From b5c66e8a1948337a835237836007c18d86220829 Mon Sep 17 00:00:00 2001 From: "kaetemi@users.sourceforge.net" Date: Sat, 8 May 2010 14:02:09 +0200 Subject: [PATCH] Added: Missing sheets causing server crash. --- .../leveldesign/game_element/emotes/list.emot | 13 + .../game_element/emotes/list.text_emotes | 13 + ..._for_difficulty_table.succes_chances_table | 315 ++++++++++++++++++ .../break_cast_resist.succes_chances_table | 315 ++++++++++++++++++ .../xp_table/craft.succes_chances_table | 315 ++++++++++++++++++ .../curative_magic.succes_chances_table | 315 ++++++++++++++++++ .../xp_table/default.action_xp_factor | 13 + .../xp_table/dodge_parry.succes_chances_table | 315 ++++++++++++++++++ .../dodge_parry_ai.succes_chances_table | 315 ++++++++++++++++++ .../xp_table/extracting.succes_chances_table | 315 ++++++++++++++++++ .../fight_phrase.succes_chances_table | 315 ++++++++++++++++++ .../magic_resist.succes_chances_table | 315 ++++++++++++++++++ .../magic_resist_link.succes_chances_table | 315 ++++++++++++++++++ .../offensive_magic.succes_chances_table | 315 ++++++++++++++++++ .../xp_table/prospecting.succes_chances_table | 315 ++++++++++++++++++ .../xp_table/shield_use.succes_chances_table | 315 ++++++++++++++++++ 16 files changed, 4134 insertions(+) create mode 100644 code/ryzom/common/data_leveldesign/leveldesign/game_element/emotes/list.emot create mode 100644 code/ryzom/common/data_leveldesign/leveldesign/game_element/emotes/list.text_emotes create mode 100644 code/ryzom/common/data_leveldesign/leveldesign/game_element/xp_table/action_success_for_difficulty_table.succes_chances_table create mode 100644 code/ryzom/common/data_leveldesign/leveldesign/game_element/xp_table/break_cast_resist.succes_chances_table create mode 100644 code/ryzom/common/data_leveldesign/leveldesign/game_element/xp_table/craft.succes_chances_table create mode 100644 code/ryzom/common/data_leveldesign/leveldesign/game_element/xp_table/curative_magic.succes_chances_table create mode 100644 code/ryzom/common/data_leveldesign/leveldesign/game_element/xp_table/default.action_xp_factor create mode 100644 code/ryzom/common/data_leveldesign/leveldesign/game_element/xp_table/dodge_parry.succes_chances_table create mode 100644 code/ryzom/common/data_leveldesign/leveldesign/game_element/xp_table/dodge_parry_ai.succes_chances_table create mode 100644 code/ryzom/common/data_leveldesign/leveldesign/game_element/xp_table/extracting.succes_chances_table create mode 100644 code/ryzom/common/data_leveldesign/leveldesign/game_element/xp_table/fight_phrase.succes_chances_table create mode 100644 code/ryzom/common/data_leveldesign/leveldesign/game_element/xp_table/magic_resist.succes_chances_table create mode 100644 code/ryzom/common/data_leveldesign/leveldesign/game_element/xp_table/magic_resist_link.succes_chances_table create mode 100644 code/ryzom/common/data_leveldesign/leveldesign/game_element/xp_table/offensive_magic.succes_chances_table create mode 100644 code/ryzom/common/data_leveldesign/leveldesign/game_element/xp_table/prospecting.succes_chances_table create mode 100644 code/ryzom/common/data_leveldesign/leveldesign/game_element/xp_table/shield_use.succes_chances_table diff --git a/code/ryzom/common/data_leveldesign/leveldesign/game_element/emotes/list.emot b/code/ryzom/common/data_leveldesign/leveldesign/game_element/emotes/list.emot new file mode 100644 index 000000000..5088d4a41 --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/game_element/emotes/list.emot @@ -0,0 +1,13 @@ + +
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