Changed: Changes in game_share
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2 changed files with 3 additions and 0 deletions
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@ -138,6 +138,7 @@ CDynChatSession *CDynChatClient::getSession(TChanID chan) const
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CDynChatChan::CDynChatChan()
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CDynChatChan::CDynChatChan()
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: HistoricSize(0),
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: HistoricSize(0),
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HideBubble(false),
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HideBubble(false),
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UniversalChannel(false),
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_FirstSession(NULL),
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_FirstSession(NULL),
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_ID(CEntityId::Unknown),
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_ID(CEntityId::Unknown),
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_DontBroadcastPlayerInputs(false),
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_DontBroadcastPlayerInputs(false),
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@ -151,6 +152,7 @@ CDynChatChan::CDynChatChan()
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CDynChatChan::CDynChatChan(TChanID id, bool noBroadcast, bool forwardInput, bool unified)
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CDynChatChan::CDynChatChan(TChanID id, bool noBroadcast, bool forwardInput, bool unified)
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: HistoricSize(0),
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: HistoricSize(0),
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HideBubble(false),
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HideBubble(false),
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UniversalChannel(false),
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_FirstSession(NULL),
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_FirstSession(NULL),
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_ID(id),
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_ID(id),
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_DontBroadcastPlayerInputs(noBroadcast),
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_DontBroadcastPlayerInputs(noBroadcast),
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@ -131,6 +131,7 @@ public:
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bool Localized; // for EGS only
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bool Localized; // for EGS only
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ucstring Title; // gives the title of the channel when it is not translated (e.g Localized == false)
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ucstring Title; // gives the title of the channel when it is not translated (e.g Localized == false)
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bool HideBubble; // hide the display of bubble
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bool HideBubble; // hide the display of bubble
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bool UniversalChannel; // treat like universe channel
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public:
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public:
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CDynChatChan();
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CDynChatChan();
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// CDynChatChan(TChanID id = NLMISC::CEntityId::Unknown, NLNET::TServiceId ownerServiceId, bool noBroadcast, bool forwadInput);
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// CDynChatChan(TChanID id = NLMISC::CEntityId::Unknown, NLNET::TServiceId ownerServiceId, bool noBroadcast, bool forwadInput);
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