Changed: #842 Prefix all Ryzom binaries by ryzom_
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a6b5c5f453
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b8e5331ffe
4 changed files with 42 additions and 39 deletions
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@ -44,22 +44,22 @@ if(APPLE)
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SET(MACOSX_BUNDLE_BUNDLE_VERSION "1.0")
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SET(MACOSX_BUNDLE_COPYRIGHT "Winchgate and The Ryzom Core Community")
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ADD_EXECUTABLE(client MACOSX_BUNDLE ${SRC})
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ADD_EXECUTABLE(ryzom_client MACOSX_BUNDLE ${SRC})
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# TODO: in release mode, cmake could copy all the dylibs into the .app
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# bundle for redistribution... should some part of cpack handle that?
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# ADD_CUSTOM_COMMAND(TARGET client POST_BUILD
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# ADD_CUSTOM_COMMAND(TARGET ryzom_client POST_BUILD
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# # make frameworks directory in app bundle
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# COMMAND ${CMAKE_COMMAND} -E make_directory
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# ${CMAKE_CURRENT_BINARY_DIR}/client.app/Contents/Frameworks
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# ${CMAKE_CURRENT_BINARY_DIR}/ryzom_client.app/Contents/Frameworks
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# # copy framework into app bundle
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# COMMAND ${CMAKE_COMMAND} -E copy ${SOME_LIBRARY}
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# ${CMAKE_CURRENT_BINARY_DIR}/client.app/Contents/Frameworks
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# ${CMAKE_CURRENT_BINARY_DIR}/ryzom_client.app/Contents/Frameworks
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# # ...
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# # install_name_tool the lib pathes
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ELSE(APPLE)
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ADD_EXECUTABLE(client ${SRC})
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ADD_EXECUTABLE(ryzom_client ${SRC})
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ENDIF(APPLE)
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INCLUDE_DIRECTORIES(
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@ -70,10 +70,10 @@ INCLUDE_DIRECTORIES(
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${CURL_INCLUDE_DIRS}
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${CMAKE_CURRENT_SOURCE_DIR})
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TARGET_LINK_LIBRARIES(client ${PLATFORM_LINKFLAGS}
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TARGET_LINK_LIBRARIES(ryzom_client ${PLATFORM_LINKFLAGS}
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${LIBXML2_LIBRARIES}
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${NELMISC_LIBRARY}
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game_share
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ryzom_gameshare
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${NELNET_LIBRARY}
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${NELLIGO_LIBRARY}
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${NELGEORGES_LIBRARY}
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@ -82,18 +82,17 @@ TARGET_LINK_LIBRARIES(client ${PLATFORM_LINKFLAGS}
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${CURL_LIBRARIES}
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${NELSOUND_LIBRARY}
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${NELSNDDRV_LIBRARY}
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client_sheets
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ryzom_clientsheets
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${NELPACS_LIBRARY}
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${LIBWWW_LIBRARY}
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${Boost_LIBRARIES}
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seven_zip
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ryzom_sevenzip
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luabind # TODO: find luabind and expat cleanly using a find script
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expat)
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IF(NOT WITH_COCOA)
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TARGET_LINK_LIBRARIES(client ${X11_LIBRARIES})
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TARGET_LINK_LIBRARIES(ryzom_client ${X11_LIBRARIES})
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ENDIF(NOT WITH_COCOA)
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ADD_DEFINITIONS(${LIBXML2_DEFINITIONS})
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INSTALL(TARGETS client RUNTIME DESTINATION bin COMPONENT client BUNDLE DESTINATION /Applications)
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INSTALL(TARGETS ryzom_client RUNTIME DESTINATION bin COMPONENT client BUNDLE DESTINATION /Applications)
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@ -5,26 +5,23 @@ SOURCE_GROUP(headers FILES ${PRIV_H} ${PUB_H})
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IF(NOT WIN32)
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ADD_LIBRARY(client_sheets SHARED ${SRC})
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ADD_LIBRARY(ryzom_clientsheets SHARED ${SRC})
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ELSE(NOT WIN32)
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ADD_LIBRARY(client_sheets STATIC ${SRC})
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ADD_LIBRARY(ryzom_clientsheets STATIC ${SRC})
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ENDIF(NOT WIN32)
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INCLUDE_DIRECTORIES(${LIBXML2_INCLUDE_DIR} ${NEL_INCLUDE_DIR})
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TARGET_LINK_LIBRARIES(client_sheets game_share ${NELMISC_LIBRARY})
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SET_TARGET_PROPERTIES(client_sheets PROPERTIES VERSION ${NL_VERSION})
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INCLUDE_DIRECTORIES(${NEL_INCLUDE_DIR})
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TARGET_LINK_LIBRARIES(ryzom_clientsheets ryzom_gameshare ${NELMISC_LIBRARY})
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SET_TARGET_PROPERTIES(ryzom_clientsheets PROPERTIES VERSION ${NL_VERSION})
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IF(WIN32)
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SET_TARGET_PROPERTIES(client_sheets PROPERTIES COMPILE_FLAGS "/Yustdpch.h")
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SET_TARGET_PROPERTIES(ryzom_clientsheets PROPERTIES COMPILE_FLAGS "/Yustdpch.h")
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SET_SOURCE_FILES_PROPERTIES(stdpch.cpp PROPERTIES COMPILE_FLAGS "/Ycstdpch.h")
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SET_TARGET_PROPERTIES(client_sheets
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SET_TARGET_PROPERTIES(ryzom_clientsheets
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PROJECT_LABEL "Library: Client Sheets"
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DEBUG_POSTFIX "_d"
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RELEASE_POSTFIX "_r"
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LINK_FLAGS_DEBUG "/NODEFAULTLIB:libc;libcmt;libcmtd;msvcrt"
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LINK_FLAGS_RELEASE "/NODEFAULTLIB:libc;libcmt;libcmtd;msvcrtd")
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LINK_FLAGS_DEBUG "/NODEFAULTLIB:msvcrt"
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ENDIF(WIN32)
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ADD_DEFINITIONS(${LIBXML2_DEFINITIONS})
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INSTALL(TARGETS client_sheets LIBRARY DESTINATION lib ARCHIVE DESTINATION lib COMPONENT libraries)
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INSTALL(TARGETS ryzom_clientsheets LIBRARY DESTINATION lib ARCHIVE DESTINATION lib COMPONENT libraries)
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@ -6,21 +6,28 @@ LIST(REMOVE_ITEM LIB_SRC ${CMAKE_CURRENT_SOURCE_DIR}/7zMain.cpp)
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ADD_EXECUTABLE(7zDec ${SRC})
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INCLUDE_DIRECTORIES(${LIBXML2_INCLUDE_DIR} ${NEL_INCLUDE_DIR})
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TARGET_LINK_LIBRARIES(7zDec ${PLATFORM_LINKFLAGS} ${LIBXML2_LIBRARIES} ${NELMISC_LIBRARY})
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INCLUDE_DIRECTORIES(${NEL_INCLUDE_DIR} ${CMAKE_CURRENT_SOURCE_DIR})
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TARGET_LINK_LIBRARIES(7zDec ${PLATFORM_LINKFLAGS} ${NELMISC_LIBRARY})
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ADD_LIBRARY(seven_zip STATIC ${LIB_SRC})
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TARGET_LINK_LIBRARIES(seven_zip ${PLATFORM_LINKFLAGS})
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IF(NOT WIN32)
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ADD_LIBRARY(ryzom_sevenzip SHARED ${LIB_SRC})
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ELSE(NOT WIN32)
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ADD_LIBRARY(ryzom_sevenzip STATIC ${LIB_SRC})
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ENDIF(NOT WIN32)
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TARGET_LINK_LIBRARIES(ryzom_sevenzip ${PLATFORM_LINKFLAGS})
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SET_TARGET_PROPERTIES(ryzom_sevenzip PROPERTIES VERSION ${NL_VERSION})
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IF(WIN32)
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SET_TARGET_PROPERTIES(seven_zip
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PROJECT_LABEL "Library: Seven Zip"
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DEBUG_POSTFIX "_d"
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RELEASE_POSTFIX "_r"
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LINK_FLAGS_DEBUG "/NODEFAULTLIB:libc;libcmt;libcmtd;msvcrt"
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LINK_FLAGS_RELEASE "/NODEFAULTLIB:libc;libcmt;libcmtd;msvcrtd")
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LINK_FLAGS_DEBUG "/NODEFAULTLIB:msvcrt"
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ENDIF(WIN32)
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ADD_DEFINITIONS(${LIBXML2_DEFINITIONS} -D_SZ_ONE_DIRECTORY)
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ADD_DEFINITIONS(-D_SZ_ONE_DIRECTORY)
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INSTALL(TARGETS ryzom_sevenzip LIBRARY DESTINATION lib ARCHIVE DESTINATION lib COMPONENT libraries)
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INSTALL(TARGETS 7zDec RUNTIME DESTINATION bin COMPONENT client)
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@ -8,16 +8,16 @@ LIST(REMOVE_ITEM SRC ${CMAKE_CURRENT_SOURCE_DIR}/enum_template.cpp)
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LIST(REMOVE_ITEM PRIV_H ${CMAKE_CURRENT_SOURCE_DIR}/enum_template.h)
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IF(WIN32)
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ADD_LIBRARY(game_share STATIC ${SRC})
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ADD_LIBRARY(ryzom_gameshare STATIC ${SRC})
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ELSE(WIN32)
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ADD_LIBRARY(game_share SHARED ${SRC})
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ADD_LIBRARY(ryzom_gameshare SHARED ${SRC})
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ENDIF(WIN32)
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INCLUDE_DIRECTORIES(${LIBXML2_INCLUDE_DIR} ${NEL_INCLUDE_DIR} ${CMAKE_CURRENT_SOURCE_DIR})
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TARGET_LINK_LIBRARIES(game_share
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TARGET_LINK_LIBRARIES(ryzom_gameshare
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${NELMISC_LIBRARY} ${NELNET_LIBRARY} ${NELLIGO_LIBRARY} ${NELGEORGES_LIBRARY}
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${LIBXML2_LIBRARIES} ${ZLIB_LIBRARIES})
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SET_TARGET_PROPERTIES(game_share PROPERTIES VERSION ${NL_VERSION})
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SET_TARGET_PROPERTIES(ryzom_gameshare PROPERTIES VERSION ${NL_VERSION})
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IF(WIN32)
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# SET_TARGET_PROPERTIES(${GAME_SHARE_LIB} PROPERTIES COMPILE_FLAGS "/Yustdgeorges.h")
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@ -26,10 +26,10 @@ IF(WIN32)
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PROJECT_LABEL "Library: Game Share"
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DEBUG_POSTFIX "_d"
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RELEASE_POSTFIX "_r"
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LINK_FLAGS_DEBUG "/NODEFAULTLIB:libc;libcmt;libcmtd;msvcrt"
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LINK_FLAGS_RELEASE "/NODEFAULTLIB:libc;libcmt;libcmtd;msvcrtd")
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LINK_FLAGS_DEBUG "/NODEFAULTLIB:msvcrt")
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ENDIF(WIN32)
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ADD_DEFINITIONS(${LIBXML2_DEFINITIONS})
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INSTALL(TARGETS game_share LIBRARY DESTINATION lib ARCHIVE DESTINATION lib COMPONENT libraries)
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INSTALL(TARGETS ryzom_gameshare LIBRARY DESTINATION lib ARCHIVE DESTINATION lib COMPONENT libraries)
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