Changed: Use static_assert in nlctassert macro if C++0X is supported by compiler
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3 changed files with 11 additions and 3 deletions
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@ -583,7 +583,11 @@ template<class T, class U> inline T type_cast(U o)
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/** Compile time assertion
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*/
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#ifdef NL_ISO_CPP0X_AVAILABLE
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# define nlctassert(cond) static_assert(cond, "Compile time assert in "#cond)
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#else
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# define nlctassert(cond) sizeof(uint[(cond) ? 1 : 0])
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#endif
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/**
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* Allow to verify an object was accessed before its destructor call.
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@ -117,6 +117,10 @@
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# define NL_COMP_GCC
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#endif
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#if defined(_HAS_CPP0X) || defined(__GXX_EXPERIMENTAL_CXX0X__)
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# define NL_ISO_CPP0X_AVAILABLE
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#endif
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// gcc 3.4 introduced ISO C++ with tough template rules
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//
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// NL_ISO_SYNTAX can be used using #if NL_ISO_SYNTAX or #if !NL_ISO_SYNTAX
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@ -113,8 +113,8 @@ bool CCtrlTextButton::parse(xmlNodePtr cur, CInterfaceGroup * parentGroup)
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_TextureIdOver[2].setTexture((TxName+"_r.tga").c_str());
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}
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// Compute Bmp Sizes (crash with VC++ 2010)
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// nlctassert(NumTexture==3);
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// Compute Bmp Sizes
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nlctassert(NumTexture==3);
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rVR.getTextureSizeFromId(_TextureIdNormal[0], _BmpLeftW, _BmpH);
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rVR.getTextureSizeFromId(_TextureIdNormal[1], _BmpMiddleW, _BmpH);
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rVR.getTextureSizeFromId(_TextureIdNormal[2], _BmpRightW, _BmpH);
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