diff --git a/code/ryzom/client/data/gamedev/interfaces_v3/out_v2_appear.lua b/code/ryzom/client/data/gamedev/interfaces_v3/out_v2_appear.lua
index e74c15469..1c8a86342 100644
--- a/code/ryzom/client/data/gamedev/interfaces_v3/out_v2_appear.lua
+++ b/code/ryzom/client/data/gamedev/interfaces_v3/out_v2_appear.lua
@@ -20,236 +20,231 @@ end
-- Fyros
function outgame:getFyrosFirstName()
- local nbFyrosFirstNames = 0;
- for _ in pairs(fyrosFirstNames) do nbFyrosFirstNames = nbFyrosFirstNames + 1 end
+ local nbFyrosFirstNames = 0;
+ for _ in pairs(fyrosFirstNames) do nbFyrosFirstNames = nbFyrosFirstNames + 1 end
- return fyrosFirstNames[math.random(nbFyrosFirstNames)]
+ return fyrosFirstNames[math.random(nbFyrosFirstNames)]
end
-function outgame:getFyrosLastName()
- local nbFyrosLastNames = 0;
- for _ in pairs(fyrosLastNames) do nbFyrosLastNames = nbFyrosLastNames + 1 end
- return fyrosLastNames[math.random(nbFyrosLastNames)]
+function outgame:getFyrosLastName()
+ local nbFyrosLastNames = 0;
+ for _ in pairs(fyrosLastNames) do nbFyrosLastNames = nbFyrosLastNames + 1 end
+
+ return fyrosLastNames[math.random(nbFyrosLastNames)]
end
-- Matis
function outgame:getMatisFirstName(sex)
- local dbNameSex = getDbProp("UI:TEMP:NAME_SEX");
+ -- 1 = male, 2 = female
+ local dbNameSex = getDbProp("UI:TEMP:NAME_SEX");
- if sex ~= nil then
- dbNameSex = sex;
- end
+ if sex ~= nil then
+ dbNameSex = sex;
+ end
- local FirstName = ""
- if tonumber( dbNameSex )== 1 then
- local nbMatisMaleFirstNames = 0;
- for _ in pairs(matisMaleFirstNames) do nbMatisMaleFirstNames = nbMatisMaleFirstNames + 1 end
- FirstName = matisMaleFirstNames[math.random(nbMatisMaleFirstNames)];
- else
- local nbMatisFemaleFirstNames = 0;
- for _ in pairs(matisFemaleFirstNames) do nbMatisFemaleFirstNames = nbMatisFemaleFirstNames + 1 end
- FirstName = matisFemaleFirstNames[math.random(nbMatisFemaleFirstNames)];
- end
+ local FirstName = ""
+ if tonumber(dbNameSex) == 1 then
+ local nbMatisMaleFirstNames = 0;
+ for _ in pairs(matisMaleFirstNames) do nbMatisMaleFirstNames = nbMatisMaleFirstNames + 1 end
+ FirstName = matisMaleFirstNames[math.random(nbMatisMaleFirstNames)];
+ else
+ local nbMatisFemaleFirstNames = 0;
+ for _ in pairs(matisFemaleFirstNames) do nbMatisFemaleFirstNames = nbMatisFemaleFirstNames + 1 end
+ FirstName = matisFemaleFirstNames[math.random(nbMatisFemaleFirstNames)];
+ end
- return FirstName;
+ return FirstName;
end
function outgame:getMatisLastName()
- local nbMatisLastNames = 0;
- for _ in pairs(matisLastNames) do nbMatisLastNames = nbMatisLastNames + 1 end
+ local nbMatisLastNames = 0;
+ for _ in pairs(matisLastNames) do nbMatisLastNames = nbMatisLastNames + 1 end
- return matisLastNames[math.random(nbMatisLastNames)]
+ return matisLastNames[math.random(nbMatisLastNames)]
end
-- Tryker
function outgame:getTrykerFirstName()
- local nbTrykerFirstNames = 0;
- for _ in pairs(trykerFirstNames) do nbTrykerFirstNames = nbTrykerFirstNames + 1 end
+ local nbTrykerFirstNames = 0;
+ for _ in pairs(trykerFirstNames) do nbTrykerFirstNames = nbTrykerFirstNames + 1 end
- return trykerFirstNames[math.random(nbTrykerFirstNames)]
+ return trykerFirstNames[math.random(nbTrykerFirstNames)]
end
-function outgame:getTrykerLastName()
- local nbTrykerLastNames = 0;
- for _ in pairs(trykerLastNames) do nbTrykerLastNames = nbTrykerLastNames + 1 end
- return trykerLastNames[math.random(nbTrykerLastNames)]
+function outgame:getTrykerLastName()
+ local nbTrykerLastNames = 0;
+ for _ in pairs(trykerLastNames) do nbTrykerLastNames = nbTrykerLastNames + 1 end
+
+ return trykerLastNames[math.random(nbTrykerLastNames)]
end
-- Zora
function outgame:getZoraiFirstName()
- local nbFirstNamesOne = 0;
- for _ in pairs(zoraiFirstNamesOne) do nbFirstNamesOne = nbFirstNamesOne + 1 end
- local FirstNameOne = zoraiFirstNamesOne[math.random(nbFirstNamesOne)];
+ local nbFirstNamesOne = 0;
+ for _ in pairs(zoraiFirstNamesOne) do nbFirstNamesOne = nbFirstNamesOne + 1 end
+ local FirstNameOne = zoraiFirstNamesOne[math.random(nbFirstNamesOne)];
- local nbFirstNamesTwo = 0;
- for _ in pairs(zoraiFirstNamesTwo) do nbFirstNamesTwo = nbFirstNamesTwo + 1 end
- local FirstNameTwo = zoraiFirstNamesTwo[math.random(nbFirstNamesTwo)];
+ local nbFirstNamesTwo = 0;
+ for _ in pairs(zoraiFirstNamesTwo) do nbFirstNamesTwo = nbFirstNamesTwo + 1 end
+ local FirstNameTwo = zoraiFirstNamesTwo[math.random(nbFirstNamesTwo)];
- return FirstNameOne .. "-" .. FirstNameTwo
+ return FirstNameOne .. "-" .. FirstNameTwo
end
function outgame:getZoraiLastName()
- local nbLastNames = 0;
- for _ in pairs(zoraiLastNames) do nbLastNames = nbLastNames + 1 end
+ local nbLastNames = 0;
+ for _ in pairs(zoraiLastNames) do nbLastNames = nbLastNames + 1 end
- return zoraiLastNames[math.random(nbLastNames)]
+ return zoraiLastNames[math.random(nbLastNames)]
end
function outgame:procGenerateName()
- local uiNameFull = getUI("ui:outgame:appear_name:name_full");
+ local uiNameFull = getUI("ui:outgame:appear_name:name_full");
local uiGenText = getUI("ui:outgame:appear_name:eb");
- local dbNameRace = getDbProp("UI:TEMP:NAME_RACE");
- local dbNameSubRace = getDbProp("UI:TEMP:NAME_SUB_RACE");
- local dbNameSubRace2 = getDbProp("UI:TEMP:NAME_SUB_RACE2");
+ local dbNameRace = getDbProp("UI:TEMP:NAME_RACE");
+ local dbNameSubRaceFirstName = getDbProp("UI:TEMP:NAME_SUB_RACE_FIRST_NAME");
+ local dbNameSubRaceLastName = getDbProp("UI:TEMP:NAME_SUB_RACE_LAST_NAME");
- local nameResult = "";
- local fullnameResult = "";
+ local nameResult = "";
+ local fullnameResult = "";
- -- Look at outgame:procUpdateNameRaceLabel() for the "race" list.
- -- fy ma try zo -->
- local lastName = "test"
- local firstName = "test2"
- if tonumber( dbNameRace ) == 1 then
- -- Fyros
- lastName = self:getFyrosLastName()
- firstName = self:getFyrosFirstName()
- fullnameResult = lastName .. " " .. firstName
- nameResult = firstName
- elseif tonumber( dbNameRace ) == 2 then
- -- Matis
- lastName = self:getMatisLastName()
- firstName = self:getMatisFirstName()
- fullnameResult = lastName .. " " .. firstName
- nameResult = firstName
- elseif tonumber( dbNameRace ) == 3 then
- -- Tryker
- lastName = self:getTrykerLastName()
- firstName = self:getTrykerFirstName()
- fullnameResult = firstName .. " " .. lastName
- nameResult = firstName
- elseif tonumber( dbNameRace ) == 4 then
- -- Zorai
- lastName = self:getZoraiLastName()
- firstName = self:getZoraiFirstName()
- fullnameResult = firstName .. " " .. lastName
- nameResult = firstName
- elseif tonumber( dbNameRace ) == 5 then
- -- Maraudeurs
- -- lastName
- if tonumber(dbNameSubRace) == 1 then
- -- Fyros
- lastName = self:getFyrosLastName()
- elseif tonumber( dbNameSubRace ) == 2 then
- -- Matis F
- lastName = self:getMatisLastName(2)
- elseif tonumber( dbNameSubRace ) == 3 then
- -- Matis M
- lastName = self:getMatisLastName(1)
- elseif tonumber( dbNameSubRace ) == 4 then
- -- Tryker
- lastName = self:getTrykerLastName()
- elseif tonumber( dbNameSubRace ) == 5 then
- -- Zorai
- lastName = self:getZoraiLastName()
- end
+ -- Look at outgame:procUpdateNameRaceLabel() for the "race" list.
+ -- fy ma try zo -->
+ local firstName = "test2"
+ local lastName = "test"
+ if tonumber(dbNameRace) == 1 then
+ -- Fyros
+ firstName = self:getFyrosFirstName()
+ lastName = self:getFyrosLastName()
+ elseif tonumber(dbNameRace) == 2 then
+ -- Matis
+ firstName = self:getMatisFirstName()
+ lastName = self:getMatisLastName()
+ elseif tonumber(dbNameRace) == 3 then
+ -- Tryker
+ firstName = self:getTrykerFirstName()
+ lastName = self:getTrykerLastName()
+ elseif tonumber(dbNameRace) == 4 then
+ -- Zorai
+ firstName = self:getZoraiFirstName()
+ lastName = self:getZoraiLastName()
+ elseif tonumber(dbNameRace) == 5 then
+ -- Maraudeurs
- -- firstName
- if tonumber(dbNameSubRace2) == 1 then
- -- Fyros
- firstName = self:getFyrosFirstName()
- elseif tonumber( dbNameSubRace2 ) == 2 then
- -- Matis
- firstName = self:getMatisFirstName()
- firstName = self:getMatisFirstName()
- elseif tonumber( dbNameSubRace2 ) == 3 then
- -- Tryker
- firstName = self:getTrykerFirstName()
- elseif tonumber( dbNameSubRace2 ) == 4 then
- -- Zorai
- firstName = self:getZoraiFirstName()
- end
+ -- firstName
+ if tonumber(dbNameSubRaceFirstName) == 1 then
+ -- Fyros
+ firstName = self:getFyrosFirstName()
+ elseif tonumber(dbNameSubRaceFirstName) == 2 then
+ -- Matis M
+ firstName = self:getMatisFirstName(1)
+ elseif tonumber(dbNameSubRaceFirstName) == 3 then
+ -- Matis F
+ firstName = self:getMatisFirstName(2)
+ elseif tonumber(dbNameSubRaceFirstName) == 4 then
+ -- Tryker
+ firstName = self:getTrykerFirstName()
+ elseif tonumber(dbNameSubRaceFirstName) == 5 then
+ -- Zorai
+ firstName = self:getZoraiFirstName()
+ end
- fullnameResult = lastName .. " " .. firstName
- nameResult = firstName
- end
+ -- lastName
+ if tonumber(dbNameSubRaceLastName) == 1 then
+ -- Fyros
+ lastName = self:getFyrosLastName()
+ elseif tonumber(dbNameSubRaceLastName) == 2 then
+ -- Matis
+ lastName = self:getMatisLastName()
+ elseif tonumber(dbNameSubRaceLastName) == 3 then
+ -- Tryker
+ lastName = self:getTrykerLastName()
+ elseif tonumber(dbNameSubRaceLastName) == 4 then
+ -- Zorai
+ lastName = self:getZoraiLastName()
+ end
+ end
- uiNameFull.hardtext = fullnameResult;
+ fullnameResult = firstName .. " " .. lastName
+ nameResult = firstName
- nameResult = string.gsub(nameResult, "'", "");
- nameResult = string.gsub(nameResult, " ", "");
- nameResult = string.gsub(nameResult, "-", "");
- nameResult = string.lower( nameResult );
- nameResult = nameResult:gsub("^%l", string.upper);
- uiGenText.input_string = nameResult;
+ uiNameFull.hardtext = fullnameResult;
+
+ nameResult = string.gsub(nameResult, "'", "");
+ nameResult = string.gsub(nameResult, " ", "");
+ nameResult = string.gsub(nameResult, "-", "");
+ nameResult = string.lower( nameResult );
+ nameResult = nameResult:gsub("^%l", string.upper);
+ uiGenText.input_string = nameResult;
end
+
-- Name sex slider update.
function outgame:procUpdateNameSexLabel()
- local nameSexType = { "uiCP_Sex_Male", "uiCP_Sex_Female" }
+ local nameSexType = { "uiCP_Sex_Male", "uiCP_Sex_Female" }
local uiNameSexText = getUI("ui:outgame:appear_name:name_sex_slider:name_sex");
- local uiNameSex = getDbProp("UI:TEMP:NAME_SEX");
+ local uiNameSex = getDbProp("UI:TEMP:NAME_SEX");
- tempstr = tostring(i18n.get(nameSexType[tonumber(uiNameSex)]));
- tempstr = string.lower( tempstr );
- tempstr = (tempstr:gsub("^%l", string.upper));
+ tempstr = tostring(i18n.get(nameSexType[tonumber(uiNameSex)]));
+ tempstr = string.lower(tempstr);
+ tempstr = (tempstr:gsub("^%l", string.upper));
- uiNameSexText.hardtext= tempstr;
+ uiNameSexText.hardtext = tempstr;
end
+
-- Name race slider update.
function outgame:procUpdateNameRaceLabel()
- local nameRaceType = { "Fyros", "Matis", "Tryker", "Zora", "uiCP_Maraudeur" }
+ local nameRaceType = { "Fyros", "Matis", "Tryker", "Zora", "uiCP_Maraudeur" }
local uiNameRaceText = getUI("ui:outgame:appear_name:name_race_slider:name_race");
- local dbNameRace = getDbProp("UI:TEMP:NAME_RACE");
+ local dbNameRace = getDbProp("UI:TEMP:NAME_RACE");
local uiNameSexSlider = getUI("ui:outgame:appear_name:name_sex_slider");
- local uiNameSubRaceSlider = getUI("ui:outgame:appear_name:name_sub_race_slider");
- local uiNameSubRace2Slider = getUI("ui:outgame:appear_name:name_sub_race2_slider");
+ local uiNameSubRaceFirstNameSlider = getUI("ui:outgame:appear_name:name_sub_race_first_name_slider");
+ local uiNameSubRaceLastNameSlider = getUI("ui:outgame:appear_name:name_sub_race_last_name_slider");
local uiNameGenerate = getUI("ui:outgame:appear_name:generate");
- -- Show/Hide sex slider
+ -- Show/Hide sex slider
- uiNameGenerate.y = "-50"
- if tonumber(dbNameRace) == 2 then
- uiNameSexSlider.active = true;
- uiNameGenerate.y = "-65"
- else
- uiNameSexSlider.active = false;
- end
+ uiNameGenerate.y = "-50"
+ if tonumber(dbNameRace) == 2 then
+ uiNameSexSlider.active = true;
+ uiNameGenerate.y = "-65"
+ else
+ uiNameSexSlider.active = false;
+ end
- -- Show/Hide sub race slider
- if tonumber(dbNameRace) == 5 then
- uiNameSubRaceSlider.active = true;
- uiNameSubRace2Slider.active = true;
- uiNameGenerate.y = "-105"
- else
- uiNameSubRaceSlider.active = false;
- uiNameSubRace2Slider.active = false;
- end
+ -- Show/Hide sub race slider
+ if tonumber(dbNameRace) == 5 then
+ uiNameSubRaceFirstNameSlider.active = true;
+ uiNameSubRaceLastNameSlider.active = true;
+ uiNameGenerate.y = "-105"
+ else
+ uiNameSubRaceFirstNameSlider.active = false;
+ uiNameSubRaceLastNameSlider.active = false;
+ end
-
- uiNameRaceText.hardtext= tostring(nameRaceType[tonumber(dbNameRace)]);
+ uiNameRaceText.hardtext = tostring(nameRaceType[tonumber(dbNameRace)]);
end
local matisF = "Matis " .. (string.lower(tostring(i18n.get("uiCP_Sex_Female")) )):gsub("^%l", string.upper);
local matisM = "Matis " .. (string.lower(tostring(i18n.get("uiCP_Sex_Male")) )):gsub("^%l", string.upper);
-function outgame:procUpdateNameSubRaceLabel()
- local nameSubRaceType = { "Fyros", matisF, matisM, "Tryker", "Zora" }
- local uiNameSubRaceText = getUI("ui:outgame:appear_name:name_sub_race_slider:name_race");
- local dbNameSubRace = getDbProp("UI:TEMP:NAME_SUB_RACE");
+function outgame:procUpdateNameSubRaceFirstNameLabel()
+ local nameSubRaceFirstNameType = { "Fyros", matisM, matisF, "Tryker", "Zora" }
+ local uiNameSubRaceFirstNameText = getUI("ui:outgame:appear_name:name_sub_race_first_name_slider:name_race");
+ local dbNameSubRaceFirstName = getDbProp("UI:TEMP:NAME_SUB_RACE_FIRST_NAME");
-
- uiNameSubRaceText.hardtext= tostring(nameSubRaceType[tonumber(dbNameSubRace)]);
+ uiNameSubRaceFirstNameText.hardtext= tostring(nameSubRaceFirstNameType[tonumber(dbNameSubRaceFirstName)]);
end
-function outgame:procUpdateNameSubRace2Label()
- local nameSubRace2Type = { "Fyros", "Matis", "Tryker", "Zora" }
- local uiNameSubRace2Text = getUI("ui:outgame:appear_name:name_sub_race2_slider:name_race");
- local dbNameSubRace2 = getDbProp("UI:TEMP:NAME_SUB_RACE2");
+function outgame:procUpdateNameSubRaceLastNameLabel()
+ local nameSubRaceLastNameType = { "Fyros", "Matis", "Tryker", "Zora" }
+ local uiNameSubRaceLastNameText = getUI("ui:outgame:appear_name:name_sub_race_last_name_slider:name_race");
+ local dbNameSubRaceLastName = getDbProp("UI:TEMP:NAME_SUB_RACE_LAST_NAME");
- uiNameSubRace2Text.hardtext= tostring(nameSubRace2Type[tonumber(dbNameSubRace2)]);
+ uiNameSubRaceLastNameText.hardtext= tostring(nameSubRaceLastNameType[tonumber(dbNameSubRaceLastName)]);
end
------------------------------------------------------------------------------------------------------------
diff --git a/code/ryzom/client/data/gamedev/interfaces_v3/out_v2_appear.xml b/code/ryzom/client/data/gamedev/interfaces_v3/out_v2_appear.xml
index afe180d79..831e1966c 100644
--- a/code/ryzom/client/data/gamedev/interfaces_v3/out_v2_appear.xml
+++ b/code/ryzom/client/data/gamedev/interfaces_v3/out_v2_appear.xml
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roty_factor="0.005" roty_limit_min="-30" roty_limit_max="30"
dist_factor="0.005" dist_limit_min="1.5" dist_limit_max="2.5" >
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+ />
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+
-
+
-
+
@@ -2127,15 +2127,15 @@
-
+
@@ -2143,7 +2143,7 @@
@@ -2152,16 +2152,16 @@
-
+
-
-
+
+
@@ -2178,22 +2178,22 @@
-
-
+
+
-
+
-
+
-
+
-
+
@@ -2203,8 +2203,8 @@
-
-
+
+
@@ -2213,8 +2213,8 @@
-
-
+
+
@@ -2239,40 +2239,40 @@
-
+
-
+
-
+
@@ -2295,45 +2295,45 @@
-
+
-
-
+
+
-
+
-
+
-
+
-
+
-
+
-
-
-
+
+
+
-
+
-
-
+
+
-
+
@@ -2343,7 +2343,7 @@
line_maxw="450" multi_line="true" multi_line_space="0"/>
-
+
@@ -2369,8 +2369,8 @@
-
-
+
+
@@ -2392,22 +2392,22 @@
-
+
-
+
-
+
-
+
-
-
+
+
-
+
-
+
@@ -2415,16 +2415,16 @@
-
+
-
+
-
+
-
+
@@ -2435,7 +2435,7 @@
color="255 255 255 255" col_pushed="255 255 255 255" col_over="0 0 0 0"
onover="play_sound" params_over="name=specie_but_over"
onclick_l="proc" params_l="anim_perso"/>
-
+
- -->
-
+ -->
+
@@ -2460,18 +2460,18 @@
-
+
-
+
-
+
-
-
+
+
@@ -2649,7 +2649,7 @@
-
+
@@ -2706,7 +2706,7 @@
-
+
-
+
diff --git a/code/ryzom/tools/client/client_config_qt/CMakeLists.txt b/code/ryzom/tools/client/client_config_qt/CMakeLists.txt
index f0bb295b3..0e85ea97b 100644
--- a/code/ryzom/tools/client/client_config_qt/CMakeLists.txt
+++ b/code/ryzom/tools/client/client_config_qt/CMakeLists.txt
@@ -27,11 +27,7 @@ SET(CLIENT_CONFIG_UIS
sys_info_widget.ui
)
-SET(CLIENT_CONFIG_TRANS
- ${CMAKE_CURRENT_SOURCE_DIR}/translations/ryzom_configuration_en.ts
- ${CMAKE_CURRENT_SOURCE_DIR}/translations/ryzom_configuration_fr.ts
- ${CMAKE_CURRENT_SOURCE_DIR}/translations/ryzom_configuration_hu.ts
-)
+FILE(GLOB CLIENT_CONFIG_TRANS translations/*.ts)
CONFIGURE_FILE(translations/translations.qrc ${CMAKE_CURRENT_BINARY_DIR}/translations.qrc COPYONLY)
SET(CLIENT_CONFIG_RCS resources.qrc ${CMAKE_CURRENT_BINARY_DIR}/translations.qrc )
@@ -47,6 +43,8 @@ IF(WITH_QT)
ADD_DEFINITIONS(${QT_DEFINITIONS})
ELSE()
+# uncomment this line if you want to update original translations
+# QT5_CREATE_TRANSLATION(CLIENT_CONFIG_QM ${CLIENT_CONFIG_UIS} ${SRC} ${CLIENT_CONFIG_TRANS})
QT5_ADD_TRANSLATION(CLIENT_CONFIG_QM ${CLIENT_CONFIG_TRANS})
QT5_ADD_RESOURCES(CLIENT_CONFIG_RC_SRCS ${CLIENT_CONFIG_RCS})
QT5_WRAP_CPP(CLIENT_CONFIG_MOC_SRC ${CLIENT_CONFIG_HDR})
diff --git a/code/ryzom/tools/client/client_config_qt/display_settings_widget.ui b/code/ryzom/tools/client/client_config_qt/display_settings_widget.ui
index 2e24b455f..2cf1176e8 100644
--- a/code/ryzom/tools/client/client_config_qt/display_settings_widget.ui
+++ b/code/ryzom/tools/client/client_config_qt/display_settings_widget.ui
@@ -25,7 +25,7 @@
-
- Specify if Ryzom is to be run in OpenGL or Direct3D.
+ Specify if Ryzom is to be run in OpenGL or Direct3D:
@@ -78,7 +78,7 @@
-
- Specify a video mode
+ Specify a video mode:
diff --git a/code/ryzom/tools/client/client_config_qt/general_settings_widget.ui b/code/ryzom/tools/client/client_config_qt/general_settings_widget.ui
index 5e7ef9793..722a195d9 100644
--- a/code/ryzom/tools/client/client_config_qt/general_settings_widget.ui
+++ b/code/ryzom/tools/client/client_config_qt/general_settings_widget.ui
@@ -97,7 +97,7 @@
-
- Slow down the game ( process low priority )
+ Slow down the game (process low priority)
diff --git a/code/ryzom/tools/client/client_config_qt/sound_settings_widget.ui b/code/ryzom/tools/client/client_config_qt/sound_settings_widget.ui
index 7ae6ef699..dc973292a 100644
--- a/code/ryzom/tools/client/client_config_qt/sound_settings_widget.ui
+++ b/code/ryzom/tools/client/client_config_qt/sound_settings_widget.ui
@@ -42,7 +42,7 @@
-
- Software sound buffer ( may increase FPS )
+ Software sound buffer (may increase FPS)
diff --git a/code/ryzom/tools/client/client_config_qt/translations/ryzom_configuration_de.ts b/code/ryzom/tools/client/client_config_qt/translations/ryzom_configuration_de.ts
new file mode 100644
index 000000000..2efd55ed3
--- /dev/null
+++ b/code/ryzom/tools/client/client_config_qt/translations/ryzom_configuration_de.ts
@@ -0,0 +1,508 @@
+
+
+
+
+ CClientConfigDialog
+
+
+
+ Ryzom Konfiguration
+
+
+
+
+ Bist du sicher, dass du abbrechen willst, ohne die Konfiguration zu sichern?
+
+
+
+ CDisplaySettingsDetailsWidget
+
+
+
+ Niedrig
+
+
+
+
+ Mittel
+
+
+
+
+ Normal
+
+
+
+
+ Hoch
+
+
+
+
+ Niedrig (32 MB)
+
+
+
+
+ Normal (64 MB)
+
+
+
+
+ Hoch (128 MB)
+
+
+
+ CDisplaySettingsWidget
+
+
+
+ if too long, Auto is sufficient (just ugly, as in German the short form also means "car")
+ Automatisch
+
+
+
+ CSoundSettingsWidget
+
+
+
+ audio-channels?
+ %1 Tonspuren
+
+
+
+ CSysInfoWidget
+
+
+
+ %1 MiB
+
+
+
+ client_config_dialog
+
+
+
+ Ryzom-Konfiguration
+
+
+
+
+
+ Allgemein
+
+
+
+
+ Kategorie
+
+
+
+
+ Anzeige
+
+
+
+
+ Anzeigedetails
+
+
+
+
+ Anzeige erweitert
+
+
+
+
+ Sound
+
+
+
+
+ System-Information
+
+
+
+
+ OpenGL-Information
+
+
+
+
+ Direct3D-Information
+
+
+
+
+ Anwenden
+
+
+
+
+ Standard
+
+
+
+
+ Ryzom spielen
+
+
+
+ display_settings_advanced_widget
+
+
+
+ Anzeige erweitert
+
+
+
+
+ Modifiziere diese Einstellungen nur dann, wenn du Probleme mit dem Starten des Spiels hast
+
+
+
+
+ Erzwinge Textur-Kompression
+
+
+
+
+ Deaktiviere Vertex-Shader
+
+
+
+
+ Deaktiviere AGP für Vertexeckpunkte
+
+
+
+
+ Deaktiviere Pixel-Shader
+
+
+
+ display_settings_details_widget
+
+
+
+ Anzeigedetails
+
+
+
+
+ Landschaft
+
+
+
+
+
+
+
+ Detailstufe
+
+
+
+
+
+
+
+ Niedrig
+
+
+
+
+ Charaktere
+
+
+
+
+ FX Effekte
+
+
+
+
+ Texturen
+
+
+
+ display_settings_widget
+
+
+
+ Anzeige
+
+
+
+
+ Treiber
+
+
+
+ there's a period (full stop) at the end opposed to the other "specify"-sentece about full screen ending with a colon...
+ Wähle, ob Ryzom in OpenGL oder Direct3D laufen soll:
+
+
+
+
+ Wähle, ob Ryzom in OpenGL oder Direct3D laufen soll:
+
+
+
+
+ Automatisch
+
+
+
+
+ OpenGL
+
+
+
+
+ Direct3D
+
+
+
+
+ Parameter
+
+
+
+
+ Wähle, ob Ryzom im Vollbildmodus oder Fenstermodus laufen soll:
+
+
+
+
+ Vollbild
+
+
+
+
+ Wähle eine Bildschirmauflösung:
+
+
+
+ Wähle eine Bildschirmauflösung
+
+
+
+
+ Im Fenster
+
+
+
+
+ Breite
+
+
+
+
+ Höhe
+
+
+
+
+ X-Position
+
+
+
+
+ Y-Position
+
+
+
+ general_settings_widget
+
+
+
+ Formblatt
+
+
+
+
+ Sprache
+
+
+
+
+ Englisch
+
+
+
+
+ Französisch
+
+
+
+
+ Deutsch
+
+
+
+
+ Ungarisch
+
+
+
+
+ Do we need the "file" mentioned?
+ Speichere Konfigurationsdatei beim Beenden des Spiels
+
+
+
+
+ is it "extended" or rather "progressed" like "further/better developed"?
+ Erweitert
+
+
+
+
+ Verlangsame Spiel (niedrige Prozesspriorität)
+
+
+
+ Verlangsame das Spiel (niedrige Prozesspriorität)
+
+
+
+ sound_settings_widget
+
+
+
+ Sound
+
+
+
+
+ Aktiviere Sound
+
+
+
+
+ Aktiviere EAX Klangverarbeitung
+
+
+
+
+ Aktiviere FMod Audiotool
+
+
+
+
+ Software Sound Buffer (kann FPS erhöhen)
+
+
+
+ Software Sound Buffer (kann FPS erhöhen)
+
+
+
+
+ is this really about audio channels?
+ Tonspuren
+
+
+
+
+ 8-track as in 8 audio channels, right? Or does it mean something else?
+ 8 Spuren
+
+
+
+ sys_info_d3d_widget
+
+
+
+ Direct3D-Information
+
+
+
+
+ Direct3D
+
+
+
+
+ Beschreibung
+
+
+
+
+ Treiber
+
+
+
+
+ Treiber-Version
+
+
+
+ sys_info_opengl_widget
+
+
+
+ OpenGL-Information
+
+
+
+
+ OpenGL
+
+
+
+
+ Hersteller
+
+
+
+
+ Renderer
+
+
+
+
+ Version
+
+
+
+
+ Erweiterungen
+
+
+
+ sys_info_widget
+
+
+
+
+ System-Information
+
+
+
+
+ Betriebssystem
+
+
+
+
+ Prozessor
+
+
+
+
+ Physikalischer Speicher
+
+
+
+
+ seems to refer to the video card. Or is it something else?
+ Grafikkarte
+
+
+
+
+ Grafiktreiber-Version
+
+
+
diff --git a/code/ryzom/tools/client/client_config_qt/translations/ryzom_configuration_en.ts b/code/ryzom/tools/client/client_config_qt/translations/ryzom_configuration_en.ts
index 47ae13098..4bf3d8126 100644
--- a/code/ryzom/tools/client/client_config_qt/translations/ryzom_configuration_en.ts
+++ b/code/ryzom/tools/client/client_config_qt/translations/ryzom_configuration_en.ts
@@ -1,468 +1,500 @@
-
+
CClientConfigDialog
-
+
-
+ Ryzom configuration
-
+
-
+ Are you sure you want to quit without saving the configuration?
CDisplaySettingsDetailsWidget
-
+
-
+ Low
-
+
-
+ Medium
-
+
-
+ Normal
-
+
-
+ High
-
+
-
+ Low (32 MB)
-
+
-
+ Normal (64 MB)
-
+
-
+ High (128 MB)
+
+
+
+ CDisplaySettingsWidget
+
+
+
+ Auto
CSoundSettingsWidget
-
+
-
+ %1 tracks
+
+
+
+ CSysInfoWidget
+
+
+
+ %1 MiB
client_config_dialog
-
+
-
+ Ryzom Configuration
-
-
+
+
-
+ General
-
+
-
+ Category
-
+
-
+ Display
-
+
-
+ Display details
-
+
-
+ Display advanced
-
+
-
+ Sound
-
+
-
+ System information
-
+
-
+ OpenGL information
-
+
-
+ Direct3D information
-
+
-
+ Apply
-
+
-
+ Default
-
+
-
+ Play Ryzom
display_settings_advanced_widget
-
+
-
+ Display advanced
-
+
-
+ Modify these settings only if you have trouble launching the game
-
-
-
+
+
+ Force texture compression
-
+
-
+ Disable vertex shaders
-
+
-
+ Disable AGP for vertices
-
+
-
+ Disable pixel shaders
display_settings_details_widget
-
+
-
+ Display details
-
+
-
+ Landscape
-
-
-
-
+
+
+
+
-
+ Level of detail
-
-
-
-
+
+
+
+
-
+ Low
-
+
-
+ Characters
-
+
-
+ FX
-
+
-
+ Textures
display_settings_widget
-
+
-
+ Display
-
+
-
+ Driver
-
-
+ Specify if Ryzom is to be run in OpenGL or Direct3D.
-
+
+
+ Specify if Ryzom is to be run in OpenGL or Direct3D:
+
+
+
-
+ Auto
-
+
-
+ OpenGL
-
+
-
+ Direct3D
-
+
-
+ Parameters
-
+
-
+ Specify if Ryzom is to be run in full screen or window mode:
-
+
-
+ Full screen
+
+
+
+
+ Specify a video mode:
-
-
+ Specify a video mode
-
+
-
+ Windowed
-
+
-
+ Width
-
+
-
+ Height
-
+
-
+ X position
-
+
-
+ Y position
general_settings_widget
-
+
-
+ Form
-
+
-
+ Language
-
+
-
+ English
-
+
-
+ French
-
+
-
+ German
-
+
-
+ Hungarian
-
+
-
+ Save config file when quitting the game
-
+
-
+ Advanced
+
+
+
+
+ Slow down the game (process low priority)
-
-
+ Slow down the game ( process low priority )
sound_settings_widget
-
+
-
+ Sound
-
+
-
+ Enable sound
-
+
-
+ Enable EAX
-
+
-
+ Enable FMod
+
+
+
+
+ Software sound buffer (may increase FPS)
-
-
+ Software sound buffer ( may increase FPS )
-
+
-
+ Sound tracks
-
+
-
+ 8 tracks
sys_info_d3d_widget
-
+
-
+ Direct3D information
-
+
-
+ Direct3D
-
+
-
+ Description
-
+
-
+ Driver
-
+
-
+ Driver version
sys_info_opengl_widget
-
+
-
+ OpenGL information
-
+
-
+ OpenGL
-
+
-
+ Vendor
-
+
-
+ Renderer
-
+
-
+ Version
-
+
-
+ Extensions
sys_info_widget
-
-
+
+
-
+ System information
-
+
-
+ Operating system
-
+
-
+ CPU
-
+
-
+ Physical memory
-
+
-
+ Video device
-
+
-
+ Video driver version
diff --git a/code/ryzom/tools/client/client_config_qt/translations/ryzom_configuration_es.ts b/code/ryzom/tools/client/client_config_qt/translations/ryzom_configuration_es.ts
new file mode 100644
index 000000000..b7498d3bc
--- /dev/null
+++ b/code/ryzom/tools/client/client_config_qt/translations/ryzom_configuration_es.ts
@@ -0,0 +1,500 @@
+
+
+
+
+ CClientConfigDialog
+
+
+
+ Confirguración de Ryzom
+
+
+
+
+ ¿Desea salir del juego sin guardar la configuración?
+
+
+
+ CDisplaySettingsDetailsWidget
+
+
+
+ Bajo
+
+
+
+
+ Medio
+
+
+
+
+ Normal
+
+
+
+
+ Alto
+
+
+
+
+ Bajo (32 MB)
+
+
+
+
+ Normal (64 MB)
+
+
+
+
+ Alto (128 MB)
+
+
+
+ CDisplaySettingsWidget
+
+
+
+ Automático
+
+
+
+ CSoundSettingsWidget
+
+
+
+ %1 pistas
+
+
+
+ CSysInfoWidget
+
+
+
+ %1 MiB
+
+
+
+ client_config_dialog
+
+
+
+ Configuración de Ryzom
+
+
+
+
+
+ General
+
+
+
+
+ Categoría
+
+
+
+
+ Monitor
+
+
+
+
+ Detalles de monitor
+
+
+
+
+ Monitor avanzado
+
+
+
+
+ Sonido
+
+
+
+
+ Información del sistema
+
+
+
+
+ Información OpenGL
+
+
+
+
+ Información Direct3D
+
+
+
+
+ Aplicar
+
+
+
+
+ Por defecto
+
+
+
+
+ Jugar Ryzom
+
+
+
+ display_settings_advanced_widget
+
+
+
+ Monitor avanzado
+
+
+
+
+ Modifique estos ajustes sólo si tiene problemas para iniciar el juego
+
+
+
+
+ Forzar compresión de texturas
+
+
+
+
+ Desactivar vertex shader
+
+
+
+
+ Desactivar AGP para vértices
+
+
+
+
+ Desactivar sombreador de píxel
+
+
+
+ display_settings_details_widget
+
+
+
+ Mostrar detalles
+
+
+
+
+ Paisaje
+
+
+
+
+
+
+
+ Nivel de detalle
+
+
+
+
+
+
+
+ Bajo
+
+
+
+
+ Personajes
+
+
+
+
+ FX
+
+
+
+
+ Texturas
+
+
+
+ display_settings_widget
+
+
+
+ Monitor
+
+
+
+
+ Driver
+
+
+
+ Especificar si Ryzom debe ser ejecutado con OpenGL o Direct3D.
+
+
+
+
+
+
+
+
+
+ Automático
+
+
+
+
+ OpenGL
+
+
+
+
+ Direct3D
+
+
+
+
+ Parámetros
+
+
+
+
+ Especificar si Ryzom debe ser ejecutado en modo pantalla completa o en modo ventana:
+
+
+
+
+ Pantalla completa
+
+
+
+
+
+
+
+
+ Especificar un modo de video
+
+
+
+
+ Ventana
+
+
+
+
+ Anchura
+
+
+
+
+ Altura
+
+
+
+
+ Posición X
+
+
+
+
+ Posición Y
+
+
+
+ general_settings_widget
+
+
+
+ Forma
+
+
+
+
+ Idioma
+
+
+
+
+ Inglés
+
+
+
+
+ Francés
+
+
+
+
+ Alemán
+
+
+
+
+ Húngaro
+
+
+
+
+ Guardar archivo config al abandonar el juego
+
+
+
+
+ Avanzado
+
+
+
+
+
+
+
+
+ Realentizar el juego ( prioridad de procesamiento bajo)
+
+
+
+ sound_settings_widget
+
+
+
+ Sonido
+
+
+
+
+ Activar sonido
+
+
+
+
+ Activar EAX
+
+
+
+
+ Activar FMod
+
+
+
+
+
+
+
+
+ Buffer de sonido software (puede aumentar los FPS )
+
+
+
+
+ Pistas de sonido
+
+
+
+
+ 8 pistas
+
+
+
+ sys_info_d3d_widget
+
+
+
+ Información Direct3D
+
+
+
+
+ Direct3D
+
+
+
+
+ Descripcción
+
+
+
+
+ Driver
+
+
+
+
+ Versión del driver
+
+
+
+ sys_info_opengl_widget
+
+
+
+ Información OpenGL
+
+
+
+
+ OpenGL
+
+
+
+
+ Distribuidor
+
+
+
+
+ Renderizador
+
+
+
+
+ Version
+
+
+
+
+ Extensión
+
+
+
+ sys_info_widget
+
+
+
+
+ Información del sistema
+
+
+
+
+ Sistema operativo
+
+
+
+
+ CPU
+
+
+
+
+ Memoria física
+
+
+
+
+ Dispositivo de video
+
+
+
+
+ Versión del driver de video
+
+
+
diff --git a/code/ryzom/tools/client/client_config_qt/translations/ryzom_configuration_fr.ts b/code/ryzom/tools/client/client_config_qt/translations/ryzom_configuration_fr.ts
index c79de4087..c60460881 100644
--- a/code/ryzom/tools/client/client_config_qt/translations/ryzom_configuration_fr.ts
+++ b/code/ryzom/tools/client/client_config_qt/translations/ryzom_configuration_fr.ts
@@ -1,15 +1,15 @@
-
+
CClientConfigDialog
-
+
Configuration de Ryzom
-
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Êtes-vous sûr de vouloir quitter sans enregistrer la configuration ?
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CDisplaySettingsDetailsWidget
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Faible
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Moyen
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Normal
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+
Elevé
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Faible (32 Mo)
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Normal (64 Mo)
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Elevé (128 Mo)
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+ CDisplaySettingsWidget
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+
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+ Auto
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+
CSoundSettingsWidget
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%1 pistes
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+ CSysInfoWidget
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+
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+ %1 Mio
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+
client_config_dialog
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Configuration de Ryzom
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Général
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Catégorie
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Affichage
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Détails d'affichage
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Affichage avancé
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Son
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Informations systèmes
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Informations OpenGL
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Informations Direct3D
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Appliquer
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+
Défaut
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Jouer à Ryzom
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display_settings_advanced_widget
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Affichage avancé
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Modifiez ces paramètres uniquement si vous avez des problèmes pour lancer le jeu
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- Désactiver la compression des textures
+ Désactiver la compression des textures
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+ Forcer la compression des textures
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Désactiver les vertex shaders
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Désactiver l'AGP pour les vertices
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Désactiver les pixel shaders
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display_settings_details_widget
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Détails d'affichage
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Paysage
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Niveau de détail
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Faible
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Personnages
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Effets spéciaux
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Textures
@@ -209,77 +229,85 @@
display_settings_widget
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Affichage
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Pilote
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- Spécifier si Ryzom doit utiliser OpenGL ou Direct3D.
+ Spécifier si Ryzom doit utiliser OpenGL ou Direct3D.
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+ Spécifier si Ryzom doit utiliser OpenGL ou Direct3D :
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+
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Auto
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OpenGL
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Direct3D
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Paramètres
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Spécifier si Ryzom doit être lancé en mode plein écran ou fenêtré :
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Plein écran
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- Spécifier une résolution
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+ Spécifier une résolution :
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+ Spécifier une résolution
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Fenêtré
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Largeur
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Hauteur
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Position X
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Position Y
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general_settings_widget
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Formulaire
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Langue
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Anglais
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Français
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Allemand
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Hongrois
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Enregistrer le fichier de configuration quand on quitte le jeu
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Avancé
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Ralentir le jeu (priorité basse du processus)
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+ Ralentir le jeu (priorité basse du processus)
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sound_settings_widget
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Son
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Activer le son
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Activer EAX
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Activer FMod
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Tampons sonores logiciels (peut accroître la fluidité)
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+ Tampons sonores logiciels (peut accroître la fluidité)
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Pistes audio
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8 pistes
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sys_info_d3d_widget
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Informations Direct3D
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Direct3D
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Description
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Pilote
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Version du pilote
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sys_info_opengl_widget
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Informations OpenGL
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OpenGL
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Vendeur
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Moteur de rendu
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Version
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Extensions
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sys_info_widget
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Informations systèmes
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Système d'exploitation
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Processeur
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Mémoire physique
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Carte graphique
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Version du driver de la carte graphique
diff --git a/code/ryzom/tools/client/client_config_qt/translations/ryzom_configuration_hu.ts b/code/ryzom/tools/client/client_config_qt/translations/ryzom_configuration_hu.ts
index 846fd7640..6f31fb7b2 100644
--- a/code/ryzom/tools/client/client_config_qt/translations/ryzom_configuration_hu.ts
+++ b/code/ryzom/tools/client/client_config_qt/translations/ryzom_configuration_hu.ts
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CClientConfigDialog
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Ryom beállító
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Biztosan ki akar lépni mentés nélkül?
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CDisplaySettingsDetailsWidget
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Alacsony
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Közepes
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Normális
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Magas
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Alacsony (32 MB)
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Normális (64 MB)
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Magas (128 MB)
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+ CDisplaySettingsWidget
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+ Automatikus
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+
CSoundSettingsWidget
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%1 sáv
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+ CSysInfoWidget
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ClientConfigDialog
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client_config_dialog
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Ryzom beállító
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Általános
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Kategória
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Megjelenítés
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Megjelenítés részletek
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Megjelenítés haladóknak
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Hang
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Rendszer információk
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OpenGL információk
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Direct3D információk
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Alkalmaz
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Alapbeállítások
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Ryom indítása
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display_settings_advanced_widget
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Megjelenítés haladóknak
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Csak akkor változtasson ezeken a beállításokon ha nem tudja elindítani a játékot
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- Textúratömörítés kikapcsolása
+ Textúratömörítés kikapcsolása
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Csúcsárnyalók kikapcsolása
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AGP kikapcsolása a csúcsok számára
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Képpont árnyalók kikapcsolása
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display_settings_details_widget
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Megjelenítés részletek
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Terep
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Részletesség
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Alacsony
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Karakterek
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FX
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Textúrák
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display_settings_widget
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Megjelenítés
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Meghajtó
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- Határozza meg, hogy a Ryzom OpenGL-t vagy Direct3D-t használjon.
+ Határozza meg, hogy a Ryzom OpenGL-t vagy Direct3D-t használjon.
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Automatikus
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Paraméterek
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Határozza meg, hogy a Ryzom teljes képernyős vagy ablakos üzemmódban fusson:
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Teljes képernyő
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- Határozza meg a megjelenítési módot
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+ Határozza meg a megjelenítési módot
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Ablakos
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Szélesség
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Magasság
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X helyzet
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Y Helyzet
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general_settings_widget
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Nyelv
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Angol
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Francia
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Német
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Magyar
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Mentsük a beállításokat kilépéskor
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Haladó
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- Játék lassítása ( alacsony prioritású folyamat )
+ Játék lassítása ( alacsony prioritású folyamat )
sound_settings_widget
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+
Hang
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Hang bekapcsolása
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EAX bekapcsolása
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FMod bekapcsolása
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- Software-es hang tárolás ( növelheti az FPS-t )
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+ Software-es hang tárolás ( növelheti az FPS-t )
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+
Hangsávok
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8 sáv
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sys_info_d3d_widget
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Direct3D információk
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Leírás
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Meghajtó
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Meghajtó verziószám
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sys_info_opengl_widget
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OpenGL információk
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Szállító
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Megjelenítő
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Verziószám
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Kiegészítések
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sys_info_widget
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+
Rendszer információk
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Alaprendszer
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Fizikai memória
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+
Megjelenítő eszköz
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+
Megjelenítő meghajtó verziószám
diff --git a/code/ryzom/tools/client/client_config_qt/translations/ryzom_configuration_ru.ts b/code/ryzom/tools/client/client_config_qt/translations/ryzom_configuration_ru.ts
new file mode 100644
index 000000000..2873880a5
--- /dev/null
+++ b/code/ryzom/tools/client/client_config_qt/translations/ryzom_configuration_ru.ts
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+ CClientConfigDialog
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+ CDisplaySettingsDetailsWidget
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+ CDisplaySettingsWidget
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+ CSoundSettingsWidget
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+ CSysInfoWidget
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+ client_config_dialog
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+ display_settings_advanced_widget
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+ display_settings_details_widget
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+ display_settings_widget
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+ general_settings_widget
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+ sound_settings_widget
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+ sys_info_d3d_widget
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+ sys_info_opengl_widget
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+ sys_info_widget
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diff --git a/code/ryzom/tools/client/client_config_qt/translations/translations.qrc b/code/ryzom/tools/client/client_config_qt/translations/translations.qrc
index 49f9aa0a6..f90755537 100644
--- a/code/ryzom/tools/client/client_config_qt/translations/translations.qrc
+++ b/code/ryzom/tools/client/client_config_qt/translations/translations.qrc
@@ -1,7 +1,10 @@
+ ryzom_configuration_de.qm
ryzom_configuration_en.qm
+ ryzom_configuration_es.qm
ryzom_configuration_fr.qm
ryzom_configuration_hu.qm
+ ryzom_configuration_ru.qm