From b83c69bf893f6ad3964b87f154f0ba9c050b000e Mon Sep 17 00:00:00 2001 From: kervala Date: Wed, 26 Mar 2014 13:14:14 +0100 Subject: [PATCH] Changed: Include PCH --HG-- branch : compatibility --- code/ryzom/common/src/game_share/send_chat.cpp | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/code/ryzom/common/src/game_share/send_chat.cpp b/code/ryzom/common/src/game_share/send_chat.cpp index 064e223fe..f5b2353fb 100644 --- a/code/ryzom/common/src/game_share/send_chat.cpp +++ b/code/ryzom/common/src/game_share/send_chat.cpp @@ -14,7 +14,7 @@ // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . -#include "nel/misc/types_nl.h" +#include "stdpch.h" #include "send_chat.h" /** @@ -81,7 +81,6 @@ void npcChatToChannel(const TDataSetRow &senderId, CChatGroup::TGroupType groupT sendMessageViaMirror("IOS", msgout); } - /** * Send a chat line from a bot (mainly NPC) in a chat channel (know as chat group). * Chat group can be constructed from CChatGroup class. @@ -169,7 +168,6 @@ void npcTellToPlayer(const TDataSetRow &senderId, const TDataSetRow &receiverId, sendMessageViaMirror("IOS", msgout); } - /** * Send a tell line from a bot (mainly NPC) to a player. Accept parametered strings * phraseId is a phrase id obtained through the string manager