Changed: #1135 Merge changes from Ryzom patch 1.10
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2 changed files with 6 additions and 3 deletions
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@ -2893,8 +2893,8 @@ void CCharacter::postLoadTreatment()
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}
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}
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{
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{
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H_AUTO(LockTicketInInventory);
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H_AUTO(LockTicketInInventory);
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lockTicketInInventory();
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lockTicketInInventory();
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}
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}
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// if EId translator has been initialized by SU, check contact list
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// if EId translator has been initialized by SU, check contact list
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@ -3160,7 +3160,10 @@ private:
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/// nb of auras affecting this player
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/// nb of auras affecting this player
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uint8 _NbAuras;
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uint8 _NbAuras;
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/// nb of users channels
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uint8 _NbUserChannels;
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// for a power/combat event, stores start and end ticks
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// for a power/combat event, stores start and end ticks
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struct CFlagTickRange {
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struct CFlagTickRange {
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