CHANGED: #1471 CViewBitmap is now part of NELGUI library, and is under NLGUI namespace.

This commit is contained in:
dfighter1985 2012-06-22 03:49:43 +02:00
parent 0370f77424
commit b7dc46ed8b
40 changed files with 504 additions and 491 deletions

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@ -0,0 +1,146 @@
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef NL_VIEW_BITMAP_H
#define NL_VIEW_BITMAP_H
#include "nel/gui/view_base.h"
#include "nel/3d/u_texture.h"
#include "nel/gui/view_renderer.h"
namespace NLGUI
{
/**
* class implementing a bitmap view
* \author Matthieu 'TrapII' Besson
* \author Nevrax France
* \date 2002
*/
class CViewBitmap : public CViewBase
{
public:
DECLARE_UI_CLASS(CViewBitmap)
enum EType { Stretched = 0, Tiled, TypeCount };
public:
/// Constructor
CViewBitmap(const TCtorParam &param) : CViewBase(param)
{
_Color = NLMISC::CRGBA(255,255,255,255);
_Scale = false;
_Rot = 0;
_Flip = false;
_Tile = false;
_Align = 0;
_Type = Stretched;
_InheritGCAlpha = false;
// Default parameters for createTexture
_TxtOffsetX = 0;
_TxtOffsetY = 0;
_TxtWidth = -1;
_TxtHeight = -1;
}
/**
* parse an xml node and initialize the base view mambers. Must call CViewBase::parse
* \param cur : pointer to the xml node to be parsed
* \param parentGroup : the parent group of the view
* \partam id : a refence to the string that will receive the view ID
* \return true if success
*/
bool parse(xmlNodePtr cur,CInterfaceGroup * parentGroup);
virtual uint32 getMemory() { return (uint32)(sizeof(*this)+_Id.size()); }
virtual void updateCoords ();
/// Draw the view
virtual void draw ();
bool getScale() const { return _Scale; }
void setScale (bool s) { _Scale = s; }
bool getTile() const { return _Tile; }
void setTile (bool s) { _Tile = s; }
void setColor (const NLMISC::CRGBA &r) { _Color = r; }
// Reflected
virtual void setTexture(const std::string & TxName);
virtual std::string getTexture () const;
/** Force the bitmap to match current texture size
* The 'scale' flag isnot modified
*/
void fitTexture();
bool isTextureValid() const { return _TextureId != -1; }
void setColorAsString(const std::string & col);
std::string getColorAsString() const;
void setColorAsInt(sint32 col);
sint32 getColorAsInt() const;
void setColorRGBA(NLMISC::CRGBA col);
NLMISC::CRGBA getColorRGBA() const;
virtual sint32 getAlpha() const { return _Color.A; }
virtual void setAlpha (sint32 a) { _Color.A = (uint8)a; }
REFLECT_EXPORT_START(CViewBitmap, CViewBase)
REFLECT_STRING ("color", getColorAsString, setColorAsString);
REFLECT_SINT32 ("color_as_int", getColorAsInt, setColorAsInt);
REFLECT_RGBA ("color_rgba", getColorRGBA, setColorRGBA);
REFLECT_SINT32 ("alpha", getAlpha, setAlpha);
REFLECT_STRING ("texture", getTexture, setTexture);
REFLECT_BOOL("scale", getScale, setScale);
REFLECT_EXPORT_END
/// \from CInterfaceElement
sint32 getMaxUsedW() const;
sint32 getMinUsedW() const;
virtual void serial(NLMISC::IStream &f);
protected:
CViewRenderer::CTextureId _TextureId; /// Accelerator
NLMISC::CRGBA _Color;
sint32 _Rot;
sint32 _Align; /// 1st bit - Left/Right (0/1) 2nd bit - Bottom/Top (0/1)
EType _Type;
bool _Scale : 1;
bool _Flip : 1;
bool _Tile : 1;
bool _InheritGCAlpha : 1;
// For single texture
sint32 _TxtOffsetX; // Offset X of the single texture
sint32 _TxtOffsetY; // Offset Y of the single texture
sint32 _TxtWidth; // Width of the single texture
sint32 _TxtHeight; // Height of the single texture
};
}
#endif // NL_VIEW_BITMAP_H
/* End of view_bitmap.h */

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@ -0,0 +1,315 @@
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "nel/gui/view_bitmap.h"
#include "nel/misc/xml_auto_ptr.h"
#include "nel/gui/widget_manager.h"
#include "nel/gui/interface_group.h"
#include "nel/gui/group_container_base.h"
using namespace std;
using namespace NLMISC;
using namespace NL3D;
NLMISC_REGISTER_OBJECT(CViewBase, CViewBitmap, std::string, "bitmap");
REGISTER_UI_CLASS(CViewBitmap)
namespace NLGUI
{
// ----------------------------------------------------------------------------
bool CViewBitmap::parse(xmlNodePtr cur, CInterfaceGroup * parentGroup)
{
CXMLAutoPtr prop;
//try to get props that can be inherited from groups
//if a property is not defined, try to find it in the parent group.
//if it is undefined, set it to zero
if (! CViewBase::parse(cur,parentGroup) )
{
string tmp = string("cannot parse view:")+getId()+", parent:"+parentGroup->getId();
nlinfo (tmp.c_str());
return false;
}
//try to get the NEEDED specific props
prop= (char*) xmlGetProp( cur, (xmlChar*)"color" );
_Color = CRGBA(255,255,255,255);
if (prop)
_Color = convertColor (prop);
prop = (char*) xmlGetProp( cur, (xmlChar*)"txtoffsetx" );
_TxtOffsetX = 0;
if (prop) fromString((const char*)prop, _TxtOffsetX);
prop = (char*) xmlGetProp( cur, (xmlChar*)"txtoffsety" );
_TxtOffsetY = 0;
if (prop) fromString((const char*)prop, _TxtOffsetY);
prop = (char*) xmlGetProp( cur, (xmlChar*)"txtwidth" );
_TxtWidth = -1;
if (prop) fromString((const char*)prop, _TxtWidth);
prop = (char*) xmlGetProp( cur, (xmlChar*)"txtheight" );
_TxtHeight = -1;
if (prop) fromString((const char*)prop, _TxtHeight);
prop = (char*) xmlGetProp( cur, (xmlChar*)"texture" );
if (prop)
{
string TxName = (const char *) prop;
TxName = strlwr (TxName);
setTexture (TxName);
//CInterfaceManager *pIM = CInterfaceManager::getInstance();
//CViewRenderer &rVR = *CViewRenderer::getInstance();
//_TextureId = rVR.getTextureIdFromName (TxName);
}
prop = (char*) xmlGetProp( cur, (xmlChar*)"scale" );
_Scale = false;
if (prop)
_Scale = convertBool(prop);
prop = (char*) xmlGetProp( cur, (xmlChar*)"rot" );
_Rot = 0;
if (prop)
fromString((const char*)prop, _Rot);
prop = (char*) xmlGetProp( cur, (xmlChar*)"flip" );
_Flip = false;
if (prop)
_Flip = convertBool(prop);
prop = (char*) xmlGetProp( cur, (xmlChar*)"tile" );
_Tile = false;
if (prop)
_Tile = convertBool(prop);
prop = (char*) xmlGetProp (cur, (xmlChar*)"align");
_Align = 0;
if (prop)
{
const char *seekPtr = prop.getDatas();
while (*seekPtr != 0)
{
if ((*seekPtr=='l')||(*seekPtr=='L'))
{
_Align &= ~1;
}
if ((*seekPtr=='r')||(*seekPtr=='R'))
{
_Align |= 1;
}
if ((*seekPtr=='b')||(*seekPtr=='B'))
{
_Align &= ~2;
}
if ((*seekPtr=='t')||(*seekPtr=='T'))
{
_Align |= 2;
}
++seekPtr;
}
}
_InheritGCAlpha = false;
prop = (char*) xmlGetProp( cur, (xmlChar*)"inherit_gc_alpha" );
if (prop)
{
_InheritGCAlpha = convertBool(prop);
}
return true;
}
// ----------------------------------------------------------------------------
void CViewBitmap::draw ()
{
CViewRenderer &rVR = *CViewRenderer::getInstance();
CRGBA col;
if(getModulateGlobalColor())
{
col.modulateFromColor (_Color, CWidgetManager::getInstance()->getGlobalColorForContent());
}
else
{
col= _Color;
col.A = (uint8)(((sint32)col.A*((sint32)CWidgetManager::getInstance()->getGlobalColorForContent().A+1))>>8);
}
if (_InheritGCAlpha)
{
// search a parent container
CInterfaceGroup *gr = getParent();
while (gr)
{
if (gr->isGroupContainer())
{
CGroupContainerBase *gc = static_cast<CGroupContainerBase*>(gr);
col.A = (uint8)(((sint32)col.A*((sint32)gc->getCurrentContainerAlpha()+1))>>8);
break;
}
gr = gr->getParent();
}
}
if (_Scale && !_Tile)
{
rVR.drawRotFlipBitmap (_RenderLayer, _XReal, _YReal,
_WReal, _HReal,
(uint8)_Rot, _Flip,
_TextureId,
col );
}
else
{
if (!_Tile)
{
rVR.draw11RotFlipBitmap (_RenderLayer, _XReal, _YReal,
(uint8)_Rot, _Flip,
_TextureId,
col);
}
else
{
rVR.drawRotFlipBitmapTiled(_RenderLayer, _XReal, _YReal,
_WReal, _HReal,
(uint8)_Rot, _Flip,
_TextureId,
_Align,
col);
}
}
}
// ----------------------------------------------------------------------------
void CViewBitmap::updateCoords()
{
if (!_Scale)
{
CViewRenderer &rVR = *CViewRenderer::getInstance();
sint32 txw, txh;
rVR.getTextureSizeFromId (_TextureId, txw, txh);
_W = txw;
_H = txh;
}
CViewBase::updateCoords();
}
// ----------------------------------------------------------------------------
void CViewBitmap::setTexture(const std::string & TxName)
{
// CInterfaceManager *pIM = CInterfaceManager::getInstance();
// CViewRenderer &rVR = *CViewRenderer::getInstance();
_TextureId.setTexture (TxName.c_str (), _TxtOffsetX, _TxtOffsetY, _TxtWidth, _TxtHeight, false);
}
// ----------------------------------------------------------------------------
std::string CViewBitmap::getTexture () const
{
CViewRenderer &rVR = *CViewRenderer::getInstance();
return rVR.getTextureNameFromId (_TextureId);
}
// ***************************************************************************
void CViewBitmap::fitTexture()
{
CViewRenderer &rVR = *CViewRenderer::getInstance();
sint32 w, h;
rVR.getTextureSizeFromId(_TextureId, w, h);
setW(w);
setH(h);
}
// ***************************************************************************
void CViewBitmap::setColorAsString(const std::string & col)
{
_Color = convertColor (col.c_str());
}
// ***************************************************************************
std::string CViewBitmap::getColorAsString() const
{
return NLMISC::toString(_Color.R) + " " + NLMISC::toString(_Color.G) + " " + NLMISC::toString(_Color.B) + " " + NLMISC::toString(_Color.A);
}
// ***************************************************************************
void CViewBitmap::setColorAsInt(sint32 col)
{
_Color.setPacked(col);
}
// ***************************************************************************
sint32 CViewBitmap::getColorAsInt() const
{
return _Color.getPacked();
}
// ***************************************************************************
void CViewBitmap::setColorRGBA(NLMISC::CRGBA col)
{
_Color = col;
}
// ***************************************************************************
NLMISC::CRGBA CViewBitmap::getColorRGBA() const
{
return _Color;
}
// ***************************************************************************
sint32 CViewBitmap::getMaxUsedW() const
{
sint32 txw, txh;
CViewRenderer &rVR = *CViewRenderer::getInstance();
rVR.getTextureSizeFromId (_TextureId, txw, txh);
return txw;
}
// ***************************************************************************
sint32 CViewBitmap::getMinUsedW() const
{
return getMaxUsedW();
}
// ***************************************************************************
void CViewBitmap::serial(NLMISC::IStream &f)
{
CViewBase::serial(f);
f.serial(_TextureId);
f.serial(_Color);
f.serial(_Rot);
f.serialEnum(_Align);
f.serialEnum(_Type);
nlSerialBitBool(f, _Scale);
nlSerialBitBool(f, _Flip);
nlSerialBitBool(f, _Tile);
nlSerialBitBool(f, _InheritGCAlpha);
f.serial(_TxtOffsetX);
f.serial(_TxtOffsetY);
f.serial(_TxtWidth);
f.serial(_TxtHeight);
}
}
// ***************************************************************************

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@ -53,7 +53,7 @@
#include "interface_v3/interface_manager.h" #include "interface_v3/interface_manager.h"
#include "interface_v3/people_interraction.h" #include "interface_v3/people_interraction.h"
#include "interface_v3/view_bitmap.h" #include "nel/gui/view_bitmap.h"
#include "nel/gui/interface_link.h" #include "nel/gui/interface_link.h"
#include "cursor_functions.h" #include "cursor_functions.h"

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@ -46,7 +46,7 @@
#include "interface_ddx.h" #include "interface_ddx.h"
#include "group_tree.h" #include "group_tree.h"
#include "group_map.h" #include "group_map.h"
#include "view_bitmap.h" #include "nel/gui/view_bitmap.h"
#include "action_handler_tools.h" #include "action_handler_tools.h"
#include "../connection.h" #include "../connection.h"
#include "../client_chat_manager.h" #include "../client_chat_manager.h"

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@ -42,7 +42,7 @@
#include "nel/gui/ctrl_base_button.h" #include "nel/gui/ctrl_base_button.h"
#include "../connection.h" #include "../connection.h"
#include "view_bitmap.h" #include "nel/gui/view_bitmap.h"
extern CSheetManager SheetMngr; extern CSheetManager SheetMngr;
extern NLMISC::CLog g_log; extern NLMISC::CLog g_log;

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@ -47,7 +47,7 @@
#include "guild_manager.h" #include "guild_manager.h"
#include "../sheet_manager.h" #include "../sheet_manager.h"
#include "../user_entity.h" #include "../user_entity.h"
#include "view_bitmap.h" #include "nel/gui/view_bitmap.h"
#include "nel/misc/common.h" #include "nel/misc/common.h"
using namespace std::rel_ops; using namespace std::rel_ops;

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@ -22,7 +22,7 @@
#include "sphrase_manager.h" #include "sphrase_manager.h"
#include "interface_manager.h" #include "interface_manager.h"
#include "dbctrl_sheet.h" #include "dbctrl_sheet.h"
#include "view_bitmap.h" #include "nel/gui/view_bitmap.h"
#include "nel/gui/ctrl_button.h" #include "nel/gui/ctrl_button.h"
#include "group_editbox.h" #include "group_editbox.h"
#include "../client_cfg.h" #include "../client_cfg.h"

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@ -30,13 +30,13 @@ namespace NLGUI
{ {
class CCtrlBaseButton; class CCtrlBaseButton;
class CViewText; class CViewText;
class CViewBitmap;
} }
// *************************************************************************** // ***************************************************************************
class CDBCtrlSheet; class CDBCtrlSheet;
class CSBrickSheet; class CSBrickSheet;
class CViewBitmap;
class CGroupEditBox; class CGroupEditBox;

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@ -21,7 +21,7 @@
#include "../client_sheets/sbrick_sheet.h" #include "../client_sheets/sbrick_sheet.h"
#include "nel/misc/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
#include "interface_manager.h" #include "interface_manager.h"
#include "view_bitmap.h" #include "nel/gui/view_bitmap.h"
#include "nel/gui/ctrl_text_button.h" #include "nel/gui/ctrl_text_button.h"
#include "../net_manager.h" #include "../net_manager.h"
#include "../client_sheets/item_sheet.h" #include "../client_sheets/item_sheet.h"

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@ -22,7 +22,10 @@
#include "nel/misc/types_nl.h" #include "nel/misc/types_nl.h"
#include "dbgroup_list_sheet_text.h" #include "dbgroup_list_sheet_text.h"
class CViewBitmap; namespace NLGUI
{
class CViewBitmap;
}
// *************************************************************************** // ***************************************************************************
/** /**

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@ -22,7 +22,7 @@
#include "dbgroup_select_number.h" #include "dbgroup_select_number.h"
#include "nel/gui/view_text.h" #include "nel/gui/view_text.h"
#include "view_bitmap.h" #include "nel/gui/view_bitmap.h"
#include "nel/gui/ctrl_button.h" #include "nel/gui/ctrl_button.h"
#include "nel/gui/interface_property.h" #include "nel/gui/interface_property.h"
#include "interface_manager.h" #include "interface_manager.h"

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@ -27,12 +27,10 @@ namespace NLGUI
{ {
class CCtrlBaseButton; class CCtrlBaseButton;
class CViewText; class CViewText;
class CViewBitmap;
} }
// ***************************************************************************
class CViewBitmap;
// *************************************************************************** // ***************************************************************************
/** /**

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@ -20,7 +20,7 @@
#define RZ_DBVIEW_BAR_H #define RZ_DBVIEW_BAR_H
#include "nel/misc/types_nl.h" #include "nel/misc/types_nl.h"
#include "view_bitmap.h" #include "nel/gui/view_bitmap.h"
/** /**
* class implementing a bitmap used as the front texture of a progress bar * class implementing a bitmap used as the front texture of a progress bar

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@ -20,7 +20,7 @@
#define RZ_DBVIEW_BAR3_H #define RZ_DBVIEW_BAR3_H
#include "nel/misc/types_nl.h" #include "nel/misc/types_nl.h"
#include "view_bitmap.h" #include "nel/gui/view_bitmap.h"
/** /**
* class implementing a 3 Bar widget * class implementing a 3 Bar widget

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@ -21,7 +21,7 @@
#include "interface_manager.h" #include "interface_manager.h"
#include "group_tree.h" #include "group_tree.h"
#include "nel/gui/view_text_id.h" #include "nel/gui/view_text_id.h"
#include "view_bitmap.h" #include "nel/gui/view_bitmap.h"
#include "action_handler_misc.h" #include "action_handler_misc.h"
#include "../sheet_manager.h" #include "../sheet_manager.h"

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@ -35,7 +35,7 @@
#include "nel/gui/ctrl_button.h" #include "nel/gui/ctrl_button.h"
#include "nel/gui/ctrl_scroll.h" #include "nel/gui/ctrl_scroll.h"
#include "nel/gui/view_text.h" #include "nel/gui/view_text.h"
#include "view_bitmap.h" #include "nel/gui/view_bitmap.h"
#include "../time_client.h" #include "../time_client.h"

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@ -29,13 +29,13 @@ namespace NLGUI
class CCtrlButton; class CCtrlButton;
class CCtrlScroll; class CCtrlScroll;
class CViewText; class CViewText;
class CViewBitmap;
} }
class COptionsContainerInsertion; class COptionsContainerInsertion;
class COptionsContainerMove; class COptionsContainerMove;
class CGroupContainer; class CGroupContainer;
class CInterfaceManager; class CInterfaceManager;
class CViewBitmap;
class COptionsLayer; class COptionsLayer;
class CGroupList; class CGroupList;

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@ -40,7 +40,7 @@ extern "C"
#include "group_paragraph.h" #include "group_paragraph.h"
#include "group_editbox.h" #include "group_editbox.h"
#include "interface_manager.h" #include "interface_manager.h"
#include "view_bitmap.h" #include "nel/gui/view_bitmap.h"
#include "../actions.h" #include "../actions.h"
#include "dbgroup_combo_box.h" #include "dbgroup_combo_box.h"
#include "nel/gui/lua_ihm.h" #include "nel/gui/lua_ihm.h"

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@ -18,7 +18,7 @@
#include "stdpch.h" #include "stdpch.h"
#include "interface_manager.h" #include "interface_manager.h"
#include "view_bitmap.h" #include "nel/gui/view_bitmap.h"
#include "group_in_scene_user_info.h" #include "group_in_scene_user_info.h"
#include "nel/gui/action_handler.h" #include "nel/gui/action_handler.h"
#include "../entities.h" #include "../entities.h"

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@ -22,7 +22,7 @@
#include "interface_manager.h" #include "interface_manager.h"
#include "nel/gui/interface_element.h" #include "nel/gui/interface_element.h"
#include "../client_chat_manager.h" #include "../client_chat_manager.h"
#include "view_bitmap.h" #include "nel/gui/view_bitmap.h"
#include "nel/gui/view_text_id.h" #include "nel/gui/view_text_id.h"
#include "group_container.h" #include "group_container.h"
#include "nel/gui/lua_ihm.h" #include "nel/gui/lua_ihm.h"

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@ -27,7 +27,7 @@
#include "nel/gui/interface_group.h" #include "nel/gui/interface_group.h"
#include "nel/gui/ctrl_button.h" #include "nel/gui/ctrl_button.h"
#include "view_bitmap.h" #include "nel/gui/view_bitmap.h"
#include "nel/gui/view_text.h" #include "nel/gui/view_text.h"
#include "animal_position_state.h" #include "animal_position_state.h"
#include "../continent.h" #include "../continent.h"

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@ -22,7 +22,7 @@
#include "nel/gui/interface_expr.h" #include "nel/gui/interface_expr.h"
#include "group_menu.h" #include "group_menu.h"
#include "nel/misc/xml_auto_ptr.h" #include "nel/misc/xml_auto_ptr.h"
#include "view_bitmap.h" #include "nel/gui/view_bitmap.h"
#include "nel/gui/action_handler.h" // Just for getAllParams #include "nel/gui/action_handler.h" // Just for getAllParams
#include "nel/gui/lua_ihm.h" #include "nel/gui/lua_ihm.h"
#include "lua_ihm_ryzom.h" #include "lua_ihm_ryzom.h"

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@ -28,9 +28,9 @@
namespace NLGUI namespace NLGUI
{ {
class CCtrlScroll; class CCtrlScroll;
class CViewBitmap;
} }
class CViewBitmap;
class CGroupMenu; class CGroupMenu;
class CGroupList; class CGroupList;

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@ -23,7 +23,7 @@
#include "interface_manager.h" #include "interface_manager.h"
#include "nel/gui/interface_element.h" #include "nel/gui/interface_element.h"
#include "../client_chat_manager.h" #include "../client_chat_manager.h"
#include "view_bitmap.h" #include "nel/gui/view_bitmap.h"
#include "nel/gui/view_text_id.h" #include "nel/gui/view_text_id.h"
#include "group_container.h" #include "group_container.h"

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@ -24,7 +24,7 @@
#include "nel/gui/interface_expr.h" #include "nel/gui/interface_expr.h"
#include "nel/gui/view_text.h" #include "nel/gui/view_text.h"
#include "view_bitmap.h" #include "nel/gui/view_bitmap.h"
#include "dbview_number.h" #include "dbview_number.h"
#include "dbview_bar.h" #include "dbview_bar.h"

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@ -22,7 +22,7 @@
#include "interface_manager.h" #include "interface_manager.h"
#include "nel/gui/interface_element.h" #include "nel/gui/interface_element.h"
#include "../client_chat_manager.h" #include "../client_chat_manager.h"
#include "view_bitmap.h" #include "nel/gui/view_bitmap.h"
#include "nel/gui/view_text_id.h" #include "nel/gui/view_text_id.h"
#include "group_container.h" #include "group_container.h"

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@ -21,7 +21,7 @@
#include "group_tree.h" #include "group_tree.h"
#include "interface_manager.h" #include "interface_manager.h"
#include "nel/gui/interface_element.h" #include "nel/gui/interface_element.h"
#include "view_bitmap.h" #include "nel/gui/view_bitmap.h"
#include "nel/gui/view_text.h" #include "nel/gui/view_text.h"
#include "group_container.h" #include "group_container.h"
#include "nel/gui/action_handler.h" #include "nel/gui/action_handler.h"

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@ -26,10 +26,9 @@
namespace NLGUI namespace NLGUI
{ {
class CViewText; class CViewText;
class CViewBitmap;
} }
class CViewBitmap;
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------
class CGroupTree : public CInterfaceGroup class CGroupTree : public CInterfaceGroup
{ {

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@ -33,7 +33,7 @@
#include "../connection.h" #include "../connection.h"
#include "../entity_cl.h" #include "../entity_cl.h"
#include "../user_entity.h" // UserEntity #include "../user_entity.h" // UserEntity
#include "view_bitmap.h" #include "nel/gui/view_bitmap.h"
#include "../sheet_manager.h" #include "../sheet_manager.h"
#include "../net_manager.h" #include "../net_manager.h"
#include "../client_sheets/building_sheet.h" #include "../client_sheets/building_sheet.h"

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@ -46,7 +46,7 @@
#include "action_handler_help.h" #include "action_handler_help.h"
#include "action_handler_item.h" #include "action_handler_item.h"
// View // View
#include "view_bitmap.h" #include "nel/gui/view_bitmap.h"
//#include "view_bitmap_progress.h" //#include "view_bitmap_progress.h"
#include "view_bitmap_faber_mp.h" #include "view_bitmap_faber_mp.h"
#include "view_bitmap_combo.h" #include "view_bitmap_combo.h"

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@ -36,7 +36,7 @@
#include "interface_anim.h" #include "interface_anim.h"
#include "interface_3d_scene.h" #include "interface_3d_scene.h"
// View // View
#include "view_bitmap.h" #include "nel/gui/view_bitmap.h"
#include "view_bitmap_faber_mp.h" #include "view_bitmap_faber_mp.h"
#include "view_bitmap_combo.h" #include "view_bitmap_combo.h"
#include "nel/gui/view_text.h" #include "nel/gui/view_text.h"

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@ -20,7 +20,7 @@
#include "people_list.h" #include "people_list.h"
#include "group_container.h" #include "group_container.h"
#include "group_list.h" #include "group_list.h"
#include "view_bitmap.h" #include "nel/gui/view_bitmap.h"
#include "interface_manager.h" #include "interface_manager.h"
#include "nel/gui/action_handler.h" #include "nel/gui/action_handler.h"
#include "group_editbox.h" #include "group_editbox.h"

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@ -22,7 +22,7 @@
#include "nel/gui/view_base.h" #include "nel/gui/view_base.h"
#include "nel/gui/view_text.h" #include "nel/gui/view_text.h"
#include "nel/gui/view_text_id.h" #include "nel/gui/view_text_id.h"
#include "view_bitmap.h" #include "nel/gui/view_bitmap.h"
#include "view_radar.h" #include "view_radar.h"
#include "nel/gui/group_submenu_base.h" #include "nel/gui/group_submenu_base.h"
#include "group_menu.h" #include "group_menu.h"

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@ -28,7 +28,7 @@
#include "nel/gui/action_handler.h" #include "nel/gui/action_handler.h"
#include "sbrick_manager.h" #include "sbrick_manager.h"
#include "dbgroup_combo_box.h" #include "dbgroup_combo_box.h"
#include "view_bitmap.h" #include "nel/gui/view_bitmap.h"
#include "../net_manager.h" #include "../net_manager.h"
#include "sbrick_manager.h" #include "sbrick_manager.h"
#include "../user_entity.h" #include "../user_entity.h"

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@ -1,311 +0,0 @@
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "view_bitmap.h"
#include "nel/misc/xml_auto_ptr.h"
#include "nel/gui/widget_manager.h"
#include "nel/gui/interface_group.h"
#include "nel/gui/group_container_base.h"
using namespace std;
using namespace NLMISC;
using namespace NL3D;
NLMISC_REGISTER_OBJECT(CViewBase, CViewBitmap, std::string, "bitmap");
REGISTER_UI_CLASS(CViewBitmap)
// ----------------------------------------------------------------------------
bool CViewBitmap::parse(xmlNodePtr cur, CInterfaceGroup * parentGroup)
{
CXMLAutoPtr prop;
//try to get props that can be inherited from groups
//if a property is not defined, try to find it in the parent group.
//if it is undefined, set it to zero
if (! CViewBase::parse(cur,parentGroup) )
{
string tmp = string("cannot parse view:")+getId()+", parent:"+parentGroup->getId();
nlinfo (tmp.c_str());
return false;
}
//try to get the NEEDED specific props
prop= (char*) xmlGetProp( cur, (xmlChar*)"color" );
_Color = CRGBA(255,255,255,255);
if (prop)
_Color = convertColor (prop);
prop = (char*) xmlGetProp( cur, (xmlChar*)"txtoffsetx" );
_TxtOffsetX = 0;
if (prop) fromString((const char*)prop, _TxtOffsetX);
prop = (char*) xmlGetProp( cur, (xmlChar*)"txtoffsety" );
_TxtOffsetY = 0;
if (prop) fromString((const char*)prop, _TxtOffsetY);
prop = (char*) xmlGetProp( cur, (xmlChar*)"txtwidth" );
_TxtWidth = -1;
if (prop) fromString((const char*)prop, _TxtWidth);
prop = (char*) xmlGetProp( cur, (xmlChar*)"txtheight" );
_TxtHeight = -1;
if (prop) fromString((const char*)prop, _TxtHeight);
prop = (char*) xmlGetProp( cur, (xmlChar*)"texture" );
if (prop)
{
string TxName = (const char *) prop;
TxName = strlwr (TxName);
setTexture (TxName);
//CInterfaceManager *pIM = CInterfaceManager::getInstance();
//CViewRenderer &rVR = *CViewRenderer::getInstance();
//_TextureId = rVR.getTextureIdFromName (TxName);
}
prop = (char*) xmlGetProp( cur, (xmlChar*)"scale" );
_Scale = false;
if (prop)
_Scale = convertBool(prop);
prop = (char*) xmlGetProp( cur, (xmlChar*)"rot" );
_Rot = 0;
if (prop)
fromString((const char*)prop, _Rot);
prop = (char*) xmlGetProp( cur, (xmlChar*)"flip" );
_Flip = false;
if (prop)
_Flip = convertBool(prop);
prop = (char*) xmlGetProp( cur, (xmlChar*)"tile" );
_Tile = false;
if (prop)
_Tile = convertBool(prop);
prop = (char*) xmlGetProp (cur, (xmlChar*)"align");
_Align = 0;
if (prop)
{
const char *seekPtr = prop.getDatas();
while (*seekPtr != 0)
{
if ((*seekPtr=='l')||(*seekPtr=='L'))
{
_Align &= ~1;
}
if ((*seekPtr=='r')||(*seekPtr=='R'))
{
_Align |= 1;
}
if ((*seekPtr=='b')||(*seekPtr=='B'))
{
_Align &= ~2;
}
if ((*seekPtr=='t')||(*seekPtr=='T'))
{
_Align |= 2;
}
++seekPtr;
}
}
_InheritGCAlpha = false;
prop = (char*) xmlGetProp( cur, (xmlChar*)"inherit_gc_alpha" );
if (prop)
{
_InheritGCAlpha = convertBool(prop);
}
return true;
}
// ----------------------------------------------------------------------------
void CViewBitmap::draw ()
{
CViewRenderer &rVR = *CViewRenderer::getInstance();
CRGBA col;
if(getModulateGlobalColor())
{
col.modulateFromColor (_Color, CWidgetManager::getInstance()->getGlobalColorForContent());
}
else
{
col= _Color;
col.A = (uint8)(((sint32)col.A*((sint32)CWidgetManager::getInstance()->getGlobalColorForContent().A+1))>>8);
}
if (_InheritGCAlpha)
{
// search a parent container
CInterfaceGroup *gr = getParent();
while (gr)
{
if (gr->isGroupContainer())
{
CGroupContainerBase *gc = static_cast<CGroupContainerBase*>(gr);
col.A = (uint8)(((sint32)col.A*((sint32)gc->getCurrentContainerAlpha()+1))>>8);
break;
}
gr = gr->getParent();
}
}
if (_Scale && !_Tile)
{
rVR.drawRotFlipBitmap (_RenderLayer, _XReal, _YReal,
_WReal, _HReal,
(uint8)_Rot, _Flip,
_TextureId,
col );
}
else
{
if (!_Tile)
{
rVR.draw11RotFlipBitmap (_RenderLayer, _XReal, _YReal,
(uint8)_Rot, _Flip,
_TextureId,
col);
}
else
{
rVR.drawRotFlipBitmapTiled(_RenderLayer, _XReal, _YReal,
_WReal, _HReal,
(uint8)_Rot, _Flip,
_TextureId,
_Align,
col);
}
}
}
// ----------------------------------------------------------------------------
void CViewBitmap::updateCoords()
{
if (!_Scale)
{
CViewRenderer &rVR = *CViewRenderer::getInstance();
sint32 txw, txh;
rVR.getTextureSizeFromId (_TextureId, txw, txh);
_W = txw;
_H = txh;
}
CViewBase::updateCoords();
}
// ----------------------------------------------------------------------------
void CViewBitmap::setTexture(const std::string & TxName)
{
// CInterfaceManager *pIM = CInterfaceManager::getInstance();
// CViewRenderer &rVR = *CViewRenderer::getInstance();
_TextureId.setTexture (TxName.c_str (), _TxtOffsetX, _TxtOffsetY, _TxtWidth, _TxtHeight, false);
}
// ----------------------------------------------------------------------------
std::string CViewBitmap::getTexture () const
{
CViewRenderer &rVR = *CViewRenderer::getInstance();
return rVR.getTextureNameFromId (_TextureId);
}
// ***************************************************************************
void CViewBitmap::fitTexture()
{
CViewRenderer &rVR = *CViewRenderer::getInstance();
sint32 w, h;
rVR.getTextureSizeFromId(_TextureId, w, h);
setW(w);
setH(h);
}
// ***************************************************************************
void CViewBitmap::setColorAsString(const std::string & col)
{
_Color = convertColor (col.c_str());
}
// ***************************************************************************
std::string CViewBitmap::getColorAsString() const
{
return NLMISC::toString(_Color.R) + " " + NLMISC::toString(_Color.G) + " " + NLMISC::toString(_Color.B) + " " + NLMISC::toString(_Color.A);
}
// ***************************************************************************
void CViewBitmap::setColorAsInt(sint32 col)
{
_Color.setPacked(col);
}
// ***************************************************************************
sint32 CViewBitmap::getColorAsInt() const
{
return _Color.getPacked();
}
// ***************************************************************************
void CViewBitmap::setColorRGBA(NLMISC::CRGBA col)
{
_Color = col;
}
// ***************************************************************************
NLMISC::CRGBA CViewBitmap::getColorRGBA() const
{
return _Color;
}
// ***************************************************************************
sint32 CViewBitmap::getMaxUsedW() const
{
sint32 txw, txh;
CViewRenderer &rVR = *CViewRenderer::getInstance();
rVR.getTextureSizeFromId (_TextureId, txw, txh);
return txw;
}
// ***************************************************************************
sint32 CViewBitmap::getMinUsedW() const
{
return getMaxUsedW();
}
// ***************************************************************************
void CViewBitmap::serial(NLMISC::IStream &f)
{
CViewBase::serial(f);
f.serial(_TextureId);
f.serial(_Color);
f.serial(_Rot);
f.serialEnum(_Align);
f.serialEnum(_Type);
nlSerialBitBool(f, _Scale);
nlSerialBitBool(f, _Flip);
nlSerialBitBool(f, _Tile);
nlSerialBitBool(f, _InheritGCAlpha);
f.serial(_TxtOffsetX);
f.serial(_TxtOffsetY);
f.serial(_TxtWidth);
f.serial(_TxtHeight);
}
// ***************************************************************************

View file

@ -1,141 +0,0 @@
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef NL_VIEW_BITMAP_H
#define NL_VIEW_BITMAP_H
#include "nel/gui/view_base.h"
#include "nel/3d/u_texture.h"
#include "nel/gui/view_renderer.h"
/**
* class implementing a bitmap view
* \author Matthieu 'TrapII' Besson
* \author Nevrax France
* \date 2002
*/
class CViewBitmap : public CViewBase
{
public:
DECLARE_UI_CLASS(CViewBitmap)
enum EType { Stretched = 0, Tiled, TypeCount };
public:
/// Constructor
CViewBitmap(const TCtorParam &param) : CViewBase(param)
{
_Color = NLMISC::CRGBA(255,255,255,255);
_Scale = false;
_Rot = 0;
_Flip = false;
_Tile = false;
_Align = 0;
_Type = Stretched;
_InheritGCAlpha = false;
// Default parameters for createTexture
_TxtOffsetX = 0;
_TxtOffsetY = 0;
_TxtWidth = -1;
_TxtHeight = -1;
}
/**
* parse an xml node and initialize the base view mambers. Must call CViewBase::parse
* \param cur : pointer to the xml node to be parsed
* \param parentGroup : the parent group of the view
* \partam id : a refence to the string that will receive the view ID
* \return true if success
*/
bool parse(xmlNodePtr cur,CInterfaceGroup * parentGroup);
virtual uint32 getMemory() { return (uint32)(sizeof(*this)+_Id.size()); }
virtual void updateCoords ();
/// Draw the view
virtual void draw ();
bool getScale() const { return _Scale; }
void setScale (bool s) { _Scale = s; }
bool getTile() const { return _Tile; }
void setTile (bool s) { _Tile = s; }
void setColor (const NLMISC::CRGBA &r) { _Color = r; }
// Reflected
virtual void setTexture(const std::string & TxName);
virtual std::string getTexture () const;
/** Force the bitmap to match current texture size
* The 'scale' flag isnot modified
*/
void fitTexture();
bool isTextureValid() const { return _TextureId != -1; }
void setColorAsString(const std::string & col);
std::string getColorAsString() const;
void setColorAsInt(sint32 col);
sint32 getColorAsInt() const;
void setColorRGBA(NLMISC::CRGBA col);
NLMISC::CRGBA getColorRGBA() const;
virtual sint32 getAlpha() const { return _Color.A; }
virtual void setAlpha (sint32 a) { _Color.A = (uint8)a; }
REFLECT_EXPORT_START(CViewBitmap, CViewBase)
REFLECT_STRING ("color", getColorAsString, setColorAsString);
REFLECT_SINT32 ("color_as_int", getColorAsInt, setColorAsInt);
REFLECT_RGBA ("color_rgba", getColorRGBA, setColorRGBA);
REFLECT_SINT32 ("alpha", getAlpha, setAlpha);
REFLECT_STRING ("texture", getTexture, setTexture);
REFLECT_BOOL("scale", getScale, setScale);
REFLECT_EXPORT_END
/// \from CInterfaceElement
sint32 getMaxUsedW() const;
sint32 getMinUsedW() const;
virtual void serial(NLMISC::IStream &f);
protected:
CViewRenderer::CTextureId _TextureId; /// Accelerator
NLMISC::CRGBA _Color;
sint32 _Rot;
sint32 _Align; /// 1st bit - Left/Right (0/1) 2nd bit - Bottom/Top (0/1)
EType _Type;
bool _Scale : 1;
bool _Flip : 1;
bool _Tile : 1;
bool _InheritGCAlpha : 1;
// For single texture
sint32 _TxtOffsetX; // Offset X of the single texture
sint32 _TxtOffsetY; // Offset Y of the single texture
sint32 _TxtWidth; // Width of the single texture
sint32 _TxtHeight; // Height of the single texture
};
#endif // NL_VIEW_BITMAP_H
/* End of view_bitmap.h */

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@ -20,7 +20,7 @@
#define NL_VIEW_BITMAP_MP_FABER_H #define NL_VIEW_BITMAP_MP_FABER_H
#include "nel/misc/types_nl.h" #include "nel/misc/types_nl.h"
#include "view_bitmap.h" #include "nel/gui/view_bitmap.h"
///\todo nico : do the real display when item icons are available ///\todo nico : do the real display when item icons are available

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@ -23,7 +23,11 @@
#include "instance_map_deco.h" #include "instance_map_deco.h"
class CEntityCL; class CEntityCL;
class CViewBitmap;
namespace NLGUI
{
class CViewBitmap;
}
namespace NL3D namespace NL3D
{ {

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@ -24,10 +24,10 @@
namespace NLGUI namespace NLGUI
{ {
class CCtrlQuad; class CCtrlQuad;
class CViewBitmap;
} }
class CGroupMap; class CGroupMap;
class CViewBitmap;
namespace R2 namespace R2
{ {

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@ -22,7 +22,7 @@
#include "nel/misc/vector_2f.h" #include "nel/misc/vector_2f.h"
#include "nel/misc/time_nl.h" #include "nel/misc/time_nl.h"
// //
#include "../interface_v3/view_bitmap.h" #include "nel/gui/view_bitmap.h"
#include "nel/gui/ctrl_quad.h" #include "nel/gui/ctrl_quad.h"
#include "nel/gui/ctrl_polygon.h" #include "nel/gui/ctrl_polygon.h"
#include "../interface_v3/interface_manager.h" #include "../interface_v3/interface_manager.h"