +25,7 @@
#include "../client_chat_manager.h"
#include "nel/gui/view_bitmap.h"
#include "nel/gui/view_text_id.h"
#include "group_container.h"
#include "nel/gui/group_container.h"
#include "nel/misc/i_xml.h"
#include "nel/misc/i18n.h"

View file

@ -24,7 +24,7 @@
#include "../client_chat_manager.h"
#include "nel/gui/view_bitmap.h"
#include "nel/gui/view_text_id.h"
#include "group_container.h"
#include "nel/gui/group_container.h"
#include "nel/misc/i_xml.h"
#include "nel/misc/i18n.h"

View file

@ -24,7 +24,7 @@
#include "nel/gui/action_handler.h"
#include "nel/gui/view_text.h"
#include "dbctrl_sheet.h"
#include "group_container.h"
#include "nel/gui/group_container.h"
#include "group_menu.h"
#include "group_html.h"
#include "../init_main_loop.h"

View file

@ -20,7 +20,7 @@
#include "interface_config.h"
#include "interface_manager.h"
#include "group_container.h"
#include "nel/gui/group_container.h"
#include "nel/gui/ctrl_scroll.h"
using namespace NLMISC;

View file

@ -21,7 +21,11 @@
#include "nel/misc/stream.h"
namespace NLGUI
{
class CGroupContainer;
}
namespace NLMISC{
class CCDBNodeLeaf;
}
@ -77,8 +81,8 @@ public:
// ------------------------------
void serial (NLMISC::IStream &f);
// ------------------------------
void setFrom (CGroupContainer *pGC);
void setTo (CGroupContainer *pGC);
void setFrom ( NLGUI::CGroupContainer *pGC);
void setTo ( NLGUI::CGroupContainer *pGC);
};
// Image of a desktop
@ -96,7 +100,7 @@ public:
// Set current desktop from this desktop image
void toCurrentDesktop();
// Update image of the given group container (added to the list if it does not exist)
void updateGroupContainerImage(CGroupContainer &gc);
void updateGroupContainerImage( NLGUI::CGroupContainer &gc);
// Remove a group container from the image
void removeGroupContainerImage(const std::string &groupName);
private:

View file

@ -22,7 +22,7 @@
#include "interface_manager.h"
#include "nel/gui/interface_element.h"
#include "chat_window.h"
#include "group_container.h"
#include "nel/gui/group_container.h"
// client
#include "../client_chat_manager.h"
#include "../sheet_manager.h"

View file

@ -62,7 +62,7 @@
// Group
#include "nel/gui/group_list.h"
#include "group_menu.h"
#include "group_container.h"
#include "nel/gui/group_container.h"
#include "nel/gui/group_modal.h"
#include "nel/gui/group_editbox.h"
#include "group_in_scene_bubble.h"

View file

@ -69,9 +69,9 @@ extern bool g_hidden;
namespace NLGUI
{
class CInterfaceOptions;
class CGroupContainer;
}
class CGroupContainer;
class CInterfaceAnim;
class CGroupMenu;

View file

@ -68,7 +68,7 @@
#include "nel/gui/group_list.h"
#include "nel/gui/group_tree.h"
#include "group_menu.h"
#include "group_container.h"
#include "nel/gui/group_container.h"
#include "group_scrolltext.h"
#include "nel/gui/group_editbox.h"
#include "group_skills.h"

View file

@ -37,9 +37,9 @@ namespace NLGUI
class CInterfaceLink;
class CCtrlBase;
class CGroupList;
class CGroupContainer;
}
class CGroupContainer;
class CInterfaceAnim;
class CViewPointer;
class CBrickJob;

View file

@ -29,6 +29,7 @@ namespace NLGUI
class CInterfaceGroup;
class CViewText;
class CCtrlTextButton;
class CGroupContainer;
}
using namespace NLGUI;
@ -66,7 +67,7 @@ typedef CInterfacePtr<CViewText>::TInterfacePtr CViewTextPtr;
typedef CInterfacePtr<class CViewTextMenu>::TInterfacePtr CViewTextMenuPtr;
typedef CInterfacePtr<CCtrlBase>::TInterfacePtr CCtrlBasePtr;
typedef CInterfacePtr<CCtrlBaseButton>::TInterfacePtr CCtrlBaseButtonPtr;
typedef CInterfacePtr<class CGroupContainer>::TInterfacePtr CGroupContainerPtr;
typedef CInterfacePtr<CGroupContainer>::TInterfacePtr CGroupContainerPtr;
#endif // NL_INTERFACE_POINTER_H

View file

@ -23,7 +23,7 @@
#include "interface_manager.h"
#include "bot_chat_page_trade.h"
#include "bot_chat_page_all.h"
#include "group_container.h"
#include "nel/gui/group_container.h"
#include "group_menu.h"
#include "nel/misc/cdb_leaf.h"
#include "nel/misc/cdb_branch.h"

View file

@ -28,7 +28,7 @@
#include "nel/gui/group_editbox.h"
#include "nel/gui/group_list.h"
#include "dbgroup_combo_box.h"
#include "group_container.h"
#include "nel/gui/group_container.h"
#include "group_modal_get_key.h"
#include "nel/gui/interface_expr.h"

View file

@ -21,7 +21,10 @@
#include "../actions_client.h"
namespace NLGUI
{
class CGroupContainer;
}
// ***************************************************************************
#define WIN_EDITCMD_TITLE_NEW_KEY "uiNewKey"
@ -47,7 +50,7 @@ public:
void checkCurrentCommandValidity();
public:
CGroupContainer *Win;
NLGUI::CGroupContainer *Win;
std::string WinName;
bool CanDefineKey;

View file

@ -29,7 +29,7 @@
#include "nel/gui/group_editbox.h"
#include "nel/gui/group_list.h"
#include "dbgroup_combo_box.h"
#include "group_container.h"
#include "nel/gui/group_container.h"
#include "group_modal_get_key.h"
#include "task_bar_manager.h"
#include "sphrase_manager.h"

View file

@ -22,7 +22,7 @@
#include "nel/misc/types_nl.h"
#include "nel/misc/stream.h"
#include "dbctrl_sheet.h"
#include "group_container.h"
#include "nel/gui/group_container.h"
// ***************************************************************************
/*

View file

@ -18,7 +18,7 @@
#include "stdpch.h"
#include "people_list.h"
#include "group_container.h"
#include "nel/gui/group_container.h"
#include "nel/gui/group_list.h"
#include "nel/gui/view_bitmap.h"
#include "interface_manager.h"

View file

@ -21,7 +21,7 @@
// client
#include "group_container.h"
#include "nel/gui/group_container.h"
#include "chat_window.h"
#include "interface_pointer.h"
// NeL

View file

@ -30,7 +30,7 @@
#include "nel/gui/interface_group.h"
#include "nel/gui/group_frame.h"
#include "nel/gui/group_container_base.h"
#include "group_container.h"
#include "nel/gui/group_container.h"
#include "nel/gui/group_list.h"
#include "dbgroup_select_number.h"
#include "nel/gui/ctrl_button.h"

View file

@ -25,7 +25,7 @@
#include "dbgroup_list_sheet.h"
#include "nel/gui/action_handler.h"
#include "group_container.h"
#include "nel/gui/group_container.h"
#include "../actions_client.h"
#include "nel/gui/ctrl_button.h"

View file

@ -22,7 +22,7 @@
#include "nel/misc/types_nl.h"
#include "nel/misc/stream.h"
#include "dbctrl_sheet.h"
#include "group_container.h"
#include "nel/gui/group_container.h"
// ***************************************************************************

View file

@ -27,7 +27,7 @@
//
#include "nel/misc/xml_auto_ptr.h"
//
#include "group_container.h"
#include "nel/gui/group_container.h"
#include "interface_3d_scene.h"
//
#include "../r2/editor.h"

View file

@ -23,11 +23,10 @@
#include "nel/misc/events.h"
#include "nel/gui/view_pointer_base.h"
class CGroupContainer;
namespace NLGUI
{
class CCtrlBase;
class CGroupContainer;
}
/**

View file

@ -23,7 +23,7 @@
#include "view_radar.h"
#include "interface_manager.h"
#include "nel/misc/xml_auto_ptr.h"
#include "group_container.h"
#include "nel/gui/group_container.h"
#include "../npc_icon.h"
#include "nel/misc/fast_floor.h"

View file

@ -20,7 +20,7 @@
#include "outpost_manager.h"
#include "net_manager.h"
#include "interface_v3/interface_manager.h"
#include "interface_v3/group_container.h"
#include "nel/gui/group_container.h"
#include "nel/misc/bit_mem_stream.h"
#include "game_share/generic_xml_msg_mngr.h"

View file

@ -21,7 +21,7 @@
#include "tool.h"
//
#include "nel/gui/ctrl_quad.h"
#include "../interface_v3/group_container.h"
#include "nel/gui/group_container.h"
//
#include "nel/misc/i18n.h"
//

View file

@ -21,7 +21,7 @@
#include "../interface_v3/character_3d.h"
#include "editor.h"
#include "../interface_v3/interface_manager.h"
#include "../interface_v3/group_container.h"
#include "nel/gui/group_container.h"
#include "displayer_visual_entity.h"
#include "../interface_v3/dbgroup_combo_box.h"

View file

@ -20,8 +20,12 @@
// Misc
#include "nel/misc/singleton.h"
class CEntityCL;
namespace NLGUI
{
class CGroupContainer;
}
class CEntityCL;
namespace R2
{
@ -47,7 +51,7 @@ private:
private:
CDisplayerVisualEntity * _DisplayerVE;
CGroupContainer * _NPCWindow;
NLGUI::CGroupContainer * _NPCWindow;
};

View file

@ -26,12 +26,12 @@
//
class CInterfaceManager;
class CGroupContainer;
namespace NLGUI
{
class CEventDescriptor;
class CLuaObject;
class CGroupContainer;
}
class CGroupMap;