Changed: #1150 reactivated 3d view and improved behaviour
This commit is contained in:
parent
f440215b5d
commit
afca6154f9
13 changed files with 730 additions and 311 deletions
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@ -3,7 +3,7 @@ INCLUDE( ${QT_USE_FILE} )
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FILE(GLOB GEORGES_EDITOR_SRC *.cpp *.h)
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FILE(GLOB GEORGES_EDITOR_SRC *.cpp *.h)
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SET(GEORGES_EDITOR_HDR georges_dirtree_dialog.h georges_treeview_dialog.h main_window.h
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SET(GEORGES_EDITOR_HDR georges_dirtree_dialog.h georges_treeview_dialog.h main_window.h
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objectviewer_dialog.h settings_dialog.h progress_dialog.h)
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objectviewer_dialog.h settings_dialog.h progress_dialog.h object_viewer_widget.h)
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SET(GEORGES_EDITOR_UIS settings_form.ui objectviewer_form.ui log_form.ui georges_treeview_form.ui georges_dirtree_form.ui)
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SET(GEORGES_EDITOR_UIS settings_form.ui objectviewer_form.ui log_form.ui georges_treeview_form.ui georges_dirtree_form.ui)
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SET(GEORGES_EDITOR_RCS georges_editor_qt.qrc)
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SET(GEORGES_EDITOR_RCS georges_editor_qt.qrc)
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@ -1,32 +1,32 @@
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/*
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/*
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Georges Editor Qt
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Object Viewer Qt
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Copyright (C) 2010 Adrian Jaekel <aj at elane2k dot com>
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Copyright (C) 2010 Dzmitry Kamiahin <dnk-88@tut.by>
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This program is free software: you can redistribute it and/or modify
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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*/
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#include "stdpch.h"
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#include "entity.h"
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#include "entity.h"
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#include <QtCore/QString>
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// NeL includes
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// NeL includes
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#include <nel/misc/path.h>
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#include <nel/misc/path.h>
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#include <nel/3d/u_camera.h>
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#include <nel/3d/u_driver.h>
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#include <nel/3d/u_driver.h>
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#include <nel/3d/u_text_context.h>
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#include <nel/3d/u_instance.h>
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#include <nel/3d/u_instance.h>
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#include <nel/3d/u_scene.h>
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#include <nel/3d/u_scene.h>
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#include <nel/3d/u_material.h>
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#include <nel/3d/u_landscape.h>
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#include <nel/3d/u_skeleton.h>
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#include <nel/3d/u_skeleton.h>
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#include <nel/3d/u_animation_set.h>
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#include <nel/3d/u_animation_set.h>
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#include <nel/3d/u_animation.h>
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#include <nel/3d/u_animation.h>
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@ -63,14 +63,38 @@ CSlotInfo& CSlotInfo::operator=(const CSlotInfo & slotInfo)
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}
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}
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CEntity::CEntity(void):
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CEntity::CEntity(void):
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_Name("<Unknown>"),
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_Name("<Unknown>"), _FileNameShape(""),
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_FileNameSkeleton(""), _inPlace(false), _incPos(false),
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_Instance(NULL), _Skeleton(NULL),
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_Instance(NULL), _Skeleton(NULL),
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_PlayList(NULL), _AnimationSet(NULL)
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_PlayList(NULL), _AnimationSet(NULL)
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{
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{
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_CharacterScalePos = 1;
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}
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}
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CEntity::~CEntity(void)
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CEntity::~CEntity(void)
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{
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{
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if (_PlayList != NULL)
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{
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_PlayList->resetAllChannels();
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Modules::objView().getPlayListManager()->deletePlayList (_PlayList);
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_PlayList = NULL;
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}
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if (_AnimationSet != NULL)
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{
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Modules::objView().getDriver()->deleteAnimationSet(_AnimationSet);
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_AnimationSet = NULL;
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}
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if (!_Skeleton.empty())
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{
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_Skeleton.detachSkeletonSon(_Instance);
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Modules::objView().getScene()->deleteSkeleton(_Skeleton);
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_Skeleton = NULL;
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}
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if (!_Instance.empty())
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{
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Modules::objView().getScene()->deleteInstance(_Instance);
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_Instance = NULL;
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}
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}
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}
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void CEntity::loadAnimation(std::string &fileName)
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void CEntity::loadAnimation(std::string &fileName)
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@ -93,6 +117,8 @@ void CEntity::addAnimToPlayList(std::string &name)
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_PlayListAnimation.push_back(name);
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_PlayListAnimation.push_back(name);
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_AnimationStatus.EndAnim = this->getPlayListLength();
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_AnimationStatus.EndAnim = this->getPlayListLength();
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_Instance.start();
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}
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}
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void CEntity::removeAnimToPlayList(uint row)
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void CEntity::removeAnimToPlayList(uint row)
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@ -112,6 +138,11 @@ void CEntity::swapAnimToPlayList(uint row1, uint row2)
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void CEntity::playbackAnim(bool play)
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void CEntity::playbackAnim(bool play)
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{
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{
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_AnimationStatus.PlayAnim = play;
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_AnimationStatus.PlayAnim = play;
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if (play)
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_Instance.start();
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else
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_Instance.freezeHRC();
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}
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}
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void CEntity::reset()
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void CEntity::reset()
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@ -144,22 +175,97 @@ void CEntity::update(NL3D::TAnimationTime time)
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this->resetChannel();
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this->resetChannel();
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switch (_AnimationStatus.Mode)
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switch (_AnimationStatus.Mode)
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{
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{
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case Mode::PlayList:
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case Mode::PlayList:
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animatePlayList(time);
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animatePlayList(time);
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break;
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break;
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case Mode::Mixer:
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case Mode::Mixer:
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animateChannelMixer();
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animateChannelMixer();
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break;
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break;
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}
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}
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}
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}
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void CEntity::resetChannel()
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void CEntity::resetChannel()
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{
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{
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for(size_t i = 0; i < NL3D::CChannelMixer::NumAnimationSlot; i++)
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for(uint i = 0; i < NL3D::CChannelMixer::NumAnimationSlot; i++)
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_PlayList->setAnimation(i, UPlayList::empty);
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_PlayList->setAnimation(i, UPlayList::empty);
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}
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}
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void CEntity::addTransformation (CMatrix ¤t, UAnimation *anim, float begin, float end, UTrack *posTrack, UTrack *rotquatTrack,
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UTrack *nextPosTrack, UTrack *nextRotquatTrack, bool removeLast)
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{
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// In place ?
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if (_inPlace)
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{
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// Just identity
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current.identity();
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}
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else
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{
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// Remove the start of the animation
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CQuat rotEnd (0,0,0,1);
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CVector posEnd (0,0,0);
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if (rotquatTrack)
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{
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// Interpolate the rotation
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rotquatTrack->interpolate (end, rotEnd);
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}
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if (posTrack)
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{
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// Interpolate the position
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posTrack->interpolate (end, posEnd);
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}
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// Add the final rotation and position
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CMatrix tmp;
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tmp.identity ();
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tmp.setRot (rotEnd);
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tmp.setPos (posEnd);
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// Incremental ?
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if (_incPos)
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current *= tmp;
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else
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current = tmp;
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if (removeLast)
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{
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CQuat rotStart (0,0,0,1);
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CVector posStart (0,0,0);
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if (nextRotquatTrack)
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{
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// Interpolate the rotation
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nextRotquatTrack->interpolate (begin, rotStart);
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}
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if (nextPosTrack)
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{
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// Interpolate the position
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nextPosTrack->interpolate (begin, posStart);
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}
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// Remove the init rotation and position of the next animation
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tmp.identity ();
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tmp.setRot (rotStart);
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tmp.setPos (posStart);
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tmp.invert ();
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current *= tmp;
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// Normalize the mt
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CVector I = current.getI ();
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CVector J = current.getJ ();
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I.z = 0;
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J.z = 0;
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J.normalize ();
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CVector K = I^J;
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K.normalize ();
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I = J^K;
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I.normalize ();
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tmp.setRot (I, J, K);
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tmp.setPos (current.getPos ());
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current = tmp;
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}
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}
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}
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void CEntity::animatePlayList(NL3D::TAnimationTime time)
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void CEntity::animatePlayList(NL3D::TAnimationTime time)
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{
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{
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if (!_PlayListAnimation.empty())
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if (!_PlayListAnimation.empty())
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@ -170,6 +276,21 @@ void CEntity::animatePlayList(NL3D::TAnimationTime time)
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// Try channel AnimationSet
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// Try channel AnimationSet
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NL3D::UAnimation *anim = _AnimationSet->getAnimation(id);
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NL3D::UAnimation *anim = _AnimationSet->getAnimation(id);
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bool there = false;
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UTrack *posTrack = NULL;
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UTrack *rotQuatTrack = NULL;
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// Current matrix
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CMatrix current;
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current.identity();
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// read an animation for init matrix
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rotQuatTrack = anim->getTrackByName("rotquat");
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posTrack = anim->getTrackByName("pos");
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there = posTrack || rotQuatTrack;
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// Accumul time
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// Accumul time
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float startTime = 0;
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float startTime = 0;
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float endTime = anim->getEndTime() - anim->getBeginTime();
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float endTime = anim->getEndTime() - anim->getBeginTime();
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@ -181,14 +302,29 @@ void CEntity::animatePlayList(NL3D::TAnimationTime time)
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if (index < _PlayListAnimation.size())
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if (index < _PlayListAnimation.size())
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{
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{
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id = _AnimationSet->getAnimationIdByName(_PlayListAnimation[index].c_str());
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id = _AnimationSet->getAnimationIdByName(_PlayListAnimation[index].c_str());
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anim = _AnimationSet->getAnimation(id);
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NL3D::UAnimation *newAnim = _AnimationSet->getAnimation(id);
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UTrack *newPosTrack = newAnim->getTrackByName ("pos");
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UTrack *newRotquatTrack = newAnim->getTrackByName ("rotquat");
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// Add the transformation
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addTransformation (current, anim, newAnim->getBeginTime(), anim->getEndTime(), posTrack, rotQuatTrack, newPosTrack, newRotquatTrack, true);
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anim = newAnim;
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posTrack = newPosTrack;
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rotQuatTrack = newRotquatTrack;
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// Add start time
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// Add start time
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startTime = endTime;
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startTime = endTime;
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endTime = startTime + (anim->getEndTime() - anim->getBeginTime());
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endTime = startTime + (anim->getEndTime() - anim->getBeginTime());
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}
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}
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else
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else
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break;
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{
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// Add the transformation
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addTransformation (current, anim, 0, anim->getEndTime(), posTrack, rotQuatTrack, NULL, NULL, false);
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break;
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}
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}
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}
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// Time cropped ?
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// Time cropped ?
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@ -205,6 +341,10 @@ void CEntity::animatePlayList(NL3D::TAnimationTime time)
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else
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else
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{
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{
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// No
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// No
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// Add the transformation
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addTransformation (current, anim, 0, anim->getBeginTime() + time - startTime, posTrack, rotQuatTrack, NULL, NULL, false);
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id = _AnimationSet->getAnimationIdByName(_PlayListAnimation[index].c_str());
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id = _AnimationSet->getAnimationIdByName(_PlayListAnimation[index].c_str());
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anim = _AnimationSet->getAnimation(id);
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anim = _AnimationSet->getAnimation(id);
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// Set the slot
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// Set the slot
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_PlayList->setAnimation(0, id);
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_PlayList->setAnimation(0, id);
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_PlayList->setTimeOrigin(0, startTime);
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_PlayList->setTimeOrigin(0, startTime);
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_PlayList->setSpeedFactor(0, 1.0f);
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_PlayList->setWeightSmoothness(0, 1.0f);
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_PlayList->setWeightSmoothness(0, 1.0f);
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_PlayList->setStartWeight(0, 1, 0);
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_PlayList->setStartWeight(0, 1, 0);
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_PlayList->setEndWeight(0, 1, 1);
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_PlayList->setEndWeight(0, 1, 1);
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_PlayList->setWrapMode(0, UPlayList::Clamp);
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_PlayList->setWrapMode(0, UPlayList::Clamp);
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// Setup the pos and rot for this shape
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if (there)
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{
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CVector pos = current.getPos();
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// If a skeleton model
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if(!_Skeleton.empty())
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{
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// scale animated pos value with the CFG scale
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pos *= _CharacterScalePos;
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_Skeleton.setPos(pos);
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_Skeleton.setRotQuat(current.getRot());
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}
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else
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{
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_Instance.setPos(pos);
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_Instance.setRotQuat(current.getRot());
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}
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}
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}
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}
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}
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}
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@ -252,15 +413,15 @@ void CEntity::animateChannelMixer()
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// Switch between wrap modes
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// Switch between wrap modes
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switch (_SlotInfo[i].ClampMode)
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switch (_SlotInfo[i].ClampMode)
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{
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{
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case 0:
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case 0:
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_PlayList->setWrapMode (i, UPlayList::Clamp);
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_PlayList->setWrapMode (i, UPlayList::Clamp);
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break;
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break;
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case 1:
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case 1:
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_PlayList->setWrapMode (i, UPlayList::Repeat);
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_PlayList->setWrapMode (i, UPlayList::Repeat);
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break;
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break;
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case 2:
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case 2:
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_PlayList->setWrapMode (i, UPlayList::Disable);
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_PlayList->setWrapMode (i, UPlayList::Disable);
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break;
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break;
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}
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}
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}
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}
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}
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}
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@ -1,6 +1,6 @@
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/*
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/*
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Georges Editor Qt
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Object Viewer Qt
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Copyright (C) 2010 Adrian Jaekel <aj at elane2k dot com>
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Copyright (C) 2010 Dzmitry Kamiahin <dnk-88@tut.by>
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This program is free software: you can redistribute it and/or modify
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This program is free software: you can redistribute it and/or modify
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||||||
it under the terms of the GNU General Public License as published by
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it under the terms of the GNU General Public License as published by
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@ -14,21 +14,27 @@
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You should have received a copy of the GNU General Public License
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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*/
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#ifndef ENTITY_H
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#ifndef ENTITY_H
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#define ENTITY_H
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#define ENTITY_H
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#include <nel/misc/types_nl.h>
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// STL includes
|
// STL includes
|
||||||
#include <map>
|
#include <map>
|
||||||
#include <string>
|
#include <string>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
||||||
// NeL includes
|
// NeL includes
|
||||||
#include "nel/3d/animation_time.h"
|
#include <nel/misc/vector.h>
|
||||||
|
#include <nel/misc/vectord.h>
|
||||||
|
#include <nel/misc/quat.h>
|
||||||
|
#include <nel/3d/animation_time.h>
|
||||||
#include <nel/3d/u_instance.h>
|
#include <nel/3d/u_instance.h>
|
||||||
#include <nel/3d/u_skeleton.h>
|
#include <nel/3d/u_skeleton.h>
|
||||||
#include "nel/3d/channel_mixer.h"
|
#include <nel/3d/channel_mixer.h>
|
||||||
|
|
||||||
namespace NL3D {
|
namespace NL3D {
|
||||||
class UPlayList;
|
class UPlayList;
|
||||||
|
@ -40,7 +46,7 @@ namespace NLQT {
|
||||||
class CSlotInfo
|
class CSlotInfo
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
CSlotInfo ():
|
CSlotInfo ():
|
||||||
Animation("empty"), Skeleton("empty"),
|
Animation("empty"), Skeleton("empty"),
|
||||||
Offset(0), StartTime(0), EndTime(0),
|
Offset(0), StartTime(0), EndTime(0),
|
||||||
StartBlend(1), EndBlend (1), Smoothness(1),
|
StartBlend(1), EndBlend (1), Smoothness(1),
|
||||||
|
@ -68,13 +74,15 @@ public:
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@class CEntity
|
@class CEntity
|
||||||
Animated object. Allows you to upload animations for the shape.
|
@brief Class manage animated shape.
|
||||||
|
@details
|
||||||
|
Allows you to load animations for shape and skeleton weight.
|
||||||
Contains a built-in playlist. Has management and playback Playlists or Mixer.
|
Contains a built-in playlist. Has management and playback Playlists or Mixer.
|
||||||
*/
|
*/
|
||||||
class CEntity
|
class CEntity
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
struct Mode
|
struct Mode
|
||||||
{
|
{
|
||||||
enum List
|
enum List
|
||||||
{
|
{
|
||||||
|
@ -83,7 +91,7 @@ public:
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
// will need for a single or multiple reproduction
|
/// Will need for a single or multiple animation shape
|
||||||
struct SAnimationStatus
|
struct SAnimationStatus
|
||||||
{
|
{
|
||||||
bool LoopAnim;
|
bool LoopAnim;
|
||||||
|
@ -99,10 +107,7 @@ public:
|
||||||
CurrentTimeAnim(0), StartAnim(0),
|
CurrentTimeAnim(0), StartAnim(0),
|
||||||
EndAnim(0), SpeedAnim(1), Mode(Mode::PlayList) {}
|
EndAnim(0), SpeedAnim(1), Mode(Mode::PlayList) {}
|
||||||
};
|
};
|
||||||
|
|
||||||
/// Constructor
|
|
||||||
CEntity(void);
|
|
||||||
|
|
||||||
/// Destructor
|
/// Destructor
|
||||||
~CEntity(void);
|
~CEntity(void);
|
||||||
|
|
||||||
|
@ -143,18 +148,38 @@ public:
|
||||||
void setSlotInfo(uint num, CSlotInfo& slotInfo) { _SlotInfo[num] = slotInfo; }
|
void setSlotInfo(uint num, CSlotInfo& slotInfo) { _SlotInfo[num] = slotInfo; }
|
||||||
|
|
||||||
/// Set use mode playlist or mixer
|
/// Set use mode playlist or mixer
|
||||||
void setMode(int mode) { _AnimationStatus.Mode = mode; }
|
void setMode(int mode) { _AnimationStatus.Mode = mode; }
|
||||||
|
|
||||||
|
/// Set in place mode animation
|
||||||
|
void setInPlace(bool enabled) { _inPlace = enabled; }
|
||||||
|
|
||||||
|
/// Get in place mode
|
||||||
|
bool getInPlace() { return _inPlace; }
|
||||||
|
|
||||||
|
/// Set inc position
|
||||||
|
void setIncPos(bool enabled) { _incPos = enabled; }
|
||||||
|
|
||||||
|
/// Get inc position
|
||||||
|
bool getIncPos() { return _incPos; }
|
||||||
|
|
||||||
/// Get information about the current status of playing a playlist
|
/// Get information about the current status of playing a playlist
|
||||||
/// @return struct containing current information playback
|
/// @return struct containing current information playback
|
||||||
SAnimationStatus& getStatus() { return _AnimationStatus; }
|
SAnimationStatus getStatus() { return _AnimationStatus; }
|
||||||
|
|
||||||
/// Get name entity
|
/// Get name entity
|
||||||
/// @return name entity
|
/// @return name entity
|
||||||
std::string &getName() { return _Name; }
|
std::string getName() { return _Name; }
|
||||||
|
|
||||||
|
/// Get file name shape
|
||||||
|
/// @return file name shape
|
||||||
|
std::string getFileNameShape() { return _FileNameShape; }
|
||||||
|
|
||||||
|
/// Get file name skeleton
|
||||||
|
/// @return file name skeleton
|
||||||
|
std::string getFileNameSkeleton() { return _FileNameSkeleton; }
|
||||||
|
|
||||||
/// Get slot information
|
/// Get slot information
|
||||||
CSlotInfo& getSlotInfo(uint num) { return _SlotInfo[num]; }
|
CSlotInfo getSlotInfo(uint num) { return _SlotInfo[num]; }
|
||||||
|
|
||||||
/// Get list loaded animations files
|
/// Get list loaded animations files
|
||||||
std::vector<std::string>& getAnimationList() { return _AnimationList; }
|
std::vector<std::string>& getAnimationList() { return _AnimationList; }
|
||||||
|
@ -164,9 +189,14 @@ public:
|
||||||
|
|
||||||
/// Get list loaded skeleton weight template files
|
/// Get list loaded skeleton weight template files
|
||||||
std::vector<std::string>& getSWTList() { return _SWTList; }
|
std::vector<std::string>& getSWTList() { return _SWTList; }
|
||||||
|
|
||||||
|
/// Get game interface for manipulating Skeleton.
|
||||||
|
NL3D::USkeleton getSkeleton() const { return _Skeleton; }
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
/// Constructor
|
||||||
|
CEntity(void);
|
||||||
|
|
||||||
/// Update the animate from the playlist or channel mixer
|
/// Update the animate from the playlist or channel mixer
|
||||||
/// @param time - current time in second
|
/// @param time - current time in second
|
||||||
void update(NL3D::TAnimationTime time);
|
void update(NL3D::TAnimationTime time);
|
||||||
|
@ -178,11 +208,23 @@ private:
|
||||||
|
|
||||||
/// Update the animate from the mixer
|
/// Update the animate from the mixer
|
||||||
void animateChannelMixer();
|
void animateChannelMixer();
|
||||||
|
void addTransformation (NLMISC::CMatrix ¤t, NL3D::UAnimation *anim,
|
||||||
|
float begin, float end,
|
||||||
|
NL3D::UTrack *posTrack, NL3D::UTrack *rotquatTrack,
|
||||||
|
NL3D::UTrack *nextPosTrack, NL3D::UTrack *nextRotquatTrack,
|
||||||
|
bool removeLast);
|
||||||
|
|
||||||
// The name of the entity
|
// The name of the entity
|
||||||
std::string _Name;
|
std::string _Name;
|
||||||
|
std::string _FileNameShape;
|
||||||
|
std::string _FileNameSkeleton;
|
||||||
|
|
||||||
SAnimationStatus _AnimationStatus;
|
SAnimationStatus _AnimationStatus;
|
||||||
|
|
||||||
|
bool _inPlace;
|
||||||
|
bool _incPos;
|
||||||
|
|
||||||
|
float _CharacterScalePos;
|
||||||
|
|
||||||
// The mesh instance associated to this entity
|
// The mesh instance associated to this entity
|
||||||
NL3D::UInstance _Instance;
|
NL3D::UInstance _Instance;
|
||||||
|
@ -207,6 +249,7 @@ private:
|
||||||
CSlotInfo _SlotInfo[NL3D::CChannelMixer::NumAnimationSlot];
|
CSlotInfo _SlotInfo[NL3D::CChannelMixer::NumAnimationSlot];
|
||||||
|
|
||||||
friend class CObjectViewer;
|
friend class CObjectViewer;
|
||||||
|
friend class CObjectViewerWidget;
|
||||||
}; /* class CEntity */
|
}; /* class CEntity */
|
||||||
|
|
||||||
typedef std::map<std::string, CEntity> CEntities;
|
typedef std::map<std::string, CEntity> CEntities;
|
||||||
|
|
|
@ -258,41 +258,35 @@ namespace NLQT
|
||||||
|
|
||||||
if(value.contains(".tga") || value.contains(".png"))
|
if(value.contains(".tga") || value.contains(".png"))
|
||||||
{
|
{
|
||||||
QString file = QFileDialog::getOpenFileName(
|
QString file = QFileDialog::getOpenFileName(
|
||||||
this,
|
this,
|
||||||
"Select a new image",
|
"Select a new image",
|
||||||
path,
|
path,
|
||||||
"Images (*.png *.tga)"
|
"Images (*.png *.tga)"
|
||||||
);
|
);
|
||||||
QFileInfo info = QFileInfo(file);
|
QFileInfo info = QFileInfo(file);
|
||||||
|
|
||||||
// TODO?
|
// TODO?
|
||||||
// right way would be another delegate but im too lazy :)
|
// right way would be another delegate but im too lazy :)
|
||||||
// so for now i just call it directly
|
// so for now i just call it directly
|
||||||
m->setData(in2, info.fileName());
|
m->setData(in2, info.fileName());
|
||||||
|
return;
|
||||||
}
|
}
|
||||||
return;
|
else
|
||||||
}
|
{
|
||||||
|
if (path.contains(".shape"))
|
||||||
|
{
|
||||||
|
Modules::objView().resetScene();
|
||||||
|
//Modules::config().configRemapExtensions();
|
||||||
|
Modules::objView().loadMesh(path.toStdString(),"");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
// col containing the display values
|
// open eg parent files
|
||||||
if (index.column() == 1)
|
if (!path.isEmpty())
|
||||||
{
|
Q_EMIT changeFile(path);
|
||||||
//TODO rework this
|
|
||||||
CFormItem *item = m->getItem(in);
|
|
||||||
|
|
||||||
QString value = item->data(1).toString();
|
|
||||||
QString path = CPath::lookup(value.toStdString(),false).c_str();
|
|
||||||
|
|
||||||
// open eg parent files
|
|
||||||
if (!path.isEmpty() && !path.contains(".shape"))
|
|
||||||
Q_EMIT changeFile(path);
|
|
||||||
if (path.contains(".shape"))
|
|
||||||
{
|
|
||||||
Modules::objView().resetScene();
|
|
||||||
//Modules::config().configRemapExtensions();
|
|
||||||
Modules::objView().loadMesh(path.toStdString(),"");
|
|
||||||
}
|
|
||||||
int i = 0;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -45,7 +45,7 @@ namespace NLQT
|
||||||
QString comment, QStringList parents, QObject *parent) : QAbstractItemModel(parent)
|
QString comment, QStringList parents, QObject *parent) : QAbstractItemModel(parent)
|
||||||
{
|
{
|
||||||
QList<QVariant> rootData;
|
QList<QVariant> rootData;
|
||||||
rootData << "Value" << "Data" << "Extra" << "Type";
|
rootData << "Value" << "Data" << "Extra";// << "Type";
|
||||||
_rootElm = rootElm;
|
_rootElm = rootElm;
|
||||||
_rootItem = new CFormItem(_rootElm, rootData);
|
_rootItem = new CFormItem(_rootElm, rootData);
|
||||||
_dependencies = deps;
|
_dependencies = deps;
|
||||||
|
|
|
@ -20,6 +20,7 @@
|
||||||
|
|
||||||
NLQT::CConfiguration *Modules::_configuration = NULL;
|
NLQT::CConfiguration *Modules::_configuration = NULL;
|
||||||
NLQT::CObjectViewer *Modules::_objectViewer = NULL;
|
NLQT::CObjectViewer *Modules::_objectViewer = NULL;
|
||||||
|
NLQT::CObjectViewerWidget *Modules::_objectViewerWidget = NULL;
|
||||||
NLQT::CGeorges *Modules::_georges = NULL;
|
NLQT::CGeorges *Modules::_georges = NULL;
|
||||||
NLQT::CMainWindow *Modules::_mainWindow = NULL;
|
NLQT::CMainWindow *Modules::_mainWindow = NULL;
|
||||||
|
|
||||||
|
@ -29,6 +30,7 @@ void Modules::init()
|
||||||
config().init();
|
config().init();
|
||||||
|
|
||||||
if (_objectViewer == NULL) _objectViewer = new NLQT::CObjectViewer;
|
if (_objectViewer == NULL) _objectViewer = new NLQT::CObjectViewer;
|
||||||
|
if (_objectViewerWidget == NULL) _objectViewerWidget = new NLQT::CObjectViewerWidget;
|
||||||
if (_georges == NULL) _georges = new NLQT::CGeorges;
|
if (_georges == NULL) _georges = new NLQT::CGeorges;
|
||||||
if (_mainWindow == NULL) _mainWindow = new NLQT::CMainWindow;
|
if (_mainWindow == NULL) _mainWindow = new NLQT::CMainWindow;
|
||||||
}
|
}
|
||||||
|
@ -37,6 +39,7 @@ void Modules::release()
|
||||||
{
|
{
|
||||||
delete _mainWindow; _mainWindow = NULL;
|
delete _mainWindow; _mainWindow = NULL;
|
||||||
delete _objectViewer; _objectViewer = NULL;
|
delete _objectViewer; _objectViewer = NULL;
|
||||||
|
//delete _objectViewerWidget; _objectViewerWidget = NULL;
|
||||||
delete _georges; _georges = NULL;
|
delete _georges; _georges = NULL;
|
||||||
|
|
||||||
config().release();
|
config().release();
|
||||||
|
|
|
@ -21,6 +21,7 @@
|
||||||
|
|
||||||
#include "configuration.h"
|
#include "configuration.h"
|
||||||
#include "object_viewer.h"
|
#include "object_viewer.h"
|
||||||
|
#include "object_viewer_widget.h"
|
||||||
#include "main_window.h"
|
#include "main_window.h"
|
||||||
#include "georges.h"
|
#include "georges.h"
|
||||||
|
|
||||||
|
@ -32,11 +33,13 @@ public:
|
||||||
|
|
||||||
static NLQT::CConfiguration &config() { return *_configuration; }
|
static NLQT::CConfiguration &config() { return *_configuration; }
|
||||||
static NLQT::CObjectViewer &objView() { return *_objectViewer; }
|
static NLQT::CObjectViewer &objView() { return *_objectViewer; }
|
||||||
|
static NLQT::CObjectViewerWidget &objViewWid() { return *_objectViewerWidget; }
|
||||||
static NLQT::CGeorges &georges() { return *_georges;}
|
static NLQT::CGeorges &georges() { return *_georges;}
|
||||||
static NLQT::CMainWindow &mainWin() { return *_mainWindow; }
|
static NLQT::CMainWindow &mainWin() { return *_mainWindow; }
|
||||||
private:
|
private:
|
||||||
static NLQT::CConfiguration *_configuration;
|
static NLQT::CConfiguration *_configuration;
|
||||||
static NLQT::CObjectViewer *_objectViewer;
|
static NLQT::CObjectViewer *_objectViewer;
|
||||||
|
static NLQT::CObjectViewerWidget *_objectViewerWidget;
|
||||||
static NLQT::CMainWindow *_mainWindow;
|
static NLQT::CMainWindow *_mainWindow;
|
||||||
static NLQT::CGeorges *_georges;
|
static NLQT::CGeorges *_georges;
|
||||||
};
|
};
|
||||||
|
|
|
@ -38,8 +38,9 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
#include <nel/3d/u_animation.h>
|
#include <nel/3d/u_animation.h>
|
||||||
#include <nel/3d/u_play_list_manager.h>
|
#include <nel/3d/u_play_list_manager.h>
|
||||||
#include <nel/3d/u_3d_mouse_listener.h>
|
#include <nel/3d/u_3d_mouse_listener.h>
|
||||||
|
#include <nel/3d/bloom_effect.h>
|
||||||
|
|
||||||
#include <nel/3d/event_mouse_listener.h>
|
//#include <nel/3d/event_mouse_listener.h>
|
||||||
|
|
||||||
// Project includes
|
// Project includes
|
||||||
#include "modules.h"
|
#include "modules.h"
|
||||||
|
@ -52,10 +53,12 @@ using namespace NL3D;
|
||||||
namespace NLQT
|
namespace NLQT
|
||||||
{
|
{
|
||||||
|
|
||||||
CObjectViewer::CObjectViewer()
|
CObjectViewer::CObjectViewer()
|
||||||
: _Driver(NULL),
|
: _Driver(NULL), _Light(0),
|
||||||
_phi(0), _psi(0),_dist(20),
|
_phi(0), _psi(0),_dist(2),
|
||||||
_CurrentInstance("")
|
_CameraFocal(75),
|
||||||
|
_CurrentInstance(""),
|
||||||
|
_BloomEffect(false), _Scene(0)
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -71,20 +74,13 @@ namespace NLQT
|
||||||
|
|
||||||
//release();
|
//release();
|
||||||
//init(wnd, w, h);
|
//init(wnd, w, h);
|
||||||
_Driver->setDisplay(wnd, NL3D::UDriver::CMode(w, h, 32));
|
//_Driver->setDisplay(wnd, NL3D::UDriver::CMode(w, h, 32));
|
||||||
}
|
}
|
||||||
|
|
||||||
void CObjectViewer::init(nlWindow wnd, uint16 w, uint16 h)
|
void CObjectViewer::init(nlWindow wnd, uint16 w, uint16 h)
|
||||||
{
|
{
|
||||||
//H_AUTO2
|
|
||||||
nldebug("CObjectViewer::init");
|
nldebug("CObjectViewer::init");
|
||||||
|
|
||||||
// load and set remap extensions from config
|
|
||||||
//Modules::config().configRemapExtensions();
|
|
||||||
|
|
||||||
// load and set search paths from config
|
|
||||||
//Modules::config().configSearchPaths();
|
|
||||||
|
|
||||||
// set background color from config
|
// set background color from config
|
||||||
NLMISC::CConfigFile::CVar v = Modules::config().getConfigFile().getVar("BackgroundColor");
|
NLMISC::CConfigFile::CVar v = Modules::config().getConfigFile().getVar("BackgroundColor");
|
||||||
_BackgroundColor = CRGBA(v.asInt(0), v.asInt(1), v.asInt(2));
|
_BackgroundColor = CRGBA(v.asInt(0), v.asInt(1), v.asInt(2));
|
||||||
|
@ -101,36 +97,39 @@ namespace NLQT
|
||||||
else nlwarning("Invalid driver specified, defaulting to OpenGL");
|
else nlwarning("Invalid driver specified, defaulting to OpenGL");
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
//Modules::config().setAndCallback("CameraFocal",CConfigCallback(this,&CObjectViewer::cfcbCameraFocal));
|
||||||
|
//Modules::config().setAndCallback("BloomEffect",CConfigCallback(this,&CObjectViewer::cfcbBloomEffect));
|
||||||
|
|
||||||
// create the driver
|
// create the driver
|
||||||
nlassert(!_Driver);
|
nlassert(!_Driver);
|
||||||
|
|
||||||
_Driver = UDriver::createDriver(NULL, _Direct3D, NULL);
|
_Driver = UDriver::createDriver(0, _Direct3D, 0);
|
||||||
nlassert(_Driver);
|
nlassert(_Driver);
|
||||||
|
|
||||||
// initialize the window with config file values
|
// initialize the window with config file values
|
||||||
_Driver->setDisplay(wnd, NL3D::UDriver::CMode(w, h, 32));
|
_Driver->setDisplay(wnd, NL3D::UDriver::CMode(w, h, 32));
|
||||||
|
|
||||||
_Light = ULight::createLight();
|
//_Light = ULight::createLight();
|
||||||
|
|
||||||
// set mode of the light
|
//// set mode of the light
|
||||||
_Light->setMode(ULight::DirectionalLight);
|
//_Light->setMode(ULight::DirectionalLight);
|
||||||
|
|
||||||
// set position of the light
|
//// set position of the light
|
||||||
_Light->setPosition(CVector(-20.f, 30.f, 10.f));
|
//_Light->setPosition(CVector(-20.f, 30.f, 10.f));
|
||||||
|
|
||||||
// white light
|
//// white light
|
||||||
_Light->setAmbiant(CRGBA(255, 255, 255));
|
//_Light->setAmbiant(CRGBA(255, 255, 255));
|
||||||
|
|
||||||
// set and enable the light
|
//// set and enable the light
|
||||||
_Driver->setLight(0, *_Light);
|
//_Driver->setLight(0, *_Light);
|
||||||
_Driver->enableLight(0);
|
//_Driver->enableLight(0);
|
||||||
|
|
||||||
// Create a scene
|
// Create a scene
|
||||||
_Scene = _Driver->createScene(true);
|
_Scene = _Driver->createScene(true);
|
||||||
|
|
||||||
_PlayListManager = _Scene->createPlayListManager();
|
_PlayListManager = _Scene->createPlayListManager();
|
||||||
|
|
||||||
_Scene->enableLightingSystem(true);
|
//_Scene->enableLightingSystem(true);
|
||||||
|
|
||||||
// create the camera
|
// create the camera
|
||||||
UCamera camera = _Scene->getCam();
|
UCamera camera = _Scene->getCam();
|
||||||
|
@ -140,21 +139,27 @@ namespace NLQT
|
||||||
setSizeViewport(w, h);
|
setSizeViewport(w, h);
|
||||||
|
|
||||||
// camera will look at entities
|
// camera will look at entities
|
||||||
updateCamera(0,0,0);
|
camera.lookAt(NLMISC::CVector(_dist,0,1), NLMISC::CVector(0,0,0.5));
|
||||||
|
|
||||||
NLMISC::CVector hotSpot=NLMISC::CVector(0,0,0);
|
NLMISC::CVector hotSpot=NLMISC::CVector(0,0,0);
|
||||||
|
|
||||||
_MouseListener = _Driver->create3dMouseListener();
|
_MouseListener = _Driver->create3dMouseListener();
|
||||||
_MouseListener->setMatrix(Modules::objView().getScene()->getCam().getMatrix());
|
_MouseListener->setMatrix(_Scene->getCam().getMatrix());
|
||||||
_MouseListener->setFrustrum(Modules::objView().getScene()->getCam().getFrustum());
|
_MouseListener->setFrustrum(_Scene->getCam().getFrustum());
|
||||||
_MouseListener->setHotSpot(hotSpot);
|
_MouseListener->setHotSpot(hotSpot);
|
||||||
_MouseListener->setMouseMode(U3dMouseListener::edit3d);
|
_MouseListener->setMouseMode(U3dMouseListener::edit3d);
|
||||||
|
|
||||||
|
NL3D::CBloomEffect::instance().setDriver(_Driver);
|
||||||
|
NL3D::CBloomEffect::instance().setScene(_Scene);
|
||||||
|
NL3D::CBloomEffect::instance().init(!_Direct3D);
|
||||||
|
//NL3D::CBloomEffect::instance().setDensityBloom(Modules::config().getConfigFile().getVar("BloomDensity").asInt());
|
||||||
|
//NL3D::CBloomEffect::instance().setSquareBloom(Modules::config().getConfigFile().getVar("BloomSquare").asBool());
|
||||||
}
|
}
|
||||||
|
|
||||||
void CObjectViewer::release()
|
void CObjectViewer::release()
|
||||||
{
|
{
|
||||||
//H_AUTO2
|
//H_AUTO2
|
||||||
nldebug("CObjectViewer::release");
|
nldebug("");
|
||||||
|
|
||||||
_Driver->delete3dMouseListener(_MouseListener);
|
_Driver->delete3dMouseListener(_MouseListener);
|
||||||
|
|
||||||
|
@ -183,10 +188,17 @@ namespace NLQT
|
||||||
// New matrix from camera
|
// New matrix from camera
|
||||||
_Scene->getCam().setTransformMode(NL3D::UTransformable::DirectMatrix);
|
_Scene->getCam().setTransformMode(NL3D::UTransformable::DirectMatrix);
|
||||||
_Scene->getCam().setMatrix (_MouseListener->getViewMatrix());
|
_Scene->getCam().setMatrix (_MouseListener->getViewMatrix());
|
||||||
|
|
||||||
|
//nldebug("%s",_Scene->getCam().getMatrix().getPos().asString().c_str());
|
||||||
}
|
}
|
||||||
|
|
||||||
void CObjectViewer::renderDriver()
|
void CObjectViewer::renderDriver()
|
||||||
{
|
{
|
||||||
|
// Render the scene.
|
||||||
|
if((NL3D::CBloomEffect::instance().getDriver() != NULL) && (_BloomEffect))
|
||||||
|
{
|
||||||
|
NL3D::CBloomEffect::instance().initBloom();
|
||||||
|
}
|
||||||
_Driver->clearBuffers(_BackgroundColor);
|
_Driver->clearBuffers(_BackgroundColor);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -194,6 +206,12 @@ namespace NLQT
|
||||||
{
|
{
|
||||||
// render the scene
|
// render the scene
|
||||||
_Scene->render();
|
_Scene->render();
|
||||||
|
|
||||||
|
if((NL3D::CBloomEffect::instance().getDriver() != NULL) && (_BloomEffect))
|
||||||
|
{
|
||||||
|
NL3D::CBloomEffect::instance().endBloom();
|
||||||
|
NL3D::CBloomEffect::instance().endInterfacesDisplayBloom();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void CObjectViewer::renderDebug2D()
|
void CObjectViewer::renderDebug2D()
|
||||||
|
@ -238,10 +256,20 @@ namespace NLQT
|
||||||
|
|
||||||
bool CObjectViewer::loadMesh(const std::string &meshFileName, const std::string &skelFileName)
|
bool CObjectViewer::loadMesh(const std::string &meshFileName, const std::string &skelFileName)
|
||||||
{
|
{
|
||||||
|
std::string fileName = CFile::getFilenameWithoutExtension(meshFileName);
|
||||||
|
if ( _Entities.count(fileName) != 0)
|
||||||
|
return false;
|
||||||
|
|
||||||
CPath::addSearchPath(CFile::getPath(meshFileName), false, false);
|
CPath::addSearchPath(CFile::getPath(meshFileName), false, false);
|
||||||
|
|
||||||
// create instance of the mesh character
|
// create instance of the mesh character
|
||||||
UInstance Entity = _Scene->createInstance(meshFileName);
|
UInstance Entity = _Scene->createInstance(meshFileName);
|
||||||
|
|
||||||
|
CAABBox bbox;
|
||||||
|
Entity.getShapeAABBox(bbox);
|
||||||
|
setCamera(bbox , Entity, true);
|
||||||
|
|
||||||
|
_MouseListener->setMatrix(_Scene->getCam().getMatrix());
|
||||||
|
|
||||||
USkeleton Skeleton = _Scene->createSkeleton(skelFileName);
|
USkeleton Skeleton = _Scene->createSkeleton(skelFileName);
|
||||||
|
|
||||||
|
@ -249,19 +277,21 @@ namespace NLQT
|
||||||
if (Entity.empty()) return false;
|
if (Entity.empty()) return false;
|
||||||
|
|
||||||
// create a new entity
|
// create a new entity
|
||||||
EIT eit = (_Entities.insert (make_pair (CFile::getFilenameWithoutExtension(meshFileName), CEntity()))).first;
|
EIT eit = (_Entities.insert (make_pair (fileName, CEntity()))).first;
|
||||||
CEntity &entity = (*eit).second;
|
CEntity &entity = (*eit).second;
|
||||||
|
|
||||||
// set the entity up
|
// set the entity up
|
||||||
entity._Name = CFile::getFilenameWithoutExtension(meshFileName);
|
entity._Name = fileName;
|
||||||
entity._Instance = Entity;
|
entity._FileNameShape = meshFileName;
|
||||||
if (!Skeleton.empty())
|
entity._FileNameSkeleton = skelFileName;
|
||||||
{
|
entity._Instance = Entity;
|
||||||
entity._Skeleton = Skeleton;
|
if (!Skeleton.empty())
|
||||||
entity._Skeleton.bindSkin (entity._Instance);
|
{
|
||||||
}
|
entity._Skeleton = Skeleton;
|
||||||
entity._AnimationSet = _Driver->createAnimationSet(false);
|
entity._Skeleton.bindSkin (entity._Instance);
|
||||||
entity._PlayList = _PlayListManager->createPlayList(entity._AnimationSet);
|
}
|
||||||
|
entity._AnimationSet = _Driver->createAnimationSet(false);
|
||||||
|
entity._PlayList = _PlayListManager->createPlayList(entity._AnimationSet);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -285,27 +315,7 @@ namespace NLQT
|
||||||
|
|
||||||
void CObjectViewer::updateCamera(float deltaPsi, float deltaPhi, float deltaDist)
|
void CObjectViewer::updateCamera(float deltaPsi, float deltaPhi, float deltaDist)
|
||||||
{
|
{
|
||||||
_phi += deltaPhi;
|
|
||||||
_psi += deltaPsi;
|
|
||||||
_dist += deltaDist;
|
|
||||||
|
|
||||||
if(_phi < -NLMISC::Pi/2) _phi -= deltaPhi;
|
|
||||||
if(_phi > NLMISC::Pi/2) _phi -= deltaPsi;
|
|
||||||
if (_dist < 1) _dist = 1;
|
|
||||||
|
|
||||||
NLMISC::CQuat q0,q1,q2;
|
|
||||||
NLMISC::CVector up(0,0,1);
|
|
||||||
NLMISC::CVector v(0,0,1);
|
|
||||||
|
|
||||||
q0.setAngleAxis(v,_psi);
|
|
||||||
v = NLMISC::CVector(0,1,0);
|
|
||||||
q1.setAngleAxis(v,_phi);
|
|
||||||
q2 = q0 * q1;
|
|
||||||
NLMISC::CMatrix m0;
|
|
||||||
m0.setRot(q2);
|
|
||||||
NLMISC::CVector camera = m0 * NLMISC::CVector(_dist,0,0);
|
|
||||||
|
|
||||||
_Scene->getCam().lookAt(camera, up);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void CObjectViewer::setBackgroundColor(NLMISC::CRGBA backgroundColor)
|
void CObjectViewer::setBackgroundColor(NLMISC::CRGBA backgroundColor)
|
||||||
|
@ -328,13 +338,7 @@ namespace NLQT
|
||||||
|
|
||||||
void CObjectViewer::setSizeViewport(uint16 w, uint16 h)
|
void CObjectViewer::setSizeViewport(uint16 w, uint16 h)
|
||||||
{
|
{
|
||||||
_Scene->getCam().setPerspective((float)Pi/2.f, (float)w/h, 0.1f, 1000);
|
_Scene->getCam().setPerspective(_CameraFocal * (float)Pi/180.f, (float)w/h, 0.1f, 1000);
|
||||||
}
|
|
||||||
|
|
||||||
void CObjectViewer::getSizeViewport(float &left, float &right, float &bottom, float &top, float &znear, float &zfar)
|
|
||||||
{
|
|
||||||
//_Scene->getCam().setPerspective((float)Pi/2.f, (float)w/h, 0.1f, 1000);
|
|
||||||
_Scene->getCam().getFrustum(left, right, bottom, top, znear, zfar);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void CObjectViewer::setCurrentObject(const std::string &name)
|
void CObjectViewer::setCurrentObject(const std::string &name)
|
||||||
|
@ -397,4 +401,141 @@ namespace NLQT
|
||||||
_Entities.clear();
|
_Entities.clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void CObjectViewer::setCamera(CAABBox &bbox, UTransform &entity, bool high_z)
|
||||||
|
{
|
||||||
|
CVector pos(0.f, 0.f, 0.f);
|
||||||
|
CQuat quat(0.f, 0.f, 0.f, 0.f);
|
||||||
|
NL3D::UInstance inst;
|
||||||
|
inst.cast(entity);
|
||||||
|
if (!inst.empty())
|
||||||
|
{
|
||||||
|
inst.getDefaultPos(pos);
|
||||||
|
inst.getDefaultRotQuat(quat);
|
||||||
|
/*
|
||||||
|
if (quat.getAxis().isNull())
|
||||||
|
{
|
||||||
|
quat.set(0, 0, 0, 0);
|
||||||
|
inst.setRotQuat(quat);
|
||||||
|
}
|
||||||
|
*/
|
||||||
|
// quat.set(1.f, 1.f, 0.f, 0.f);
|
||||||
|
|
||||||
|
// inst.setRotQuat(quat);
|
||||||
|
// inst.getRotQuat(quat);
|
||||||
|
|
||||||
|
// check for presence of all textures from each sets
|
||||||
|
//bool allGood = true;
|
||||||
|
|
||||||
|
//for(uint s = 0; s < 5; ++s)
|
||||||
|
//{
|
||||||
|
// inst.selectTextureSet(s);
|
||||||
|
|
||||||
|
// uint numMat = inst.getNumMaterials();
|
||||||
|
|
||||||
|
// // by default, all textures are present
|
||||||
|
// allGood = true;
|
||||||
|
|
||||||
|
// for(uint i = 0; i < numMat; ++i)
|
||||||
|
// {
|
||||||
|
// UInstanceMaterial mat = inst.getMaterial(i);
|
||||||
|
|
||||||
|
// for(sint j = 0; j <= mat.getLastTextureStage(); ++j)
|
||||||
|
// {
|
||||||
|
// // if a texture is missing
|
||||||
|
// if (mat.isTextureFile(j) && mat.getTextureFileName(j) == "CTextureMultiFile:Dummy")
|
||||||
|
// allGood = false;
|
||||||
|
// }
|
||||||
|
// }
|
||||||
|
|
||||||
|
// // if all textures have been found for this set, skip other sets
|
||||||
|
// if (allGood)
|
||||||
|
// break;
|
||||||
|
//}
|
||||||
|
}
|
||||||
|
|
||||||
|
// fix scale (some shapes have a different value)
|
||||||
|
entity.setScale(1.f, 1.f, 1.f);
|
||||||
|
|
||||||
|
UCamera Camera = _Scene->getCam();
|
||||||
|
CVector max_radius = bbox.getHalfSize();
|
||||||
|
|
||||||
|
CVector center = bbox.getCenter();
|
||||||
|
entity.setPivot(center);
|
||||||
|
center += pos;
|
||||||
|
|
||||||
|
//_Scene->getCam().setPerspective(_CameraFocal * (float)Pi/180.f, (float)w/h, 0.1f, 1000);
|
||||||
|
float fov = float(_CameraFocal * (float)Pi/180.0);
|
||||||
|
//Camera.setPerspective (fov, 1.0f, 0.1f, 1000.0f);
|
||||||
|
float radius = max(max(max_radius.x, max_radius.y), max_radius.z);
|
||||||
|
if (radius == 0.f) radius = 1.f;
|
||||||
|
float left, right, bottom, top, znear, zfar;
|
||||||
|
Camera.getFrustum(left, right, bottom, top, znear, zfar);
|
||||||
|
float dist = radius / (tan(fov/2));
|
||||||
|
CVector eye(center);
|
||||||
|
/* if (axis == CVector::I)
|
||||||
|
eye.y -= dist+radius;
|
||||||
|
else if (axis == CVector::J)
|
||||||
|
eye.x += dist+radius;
|
||||||
|
*/
|
||||||
|
// quat.normalize();
|
||||||
|
|
||||||
|
CVector ax(quat.getAxis());
|
||||||
|
|
||||||
|
// float angle = quat.getAngle();
|
||||||
|
/*
|
||||||
|
if (ax.isNull())
|
||||||
|
{
|
||||||
|
if (int(angle*100.f) == int(NLMISC::Pi * 200.f))
|
||||||
|
{
|
||||||
|
ax = CVector::J;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
*/
|
||||||
|
if (ax.isNull() || ax == CVector::I)
|
||||||
|
{
|
||||||
|
ax = CVector::J;
|
||||||
|
}
|
||||||
|
else if (ax == -CVector::K)
|
||||||
|
{
|
||||||
|
ax = -CVector::J;
|
||||||
|
}
|
||||||
|
/* else if (ax.x < -0.9f && ax.y == 0.f && ax.z == 0.f)
|
||||||
|
{
|
||||||
|
ax = -CVector::J ;
|
||||||
|
}
|
||||||
|
*/
|
||||||
|
// ax.normalize();
|
||||||
|
|
||||||
|
eye -= ax * (dist+radius);
|
||||||
|
if (high_z)
|
||||||
|
eye.z += max_radius.z/1.0f;
|
||||||
|
Camera.lookAt(eye, center);
|
||||||
|
setupLight(eye, center - eye);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool CObjectViewer::setupLight(const CVector &position, const CVector &direction)
|
||||||
|
{
|
||||||
|
if (!_Light)
|
||||||
|
_Light = ULight::createLight();
|
||||||
|
if (!_Light) return false;
|
||||||
|
|
||||||
|
// set mode of the light
|
||||||
|
_Light->setMode(ULight::DirectionalLight);
|
||||||
|
|
||||||
|
// set position of the light
|
||||||
|
// Light->setupDirectional(settings.light_ambiant, settings.light_diffuse, settings.light_specular, settings.light_direction);
|
||||||
|
NLMISC::CRGBA light_ambiant = CRGBA(0,0,0);
|
||||||
|
NLMISC::CRGBA light_diffuse = CRGBA(255,255,255);
|
||||||
|
NLMISC::CRGBA light_specular = CRGBA(255,255,255);
|
||||||
|
NLMISC::CVector light_direction = CVector(0.25, 0.25, 0.25);
|
||||||
|
_Light->setupPointLight(light_ambiant, light_diffuse, light_specular, position, direction + light_direction);
|
||||||
|
|
||||||
|
// set and enable the light
|
||||||
|
_Driver->setLight(0, *_Light);
|
||||||
|
_Driver->enableLight(0);
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
} /* namespace NLQT */
|
} /* namespace NLQT */
|
||||||
|
|
|
@ -29,6 +29,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
#include <nel/misc/config_file.h>
|
#include <nel/misc/config_file.h>
|
||||||
#include <nel/misc/rgba.h>
|
#include <nel/misc/rgba.h>
|
||||||
#include <nel/3d/event_mouse_listener.h>
|
#include <nel/3d/event_mouse_listener.h>
|
||||||
|
#include <nel/misc/aabbox.h>
|
||||||
|
|
||||||
// Project includes
|
// Project includes
|
||||||
#include "entity.h"
|
#include "entity.h"
|
||||||
|
@ -117,7 +118,8 @@ namespace NLQT
|
||||||
/// @param w - width window.
|
/// @param w - width window.
|
||||||
/// @param h - height window.
|
/// @param h - height window.
|
||||||
void setSizeViewport(uint16 w, uint16 h);
|
void setSizeViewport(uint16 w, uint16 h);
|
||||||
void getSizeViewport(float &left, float &right, float &bottom, float &top, float &znear, float &zfar);
|
|
||||||
|
void setBloomEffect(bool enabled) { _BloomEffect = enabled; }
|
||||||
|
|
||||||
/// Select instance from the scene
|
/// Select instance from the scene
|
||||||
/// @param name - name instance, "" if no instance edited
|
/// @param name - name instance, "" if no instance edited
|
||||||
|
@ -143,6 +145,8 @@ namespace NLQT
|
||||||
/// @return true if have used Direct3D driver, false OpenGL driver.
|
/// @return true if have used Direct3D driver, false OpenGL driver.
|
||||||
inline bool getDirect3D() { return _Direct3D; }
|
inline bool getDirect3D() { return _Direct3D; }
|
||||||
|
|
||||||
|
inline bool getBloomEffect() const { return _BloomEffect; }
|
||||||
|
|
||||||
/// Get a pointer to the driver.
|
/// Get a pointer to the driver.
|
||||||
/// @return pointer to the driver.
|
/// @return pointer to the driver.
|
||||||
inline NL3D::UDriver *getDriver() { return _Driver; }
|
inline NL3D::UDriver *getDriver() { return _Driver; }
|
||||||
|
@ -155,6 +159,9 @@ namespace NLQT
|
||||||
/// @return pointer to the UPlayListManager
|
/// @return pointer to the UPlayListManager
|
||||||
inline NL3D::UPlayListManager *getPlayListManager() { return _PlayListManager; }
|
inline NL3D::UPlayListManager *getPlayListManager() { return _PlayListManager; }
|
||||||
|
|
||||||
|
void setCamera(NLMISC::CAABBox &bbox, NL3D::UTransform &entity, bool high_z);
|
||||||
|
bool setupLight(const NLMISC::CVector &position, const NLMISC::CVector &direction);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
void deleteEntity (CEntity &entity);
|
void deleteEntity (CEntity &entity);
|
||||||
|
|
||||||
|
@ -165,18 +172,20 @@ namespace NLQT
|
||||||
|
|
||||||
NL3D::UDriver *_Driver;
|
NL3D::UDriver *_Driver;
|
||||||
NL3D::UScene *_Scene;
|
NL3D::UScene *_Scene;
|
||||||
NL3D::UPlayListManager *_PlayListManager;
|
NL3D::UPlayListManager *_PlayListManager;
|
||||||
NL3D::ULight *_Light;
|
NL3D::ULight *_Light;
|
||||||
NL3D::UCamera *_Camera;
|
NL3D::UCamera *_Camera;
|
||||||
NL3D::U3dMouseListener *_MouseListener;
|
NL3D::U3dMouseListener *_MouseListener;
|
||||||
|
|
||||||
// The entities storage
|
// The entities storage
|
||||||
CEntities _Entities;
|
CEntities _Entities;
|
||||||
|
|
||||||
/// Camera parameters.
|
/// Camera parameters.
|
||||||
float _phi, _psi, _dist;
|
float _phi, _psi, _dist;
|
||||||
|
float _CameraFocal;
|
||||||
|
|
||||||
bool _Direct3D;
|
bool _Direct3D;
|
||||||
|
bool _BloomEffect;
|
||||||
|
|
||||||
std::string _CurrentInstance;
|
std::string _CurrentInstance;
|
||||||
|
|
||||||
|
|
|
@ -0,0 +1,119 @@
|
||||||
|
/*
|
||||||
|
Georges Editor Qt
|
||||||
|
Copyright (C) 2010 Adrian Jaekel <aj at elane2k dot com>
|
||||||
|
|
||||||
|
This program is free software: you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published by
|
||||||
|
the Free Software Foundation, either version 3 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "object_viewer_widget.h"
|
||||||
|
|
||||||
|
// STL includes
|
||||||
|
|
||||||
|
// NeL includes
|
||||||
|
#include <nel/3d/driver_user.h>
|
||||||
|
|
||||||
|
// Project includes
|
||||||
|
#include "modules.h"
|
||||||
|
|
||||||
|
namespace NLQT
|
||||||
|
{
|
||||||
|
|
||||||
|
CObjectViewerWidget::CObjectViewerWidget()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
CObjectViewerWidget::~CObjectViewerWidget()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void CObjectViewerWidget::setVisible(bool visible)
|
||||||
|
{
|
||||||
|
// called by show()
|
||||||
|
// code assuming visible window needed to init the 3d driver
|
||||||
|
nldebug("%d", visible);
|
||||||
|
if (visible)
|
||||||
|
{
|
||||||
|
QWidget::setVisible(true);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
QWidget::setVisible(false);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#if defined(NL_OS_WINDOWS)
|
||||||
|
|
||||||
|
typedef bool (*winProc)(NL3D::IDriver *driver, HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam);
|
||||||
|
|
||||||
|
bool CObjectViewerWidget::winEvent(MSG * message, long * result)
|
||||||
|
{
|
||||||
|
if (Modules::objView().getDriver() &&
|
||||||
|
Modules::objView().getDriver()->isActive())
|
||||||
|
{
|
||||||
|
NL3D::IDriver *driver = dynamic_cast<NL3D::CDriverUser*>(Modules::objView().getDriver())->getDriver();
|
||||||
|
if (driver)
|
||||||
|
{
|
||||||
|
winProc proc = (winProc)driver->getWindowProc();
|
||||||
|
return proc(driver, message->hwnd, message->message, message->wParam, message->lParam);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
#elif defined(NL_OS_MAC)
|
||||||
|
|
||||||
|
typedef bool (*cocoaProc)(NL3D::IDriver*, const void* e);
|
||||||
|
|
||||||
|
bool CObjectViewerWidget::macEvent(EventHandlerCallRef caller, EventRef event)
|
||||||
|
{
|
||||||
|
if(caller)
|
||||||
|
nlerror("You are using QtCarbon! Only QtCocoa supported, please upgrade Qt");
|
||||||
|
|
||||||
|
if (Modules::objView().getDriver() && Modules::objView().getDriver()->isActive())
|
||||||
|
{
|
||||||
|
NL3D::IDriver *driver = dynamic_cast<NL3D::CDriverUser*>(Modules::objView().getDriver())->getDriver();
|
||||||
|
if (driver)
|
||||||
|
{
|
||||||
|
cocoaProc proc = (cocoaProc)driver->getWindowProc();
|
||||||
|
return proc(driver, event);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
#elif defined(NL_OS_UNIX)
|
||||||
|
|
||||||
|
typedef bool (*x11Proc)(NL3D::IDriver *drv, XEvent *e);
|
||||||
|
|
||||||
|
bool CObjectViewerWidget::x11Event(XEvent *event)
|
||||||
|
{
|
||||||
|
if (Modules::objView().getDriver() && Modules::objView().getDriver()->isActive())
|
||||||
|
{
|
||||||
|
NL3D::IDriver *driver = dynamic_cast<NL3D::CDriverUser*>(Modules::objView().getDriver())->getDriver();
|
||||||
|
if (driver)
|
||||||
|
{
|
||||||
|
x11Proc proc = (x11Proc)driver->getWindowProc();
|
||||||
|
return proc(driver, event);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
} /* namespace NLQT */
|
|
@ -0,0 +1,61 @@
|
||||||
|
/*
|
||||||
|
Georges Editor Qt
|
||||||
|
Copyright (C) 2010 Adrian Jaekel <aj at elane2k dot com>
|
||||||
|
|
||||||
|
This program is free software: you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published by
|
||||||
|
the Free Software Foundation, either version 3 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef OBJECT_VIEWER_WIDGET_H
|
||||||
|
#define OBJECT_VIEWER_WIDGET_H
|
||||||
|
|
||||||
|
// STL includes
|
||||||
|
|
||||||
|
// NeL includes
|
||||||
|
|
||||||
|
// Qt includes
|
||||||
|
#include <QtOpenGL/QGLWidget>
|
||||||
|
|
||||||
|
// Project includes
|
||||||
|
|
||||||
|
/**
|
||||||
|
namespace NLQT
|
||||||
|
@brief namespace NLQT
|
||||||
|
*/
|
||||||
|
namespace NLQT
|
||||||
|
{
|
||||||
|
class CObjectViewerWidget: public QWidget
|
||||||
|
{
|
||||||
|
Q_OBJECT
|
||||||
|
|
||||||
|
public:
|
||||||
|
/// Default constructor.
|
||||||
|
CObjectViewerWidget();
|
||||||
|
virtual ~CObjectViewerWidget();
|
||||||
|
|
||||||
|
virtual void setVisible(bool visible);
|
||||||
|
|
||||||
|
protected:
|
||||||
|
#if defined(NL_OS_WINDOWS)
|
||||||
|
virtual bool winEvent(MSG * message, long * result);
|
||||||
|
#elif defined(NL_OS_MAC)
|
||||||
|
virtual bool macEvent(EventHandlerCallRef caller, EventRef event);
|
||||||
|
#elif defined(NL_OS_UNIX)
|
||||||
|
virtual bool x11Event(XEvent *event);
|
||||||
|
#endif
|
||||||
|
|
||||||
|
};/* class CObjectViewerWidget */
|
||||||
|
|
||||||
|
} /* namespace NLQT */
|
||||||
|
|
||||||
|
#endif // OBJECT_VIEWER_WIDGET_H
|
|
@ -30,8 +30,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
#include <nel/misc/events.h>
|
#include <nel/misc/events.h>
|
||||||
|
|
||||||
#include <nel/3d/u_driver.h>
|
#include <nel/3d/u_driver.h>
|
||||||
#include <nel/3d/u_camera.h>
|
#include <nel/3d/driver_user.h>
|
||||||
#include <nel/3d/u_scene.h>
|
|
||||||
|
|
||||||
// Project includes
|
// Project includes
|
||||||
#include "modules.h"
|
#include "modules.h"
|
||||||
|
@ -47,9 +46,11 @@ namespace NLQT
|
||||||
{
|
{
|
||||||
_ui.setupUi(this);
|
_ui.setupUi(this);
|
||||||
|
|
||||||
_nlw = new QNLWidget(_ui.dockWidgetContents);
|
// _nlw = new QNLWidget(_ui.dockWidgetContents);
|
||||||
_nlw->setObjectName(QString::fromUtf8("nlwidget"));
|
_nlw = &Modules::objViewWid();
|
||||||
_ui.gridLayout->addWidget(_nlw, 0, 0, 1, 1);
|
//_nlw->setObjectName(QString::fromUtf8("nlwidget"));
|
||||||
|
_ui.gridLayout->addWidget(_nlw, 0, 0);
|
||||||
|
|
||||||
//nlw->setLayout(new QGridLayout(nlw));
|
//nlw->setLayout(new QGridLayout(nlw));
|
||||||
//_ui.widget = nlw;
|
//_ui.widget = nlw;
|
||||||
//QWidget * w = widget();
|
//QWidget * w = widget();
|
||||||
|
@ -62,7 +63,7 @@ namespace NLQT
|
||||||
connect(_mainTimer, SIGNAL(timeout()), this, SLOT(updateRender()));
|
connect(_mainTimer, SIGNAL(timeout()), this, SLOT(updateRender()));
|
||||||
// timer->start(); // <- timeout 0
|
// timer->start(); // <- timeout 0
|
||||||
// it's heavy on cpu, though, when no 3d driver initialized :)
|
// it's heavy on cpu, though, when no 3d driver initialized :)
|
||||||
_mainTimer->start(5); // 25fps
|
_mainTimer->start(25); // 25fps
|
||||||
}
|
}
|
||||||
|
|
||||||
CObjectViewerDialog::~CObjectViewerDialog()
|
CObjectViewerDialog::~CObjectViewerDialog()
|
||||||
|
@ -75,28 +76,38 @@ namespace NLQT
|
||||||
connect(this, SIGNAL(topLevelChanged(bool)),
|
connect(this, SIGNAL(topLevelChanged(bool)),
|
||||||
this, SLOT(topLevelChanged(bool)));
|
this, SLOT(topLevelChanged(bool)));
|
||||||
//H_AUTO2
|
//H_AUTO2
|
||||||
nldebug("CObjectViewerDialog::init %d",_nlw->winId());
|
//nldebug("%d %d %d",_nlw->winId(), width(), height());
|
||||||
|
|
||||||
#if defined(NL_OS_UNIX) && !defined(NL_OS_MAC)
|
#if defined(NL_OS_UNIX) && !defined(NL_OS_MAC)
|
||||||
dynamic_cast<QNLWidget*>(widget())->makeCurrent();
|
dynamic_cast<QNLWidget*>(widget())->makeCurrent();
|
||||||
#endif // defined(NL_OS_UNIX) && !defined(NL_OS_MAC)
|
#endif // defined(NL_OS_UNIX) && !defined(NL_OS_MAC)
|
||||||
|
|
||||||
Modules::objView().init((nlWindow)_nlw->winId(), 20, 20);
|
Modules::objView().init((nlWindow)_nlw->winId(), width(), height());
|
||||||
setMouseTracking(true);
|
setMouseTracking(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void CObjectViewerDialog::release()
|
||||||
|
{
|
||||||
|
nldebug("");
|
||||||
|
|
||||||
|
Modules::objView().release();
|
||||||
|
}
|
||||||
|
|
||||||
void CObjectViewerDialog::setVisible(bool visible)
|
void CObjectViewerDialog::setVisible(bool visible)
|
||||||
{
|
{
|
||||||
// called by show()
|
// called by show()
|
||||||
// code assuming visible window needed to init the 3d driver
|
// code assuming visible window needed to init the 3d driver
|
||||||
|
nldebug("%d", visible);
|
||||||
if (visible)
|
if (visible)
|
||||||
{
|
{
|
||||||
QDockWidget::setVisible(true);
|
QDockWidget::setVisible(true);
|
||||||
updateInitialization(true);
|
_mainTimer->start(25);
|
||||||
|
//updateInitialization(true);
|
||||||
|
//_nlw->show();
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
updateInitialization(false);
|
//updateInitialization(false);
|
||||||
QDockWidget::setVisible(false);
|
QDockWidget::setVisible(false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -121,12 +132,11 @@ namespace NLQT
|
||||||
{
|
{
|
||||||
if (!wantGraphics)
|
if (!wantGraphics)
|
||||||
{
|
{
|
||||||
_isGraphicsInitialized = false;
|
//_isGraphicsInitialized = false;
|
||||||
release();
|
//release();
|
||||||
_mainTimer->stop();
|
_mainTimer->stop();
|
||||||
done = false;
|
//done = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -134,8 +144,8 @@ namespace NLQT
|
||||||
{
|
{
|
||||||
init();
|
init();
|
||||||
_isGraphicsInitialized = true;
|
_isGraphicsInitialized = true;
|
||||||
_mainTimer->start(5);
|
_mainTimer->start(25);
|
||||||
done = false;
|
//done = false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -237,23 +247,6 @@ namespace NLQT
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void CObjectViewerDialog::release()
|
|
||||||
{
|
|
||||||
//H_AUTO2
|
|
||||||
nldebug("CObjectViewerDialog::release");
|
|
||||||
|
|
||||||
Modules::objView().release();
|
|
||||||
}
|
|
||||||
|
|
||||||
void CObjectViewerDialog::reinit()
|
|
||||||
{
|
|
||||||
//H_AUTO2
|
|
||||||
nldebug("CObjectViewerDialog::reinit");
|
|
||||||
|
|
||||||
Modules::objView().release();
|
|
||||||
//Modules::objView().reinit(_ui.frame->winId(), width(), height());
|
|
||||||
}
|
|
||||||
|
|
||||||
QAction *CObjectViewerDialog::createSaveScreenshotAction(QObject *parent)
|
QAction *CObjectViewerDialog::createSaveScreenshotAction(QObject *parent)
|
||||||
{
|
{
|
||||||
QAction *action = new QAction(parent);
|
QAction *action = new QAction(parent);
|
||||||
|
@ -283,18 +276,18 @@ namespace NLQT
|
||||||
|
|
||||||
void CObjectViewerDialog::topLevelChanged ( bool topLevel ) {
|
void CObjectViewerDialog::topLevelChanged ( bool topLevel ) {
|
||||||
//nldebug("CObjectViewerDialog::topLevelChanged topLevel:%d",topLevel);
|
//nldebug("CObjectViewerDialog::topLevelChanged topLevel:%d",topLevel);
|
||||||
nldebug("CObjectViewerDialog::topLevelChanged winId:%d",winId());
|
//nldebug("%d %d",winId(), _nlw->winId());
|
||||||
// winId changing when re/docking
|
// winId changing when re/docking
|
||||||
//Modules::georges().init();
|
//Modules::georges().init();
|
||||||
Modules::objView().reinit((nlWindow)_nlw->winId(), _nlw->width(), _nlw->height());
|
//Modules::objView().reinit((nlWindow)_nlw->winId(), _nlw->width(), _nlw->height());
|
||||||
}
|
}
|
||||||
|
|
||||||
void CObjectViewerDialog::resizeEvent(QResizeEvent *resizeEvent)
|
void CObjectViewerDialog::resizeEvent(QResizeEvent *resizeEvent)
|
||||||
{
|
{
|
||||||
|
//nldebug("%d %d",_nlw->width(), _nlw->height());
|
||||||
QDockWidget::resizeEvent(resizeEvent);
|
QDockWidget::resizeEvent(resizeEvent);
|
||||||
if (Modules::objView().getDriver())
|
if (Modules::objView().getDriver())
|
||||||
Modules::objView().setSizeViewport(resizeEvent->size().width(), resizeEvent->size().height());
|
Modules::objView().setSizeViewport(resizeEvent->size().width(), resizeEvent->size().height());
|
||||||
|
|
||||||
// The OpenGL driver does not resize automatically.
|
// The OpenGL driver does not resize automatically.
|
||||||
// The Direct3D driver breaks the window mode to include window borders when calling setMode windowed.
|
// The Direct3D driver breaks the window mode to include window borders when calling setMode windowed.
|
||||||
|
|
||||||
|
@ -302,105 +295,4 @@ namespace NLQT
|
||||||
// There is probably something inside the drivers not being released properly.
|
// There is probably something inside the drivers not being released properly.
|
||||||
}
|
}
|
||||||
|
|
||||||
void CObjectViewerDialog::wheelEvent(QWheelEvent *event)
|
|
||||||
{
|
|
||||||
//nldebug("CObjectViewerDialog::wheelEvent");
|
|
||||||
// Get relative positions.
|
|
||||||
float fX = 1.0f - (float)event->pos().x() / this->width();
|
|
||||||
float fY = 1.0f - (float)event->pos().y() / this->height();
|
|
||||||
|
|
||||||
// Set the buttons currently pressed.
|
|
||||||
NLMISC::TMouseButton buttons = (NLMISC::TMouseButton)getNelButtons(event);
|
|
||||||
if(event->delta() > 0)
|
|
||||||
Modules::objView().getDriver()->EventServer.postEvent(new NLMISC::CEventMouseWheel(-fX, fY, buttons, true, this));
|
|
||||||
else
|
|
||||||
Modules::objView().getDriver()->EventServer.postEvent(new NLMISC::CEventMouseWheel(-fX, fY, buttons, false, this));
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
uint32 CObjectViewerDialog::getNelButtons(QMouseEvent *event)
|
|
||||||
{
|
|
||||||
//nldebug("CObjectViewerDialog::getNelButtons");
|
|
||||||
uint32 buttons = NLMISC::noButton;
|
|
||||||
if(event->buttons() & Qt::LeftButton) buttons |= NLMISC::leftButton;
|
|
||||||
if(event->buttons() & Qt::RightButton) buttons |= NLMISC::rightButton;
|
|
||||||
if(event->buttons() & Qt::MidButton) buttons |= NLMISC::middleButton;
|
|
||||||
if(event->modifiers() & Qt::ControlModifier) buttons |= NLMISC::ctrlButton;
|
|
||||||
if(event->modifiers() & Qt::ShiftModifier) buttons |= NLMISC::shiftButton;
|
|
||||||
if(event->modifiers() & Qt::AltModifier) buttons |= NLMISC::altButton;
|
|
||||||
|
|
||||||
return buttons;
|
|
||||||
}
|
|
||||||
|
|
||||||
uint32 CObjectViewerDialog::getNelButtons(QWheelEvent *event)
|
|
||||||
{
|
|
||||||
//nldebug("CObjectViewerDialog::getNelButtons");
|
|
||||||
uint32 buttons = NLMISC::noButton;
|
|
||||||
if(event->buttons() & Qt::LeftButton) buttons |= NLMISC::leftButton;
|
|
||||||
if(event->buttons() & Qt::RightButton) buttons |= NLMISC::rightButton;
|
|
||||||
if(event->buttons() & Qt::MidButton) buttons |= NLMISC::middleButton;
|
|
||||||
if(event->modifiers() & Qt::ControlModifier) buttons |= NLMISC::ctrlButton;
|
|
||||||
if(event->modifiers() & Qt::ShiftModifier) buttons |= NLMISC::shiftButton;
|
|
||||||
if(event->modifiers() & Qt::AltModifier) buttons |= NLMISC::altButton;
|
|
||||||
|
|
||||||
return buttons;
|
|
||||||
}
|
|
||||||
|
|
||||||
void CObjectViewerDialog::mousePressEvent(QMouseEvent *event)
|
|
||||||
{
|
|
||||||
//nldebug("CObjectViewerDialog::mousePressEvent");
|
|
||||||
// Get relative positions.
|
|
||||||
float fX = 1.0f - (float)event->pos().x() / this->width();
|
|
||||||
float fY = 1.0f - (float)event->pos().y() / this->height();
|
|
||||||
|
|
||||||
// Set the buttons currently pressed.
|
|
||||||
NLMISC::TMouseButton buttons = (NLMISC::TMouseButton)getNelButtons(event);
|
|
||||||
|
|
||||||
if(event->button() == Qt::LeftButton)
|
|
||||||
Modules::objView().getDriver()->EventServer.postEvent(
|
|
||||||
new NLMISC::CEventMouseDown( -fX, fY,
|
|
||||||
(NLMISC::TMouseButton)(NLMISC::leftButton|(buttons&~(NLMISC::leftButton|NLMISC::middleButton|NLMISC::rightButton))), this));
|
|
||||||
if(event->button() == Qt::MidButton)
|
|
||||||
Modules::objView().getDriver()->EventServer.postEvent(
|
|
||||||
new NLMISC::CEventMouseDown( -fX, fY,
|
|
||||||
(NLMISC::TMouseButton)(NLMISC::middleButton|(buttons&~(NLMISC::middleButton|NLMISC::leftButton|NLMISC::rightButton))), this));
|
|
||||||
if(event->button() == Qt::RightButton)
|
|
||||||
Modules::objView().getDriver()->EventServer.postEvent(
|
|
||||||
new NLMISC::CEventMouseDown( -fX, fY,
|
|
||||||
(NLMISC::TMouseButton)(NLMISC::rightButton|(buttons&~(NLMISC::rightButton|NLMISC::leftButton|NLMISC::middleButton))), this));
|
|
||||||
}
|
|
||||||
|
|
||||||
void CObjectViewerDialog::mouseReleaseEvent(QMouseEvent *event)
|
|
||||||
{
|
|
||||||
//nldebug("CObjectViewerDialog::mouseReleaseEvent");
|
|
||||||
// Get relative positions.
|
|
||||||
float fX = 1.0f - (float)event->pos().x() / this->width();
|
|
||||||
float fY = 1.0f - (float)event->pos().y() / this->height();
|
|
||||||
|
|
||||||
// Set the buttons currently pressed.
|
|
||||||
NLMISC::TMouseButton buttons = (NLMISC::TMouseButton)getNelButtons(event);
|
|
||||||
|
|
||||||
if(event->button() == Qt::LeftButton)
|
|
||||||
Modules::objView().getDriver()->EventServer.postEvent(
|
|
||||||
new NLMISC::CEventMouseUp( -fX, fY, NLMISC::leftButton, this));
|
|
||||||
if(event->button() == Qt::MidButton)
|
|
||||||
Modules::objView().getDriver()->EventServer.postEvent(
|
|
||||||
new NLMISC::CEventMouseUp( -fX, fY, NLMISC::middleButton, this));
|
|
||||||
if(event->button() == Qt::RightButton)
|
|
||||||
Modules::objView().getDriver()->EventServer.postEvent(
|
|
||||||
new NLMISC::CEventMouseUp( -fX, fY, NLMISC::rightButton, this));
|
|
||||||
}
|
|
||||||
|
|
||||||
void CObjectViewerDialog::mouseMoveEvent(QMouseEvent *event)
|
|
||||||
{
|
|
||||||
//nldebug("CObjectViewerDialog::mouseMoveEvent");
|
|
||||||
// Get relative positions.
|
|
||||||
float fX = 1.0f - (float)event->pos().x() / this->width();
|
|
||||||
float fY = 1.0f - (float)event->pos().y() / this->height();
|
|
||||||
|
|
||||||
if ((fX == 0.5f) && (fY == 0.5f)) return;
|
|
||||||
NLMISC::TMouseButton buttons = (NLMISC::TMouseButton)getNelButtons(event);
|
|
||||||
Modules::objView().getDriver()->EventServer.postEvent(new NLMISC::CEventMouseMove(-fX, fY, buttons, this));
|
|
||||||
}
|
|
||||||
|
|
||||||
} /* namespace NLQT */
|
} /* namespace NLQT */
|
||||||
|
|
|
@ -50,7 +50,7 @@ class QAction;
|
||||||
namespace NLQT
|
namespace NLQT
|
||||||
{
|
{
|
||||||
|
|
||||||
class CObjectViewerDialog: public QDockWidget, public NLMISC::IEventEmitter
|
class CObjectViewerDialog: public QDockWidget
|
||||||
{
|
{
|
||||||
Q_OBJECT
|
Q_OBJECT
|
||||||
|
|
||||||
|
@ -59,7 +59,7 @@ namespace NLQT
|
||||||
~CObjectViewerDialog();
|
~CObjectViewerDialog();
|
||||||
|
|
||||||
virtual void setVisible(bool visible);
|
virtual void setVisible(bool visible);
|
||||||
// virtual QPaintEngine* paintEngine() const { return NULL; }
|
virtual QPaintEngine* paintEngine() const { return NULL; }
|
||||||
|
|
||||||
void init();
|
void init();
|
||||||
void release();
|
void release();
|
||||||
|
@ -74,20 +74,13 @@ namespace NLQT
|
||||||
void saveScreenshot();
|
void saveScreenshot();
|
||||||
void setBackgroundColor();
|
void setBackgroundColor();
|
||||||
|
|
||||||
void submitEvents(NLMISC::CEventServer &server, bool allWindows) { };
|
void submitEvents(NLMISC::CEventServer &server, bool allWindows) { }
|
||||||
void emulateMouseRawMode(bool) { };
|
void emulateMouseRawMode(bool) { }
|
||||||
|
|
||||||
void topLevelChanged(bool topLevel);
|
void topLevelChanged(bool topLevel);
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
virtual void resizeEvent(QResizeEvent *resizeEvent);
|
virtual void resizeEvent(QResizeEvent *resizeEvent);
|
||||||
virtual void mousePressEvent(QMouseEvent *event);
|
|
||||||
virtual void mouseReleaseEvent(QMouseEvent *event);
|
|
||||||
virtual void wheelEvent(QWheelEvent *event);
|
|
||||||
virtual void mouseMoveEvent(QMouseEvent *event);
|
|
||||||
|
|
||||||
uint32 getNelButtons(QMouseEvent *event);
|
|
||||||
uint32 getNelButtons(QWheelEvent *event);
|
|
||||||
|
|
||||||
private:
|
private:
|
||||||
CObjectViewerDialog(const CObjectViewerDialog &);
|
CObjectViewerDialog(const CObjectViewerDialog &);
|
||||||
|
|
Loading…
Reference in a new issue